1st Lecture
Multimedia Design
Technologies
Instructor: Dahlan Nariman
Institute of Information and Communication Technology(ICT),
Ritsumeikan Asia Pacific University
Office: B-II Building, Room 373
Phone’s extension number: 4373
URL: http://www.apu.ac.jp/~dahlan
E-Mail: dahlan[AT]apu.ac.jp 1
Contents
1. Introduction to Digital Multimedia
2. Digital Multimedia and Internet
3. A Multimedia Track in APU (CAP-ICT)
curriculum
4. Course overview of Multimedia Design
Technologies
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Multimedia products in our Daily Life …… (Streaming Videos)
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Multimedia products in our Daily Life …… (The iPod-iTunes Phenomenon)
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Others applications
Image
enhancement/restoration
Artistic effects
Medical visualisation
Industrial inspection
Human computer interfaces
Computer aided design
Scientific visualisation
Films
Games
Virtual/Augmented Reality
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A concept of …
What is a Digital Media
The form and technology used to communicate
digital information;
Examples:
Text … … ASCII Code, JIS Code, EUC
Graphics … BMP, PNG, GIF, TIFF, JPEG
(2D & 3D) Open GL, VRML
Sound …… MIDI, MP3, WMA
Video … …. RMV, MPEG,WMV
Animation … GIF Animation, Flash,
3-D Animation, Virtual Reality
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A concept of …
What is a Digital Multimedia
The use of computers to present text,
graphics, sound, video, and animation in
an integrated way
Any combination of two or more media,
represented in digital form, sufficiently
integrated to be presented via a single
interface, or manipulated by a single
computer program.
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What is a multimedia system?
A multimedia system supports the integrated
storage, transmission and representation of the
discrete media types text, graphics and image
and the continuous media types audio and video
on a digital computer.
Examples:
MS-PowerPoint ….multimedia presentation
WebCT …. Web-based multimedia e-learning
i-Tunes and YouTube web system…..Multimedia
storage and transmission (Multimedia Management
System), etc
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Time-Independent and Time-Dependent Media
Time-Independent Media
Information is not related to the timing of the data stream
All „classic“ media in the computer, such as:
text
graphics (line drawings, vector graphic)
image (photo, pixel graphics).
Time-Dependent Media
Information is time-related, must be shown to the user at specific points in
time
Continuous data streams
Data appears in regular intervals
Examples:
Audio (continuous)
Video (continuous)
An animation (not a continuous stream, but time-dependent)
An interactive game on the Internet (not a continuous stream, but has real-time
requirements)
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Definition of a Multimedia System
A multimedia system is characterized by the
integrated
production,
processing,
storage,
transmission
and representation
of several time-dependent and time
independent media streams.
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History of Bandwidth in Computer Networks
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Network Requirements of Different Types of Data Streams
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Goals of Compression
The compression of multimedia data streams saves
storage space
transmission bandwidth
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Multimedia Courses in CAP-ICT Curriculum
(A Multimedia Track)
The Multimedia related courses:
Design Usability………… Design Fundamental
Multimedia Design Technologies …multimedia contents design
Design in Digital Age ……multimedia storage and transmission
CAD/CAM ………………..3 Dimensional (3D) Modeling
Computer Graphics………3D programming
Multimedia applications … Case study of multimedia applications
The courses introduce students to basic understanding on
multimedia design technology.
Students will be introduced to Multimedia tools and trained in
actual multimedia contents design and programming.
The courses will provide students with basic skills and
various aspects and issues of the area of the multimedia
design technology.
The class will mostly be lectures, practical trainings and
projects.
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Basic Understanding on Multimedia Technologies
Contents:
Introduction to Multimedia,
Enabling Technologies,
Graphics; Vector graphics and Bitmapped graphics,
Image processing,
File Formats,
Color Science,
Digitizing Sound and Video,
Hypertext and Hypermedia,
Multimedia programming,
Multimedia and Networks, etc
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Digital Media Tools
Available tools in the classroom and Multimedia Lab:
Photoshop ……for manipulating bitmapped images
Illustrator ……. for manipulating vector graphics
Flash ………… for animation and interactivity
Premiere ……. for video and sound
Dreamweaver…for multimedia web development , etc
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Area of Research
Multimedia Contents Development,
Contents Management System,
Multimedia Applications,
Modeling and Visualization
Data Processing, Compressing and
Transmission, etc.
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Conclusion
Modern multimedia systems are all-digital.
We define multimedia as the integrated
production, processing, storage, transmission
and representation of several time-dependent
and time-independent media streams.
There are some Multimedia related courses in
the APU-ICT curriculum (Multimedia Track)
Digital media tools are available to be used in
APU multimedia lab (CAMAS) and IPS-9
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Multimedia Design Technologies
(A course overview)
Recommended qualifications / knowledge
Introduction to programming and Internet Fundamentals
courses have been successfully completed with passing grades
Teaching Methods :
Lectures (hardcopy handouts, Power Point, Video)
Practical training of multimedia contents design
Projects (individually or in group)
Reports submission & Quizzes
(The course will be conducted through lectures and practical training will
be provided according to the textbook. Reports will be assigned as the
course proceeds. Teaching assistants will be arranged to facilitate
individual guidance during the practical training. )
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Method of Grade Evaluation
The final grade (100%) will be awarded using
the following criteria of evaluation:
・Attendance …………………… 20 %
・Quizzes…………………………20 %
・Exercises/assignments ……… 20%
・Mid-term Project………………. 15 %
・End of Term Project……………25 %
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Text Book and References
Textbook:
Foundation Flash 8, Sham Bhangal & Kristian Besley, Frendsof Press, 2006
Further Reading(available at APU Library):
1. Master Visually Dreamweaver 8 And Flash 8, Denise Etheridge, Janet Valade
(ISBN-13:978-0471776185)
2. Digital Multimedia, Nigel Chapman & Jenny Chapman, John Wiley & Sons
Publishing, 2004 (ISBN 047085748X)
3. Digital Media Tools, Nigel Chapman & Jenny Chapman, John Wiley & Sons
Publishing, 2004 (ISBN 0470858907)
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Thank You
See you again in the next lecture !
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