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CSC 413: Introduction To Interactive Multimedia Universiti Teknologi Mara (Melaka) | PDF | Art | Technology & Engineering
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CSC 413: Introduction To Interactive Multimedia Universiti Teknologi Mara (Melaka)

The document contains 10 multiple choice questions about interactive multimedia and design concepts. The questions cover topics such as type sizes, case sensitivity, icons, character entities, WYSIWYG, localization, serifs, white space, anti-aliasing, and nodes. The questions ask the student to demonstrate their knowledge of fundamental interactive multimedia and design terminology and concepts.

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0% found this document useful (0 votes)
337 views1 page

CSC 413: Introduction To Interactive Multimedia Universiti Teknologi Mara (Melaka)

The document contains 10 multiple choice questions about interactive multimedia and design concepts. The questions cover topics such as type sizes, case sensitivity, icons, character entities, WYSIWYG, localization, serifs, white space, anti-aliasing, and nodes. The questions ask the student to demonstrate their knowledge of fundamental interactive multimedia and design terminology and concepts.

Uploaded by

nur izzati
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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KFSKM18

CSC 413: INTRODUCTION TO INTERACTIVE MULTIMEDIA


UNIVERSITI TEKNOLOGI MARA (MELAKA)

Name : ____________________________________________________
Matric No. : __________________

Answer all questions based on the book given.

1. Type sizes are usually expressed in numbers.

2. When a password must be entered in upper- or lowercase in order to match the

original password, it is said to be case sensitive.

3. Symbolic representations of objects and processes common to the graphical user

interfaces of many computer operating systems are called icon.

4. Special HTML characters, always prefixed by an ampersand (escape) and followed by

a semicolon, are called character entities.

5. “What you see is what you get” is spoken as WYSIWYG.

6. Translating or designing multimedia (or any computer-based material) into a

language other than the one in which it was originally written is called localization.

7. The little decoration at the end of a letter stroke is a serif.

8. Designers call roomy blank areas white space.

9. Anti-aliasing blends the colors along the edges of the letters (called dithering) to

create a soft transition between the letter and its background.

10. Conceptual elements consisting of text, graphics, sounds, or related information in

the knowledge base are called node.

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