PCM96 Manual 5047785-B PDF
PCM96 Manual 5047785-B PDF
WARRANTY
This warranty is valid only for the original purchaser and only in the United States. If outside the United
States please contact the local distributor.
1. Please register your product online at lexiconpro.com. Proof-of-purchase is considered to be the responsibility of
the consumer. A copy of the original purchase receipt must be provided for any warranty service.
2. Lexicon Professional warrants this product, when purchased new from an authorized U.S. Lexicon Professional
dealer and used solely within the U.S., to be free from defects in materials and workmanship under normal use
and service. This warranty is valid to the original purchaser only and is non-transferable.
3. Lexicon Professional’s liability under this warranty is limited to repairing or, at our discretion, replacing defective
materials that show evidence of defect, provided the product is returned to Lexicon Professional WITH RETURN
AUTHORIZATION from the factory, where all parts and labor will be covered up to a period of 1 year. A Return
Authorization Number must first be obtained from Lexicon Professional. The company shall not be liable for any
consequential damage as a result of the product’s use in any circuit or assembly.
4. Lexicon Professional reserves the right to make changes in design or make additions to or improvements upon this
product without incurring any obligation to install the same additions or improvements on products previously
manufactured.
5. The foregoing is in lieu of all other warranties, expressed or implied, and Lexicon Professional neither assumes nor
authorizes any person to assume on its behalf any obligation or liability in connection with the sale of this product.
In no event shall Lexicon Professional or its dealers be liable for special or consequential damages or from any
delay in the performance of this warranty due to causes beyond their control.
Before you return a product to the factory for service, we recommend you refer to this manual. Make sure you
have correctly followed installation steps and operating procedures. For further technical assistance or service, please
contact our Technical Support Department at (801) 566-8800 or visit lexiconpro.com. If you need to return a
product to the factory for service, you MUST first contact Technical Support to obtain a Return Authorization
Number.
Please refer to the Warranty information, which extends to the first end-user. After expiration of the warranty, a
reasonable charge will be made for parts, labor, and packing if you choose to use the factory service facility. In all
cases, you are responsible for transportation charges to the factory. If the product is still under warranty, Lexicon
Professional will pay the return shipping.
Use the original packing material if it is available. Mark the package with the name of the shipper and with these
words in red: DELICATE INSTRUMENT, FRAGILE! Insure the package properly. Ship prepaid, not collect. Do
not ship parcel post.
TABLE OF CONTENTS
INTRODUCTION����������������������������������������������������������������������������������������������1
SPECIFICATIONS�������������������������������������������������������������������������������������������48
The PCM96’s intuitive front panel makes operation simple. Just select a
preset and load it to hear the reverb or effect you want. Adjust a preset’s
“soft row” parameters with the three Parameter knobs. Or dial up and adjust
any parameter with the large Navigation knob. Save or load presets with a
Compact Flash memory card. Use the Compare button to A-B the original
preset with changes you’ve made to it.
With its unmatched reverbs and effects and intuitive interface, the PCM96
will prove to be a valuable addition in your studio.
1
THE FRONT PANEL
1 2 3 4 5 6 7 89
SELECT
MACHINE TAP/TEMPO STORE
FLASH BUSY
10 11 12 13
1. Gain LEDs
Each pair of Gain LEDs indicate input signal strength of each of the
PCM96’s inputs. If the Audio Source is set to Analog (in the Audio Setup
menu), they show analog levels. If Audio Source is set to Digital, they show
digital levels. Range is from -18dB, -12dB, -6dB, -3dB, and 0dB.
2. MACHINE Button
The PCM96 can be configured as a single system or as 1-4 “machines”, each
of which can run its own preset. The Machine button cycles the selected pre-
set through its system and machine configurations.
3. SELECT Knob
Turn the Select knob to scroll through presets and menu options. Press the
Select knob to select the current preset or menu option. Once you’ve selected
a menu option, you can turn the Select knob to adjust the menu option’s
value (Press the Back button to accept the change.)
4. A, B, and C Knobs
These knobs adjust parameters shown in the Display. Turn Knob A to adjust
the parameter in the top row, Knob B to adjust the parameter in the second
row, and Knob C to adjust the parameter in the third row. Press Knob A to
access additional pages of parameters when in the Soft Row. Press Knob C
to view the current preset’s Algorithm, Bank number, Program number, and
MIDI channel. These knob also have additional context-sensitive functions
when pressed.
5. TAP/TEMPO Button
Press two or more times to set tempo for delays and modulated effects. Look
for presets with (T) in the name for effects that react to tempo.
6. STORE Button
Press to store a preset. When pressed, a menu appears in the Display where
you can enter a new name for the preset.
10. Display
This high resolution, high contrast, and high viewing angle OLED (Organic
LED) display shows menu and box configuration and status information.
11. BACK
Pressing this button moves you up one level in the menu tree. Note that
when a System preset is loaded, this button takes you to the System Mode
Category Selection menu. When a Machine preset is loaded, the Back but-
ton takes you to the Machine Mode Category Selection menu.
12. LOAD
Press this button to load the selected preset. You can also press the Select
knob to load a preset.
13. COMPARE
This button is used to compare an edited preset against its unedited self.
When a preset is loaded, this button’s LED is off. As soon as the preset is
edited in any fashion, the LED lights. If the button is pressed, the edited
state is temporarily stored and the preset is reloaded from the file system.
During this period of time, editing is disallowed and the button LED blinks
rapidly. When the Compare button is pressed a second time, the edited state
is restored, editing is allowed again, and the LED is illuminated.
