The Ultimate Cel DN Guide
The Ultimate Cel DN Guide
L-Grade Gems
In order to craft L-Grade gems you will need Divided
Crystals. You earn these crystals by completing labs.
The number of crystals you earn will scale with the
labyrinth floor (e.g. floor 50 will give much more
crystals than floor 40). You need to run Volcano, Mist,
Guardian, and Kaeron nest in order to get each of these
crystals. You will use these crystals to craft Purified
Halidom of the Labyrinth, otherwise known as “halidoms”. It takes 40 of
each crystal to craft each halidom. To craft these go to any blacksmith
and press the craft option, go to the General tab, and select Halidom of
Labyrinth.
Once you have crafted any amount of halidoms, open each
one for a chance to obtain High Grade Enhanced Dragon
Gems, Mid Grade Luminous Dragon Jade Heart, and Mid Grade Luminous
Dragon Jade Fragments. You can also obtain other items from halidoms
such as Garnets and High Grade Essence of Life.
Use an extractor to extract any High Grade
Champion Dragon Gems you get from halidoms
in order to get more fragments and cores. You
will need on average 7 cores to craft one gem.
5 of the cores will be used to buy fragments in
sets of 10, and 2 will be used in the actual
crafting of the gem. In order to buy fragments
go to any blacksmith, select purchase/repair,
and go to the enhancing stone tab. For all of
your L-Grade gems you will need 77 cores. After
trading in your cores you will have 22 cores and
550 fragments. When you are ready to craft
head to a blacksmith, select craft, and select
the Synthesis tab. It will be the last option that
says “Lv.95 Enhancement Dragon Gem
(Legend)”.
If you are an innate element class such as an Inquisitor (light),
Pyromancer (fire), etc. you will not need a Champion Attribute
Enhancement Dragon Jade. You will need 7 C hampion Defence
Enhancement Dragon Jade and 4 Champion Attack Enhancement Dragon
Jade.
If you are not an innate element class such as a Sniper, Gladiator, etc.
you will need 1 Champion Attribute Enhancement Dragon Jade, 3
Champion Attack Enhancement Dragon Jade, and 7 Champion Defence
Enhancement Dragon Jade.
Each of your gems will come with a random stat roll. In order to “reroll”
the stats to the ones you want you will need High Grade Dragon Jade
Modifier (lv95). You can buy them at the Lebria Store under “other” or at
the Crystal Point Shop under “General”. It is recommended to use
Lebrium points as Crystal Points will be used to buy lapis. The stats you
want to roll for are as follows:
Replace the magic% for phys% if you are a physical class, replace the
intellect stat for agility or strength depending on the main stat of your
class. You will want this roll for your conversion gem, just a different
element%. The stat you are converting to will always have a negative
element percent. Please use the growth guide if you are uncertain
which rolls you are getting.
Conversion Costume
The conversion costume is a costume that has the
best stats of any costume. It also allows you to wear
any costume in the game that you would like. Obtaining the full costume
will take some time.
First you will need to teleport to Sanders. He is at the Daredevil Faire
which is in the South - East most area of the map. You will need
“Wonderful Points” which are obtainable from Sanders in a Daily Quest
[Wondrous Daredevil Faire]. Once you accept the quest he will give you 2
Daredevil Faire Entry Pass Pouch. Opening these pouches will give you
entry passes to the daily dungeons inside the Daredevil Faire. Enter the
Daredevil Faire and complete the two daily
dungeons for Wonderful Points. Wonderful points
also drop from Loffy’s Dice Dungeon and Dragon
Hunter [DH].
You should prioritize buying Hero’s Conversion Box
(Armor) first [1]. Second, the Horse Conversion Box
and key [2]. Third, the Transformation of the magic
actor box and its key [3]. Please note, each box and
key are highlighted, even if the names are
backwards.
[1] = Conversion Armor Piece and C ostume
Conversion Costume Fragment.
[2] = Conversion Wing/Tail/Decal and Conversion of
Magical Nose Nose Fragment.
