Tutorial
Introduction To LucidShape
Overview
LucidShape TutorialCopyright © 2009
Brandenburg GmbH
1: Simulation I
Basics of forward ray trace
The simulation setup
First simple example
Different ray trace methods
Monte Carlo
Light Mapping
Interactive Ray trace
Basic Material types
Emitter: lambert
Actors: [diffuse] specular, refractive
Sensors: lumen, lux, cd/m^2
Complete Example
CAD data import, export and assign surface properties
Simulation, Analysis, photometric test tables
Ray files
Theory, Sensor, Light source
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2a: Functional Geometry
Theory for profile curves and surfaces
Practice with curve and surface test suites
The 3 major mathematical methods and application
The PS (procedural surface) application
The MF (macro focal) application
The PCS (poly curve system) application
The PS application
Various light function
Reflector, refractor, rectangle, round
Practice
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2b: Functional Geometry
The MF (macro focal) application
Various light function, cutoff lines
Reflector, refractor
based on free grid, styling issues
Practice
The PCS (poly curve system) application
PES headlamp
LED concentrator
Various lens types: aspherical, fresnel, …
styling issues
Practice
Collimator lens
Compensation of ray deviation; “neutral” surfaces
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3a: Simulation II
Advanced Material types
Emitters: from LID data, curve, surface
Actors: BSDF
Sensors: ray history
Lit Appearance
Flow sensor
Luminance camera
Luminance images
Analysis
gather light
reverse sensor light
Spectral simulation
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3b: General
o Benchmark TC4-45
o LID Editor for beam pattern combination
o Global Settings
o Ray trace spooler
o CAD like operations in LucidShape
o Data conversion
o NURBS to Mesh surface
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