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BLADERUNNER: avoid writing two times XYZ waypoints by carlo-bramini · Pull Request #4841 · scummvm/scummvm · GitHub
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@carlo-bramini
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In my opinion, there is no need to write values into X/Y/Z pointers two times, it can be more efficient to write only once the value that we need.

In my opinion, there is no need to write values into X/Y/Z pointers two times, it can be more efficient to write only once the value that we need.
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lgtm

@antoniou79 antoniou79 merged commit 6d97288 into scummvm:master Mar 24, 2023
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thanks!
merged

@carlo-bramini carlo-bramini deleted the improve-bladerunner-waypoints branch March 24, 2023 20:43
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3 participants