[3] = Conversion Ring/Earring/Necklace and Conversion of Magical
Powers.
You are able to trade duplicate armor
pieces and accessories into their
respective fragments at Pania. Pania is
located next to Irene. You are then
able to trade the fragments into the
other pieces that you need in the first tab. It is possible to buy [2] and [3]
with DNP in the cash shop. [1] is also available but only for EC.
Conversion Weapons
Conversion weapons can be obtained in 2 different ways. One is through
Sanders and one is through Diamond Pandora’s Heart. When opening
Diamond Pandora’s Heart you have a chance to randomly obtain a
Convertible main box or a Convert secondary weapon box. The other way
is to buy the Hero’s Conversion Box (Weapon) which is next to the armor
box. This box comes from Sanders and has a chance to give a Conversion
Main Weapon, Conversion Off-Hand Weapon, or Costume Conversion
Costume Fragment. If you open Hero’s Conversion Box (Weapon) you will
want to exchange either the fragments or the actual weapons for the
Convertible main box or Convert secondary weapon box.
Once you have either box you will need to
purchase Power Conversion Keys from the
cash shop. You can purchase these with DNP
from fishing or PVP community events. Once
you purchase the keys you will be able to
open the box for a chance of it upgrading.
The maximum enhancement is +8, you will
want it to be +8 for maximum stats. Once
your box is +8 go to Pania and exchange it,
mainhand [1] offhand [2]. You are also able to buy +1 armors if you have
the armor piece already for 5000 gold. +1 armors offer a small stat
increase. On average it will take 30 keys or 75,000 dnp to get both of
your weapons to +8.
Please note that since points are unified,it is possible to make more
characters to grind Loffy’s and Sander’s daily quest. However, you should
simultaneously work on your conversion costume while crafting L-Grade
gems, and tuning your armor.
T3 +0 - T4 +20
Once your gear is t3 +0 you should begin spamming the Fission Core at the
highest difficulty you can. You will need around 15000 Garnet and QLGE.
You will also need around 1000 Lapis. You are able to purchase lapis at
the Crystal Points Shop for 10,000 points each. You are also able to
convert 30,000 Nest Points into 15,000 Crystal Points at Mocha in the
Custom Point Shop. You can also get 20 Lapis from Floor 50 Labs if you
know anyone who is willing to help you. Lapis also drops from Dragon
Hunter Practice mode. The easiest way to farm DH practice is to run
Green Dragon Nest. 40 Lapis Drops from each run.
The enhancement rate from +0 - +15 is 100%. However, from +10 - +15
you will need some lapis. From +15 - +20 you will need Item Protection
Jellies. Make sure you have jellies before you attempt enhancing past
+15, your gear can break when it fails. After +15 there is also a chance of
the gear piece degrading to a lower tier even if you use jellies. Please
note, jellies only make it so the gear does not break.
Accessories
[1] - Lv 95 epic accessories.
Found at Mocha for 1k Nest
Points. Should replace
ASAP.
[2] - Acc’s found in
halidoms. Should only use
rings until you obtain [4].
[3] - Acc’s that drop
randomly from labs. Should
always keep earrings.
Should keep necklace until you get [4]. Rings are interchangeable with
[2]. These accessories can be enhanced at any blacksmith under
Purchase/Repair > Equipment. It takes a considerable amount of gold, so
only enhance the earrings while you have a conversion gem (attribute
enhanced dragon gem). Every time you enhance the earrings the element
on them will change. Once they are level 5 at 11.00% they are maxed out.
If you do not get the same element as your conversion gem/innate
element, either look to trade them with someone else, or start again with
new earrings.
[4] - Acc’s that are found from Green Dragon Nest Time Attack. You
should only use the rings and necklace. Keep lab earrings over GDNTA
earrings. You are able to enhance these acc’s up to level 3 using Crystal
Points at Cherry. Make sure you pick the
correct main stat while upgrading. Upgrade
Serene Nature Ring with the G reen Crystal,
and the Krakas Green Ray Ring with the
White Crystal.
