Hi Team,
I hope this message finds you well. I have noticed that the Google.XR.Extensions asmdef within the Runtime folder is currently configured to be included in any platform, which is causing compile errors when building for platforms other than Android, such as visionOS, in a cross-platform Unity project.
Could you please consider adjusting the asmdef file to ensure it is only included for Android and Editor platforms?
Thank you for your attention to this matter.
Best regards
David