3
THE REAR PANEL
1 2 3 4 5
6
1. POWER JACK
Standard 3-pin IEC power connector. 100-240V, 50-60Hz automatic
switching to correct voltage range.
2. ETHERNET INPUTS
These RJ-45 connections are used to network PCM96 devices and control
them via Ethernet.
3. MIDI IN
Receives MIDI information from other MIDI equipment such as Host
keyboard controllers, MIDI foot controllers, sequencers and synthesizers.
MIDI THRU
Passes any MIDI data received without change.
MIDI OUT
Transmits MIDI data to other equipment.
4. AES/EBU In/Out
AES/EBU format digital connectors conform to AES professional standards.
5. ANALOG IN/OUT
Output impedance is 30Ω, electronically balanced, and levels up to +20dBu
maximum full scale.
4
USING THE PCM96
POWERING UP THE PCM96
1. Plug in the power cord.
2. Press the Power button.
3. The Lexicon® logo appears, and remains until the boot process is com-
plete. Next, the Preset screen appears, showing the currently loaded pre-
set.
The Preset screen shows the current preset and configuration. Note that the
Preset screen has two “views”: System view (for System Presets) and Machine
view (for Machine Presets). For more information, see “System Presets and
Machine Presets” on page 7.
SYSTEM VIEW
(System View)
Configuration Icon
MACHINE VIEW
5
SELECTING YOUR AUDIO SOURCE AND CLOCK SOURCE
1. Press the Machine button until the words “System View” appear in the
Display.
96
48
1:ConcertHall->Flange
1:Single Stereo Config
(System View)
+Audio Setup
+System Control
+MIDI Control
3. With Audio Setup highlighted, press the Select knob. The Audio Setup
menu appears.
|:Audio Setup 48
LOADING A PRESET
1. From the Preset screen, turn the Select knob to scroll through the avail-
able presets in the current category. (Presets are arranged in categories
within the PCM96; see Changing Categories below for more informa-
tion.) The preset name blinks after you turn the Select knob, indicating
that you are in preset selection mode.
2. Press the Select knob to load the preset you’ve selected. The display
briefly reads Loading Preset, and the preset name appears. It is no longer
blinking.
CHANGING CATEGORIES
Presets are grouped into categories in the PCM96. Each category has its own
set of presets. When you turn the Select knob while viewing a preset, you
only see presets available in the current category.
System Presets and Machine Presets each have their own set of catego-
ries. System Preset categories are based on DSP configurations (see “DSP
Configurations” on page 12), and Machine Preset categories are based on
6
algorithms (see “The Algorithms” on page 26).
System Presets and Machine Presets also have User and Card categories,
where you can access user-edited presets. Presets in the User category are
stored on the PCM96, and presets in the Card category are stored on a
Compact Flash card.
Default Configurations *
Combined Mono Reverbs
Combined Mono Effects
Halls (Small) *
Halls (Medium)
Halls (Large)
2. Turn the Select knob to scroll through the available categories. (An aster-
isk appears next to the currently selected category.)
3. Press the Select knob to load the highlighted category. A flashing preset
name appears (if it is not the currently selected preset).
4. Select a preset with the Select knob, and press the Select knob to load it.
System Presets can be extremely complex and are generally tailored especially
for the mix you’re working on. Lexicon® has provided a number of these
presets, just to give you an idea about what you might do. Who knows? You
might like them just the way they are. Feel free to make modified versions
of the factory presets, or create your own from scratch. The possibilities are
nearly endless, so have fun.
When a preset only includes a single virtual machine, it’s called a Machine
Preset.
7
Note that pressing the Back button or the Select knob have different results
depending on what kind of preset is loaded. The following diagram shows
what happens when you press the Select knob, Back button, and Machine
button in both System View and Machine View.
Configuration Icon
(System Preset)
8
48
0:Med Hall
1:PreDelay :14ms
2:MidRT
2:ReverbTime :1.59s
3:RvbOutFreq :4750.0Hz
Configuration Icon
(Machine Preset)
Press the Machine button repeatedly to cycle through the virtual machines in
a System Preset, and eventually back to the System Preset.
EDITING A PRESET
To edit a System Preset, you must edit the virtual machines within it. Press
the Machine button to cycle through the virtual machines within a System
Preset.
Each virtual machine contains a set of parameters that you can edit and
adjust. When a virtual machine is selected, three of its parameters appear at
the bottom of the Display. Adjust the first parameter with Knob A, the sec-
ond parameter with Knob B, and the third parameter with Knob C. To see
the next set of parameters you can adjust, press Knob A.
48
0:Med Hall
1:PreDelay :14ms
2:MidRT :1.59s
3:RvbOutFreq :4750.0Hz
Each virtual machine has 8 parameters you can adjust this way. All presets
have more than 8 parameters, but only 8 can be edited via the A, B, and C
knobs in this fashion. You can choose which parameters are in the list by
using the Soft Row Setup menu located in the Machine menu (see “Machine
Menu” on page 20).
9
STORING A PRESET
Once you’ve edited a preset, you can store it on the PCM96 (in the User cat-
egory) or on a Compact Flash card (in the Card category).
Note: When you first insert a Compact Flash card, you may receive
the message “Card Needs Initializing.” See “Initializing/formatting a
Compact Flash Card” on page 11 for instructions on how to initial-
ize a Compact Flash card.
1. From the Preset screen, press the Store button. The Save As screen
appears.
