KEMBAR78
Decribe the required clear behavior of an XRWebGLLayer by toji · Pull Request #866 · immersive-web/webxr · GitHub
Skip to content

Conversation

toji
Copy link
Member

@toji toji commented Oct 2, 2019

/fixes #775

This pulls some language from the WebGL spec pretty directly to emphasize that we really just want the same behavior. Also has effectively the same non-normative note to indicate that lazy clearing is OK.

(Also fixed some inconsistent casing on a couple of unrelated non-normative notes because it was bugging me.)

@toji toji merged commit 8832c57 into master Oct 4, 2019
@toji toji deleted the layer-clear branch October 4, 2019 17:54
@toji toji added this to the October 2019 milestone Oct 16, 2019
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

Should XRWebGLLayers clear/invalidate their framebuffers prior to each frame

2 participants