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Blender Tutorial Animation Basics-Transforming 3D geometry with Shape
Keys
Presentation · July 2018
DOI: 10.13140/RG.2.2.31322.03525/1
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Blender Tutorial Animation
Basics – Transforming 3D
geometry with Shape Keys
Assoc. Prof. Dr. Eng. Tihomir Dovramadjiev
Technical University of Varna
MTF, Department Industrial Design
tihomir.dovramadjiev@tu-varna.bg
About Blender software
Blender is the free and open source 3D creation suite. It supports the
entirety of the 3D pipeline—modeling, rigging, animation, simulation,
rendering, compositing and motion tracking, even video editing and
game creation.
●https://www.blender.org/
●Modern accessible application of the system Blender in 3D design
practice.
https://www.researchgate.net/publication/312033613_Modern_accessibl
e_application_of_the_system_Blender_in_3D_design_practice
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Blender Animation - Shape Keys »
Introduction
Shape Keys are used to animate deform objects into new shapes. They
can be applied on objects with vertices like Mesh, Curve, Surface,
Lattice.
There are two types of Shape Keys:
●Relative. Which are relative to the Basis or selected shape key. They are mainly used as, for limb
joints, muscles, or Facial Animation.
●Absolute. Which are relative to the previous and next shape key. They are mainly used to deform
the objects into different shapes over time.
The shape key data, the deformation of the object’s vertices, is usually modified in the 3D View by
selecting a shape key, then moving the object vertices to a new position.
●https://docs.blender.org/manual/en/dev/animation/shape_keys/introduction.html
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Blender Animation - Shape Keys
Panel – Absolute SK
Absolute shape keys deform from the previous and to the next shape key. They are mainly used to
deform the object into different shapes over time.
●Reset Timing (clock icon). Reset the timing for absolute shape keys.
●Interpolation. This controls the interpolation between shape keys. Linear, Cardinal, Catmull-Rom, B-
Spline
●The red line represents interpolated values between keys (black dots).
●Evaluation Time. This is used to control the shape key influence.
https://docs.blender.org/manual/en/dev/animation/shape_keys/shape_keys_panel.htmll
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Blender Animation - Shape Keys
Panel & Workflow
Value of the Shape Key (0.0 to 1.0) + Mouse Cursor activity
●
Relative Shape Keys
1. In Object Mode, add a new shape keys via the Shape Key panel with the + button.
2. “Basis” is the rest shape. “Key 1”, “Key 2”, etc. will be the new shapes.
3. Switch to Edit Mode, select “Key 1” in the Shape Key panel.
4. Deform mesh as you want (do not remove or add vertices).
5. Select “Key 2”, the mesh will be changed to the rest shape.
6. Transform “Key 2” and keep going for other shape keys.
7. Switch back to Object Mode.
8. Set the Value for “Key 1”, “Key 2”, etc. to see the transformation between the shape keys.
● In the figure below, from left to right shows: “Basis”, “Key 1”, “Key 2” and mix (“Key 1” 1.0 and “Key 2” 0.8) shape
keys in Object Mode.
●https://docs.blender.org/manual/en/dev/animation/shape_keys/workflow.html#relative-shape-keys
●https://docs.blender.org/manual/en/dev/animation/shape_keys/shape_keys_panel.html#settings
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Blender Animation – Transform 3D
geometry with Shape Keys.
The Tutorial. Transform animation
of 3D model Air Stairway
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Blender Animation – The 3D model
● Fig. 1. The 3D model Cube in Object Mode
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Blender Animation – The 3D model
● Fig. 2. The 3D model Cube in Edit Mode (key „Tab“ or changing manual
with mouse)
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Blender Animation – Subdivide
● Fig. 3. Creating more faces (polygons) with Subdivide (Transform >
Subdivide)
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Blender Animation – Scale
Transformation
● Fig. 4. Scale Transformation of the 3D geometry
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Blender Animation – Object data
● Fig. 5. Object data of the Cube / Object Mode
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Blender Animation – Shape Keys
● Fig. 6. Object Data of the Cube (Object Mode) > Shape Keys > Add >
Basis
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Blender Animation – Shape Keys
● Fig. 7. Object Data of the Cube (Object Mode) > Shape Keys > Add >
Key 1
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Blender Animation – In Process
● Fig. 8. Object Data of the Cube (Edit Mode)
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Blender Animation – In Process
● Fig. 9. The record key (yellow color; frame 1; Value = 0). Key „I“ +
Mouse Cursor on the top of Value
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Blender Animation – In Process
● Fig. 10. Set the frame to 200 (green color)
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Blender Animation – In Process
● Fig. 11. Modeling 3D geometry (Selecting faces (polygons) – orange
color)
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Blender Animation – In Process
● Fig. 12. Extruding faces (polygons), (Key „E“; axis -Y )
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Blender Animation – In Process
● Fig. 13. Extruding faces (Key „E“; axis -Z )
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Blender Animation – In Process
● Fig. 14. Extruding faces (Key „E“; axis -Y )
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Blender Animation – In Process
● Fig. 15. Extruding faces (Key „E“; axis - Z )
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Blender Animation – The Result of
3D modeling
● Fig. 16. The result – 3D model of Air Stairway
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Blender Animation – View
● Fig. 17. View > Cameras > Active Camera (Numpad 0)
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Blender Animation – In Process
● Fig. 18. The record key (Edit Mode; Value = 100).
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Blender Animation – In Process
●Fig. 19. The record key (yellow color; frame 200; Value = 100). Key „I“ +
Mouse Cursor on the top of Value
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Blender Animation – Play
● Fig. 20. Play animation in Object Mode (Screen Shot – Start Frame 1)
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Blender Animation – Play
● Fig. 21. Play animation in Object Mode (Screen Shot – Frame 50)
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Blender Animation – Play
● Fig. 22. Play animation in Object Mode (Screen Shot – Frame 100)
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Blender Animation – Play
● Fig. 23. Play animation in Object Mode (Screen Shot – Frame 250)
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Blender Animation – Record
● Fig. 24. Recording animation (FFmpeg Video; Frames 1-250)
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Blender Animation – The Result
● Fig. 25. Play animation in VLC player
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Blender Animation – The Result
● Fig. 25. Play animation in VLC player
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Blender Animation – YouTube
● Fig. 26. Play animation in YouTube
https://www.youtube.com/watch?v=36TZAhcpGuc&feature=youtu.be
●
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●Blender Software
References
https://www.blender.org/
●Modern accessible application of the system Blender in 3D design
practice.
https://www.researchgate.net/publication/312033613_Modern_accessibl
e_application_of_the_system_Blender_in_3D_design_practice
●
Blender Animation – Introduction - Shape Keys » Introduction
https://docs.blender.org/manual/en/dev/animation/shape_keys/introducti
on.html
●Blender Animation – Shape Keys Panel
●https://docs.blender.org/manual/en/dev/animation/shape_keys/shape_ke
ys_panel.html#settings
●
Bender / Animation / Shape Keys » Workflow
https://docs.blender.org/manual/en/dev/animation/shape_keys/workflow.
html#relative-shape-keys
●
DrTAD Blender Tutorial Animation Basics - Keys – Movement
https://www.youtube.com/watch?v=36TZAhcpGuc&feature=youtu.be
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