Introduction to Computer
Games
Unit I
What is a game?
A game is a form of interactive
entertainment where players
must overcome challenges, by
taking actions that are
governed by rules, in order to
meet a victory condition.
——Rollings &
Adams
History of Games
Alquerque (also known
as Qirkat) is
a strategy board game that
is thought to have
originated in the Middle
East. It is considered to be
the parent
of draughts (US: checkers)
and Fanorona.
History of Games
Draughts (British English)
or checkers (American
English) is a group
of strategy board games for
two players which involve
diagonal moves of uniform
game pieces and
mandatory captures by
jumping over opponent
pieces.
Draughts developed from
alquerque.
The name derives from the
verb to draw or to move.
History
A.S. Douglas created the first
video game in 1952 titled
OXO.
OXO was a graphical version
of tic-tac-toe but was never
introduced to the public.
The game introduced to the
public was created six years
later in 1958 by William
Higinbotham.
This game was called Tennis
for Two.
First “games”
1952 W. A. Higgenbotham
Willy Higginbotham on an oscilloscope
connected to analog Donner computer.
• His idea was to use a small analog
computer to graph and display the
trajectory of a moving ball on an
oscilloscope, with which users can
interact
• By this he converted an oscilloscope into a
pinball game –
an abstract simulation of the game of
tennis
History of Computer Games
1962: "Spacewar"
(Steven Russell)
Spacewar! is a space combat
video game developed in 1962 by
Steve Russell at MIT using vector
graphics on PDP-1
It was also spread to many of the
few dozen, primarily academic,
installations of the PDP-1
computer, making Spacewar the
first known video game to be
played at multiple computer
installations.
History of Computer Games
In 1971, Nolan Bushnell and Ted
Dabney created the first arcade
game. It was called "Computer
Space" and was based on Steve
Russell's earlier game of
"Spacewar!“
A year later, the arcade game
"Pong" was created by Bushnell,
with help from Al Alcorn.
Bushnell and Dabney would go
on to become the founders
of Atari Computers that same
year.
History of Computer Games
In 1972, "The Odyssey"
became the first commercial
home video game console when
it was released by Magnavox.
The Odyssey consists of a
white, black, and brown box
which connects to a television
set, and two rectangular
controllers attached by wires.
History of Computer Games
Donkey Kong is an arcade
game released
by Nintendo in 1981.
In the
game, Mario (originally
named Mr. Video and then
Jumpman) must rescue
a damsel in
distress named Pauline (o
riginally named Lady),
from a giant ape
named Donkey Kong.
History of Computer Games
Tetris is a tile-matching
puzzle video game,
originally designed and
programmed by
Russian game designer
Alexey Pajitnov
The first playable
version was completed
on June 6, 1984.
History of Computer Games
The Game Boy is an 8-bit
handheld game console which
was developed and
manufactured by Nintendo and
first released on April 21, 1989,
in North America
History of Computer Games
Solitaire is a computer game
included with Microsoft
Windows, based on a card
game of the same name,
also known as Klondike.
Microsoft has included the
game as part of its Windows
product line since Windows
3.0, starting from 1990.
History of Computer Games
The PlayStation (officially
abbreviated to PS, and
commonly known as the
PS1 or its codename, PSX)
is a home video game
console developed and
marketed by Sony Computer
Entertainment.
The console was released
on 3 December 1994 in
Japan.
History of Computer Games
The Xbox is a home
video game console and
the first installment in the
Xbox series of consoles
manufactured by
Microsoft.
It was released on
November 15, 2001 in
North America,
History of Computer Games
The Wii is a home video
game console released by
Nintendo on November
19, 2006.
The Wii introduced the Wii
Remote controller, which
can be used as a
handheld pointing device
and which detects
movement in three
dimensions.
History of Computer Games
Types of Games
Arcade Games
Puzzle Games
Role Playing Games
Strategy Games
Adventure Games
First-Person Shooters
Third Person Action Performer
Sports Games
Racing Games
Educational Games
Arcade Games
An arcade game or coin-op is a
coin-operated entertainment
machine typically installed in
public businesses such as
restaurants, bars and
amusement arcades.
Most arcade games are video
games, pinball machines,
electro-mechanical games,
redemption games or
merchandisers.
Based on notes from Mark Overmars
Puzzle Games
A puzzle is a game, problem, or toy
that tests a person's ingenuity or
knowledge.
In a puzzle, the solver is expected to
put pieces together in a logical way,
in order to arrive at the correct or fun
solution of the puzzle.
There are different genres of
puzzles, such as crossword puzzles,
word-search puzzles, number
puzzles, relational puzzles, or logic
puzzles.
