Fix various -Wformat warnings on 32-bit archs #4961
Merged
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Some
-Wformatwarnings show up in the build logs of some of our 32-bits ports (such as Android 32 bit, Dreamcast, Debian i686…), when calling a printf-like function with something like%ldand an argument that's not guaranteed to be the same size as alongby default.This is a proposal for fixing this.
The general idea is just to use an explicit cast to
long, since it looks like this is what is done in general in the codebase (?), and AFAICS the impacted engines are for older games with no real-world possibility of 64-bit file offsets, especially for some simple debug output. Casting tolong longis another possibility (which is potentially even better), but I just tried to follow the existing "style" of each component.