[5] - Genesis acc’s. Found in Goblynn’s Fav Box which drop from lv. 93
Abyss dungeons, and occasionally from Dimensional Storm. In order to
open Goblynn’s Fav Box you must buy Old Rusty Key either from Mocha
with Nightmare Points, or use EC. Genesis acc’s. are also craftable at any
blacksmith with the cubes that drop from DH. You get approximately 50
of each cube from DH per clear. The Earrings and Necklace have a higher
drop rate in “Gob Boxes” than rings. If you are thinking about crafting
them, start with the rings first.
Genesis Ring = 400 Light Cubes, 330, Shadow Cubes, 999 Space Cubes,
and 500 Time Cubes.
Genesis Necklace = 300 Light Cubes, 650 Shadow Cubes, 999 Space Cubes,
and 600 Fusion Cubes.
Genesis Earrings = 350 Light Cubes, 500 Shadow Cubes, 999 Space Cubes,
and 999 Harmony Cubes.
Once you have a Genesis Acc. you have to refine it using more cubes.
Refined Genesis Ring = 150 Light Cubes, 230 Shadow Cubes, 10 Ascension
Cubes, and 500 Time Cubes.
Refined Genesis Necklace = 150 Light Cubes, 230 Shadow Cubes, 10
Ascension Cubes, and 200 Fusion Cubes.
Refined Genesis Earrings = 150 Light Cubes, 230 Shadow Cubes, 10
Ascension Cubes, and 750 Harmony Cubes.
Once you have refined the acc’s you must buy Chalice of Caprice from
any blacksmith under General. This will make the accessory lv. 95 and
you will be able to craft it into a survivor accessory with 30 Essence of
the Survivor.
Ultimately, if you are fire/ice innate/converted you can use all 4 Survivor
Acc’s. You will get substantially more hp and crit damage over using a lab
earring. You will also lose negligible damage (<1% of your dps).
Otherwise, you will want to use 2 Survivor Rings (with your
conversion/innate element), 1 Survivor Necklace, and 1 lab earring (with
your conversion/innate element).
The rolls that are highlighted in red are the rolls you will want on your
Survivor Accessories. Please note there is no Light/Dark/Fire roll on rings.
You can go elemental defense rolls on necklace — however, there is no
int and it has lower max hp%.
Holy Religion Spirit and Skill Up Crest
Spirits are very easy to level up on this server;
the hardest part is getting your first Holy
Religion Spirit. These are obtained randomly
from Diamond Pandora Box. These are not the
boxes from the Nightmare Shop. Some costume
packages also have these boxes. Once you have
a Holy Religion Spirit to level it up you need to
make a new character, level it to 81, open the
level up box and server storage (EC) the Little Spirit Irene. Then withdraw
the spirit on your main character. Please note, the enhancement stats on
the Holy Religion Spirit are much higher than any other spirit you will get.
The maximum stats are 10,000 magic/physical dmg, 100 final damage, 5%
physical/magic dmg, and 5% max hp.
Once you have 10 Little Spirit Irene go to
Manager Trisha [1]. Select Grow Spirit and make
sure the first spirit you select is your Holy
Religion Spirit. Then, select your Little Spirit
Irene in the “Material Spirit” area. Press grow
and the stats will be added when the spirit is
done growing. It is possible to reset your spirit
if you are not content with the stats you
earned. Press the reset spirit level button at the
bottom left. Please note, you will lose all the
exp from the previous growth.
You are able to make 7 characters a day, so
keep this in mind while growing your spirit.
Ancient Element Talisman/SHD Talisman
The Ancient Element Talisman is obtained by running Everyone’s Banquet
in the Garden of Eternity. You will obtain Ancient Element Cube
Fragments. You will need 1000 of these and each run drops approximately
200. Everyone’s Banquet has a max party of 2, so take a friend. You buy
the talisman from Brother Elijah. Once you have the talisman you will use
the Ancient Element Cubes to enhance the element % on the talisman by
.1% for each cube. The maximum is 5.0% so you will need 45 cubes to max
it out. You will also use Ancient Element Cubes to reroll the 2nd stat on
the talisman. You want to aim for the 5% phys/mgc damage roll. It is
recommended to roll until you get the 5% phys/mgc damage roll, then
save all of your cubes until you have enough to get the roll again. Repeat
until your talisman is maxed out. Cubes are obtained from DH or from
crafting them with cube fragments.