User
Card
6. Turn the Select knob to select a location. “User” is the PCM96 built-in
memory; “Flash” is the inserted Compact Flash card (if one is present).
7. Press the Select knob to continue. The numbered list appears.
0:- Empty -
1:- Empty -
2:- Empty -
3:- Empty -
4:- Empty -
8. Turn the Select knob to select a slot in the numbered list. The preset’s
name automatically appears in the selected slot.
9. Press the Select knob to save the preset to the selected slot. “Storing
Preset” appears briefly in the Display and you are returned to the Preset
screen.
10
INITIALIZING/FORMATTING A COMPACT FLASH CARD
To initialize or format a Compact Flash card:
1. With any System Preset loaded, press the Select knob. The System menu
appears.
2. Highlight Machine Config with the Select knob, and press the Select
knob. The available DSP configurations appear.
3. Turn the Select knob to highlight a configuration and press the Select
knob to choose it. You return to the Preset Screen. The preset’s name
indicates the configuration you just selected (for example, if you selected
the Cascade Stereo configuration, the preset’s name is Cascade Stereo
Config).
4. Press the Machine button to select a Machine Preset within your System
Preset.
5. Press the Back button to access the Preset Category menu.
6. Turn the Select knob to highlight a category and press the Select knob to
choose it. A flashing Machine Preset name appears.
7. Turn the Select knob to choose a Machine Preset and press the Select
knob to load it.
8. Press the Machine Button to choose the next Machine Preset (if there is
one) and repeat steps 5 through 7.
9. Repeat step 8 for each virtual machine in your System Preset.
10. Press the Machine Button until your System Preset is selected.
11. Store the System Preset. For more information on storing presets, see
“Storing a Preset” on page 10.
11
DSP CONFIGURATIONS
The PCM96 processor can be divided in up to four virtual machines, each
of which can run its own algorithm. This lets you route signals from each
input through a variety of algorithm combinations.
The PCM96 can use up to two physical inputs and two physical outputs at a
time; configurations for the physical inputs and outputs are described below.
SINGLE STEREO
The left and right inputs are sent through a single virtual
machine.
DUAL MONO
The left signal travels through one virtual machine, and
the right signal travels through a separate second virtual
machine.
CASCADE STEREO
The left and right signals are processed together in one
virtual machine, and the resulting signal is sent to a second
virtual machine, where they are again processed together.
CASCADE MONO
The left signal is sent through two virtual machines in
sequence, while the right signal is sent through two addi-
tional virtual machines in sequence. The left and right sig-
nals are processed independent from each other.
CASCADE MONO TO STEREO
The left and right signals are processed independently in
two separate virtual machines, and their resulting signals
are processed together in a third virtual machine. The final
result is output as stereo.
COMBINED STEREO MONO IN
This configuration features two stereo machines. Each
receives one of the input channels. The two stereo outputs
are combined and output as a single stereo pair.
12
NETWORKING
This section provides a step-by-step guide on how to properly connect the
PCM96 to a Local Area Network (LAN) for several different network archi-
tectures. The first topology is a simple direct connection using the provided
Ethernet cable. The second method describes how to connect and config-
ure several PCM96 units to create an isolated network using an Ethernet
switch with static IP addresses or with DHCP. This section concludes with
some further networking considerations and troubleshooting tips that will
help with connecting to your PCM96 via Ethernet. If your application is
more than these simple examples we recommend that you involve a trained
Ethernet network administrator in the design and commissioning of your
system.
IP ADDRESS
An identifier for a computer or device on a TCP/IP network. Each device
in a network has its own IP address to identify it. Example: 126.126.17.42.
Networks using the TCP/IP protocol route messages based on the IP address
of the destination. An IP address is made of four numbers separated by peri-
ods. Each number can be zero to 255. The last number should not be a zero
or 255. For example, 126.126.17.1 could be an IP address. 126.126.17.0
would not be a valid IP address. A TCP/ IP or IP address has two parts:
the NETWORK ID and the HOST ID. The NETWORK ID identifies
the network, and the HOST ID identifies either the subnet and device, or
just the device if there is no subnet. The subnet mask is a code that indi-
cates which part of the TCP/IP address is the NETWORK ID and which
part is the HOST ID. In subnet-mask code, 255 means “This part of the
address is the NETWORK ID”. Example: Suppose the IP ADDRESS of
a device is 192.168.xx.yy and the SUBNET MASK is 255.255.x.y. That
means, (192.168) is the NETWORK ID. The remaining set of numbers (xx.
yy) is the HOST ID. If your network stands alone (it is not part of a larger
network) then the HOST ID identifies each device in the network. If your
network is part of a venue’s larger network, your network is actually a sub-
network or subnet.
13
SUBNET
A small network within a larger network. For example, a TCP/IP network
might be a subnet of a venue’s network, which could include computers
throughout the building, or a network might be divided into subnets. For
example, in a large installation, there may be one subnet per rack or room.
AUTO IP
If DHCP fails, the PCM96 selects a number and looks for collisions. If no
collisions are found, the PCM96 accepts that number. If collisions are found,
the PCM96 randomly selects another number and tries again.
Assumptions:
• Computer has a working Ethernet network adapter.
• You have administrative rights so that network settings can be changed if
necessary.
1. Connect the included Ethernet cable to both the PCM96 and the com-
puter.
2. Apply power to the PCM96 and wait for it to boot.
3. Open the control software application. The PCM96 should automati-
cally appear in the main application window. If it does not, the control
software settings may have to be configured to connect to the PMC96.
See the control software’s help for more information.
