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DotA: Origins and Impact on Gaming

DotA is a multiplayer online battle arena mod for Warcraft III where two teams aim to destroy the other's main structure. Players control powerful heroes and level them up by defeating computer-controlled enemies and enemy players. The mod was developed using the World Editor for Warcraft III and has been maintained by several authors, most notably IceFrog since the mid-2000s. It became a popular esport and inspired the MOBA genre.

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0% found this document useful (0 votes)
173 views1 page

DotA: Origins and Impact on Gaming

DotA is a multiplayer online battle arena mod for Warcraft III where two teams aim to destroy the other's main structure. Players control powerful heroes and level them up by defeating computer-controlled enemies and enemy players. The mod was developed using the World Editor for Warcraft III and has been maintained by several authors, most notably IceFrog since the mid-2000s. It became a popular esport and inspired the MOBA genre.

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Ellerom Lucena
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Defense of the Ancients (DotA) is a multiplayer online battle arena (MOBA) mod for the video

game Warcraft III: Reign of Chaos and its expansion, The Frozen Throne. The objective of the game
is for each team to destroy their opponents' Ancient, a heavily guarded structure at the opposing
corner of the map, which is based on the "Aeon of Strife" map for StarCraft. Players use powerful
units known as heroes, and are assisted by allied teammates and AI-controlled fighters. As in role-
playing games, players level up their heroes and use gold to buy equipment during the mission.
The scenario was developed with the "World Editor" of Reign of Chaos, and was updated upon the
release of its expansion, The Frozen Throne. There have been many variations of the original
concept, the most popular being DotA Allstars, eventually simplified to DotA. The mod has been
maintained by several authors during development, with the pseudonymous designer, known
as IceFrog, maintaining the game since the mid-2000s.
DotA became a feature at several worldwide tournaments, including Blizzard
Entertainment's BlizzCon and the Asian World Cyber Games. Critical reception to DotA was positive,
with it being called one of the most popular mods of any game.[1] DotA is largely attributed to being
the most significant inspiration for the MOBA genre.[2] American video game developer Valve
Corporation acquired the intellectual property rights to DotA in 2009 to develop a franchise,
beginning with the standalone sequel, Dota 2, released in July 2013.[3][4

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