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Correctly handle context loss in makeXRCompatible() by Manishearth · Pull Request #1097 · immersive-web/webxr · GitHub
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@Manishearth Manishearth commented Jul 6, 2020

Fixes #913

We no longer awkwardly patch the WebGL spec


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@Manishearth Manishearth requested a review from toji July 6, 2020 21:12
@Manishearth Manishearth merged commit de753da into immersive-web:master Jul 8, 2020
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Context loss handling in makeXRCompatible does not make sense

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