Assumptions:
• Computer has a working Ethernet network adapter.
• You have an Ethernet switch/router with DHCP capability and Ethernet
cables for each connection needed.
• You have administrative rights so that network settings can be changed if
needed.
1. Connect the computer and any PCM96 processors to the switch hub
using straight-through Ethernet cables.
2. Apply power to all PCM96 processors and wait for them to boot.
3. With DHCP enabled, the Ethernet switch/router should assign an IP
address to each of the devices including your computer.
4. Open the control software application. The PCM96 should automati-
cally appear in the main application window. If it does not, the control
software settings may have to be configured to connect to the PMC96.
See the control software’s help for more information.
14
VIRTUAL PRIVATE NETWORKS (VPN)
Virtual private networks (VPN) provide an encrypted connection (or tunnel)
between networks or between a network and a user over a public network
(such as the Internet). Instead of using a dedicated, real-world connection
such as a leased line, a VPN uses virtual connections through the public
network. The advantage to a VPN is that your computer can be virtually
connected to a local network even though it is physically anywhere in the
world where you have an internet connection. This can also be done in a safe
manner not compromising your local network’s security. If you would like to
manage your PCM96 units remotely you should create a secure VPN con-
nection.
There are many solutions on the market today that provide VPN access.
These products offer different features, methods of VPN, complexity of
setup and maintenance, as well as varying levels of security. It is beyond
the scope of this manual to recommend a VPN solution that will best suit
the needs of your network, although you will need a VPN that is capable
of passing UDP and TCP traffic (most do). The PCM96 has been tested
against several solutions and should work with all VPNs that meet these
criteria. Please work with your system administrator and Internet ser-
vice provider to find a VPN that will best fit your network. The 3Com
OfficeConnect Secure Router (model # 3CR860-95) is one solution that has
been tested, and is both inexpensive and simple to set up. It provides up to
two concurrent VPN connections.
NETWORK TROUBLESHOOTING
If you are having difficulty getting your PCM96 to show up in the control
software, here are some things that you can try to resolve the problem.
SOFTWARE FIREWALL
If the PC that you have installed the control software on has a built-in fire-
wall you need to make sure that you allow the software the ability to talk on
your network. Try disabling your firewall and then going offline and back
online in the control software. If this fixes the problem, refer to your firewall
manufacturer’s documentation on how to reconfigure your firewall to allow
the control software and/or port 3804 tcp and udp to pass through the fire-
wall.
ETHERNET LINK
Make sure that you have a valid Ethernet connection by looking at the link
status lights. Most Ethernet devices will have some kind of indicator that
shows the link is present. Check the following connections:
• PCM96 device – If there is a valid connection on the PCM96 you will
see a solid green LED.
• PC running the control software
15
• Hub / Switch (if used)
If you fail to see a link light try removing and reinserting the cable or trying
a different, known good, cable. Also, make sure that you are using the cor-
rect cable.
PING
There is a simple utility built into OS X that tests the network connection
between two devices. The following steps outline how to use this utility.
If you get a “Reply from” response from the IP address that you were ping-
ing in a timely manner, it means that you have a valid network connection
between the two devices.
If you receive a “No route to host” or “0 packets received” message, this indi-
cates that your computer is not communicating with the device.
16
SYSTEM MENU
The System Menu lets you adjust several settings in the PCM96. To access
the System Menu, press the Select knob while a System Preset is loaded.
AUDIO SETUP
The Audio Setup sub-menu contains the following options:
Audio Source
This is a global setting that configures the PCM96 to accept ANALOG or
AES input.
Clock Source
Select your clock source here. Choose from INTERNAL, AES, and BNC.
Clock Rate
Select your clock rate here, when the wordclock source is set to
INTERNAL. Choose from 44.1HKz, 48KHz, 88.2KHz, or 96KHz.
Analog Setup
The Analog Setup sub-menu lets you adjust the following parameters:
Global Mute - Mutes all signals from the PCM96. Set to Muted or
Unmuted.
AES Setup
The AES Setup sub-menu gives you the status of the following AES infor-
mation:
Data Validity - “Valid” indicates the data is OK. “Invalid” indicates that
the Validity bit was set in a frame of incoming data and that the data
attached to it may be corrupted. This bit may also be sent when the
17
transmitting device is paused.
Parity Error - “0” indicates no problem. “1” indicates that at least one
bit (and therefore at least one audio sample) was corrupted.
MACHINE CONFIG
The Machine Config menu lets you configure the PCM96 processor as one,
two, three, or four virtual machines in a new preset. Note that once you’ve
selected a configuration, you must then populate each virtual machine with a
Machine Preset (see “Editing a Preset” on page 9).
Choices include:
MIDI CONTROL
The MIDI Control sub-menu lets you adjust the following MIDI-related
options:
MIDI
Turns MIDI processing on or off.
Device ID
Select the connected MIDI device’s ID here. Choose from 0-126.
18
Base Channel
Select the connected MIDI device’s base channel here. Choose from 0-15.
Bank Dump
Lets you copy an entire bank of presets from the PCM96 to another
device via MIDI. (see “Bank/Preset Map” on page 23 for a map of
banks and presets; to see the current preset’s bank number, press Knob C
while viewing the Preset screen.) When Bank Dump is highlighted, turn
the corresponding B or C Knob to select a bank. Press the corresponding
B or C Knob to send the bank to the connected device.
TEMPO CONTROL
The Tempo Control sub-menu contains the following options:
Tempo Value
Set the current preset’s tempo here by turning Knob A, or by pressing the
Tap Tempo button at least two times.