The SHD Talisman is named the
Guardian’s Sharp Enhancement
Talisman. It drops from Saint’s Haven
Defense, at the Arendal gateway.
Please note you need at least 4 people
to enter the dungeon. You will get
Seasonal Points from completing SHD as
well as 5 pouches. The talisman has a
random chance to drop from these
pouches, as well as plates and Seasonal
Points. If you don’t get the talisman
from the pouches, you can buy it from
Gunther who is located just north of
the West Gate.
Once you have the talisman, you will
buy the highlighted sharpeners for a
chance at enhancing the talisman. It is
a random chance to enhance just like conversion weapons. You can farm
SHD on multiple characters, however you cannot server transfer the
talisman. Seasonal Points also drop from Loffy’s.
Dragon Hunter
Before you attempt Dragon Hunter (DH) you will want to have all of your
gear at t4 +20, a completed set of L-Grade gems, at least GDNTA
accessories, at least 4 of your unique/lgrade crests, Teardrop title, and
most of your conversion costume. You will want around 5,000,000
physical or magic damage, and at least 12,000,000 hp.
Dragon Hunter is the end game raid where you will randomly get Sea
Dragon, Green Dragon, Desert Dragon, Black Dragon, Red Dragon, or Ice
Dragon nest. You will only fight the dragon phase in this version of the
raid. Since the dragon you get is randomly selected, you must know the
mechanics of all of the dragons. If you need to practice any of the
dragons there is a practice mode in the Garden of Eternity. Completing
the practice version will yield 40 Lapis and a
Dragon Hunter Entry Pass.
Each time you enter DH you will need one Dragon
Hunter Entry Pass. You can buy 2 passes a week
from any blacksmith for 5000 gold [1]. There is
also a small chance that you will get a pass from
opening Halidoms. The last way to get passes is by
using Celestial Points. These are obtained from
participating in events hosted by the [MOD]s. If
you would like to purchase passes with Gold Points
go to Cherry and open the Special Shop. Please
note, passes only last for 3 days after you obtain
them, so only buy/open halidoms when you know you will be running.
There are a lot of rewards for clearing DH. You will obtain ~50 of each
cube for crafting Genesis Accessories. You will also get 200 Garnet/QLGE
and 40 Lapis. Ancient Element Cubes and Gladiator Enhanced Talismans
drop for everyone to roll on. You will obtain Nest point - 40000, Dungeon
point - 30000, Nightmare point - 20000, and Wonderful point - 10000. 2
Hero’s Chaos Fellowship Heraldry plates will drop.
The most important things that drop from DH are the Essence of the
Survivor, and the Survivor Enhanced Dragon Gems. 8 Gems will drop per
run so there is enough for 1 gem per person. The Essence of the Survivor
is used to create Survivor Tuners [2] and to enhance your survivor gear
once it is tuned. You are able to buy one tuner per week, per lv. 95
character. Extracting any survivor gem/talisman or plate will yield 10
Essence. You are able to transfer gems to your alts and server storage
tuners to your main. The last thing you can buy with essence is Survivor
Controllers. These are used to reroll survivor gems, plates, and talismans.
When rerolling survivor gems all of the stats can change, for example, an
agi/crit damage gem can change to an int/max hp gem. Gems cannot be
rerolled from defensive to offensive, however. On plates/talismans you
can reroll a 2nd stat. Some plates cannot get a 3rd stat such as defensive
and offensive crests. Plates also have high roll and low roll 3rd stats. For
example, low roll magic damage will be +1699, while a high roll will be
+2719. Talismans do not have low/high roll stats, only one roll.
