Pug loader for webpack.
var template = require("pug-loader!./file.pug");
// => returns file.pug content as template function
// or, if you've bound .pug to pug-loader
var template = require("./file.pug");
var locals = { /* ... */ };
var html = template(locals);
// => the rendered HTMLFor more information on how to use webpack loaders, check the official documentation.
In order to obtain the rendered HTML at compile time, combine this loader with apply-loader:
var html = require("apply-loader!pug-loader!./file.pug");
// => the HTML is rendered at compile time
pug-loader fully supports .jade files. Just use pug-loader with .jade files as you would with a .pug file.
If you are using includes, you must make sure that .pug (and if needed for legacy files, .jade) is bound to pug-loader. Check the webpack documentation on how to do that for CLI and for configuration files.
The following options are available to be set for the loader. They are all mapped directly to Pug options, unless pointed out otherwise.
doctype- Unlike Pug, it defaults to
"html"if not set
- Unlike Pug, it defaults to
globalsselfplugins- Note that you cannot specify any Pug plugins implementing
readorresolvehooks, as those are reserved for the loader
- Note that you cannot specify any Pug plugins implementing
prettyfiltersroot- webpack uses its own file resolving mechanism, so while it is functionally equivalent to the Pug option with the same name, it is implemented differently
Try to use require for all your embedded resources, to process them with webpack.
div
img(src=require("./my/image.png"))Remember, you need to configure loaders for these file types too. You might be interested in the file loader.