Based on notes from Mark Overmars
Role Playing Games
A role-playing game
(RPG) is a game in
which players assume
the roles of characters in
a fictional setting.
Players take
responsibility for acting
out these roles within a
narrative, either through
literal acting or through
a process of structured
decision-making of
character development.
Based on notes from Mark Overmars
Strategy Games
A strategy video game is a
video game that focuses on
skillful thinking and planning
to achieve victory.
It emphasizes strategic,
tactical, and sometimes
logistical challenges.
Many games also offer
economic challenges and
exploration.
Examples include Age of
Empires, Warcraft III…
Based on notes from Mark Overmars
Adventure Games
An adventure game is a
video game in which the
player assumes the role of a
protagonist in an interactive
story driven by exploration
and puzzle-solving.
The genre's focus on story
allows it to draw heavily
from other narrative-based
media, literature and film,
encompassing a wide
variety of literary genres.
Based on notes from Mark Overmars
First-Person Shooters
First-person shooter (FPS)
is a video game
genre centered around gun
and other weapon-based
combat in a first-person
perspective; that is, the
player experiences the
action through the eyes of
the protagonist.
Many examples: Doom,
Quake, …
Based on notes from Mark Overmars
Third-Person Action/Platformer
Third-person shooter (TPS) is a
subgenre of 3D shooter
games in which the player
character is visible on-screen
during gaming, and
the gameplay consists primarily
of shooting.
Player directly controls a game
character (avatar) through a
hostile world
Tomb Raider, Prince of
Persia, Onimusha
Based on notes from Mark Overmars
Sports Games
A sports game is a
video game genre that
simulates the practice
of sports.
Most sports have been
recreated with a game,
including team sports,
track and field, extreme
sports and combat
sports.
Based on notes from Mark Overmars
Racing Games
The racing video game genre
is the genre of video games,
either in the first-person or
third-person perspective, in
which the player partakes in a
racing competition with any
type of land, water, air or space
vehicles.
They may be based on
anything from real-world racing
leagues to entirely fantastical
settings.
Formula 1 or Grand Tourismo
Midtown Madness or Ridge
Based on notes from Mark Overmars
Educational Games
Educational games are
games that are designed
to help people to learn
about certain subjects,
expand concepts,
reinforce development,
understand a historical
event or culture, or assist
them in learning a skill as
they play.
Genres
Genre is the French word for type.
It is categorization or classification of games
into different types.
It can be done by:
Gameplay Theme
Graphical Theme
Game Structure
Game Mechanics
According to Wikipedia, video games are
categorized into genres that are based on many
factors, such as method of game play, types of
goals and many others.
Common Genres:
Action Simulation
Adventure Sports
Casual Strategy game
Fighting Shooters
Platform Multiplayer
Puzzle Online
Racing Role-playing
Mechanics
Game mechanics is one of the more
significant contributors to defining the
genre.
The mechanics define the types of
challenges in a game.
The mechanics also determine how the
player interacts and controls the
challenges.
Game Rules
Game Balancing
Development
Video games are The team consists of:
made by developers, - designers
which require a team - graphic designers
which is managed by
a producer. - artists
- programmers
- sound designers
- musicians
- technicians
Development continued…
Video games are developing in all areas.
The problem is cost and how developers
intend to keep cost low to attract publisher
investment.
The average team size and average
development time of a game have grown
with the size of the industry and the
technology involved in creating games.
Game Modifications
Games running on a PC are made with
end-user modifications in mind.
This allows modern computer games to be
modified by gamers without difficulty.
Sales
Three largest markets
for games:
U.S. (largest)
Japan
United Kingdom
(This is also the same
order for the top three
largest producers of
video games.)
Sales continued…
Other significant markets:
Australia, Canada, Spain, Germany, South
Korea, Mexico, France and Italy.
India and China are emerging markets in the
industry.
Benefits
Multimedia
Entertainment
Simulated story
worlds
Emergent narrative
Many are educational
and not to mention,
fun to play.
Controversy
Video games fallen victim to censorship.
This is due to violence, sexual themes,
advertising within the games such as
drugs and alcohol and profanity.
Critics of these games include:
parents, politicians, organized religion groups,
special interest groups, ect.
Controversy continued…
Some of the attempts
at censorship in the
U.S. were turned
down due to a
violation of First
Amendment rights.
Present
Currently, video games are not only aimed
toward young males.
The age range in males has expanded to
25-40 age group.
Females are more frequently playing video
games. Most commonly the online multi-
user.
Sources
www.gamespot.com/gamespot/features/vi
deo/hov/p10_01.html
http://en.wikipedia.org/wiki/Video_games
http://www.gamespot.com/