We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF or read online on Scribd
You are on page 1/ 2
Rules for placing fields:
= Aplayer may only place a field on an empty etn
farmland segment, not on mountains or seas.
~ Aplayer may only place a field thatis directly
adjacent to a least one farmland segment with
cone of his fields or farms. Adjacent tiles with
farmland segments separated from one of his
fields or farms by mountains or seas do not count!
Players try to place fields so that they create an
area of farmland segments that their opponent
‘cannot reach. When a player has done this, he
should concentrate field placements on farmland
segments that are still contested. As soon as fields
have been placed on all contested farmland
segments, players place their fields on the fart
land segments they have secured (where their
opponent cannot place fields). Then, the land taking
possible thar some farmland segments have no fickds. This can
hhappen if the fields are separated from farms by mountains or seas.
this eure,
The player may place «
field ere in ais ur.
Scoring and new round
The winner of the round is the player who placed more fields than the
other (farms are not counted). Each player records the number of fields he
placed as points with paper and pencil
The next round begins as the first with the 3 start tles and all other tiles
shuffled in face down stacks. The loser ofthe previous round starts.
Game end
the players play 3 rounds with new fjord regions each time.
Afr the third round, the players sum their points forthe 3 rounds. The
player with the most points is the winner. Ifthe players te, the player who
won 2 rounds is the winner.
In the unlikely case that no player wins ? rounds, the players rejoice in their
shared victory!
ep 02% asin Ves Gnt Theatr ans hos
iyoutavecommens questions whe elpedepetly
HDI oe suggonons plenewrtcusst Blchat Kee Peer
RioGames@aol.com or Noll, aid Horst ki
Rio Grande Games ‘he publisher thanks
PO Box 45715, André, Alex. and the
TN28#7163 Rio Rancho, NMB7I7+ usual suspects
Fjords
TACTICAL SETTLEMENT OF AN UNKNOWN LAND.
FOR TWO PLAYERS
Contents
~ in the two player colors
i aus as
and
20 fields
Preparation
Each player takes the 4 farms and. mown
20 fields in is color.
Find the three start tiles from their backs
(darker than the other tiles) and place
them face up in the middle ofthe table as packs of
shown on the right. start tiles start serup
Playing the game
The game is played over 3 rounds. In each round the players discover the
fjord region and take areas of the region for their owt
Each of the 3 rounds is separated into two parts. First comes discovery.
Here, the players together discover the fjord region and place their farms.
Then, follows land taking. Here, the players place (starting from their
farms) their fields, in order to claim the largest possible part of the region.
Each placed field earns the player one point. The player who has earned the
‘most points after three rounds is the winner.
IST PART: DISCOVERY
the players alternate turns. On a player's turn, he does the following:
Place a tle: the player must draw a landscape tile and place it, adding it to
the region. Ifthe tile cannot be placed, he sets itaside face up and draws
another, and so on, until he draws one he can play.
Place a farm: when a player wants, he can place one of his 4 farmns on the
just placed tileDrawing and placing tiles
For placing landscape tiles, use the following rules:
1. The landscape types (sea,
‘mountain, farmland) must
match on adjacent tle.
[Nor possible! Possible
The mountains do not The seas and
completely match. farmlands march,
2. tach new alemust be paced puoi pain pa
adjacent to 2 sides of tiles one ofthese loc
that were previously placed.
Note: players often forget
this!
3. Players must place tiles so
theres one single las, The mown
A player may never place a spares the
teste thaitcreatesa mins
separate landmass (even for a
shore time). This would
‘occur if the sea separates two
landmasses. there isno limit to
the number of distinct farmland and _ [tis nor allowed forthe sea tosepanit
mountain areas. the farmlands (evn if they could later
be connect.
If using these rules, the player has several placing possibilities, the player
‘may choose freely among them. If there is just one possitle place for the
tile, the player must place the tile there.
Note: itis also allowed for players to place tiles such that a “hole” (an
‘empty space in the landscape) is ereated. This will happen rarely
If there is no possible place for the drawn tle, the player sets it aside, face
up (open choices), and draws a new tile to place. He continues drawing
tiles until he finds one that can be placed,
‘When the drawing player does not see a place to place the tle, but his
‘opponent does, the opponent miay tell the drawing player (butt need not)
about the place. Ifhe does, the drawing player must place the tile.
Open choices
Ona player's turn, he may freely choose to place one of the tiles that have
been set aside (they were unplayable when drawn) itis playable, instead of
drawing a tile. piayer is not required to play a playable open choice tle. A
player may choose to draw a tile even when a playable tle exists among the
open choice tiles. A player may also choose fo use an open choice tile after he
has drawn one or more unplayable ils, setting them aside as open choices
In no case may a player add more than 1 tile per turn to the region.
Regardless of whether the player places a drawn tile or an open choice tle in
the growing region, his curn ends after he places the tle and, perhaps, places
one of his farms.
Players should try to choose tiles from the open choice tiles in order to
become the starting player in the land taking part of the round (see below).
Placing farms
Fach player has 4 farms. After placing a til, the player must always decide
whether to place one of his farms on the just-placed tle or nor.
Apolayer may never place a farm on a previously placed tie
The player may only place a farm on farmland segment. There is ¥ tile that
has only mountains. This tle and the 3 start tiles are the only tiles that
players can never place farms on.
AN player need not place all 4 of his farms, but this is rarely wise.
2ND PART: LAND TAKING
‘After the last face-dlowm tile has been drawn and placed in the region or set
asideas an open choice tie, the Ist part ends. All open choice tiles are out of
the game, even those that could now be played. Leave them aside until the
beginning of the next round.
Now the players begin land raking, that s, placing their fields. As before, the
players take turns placing their fields. Who places the first field?
There are two possibilities:
1. Player A played the last drawn tile on the fjord region. In this case,
player B plays the first field
2. Player A drew the last face down tle, but could not place it
in the region, so he sets itaside among the open choice
tiles. In this case, player A plays te first field
Fach player must play his first field next to one of his
farms. Fach places later fields either next to one of his
farms or one of his fields