Tempo Beat
Tempo is expressed in BPM. This control allows you to specify the value
of the beat. Eighth, quarter, and half note values are available. If, for exam-
ple, the rate is 120 BPM, and you select eighth-note here, the tempo will
be 120 eighth-notes per minute. If you select quarter-note here, the tempo
will be 120 quarter-notes per minute. (The factory default is quarter-note.)
Tempo Source
Select INTERNAL to determine the tempo using parameters within the
PCM96, or MIDI to set the tempo using MIDI beat clock. Refer to your
DAW’s manual to learn how to transmit this value.
CARD CONFIG
The Compact Flash Setup sub-menu indicates whether a Compact Flash card
is INSERTED or NOT INSERTED, and gives you the options to Format
(erase) the inserted card by pressing Knob B, or initializing the inserted card
by pressing Knob C.
NETWORK CONFIG
Here you can set the PCM96 Subnet Mask, IP Address, Gateway, and
DHCP information. Turn the Select knob to select a three-digit number (of
the DHCP value) and turn Knob A to change the number (or the DHCP
value). See “Networking” on page 13 for more details.
HIQNET CONFIG
Set the HiQnet Negotiation Mode (Static, Random, or Sequential) and
Node Address here. Turn the Select knob to underscore a value and turn
Knob A to change the value.
19
MACHINE MENU
The Machine menu lets you adjust settings for a single virtual machine. To
access the Machine menu, press the Select knob while a Machine Preset is
loaded.
I/O SETTINGS
Here you can adjust the following settings (depending on the selected pre-
set):
Input Level
Controls the amount of signal admitted into the process from the input.
Ranges from 0.0dB INV to –90.0dB INV or OFF INV, and from –90.0dB
or OFF to 0.0dB.
Output Level
Controls the amount of post-mix signal emitted onto the output. Ranges
from –90.0dB or OFF to 0.0dB.
VARIOUS PARAMETERS
The sub-menus that appear below the I/O Settings sub-menu depend on the
active algorithm. See “The Parameters” on page 31 for more information.
USING MIDI
The MIDI Control menu is where all MIDI related control is changed. See
“MIDI Control” on page 18 for information about the MIDI Control
menu.
MIDI in the PCM Device series can be setup in two basic configurations.
SETUP DEFINITIONS
Setup #1 – More Devices: This setup would be used in situations where you
want to control more than 3 PCM Devices on the same MIDI port. This
setup will control up to 16 PCM Devices. In this particular setup configura-
tion, you cannot make specific patch changes on individual machines via
MIDI; you can only change the System Presets.
MIDI: ON
Sysex Device ID: 0
System MIDI Ch: 0
(Each subsequent PCM Device would be the next number… 0 – 15.)
Machine 1 MIDI Ch: OFF
Machine 2 MIDI Ch: OFF
Machine 3 MIDI Ch: OFF
Machine 4 MIDI Ch: OFF
Setup #2 – More Control: This setup allows the user to control all the
aspects of the PCM Device that can be controlled via MIDI. However, the
user is limited to a maximum of 3 PCM Devices with this setup. The user
can define the Machine Configuration on one MIDI channel, then define
what preset will be loaded in each Machine using different MIDI channels.
This setup also allows each Soft Row parameter on each Machine to be con-
trolled with MIDI Continuous Controllers.
MIDI: ON
Sysex Device ID: 0
System MIDI Ch: 0
(Each subsequent PCM Device would then start on MIDI channel 5, with
each machine as Channel +1.)
Machine 1 MIDI Ch: 1
Machine 2 MIDI Ch: 2
Machine 3 MIDI Ch: 3
Machine 4 MIDI Ch: 4
PRESET LOADING
Because of the large number of potential presets in the PCM96, Preset
Change messages are used along with the Bank Select extension to provide
MIDI preset selection. Controller 32 is used to select the current preset
bank. Controller 32 is sent to the system (to select the desired bank), fol-
lowed by a Preset Change message to select a preset. The Bank values are
“sticky,” meaning the PCM96 will remember the Bank values for each MIDI
channel. It is not necessary to send a Bank change with each Preset Change
unless the Bank has indeed changed.
Now the PCM96 unit is identified by the selected base channel, and virtual
machines 1, 2, 3, and 4 within the PCM96 are identified by the base chan-
nel plus 1, 2, 3, and 4, respectively.
BANK DUMP
The Bank Dump feature lets you copy all the presets in a User bank from
one PCM96 to another (or to another MIDI device). See “MIDI Control”
on page 18 for information about Bank Dump.
CONTINUOUS CONTROLLERS
All PCM96 soft row parameters can be controlled with single, 7-bit control-
lers. Each parameter is controlled with the full controller range, regardless of
the parameter range. For example, if the controller is at the midpoint of its
range (64), the parameter will also be at the midpoint of its range no matter
what the actual number.
22
Continuous Controllers range from 0 to 127. If the parameter range is less
than 127, then a small controller change might not result in a parameter
update. But the entire range of the parameter can still be accurately con-
trolled. In addition, if the actual range of the parameter is greater than 127,
MIDI control might be somewhat coarse. This is most noticeable with large
delays.
BANK/PRESET MAP
23
MIDI SYSEX IMPLEMENTATION
24
COMMAND 2: REQUEST PRESET BANK DUMP
When this command is received by the PCM96, it will respond with a series
of preset dumps for all presets in the bank. Blank presets will be transmitted
in a special form. Only presets from User banks may be requested. Factory
banks will not be transmitted.
