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Tested versions
- Reproducible in 4.5-beta3
- Looks like it was broken by Change Node
set_nameto use StringName, slightly improves performance #76560
System information
Windows 11
Issue description
Renaming a node does not release the old unique name, which causes errors if you later try to use that unique name again.
Steps to reproduce
- In the editor, create a node named "foo" and mark it as having a unique name
- In the scene tree panel, rename it to "bar"
- Attempt to rename it back to "foo". This fails, reporting that the unique name "foo" is already in use
Minimal reproduction project (MRP)
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Very Bad