The rolls you will want on your gems are either 58k dmg, your main stat,
and 2.5% vitality aka “High Damage Gems” or 42k dmg, your main stat,
2.5%, and 7% max hp aka “High Hp Gems”. For offensives you will want
107k dmg, 9.5 phys/magic (depending on your class) and 3.5% hp. For
conversion gems, you will want 107k dmg, -5% element (the one you’re
converting to), 9.5% phys/magic (depending on your class), and 3.5% hp.
Survivor Talismans drop from only Black Dragon Nest. Survivor Crests drop
from only Desert Dragon Nest. 2 will drop per run and are completely
random
Survivor Armor and Weapons
The order in which you are going to want to tune your weapons and armor
is as follows: Mainhand -> Chest -> Offhand -> Pants -> Helmet ->
Boots/Gloves. When you tune each armor/weapon you will unlock 1 extra
gem slot, meaning you will have room for 1 Survivor gem and one L-Grade
gem for your armors, and 2 Survivor gems for your weapons. On your
mainhand weapon and chest armor you will unlock a 3rd gem slot for
“Skill Gems”. The most useful Defensive Skill gems are the 30% healing
gems, and the 50% reduce damage gem. The most useful Offensive Skill
gems are the 50% additional damage on crit, 50% active cd, and in DH
+30% damage output. When you tune your weapons, you will lose a small
amount of damage, however this is made up by the extra gem slot, and a
small amount of enhancing (+8).
You will want to optimize your character in such a way that you have
capped Defense, Magic Defense, Crit, Crit Damage, and Final Damage.
Generally with full survivor crests and talismans, you wont need 3rd stat
defense rolls. However, many classes will need 3rd stat MDef. This is most
easily obtained on crests (low roll = 4700, high roll = 6300). Some agi
classes will still need 3rd stat Crit Damage even with a limit plate. Low
roll 3rd stat crit damage is 26000, while the high roll is 45000. It is very
easy to Cap FD with survivor equips/accs. You will not need 3rd stat fd.
Damage 3rd stats are low on crests, so focus your damage 3rd stats on
talismans, then move to plates once you have capped all of the stats
stated above.
The caps for Defense and Magic Defense are 244,000. Critical is 835,000.
Crit Damage is 1,350,000. FD cap is 15,000. Use these numbers while you
are planning your 3rd stat rolling.
Endgame Optimizations and Misc
Celestial Pots
Celestial Pots are potions that are bought with Celestial Points. You can
only obtain Celestial points from [MOD] or [CM] events. These points can
be redeemed at Cherry by selecting the Special Shop. While gearing it is
recommended to use them on Lapis until you are at t4 +20. After that you
should use them on either Dragon Hunter Entry Pass or Potion of
Compassion (Attack Power) [Cel Pots]. Please note, Cel Pots break the
buff - damage cap. This means that you can go above twice your town
damage. Cel Pots last for 30 minutes each and you get 5 for 1500
Celestial Points. They are very useful for farming Lebrium Points from
labs. These potions will stack with the Dreamy Super Attack Potion
available at Mocha for 7500 Nest Points. Combined with Cel Pots you will
have +80% damage.
Cosmetics
Use the DNP you get from events/CC/questpoints to buy yourself a
costume. Once you have your full conversion costume you can use the
Magical Costume Mirror next to Trisha (spirit growth) to transfer the
conversion costume stats to your visual costume.
To get special weapons (dark/light/hero weapons) you need to either
participate in [MOD] events, or buy the Weapon Coupon Gacha from
Mocha. The gacha costs 140,000 Nest Points, so it is recommended to
participate in events in order to get weapon coupons. Please note, some
coupons are tradeable and some are not.
In order to obtain Wings and Mounts you must buy either the Celestial
Wing Box or the Celestial Mount Box for 5500 EC each. They cannot be
purchased with DNP. All of the available wings and mounts are listed
below in these links. There are countless resources on this site so check it
out!
http://reference.celdn.divinitor.com/items/2000000091-L95-D-Celestial-
Wings-Box
http://reference.celdn.divinitor.com/items/2000000049-L95-D-Mount-Co
upon-Box