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D&D Next: Playtest Update: Changes in This Packet | PDF | Dungeons & Dragons | D20 System
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D&D Next: Playtest Update: Changes in This Packet

This is an exciting opportunity to try out pieces of the next iteration of D&D. You might find things in the rules that are unclear or that refer to elements of the game that aren't yet in the playtest. Let us know through our surveys what works, what doesn't work, what you don't like, and what you like.

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0% found this document useful (0 votes)
307 views1 page

D&D Next: Playtest Update: Changes in This Packet

This is an exciting opportunity to try out pieces of the next iteration of D&D. You might find things in the rules that are unclear or that refer to elements of the game that aren't yet in the playtest. Let us know through our surveys what works, what doesn't work, what you don't like, and what you like.

Uploaded by

chriskun97
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Confidential

information of Wizards of the Coast LLC. Do not distribute.

D&D Next: Playtest Update


January 28, 2013 Welcome to the D&D Next playtest! This is an exciting opportunity to try out pieces of the next iteration of DUNGEONS & DRAGONS and to provide your feedback. In the playtest, you are looking at portions of the game, not the whole thing. Because of that fact, you might find things in the rules that are unclear or that refer to elements of the game that arent yet in the playtest. Let us know through our surveys what works, what doesnt work, what you dont like, and what you like.

Changes in This Packet


Classes
Barbarian. The barbarian class is now part of the playtest. Clarifications. The cleric and the monk classes both contain clarifications.

How to Play
Invisibility. An invisible creature now has advantage on its attack rolls. Resolving Tied Initiatives. Resolving tied initiatives has been simplified. Clarifications. Numerous pieces of the How to Play document have been clarified.

Using This Packet


If you are a player, here is the recommended order for reading the playtest packets documents: 1. How to Play. The rest of the playtest packet assumes you are familiar with this document, which presents the basics of play. 2. Character Creation. This document guides you through creating a character and points you to the packets other player-focused documents: Races, Classes, Backgrounds and Skills, Specialties and Feats, Equipment, Maneuvers, and Spells. If you are a Dungeon Master, here is the recommended reading order: 1. How to Play. The rest of the playtest packet assumes you are familiar with this document, which presents the basics of play. 2. DM Guidelines. A mix of DMing advice and rules, this document includes the nuts and bolts of setting DCs and crafting combat encounters. 3. Bestiary. Containing a selection of monsters, this document gives you enough creatures to try out encounter building.

Character Creation
The instructions on character creation have been reordered and clarified, and the explanation of alignment has been expanded.

Spell Durations
Several spells, such as minor illusion, have had their durations adjusted.

Against the Cult of Chaos


A conversion document is provided for the 4E adventure Against the Cult of Chaos.

Known Issues
Certain player characters deal more damage than desired. The DCs in the Caves of Chaos, Isle of Dread, and Reclaiming Blingdenstone adventures do not reflect those currently in the DM Guidelines file. The character sheet might no longer reflect an optimal presentation for the available character options.

D&D Next Playtest

2013 Wizards

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