Byte Definition Comments
0xF0 Sysex message
0x06 Lexicon® Manufacturer ID
0x__ Product ID
0x__ Device ID
0x02 Command Request Preset Bank Dump
0x01 Size LSB
0x00 Size cont
0x00 Size cont
0x00 Size MSB
0x__ Bank Bank to fetch
0xF7 EOX
25
THE ALGORITHMS
CHAMBER (STEREO AND MONO)
Chamber is a complex miniature-space effect resembling an echo chamber
at its smaller settings and, at its larger ones, a small performance space with
a more rapid build-up of reflection density than a hall. Reverberant tails are
randomized.
26
Random Delays are similar to Simple Delays, but are especially useful for:
• Modulated Delays
Delay times may be modulated by signal level, LFO or random values.
This new hall algorithm shares these basic characteristics with Random Hall
and Concert Hall, but is smoother with a more even decay. Its initial density
is also lower than Random Hall so it may be a better choice when the rever-
beration needs to be unobtrusive.
27
RANDOM HALL (STEREO AND MONO)
Random Hall is a hall effect with gradual build-up, well suited to complex
sounds like orchestral music. Its reverberators change over time in controlled
random ways to avoid the buildup of tinny, grainy, metallic, or other color-
ations. The modulation can be noticeable and is often a desirable effect.
The early reflections are user adjustable in amplitude and delay. Some skill is
needed to set useful reflection patterns. The pattern can be expanded or con-
tracted in time using the “Delay Host” control, and the overall level of the
pattern can be set with the “Early Level” control.
A hall is the principal venue for classical ensembles, but has proven to be
useful for all types of music. A hall is comparatively large, with wall-to-wall
distances that are typically several tens of meters. Smaller halls may be used
for smaller ensembles. The characteristic sound of a hall includes very low
initial reflection density, with little reflection energy before 60-100 mil-
liseconds. Density buildup is more gradual, because of the larger distances
between reflecting surfaces. Reverberation time is somewhat longer as well.
Finally, in most halls lower frequencies reverberate longer than higher fre-
quencies.
One of its charms is a bit of irregularity in the decay. In some cases (very
small rooms with precisely-pitched instruments), this modulation may not
be the best choice. But in general, this is a time-tested reverberator.
28
RESONANT CHORDS (STEREO AND MONO)
The Resonant Chord algorithm uses impulsive energy at the inputs to excite
six resonant voices (notes). The level, pitch, duration, and high-frequency
cutoff of the overtones for each voice are separately controllable. Each voice
can be panned independently. The voices resonate to some degree with any
input, but the most effective excitation contains all frequencies, like percus-
sion. Other instruments may give a quality of tonal ambience in which cer-
tain notes rise ethereally from the background. The output of the resonator
is then fed into a stereo plate reverb effect.
The two algorithms differ in the way pitches are assigned to the resona-
tors. In Res1>Plate, pitches are assigned to the six voices chromatically, in a
round-robin. For example, if MIDI note numbers are used to assign pitch,
the resonators will constantly be re-tuned to the pitches of the last six MIDI
notes received. (This can produce an effect similar to playing a piano with
29
the sustain pedal depressed.) In Res2>Plate, pitches are assigned to the six
resonators diatonically, harmonized with the key, scale, and root of your
choice. If MIDI note numbers are used to assign pitch, the resonators will
constantly be re-tuned to harmonize with the incoming notes.
Lexicon reverbs are renowned for smooth tails and controlled frequency
response. However, in many cases the earlier components are more impor-
tant. This may be true for some forms of popular music and is even more
true for post-production. In these cases, specific types of spaces need to be
invoked for convincing dialog and effects.
SIGNAL GENERATOR
This algorithm is used to generate test signals. These signals may be used
both for building presets and for testing aspects of recording studio function-
ality.
30
THE PARAMETERS
The PCM96 contains hundreds of presets, covering just about every possible
need. But you can refine and customize any preset by adjusting its param-
eters. Parameters are the building blocks within each preset that determine
how it sounds and behaves.
Below are all the algorithm parameters you can edit in the PCM96. Note
that sometimes parameter names are abbreviated when they appear onscreen
(for example, Delay Level Host may appear as DlyLvlMaster), and they may
have prefixes indicating what channel they control (for example, Level may
appear as RightInLvl, or OutLvl).
Bandwidth
This parameter lets you set the bandwidth of a multimode filter. Bandwidth
is specified in octaves or fractions thereof.
BassRT
This parameter controls bass reverb time. It is closely associated with the
Bass Crossover and MidRT parameters. BassRT is a multiple of MidRT that
applies to signal below the frequency described by Bass Crossover. If BassRT
is less than 1.0, then the low frequency part of the reverb tail will be shorter
than the midrange part. If BassRT is greater than 1.0, then the low frequen-
cy part of the tail is longer.
31
Category (Room)
This parameter lets you select a specific category from which a room
response may be chosen. Changes here have a direct effect on the Pattern
Selector parameter.
Definition
Definition controls the density of some reverbs. Higher values result in lower
density.
Delay Wander
This parameter determines the amount of additional delay that the LFO
process can add to a voice’s offset.
Diffusion
Input diffusion is the first part of processing for any signal entering a reverb
or delay. It can be described as a smearing or softening of the signal and is
typically used to lessen the impact of strong transients.
32
Feedback
This controls the amount of echo output that is fed back to the input of the
echo buffer.
The actual feedback level is modified by the Host Echo Feedback param-
eter, if present. The Host value is a percentage (0-100%) that is applied to
the Echo Feedback level.
