System.Numerics.Matrix4x4.Transpose()
System.Numerics.Matrix4x4.Lerp()
System.Numerics.Matrix4x4.operator-()
System.Numerics.Matrix4x4.operator+()
System.Numerics.Matrix4x4.operator*()
System.Numerics.Matrix4x4.operator==()
System.Numerics.Matrix4x4.operator!=()