Feedback Diffusion
Feedback Diffusion is similar to Input Diffusion, except that it is applied to
a delayed signal that is being added back into the input.
Feedback Level
This parameter determines the feedback level for a particular voice. It is con-
trolled independently of the voice’s output level.
Feedback Pan
Routes the post-filter delay voice back to the inputs of the delay lines.
Frequency
This parameter lets you set the cutoff frequency of the multimode filter. The
audible effect of this is determined by the Type parameter.
Infinite
This parameter captures the reverb tail as an infinite loop. This may be use-
ful in music, where a note or chord can be extended. It is also useful in post-
production for creating ambience backgrounds.
Input Level
Input Level controls the amount of signal admitted into the process from a
single input channel.
Input Pan
Routes the signal from an input channel into the algorithm in such a man-
ner as to alter its apparent location.
Level
This parameter acts as a Host control for reverb signals going to the output
channels. It is used for all reverbs.
LFO Rate
Set the speed of an LFO in Hz.
33
Host Echo Delay
Controls all echo voices in the algorithm. Each echo delay has its nominal
time adjusted by this percentage.
MidRT
MidRT is the mid frequency reverb time. As such, it is one of the primary
controls affecting the length of the reverb tail. At low values, it models a
space with absorbent walls—a signal won’t bounce many times before it dis-
sipates. At high values, the walls are flat and extremely reflective. A signal
lives a long time before dying away.
The parameter most closely associated with MidRT is Size. A large room size
with a small MidRT can easily have the same decay time as a small room
with a large MidRT. The value that is actually displayed is an approximate
reverb time based on both of those values.
Output Level
Output Level controls the amount of post-mix signal emitted onto a channel
of output.
Pan
Routes the post-filter delay voice across the left-right soundstage.
Pattern
Selects a space available in the selected Category (see Category parameter).
Resonance
This parameter determines at which frequency the delay voice resonates.
34
the delay output whenever signal is present at the input. This can be used to
keep the original signal from being muddied up by delay repeats.
Resonator Detune
This parameter acts as an adjustment to the specified frequency for the
voice’s resonator. The calculation of cents yields a ratio which is used to
modify the specified frequency of the voice. This parameter is modified by
the Host Detune parameter.
Resonator Frequency
This parameter determines at which frequency the delay voice resonates. The
action of this parameter is determined by the state of the Resonance Mode
parameter. When a frequency is calculated for this parameter, it must then
be affected by the value of the Host Tuning parameter.
Reverb Wander
This parameter (also known as just Wander), along with Reverb Spin, is used
to control the reverb randomizer. It controls the maximum size of random-
izer steps, and is expressed in a time value (typically milliseconds).
Room Size
Room Size corresponds roughly to the length of the longest wall of a rect-
35
angular room. In a more general sense, it corresponds to the overall dimen-
sion of some mythical space. This space has a geometry that causes sound
to bounce around. When the room size is small, the “walls” of this space are
closer together and the resultant reflection density increases. When the room
size is large, that density decreases. The most natural reverbs use room sizes
that vary from about 24 meters to 45 meters or so, but there are many useful
reverbs that are outside of this range.
RtHC Damping
The damping parameter is closely tied to the RTHC parameter. It controls
the strength of the hi frequency absorption and has three values: Light,
Normal, and Heavy. The normal value gives filter response identical to previ-
ous Lexicon® reverbs. The other values should be self-descriptive.
Scale
This parameter is used to modify the overall time of the selected early
impulse. It is a multiplier that goes from 0.5x to 2.0x. The actual time of the
responses varies from response to response. The Early Scale parameter simply
scales that amount of time. It’s fair to describe this a “rubber-banding” the
impulse response.
Selected LFO
This parameter determines which of the available LFOs may be used to con-
trol a voice. The voice may use the LFO output or the inverted LFO output.
Tip: Shape will not have this effect if spread is at its minimum value. But
even then, it can make a difference. In this case, it affects reverb tim-
bre and density. Higher values of shape will be both darker and denser,
although the effect is subtle.
Shelf
This parameter effects all filter types. It allows a certain amount of unfiltered
audio to be combined with the filtered audio. This effectively lowers the
effect of the filter. Another way of looking at it is that it lessens the normal
filter slope of 12 dB per octave. Unlike the traditional biquad filter, the shelf
is effective for all filter forms.
Signal Frequency
Changes the frequency of the signal generator sine wave. This only has an
36
effect when the signal type is set to sine wave.
Signal Type
Selects the type of signal to be created by the signal generator. The types of
signal are:
Tail Width
This parameter is present in all stereo reverbs and rooms. The reverb tail (all
components of the reverb except for early reflections, etc.) is passed through
a simple 2x2 matrix. This provides an encoding of the tail that dramatically
changes its spatial characteristics. The tail can be changed to feel narrower
(even down to mono) or wider than normal stereo. There are values for the
parameter to encode the tail in such a way that it decodes into surround
channels.
Tap Slope
This is an extremely subtle parameter and is useful in only a couple of cases:
• For halls and reverbs with relatively long reverb times, the slope should
be slightly positive (0.2 or so). For rooms with very short reverb times,
the slope should be slightly negative (-0.2 or so).
• Using a reverb to create a gate effect or to create a pseudo-room sound.
MidRT should be at 0. Spread should be fairly high. Shape should be
37
fairly high. Size should be fairly high. TapSlope should be in the range of
(0.5 to 1.0). Play with spread, shape and size to vary the effect.
Type
This parameter lets you configure a filter as any of 4 basic types, in order:
• Lowpass
• Highpass
• Bandpass
• Notch (Band-reject)
38
PCM96 MENU NAVIGATION MAPS
PCM96 MENU NAVIGATION MAP - SYSTEM VIEW AND MACHINE VIEW
39
PCM96 MENU NAVIGATION MAP - STEREO HALL ALGORITHMS
40
PCM96 MENU NAVIGATION MAP - STEREO CHAMBER AND ROOM ALGORITHMS
41
PCM96 MENU NAVIGATION MAP - STEREO DELAY ALGORITHMS
42
PCM96 MENU NAVIGATION MAP - STEREO EFFECTS ALGORITHMS
43
PCM96 MENU NAVIGATION MAP - MONO HALL ALGORITHMS
44
PCM96 MENU NAVIGATION MAP - MONO CHAMBER AND ROOM ALGORITHMS
45
46
PCM96 MENU NAVIGATION MAP - MONO DELAY ALGORITHMS
PCM96 MENU NAVIGATION MAP - MONO EFFECTS ALGORITHMS
47
SPECIFICATIONS
ANALOG INPUTS
Connectors Two, Female XLR
Impedance 20K Ohm, balanced
Level (for 0 dbFS) +4dBu mode: +20dBu
–10dBV mode: 8.2dBu
Freq Response @96K 20Hz to 40KHz, +0/–3dB
A/D Conversion 24 bits
A/D Dyn Range >112 dB unweighted, 115dB A-weighted
THD <.002% 20 → 20kHz @ +4dBu
Crosstalk @ 1Khz <–90 dB, 20 → 20k at +20dBu input signal
ANALOG OUTPUT
Connectors Two, Male XLR
Impedance 30 Ohm, electronically balanced
Level (at 0 dBFS) +20dBu
Freq Response @96K 20 Hz - 20 kHz, +/- 0.25 dB
20Hz - 40kHz +0/–3dB
D/A Conversion 24 bits
D/A Dyn Range 112 dB unweighted, 115 dB A-weighted
THD <.002% 20Hz - 20kHz at +4dBu
Crosstalk @ 1kHz <–90 dB at 20Hz - 20kHz with +20dBu input signal
DIGITAL AUDIO IO
Connectors One Male XLR Output
One Female XLR Input
Format AES/EBU
Word Size 24 bits
SAMPLE RATES
Internal 44.1kHz/48kHz/88.2kHz/96kHz
Accuracy within ±50ppm
External 44.1kHz/48kHz/88.2kHz/96kHz
Lock Range ±2% of nominal
SYNCHRONIZATION
TTL Word Clock Input * 75 Ohm, BNC
*Falling edge marks start of frame
48
CLOCK JITTER
Intrinsic Exceeds AES3 Amendment 1
Jitter Gain Exceeds AES3 Amendment 1
CONTROL INTERFACES
MIDI ** In/Out/Thru
ALGORITHMS
Chamber Stereo and Mono
Random Delay Stereo and Mono
Random Hall Stereo and Mono
Plate Stereo and Mono
Dual Delay Stereo and Mono
Resonant Chords Stereo and Mono
Chorus/Flange Stereo only
Concert Hall Stereo only
Room Stereo and Mono
Hall Stereo and Mono
Signal Generator
MACHINE CONFIGURATIONS
44.1K/88.2K
Two Mono (Super-mono capable)
Single Stereo (Super-stereo capable)
Two Cascaded Mono pairs
Cascaded Stereo
Two Mono cascaded into single Stereo
Dual mono-in/stereo-out with combined outputs
Single Super Stereo
Two Stereo
Dual Super Mono
Four Mono
Two Mono and One Stereo
POWER
Requirements 100-120 / 220-240 VAC
50-60Hz, 20W max
Connector 3-pin IEC
DIMENSIONS/WEIGHT
Rack Units 1U
Size 19.0” W x 1.75” H x 12.5” D
(483mm x 44.5mm x 317.5mm)
Weight 8.65 lbs
49
REGULATORY APPROVALS
FCC Class A
CE EN55103-1, EN55103-2
UL UL1419
cUL C22.2
TUV EN60065
ENVIRONMENT
Operating 15° to 35° C
Storage –30 to 70 °C
Humidity 75% relative humidity max
50
MIDI IMPLEMENTATION CHART
Function Transmitted Recognized Remarks
Basic Default X 1-16
Channel Changed X X
Mode Default X N/A
Messages X X
Altered X X
Note
Number True Voice X X
Velocity Note ON X X
Note OFF X X
After Keys X X
Touch Channel X X
Pitch X X
Bend
Control OX 32 OX 32 Bank Change
Change OX 48-55 OX 48-55
Program OX 1-127 OX 0-127
Change
Bank O O
Select
System Device ID Device Device ID
Exclusive Inquiry
System Song Position X X
Common Song Select X X
Tune Request X X
System Clock X X
Real Time Commands X X
Aux Local ON/OFF X X
Messages All Notes OFF X X
Active Sensing X X
System Reset X X
Notes
Mode 1: OMNI ON, POLY Mode 2: OMNI ON, MONO O : Yes OX : Selectable
Mode 3: OMNI OFF, POLY Mode 4: OMNI OFF, MONO X : No
51
10653 South River Front Parkway, Suite 300 Questions or comments?
South Jordan, UT 84095, USA Email us at: customer@lexiconpro.com
Phone: (801) 566-8800 or visit us online at www.lexiconpro.com
PCM96