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Character Sheet: STR DEX CON INT WIS CHA HP Speed

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0% found this document useful (0 votes)
225 views2 pages

Character Sheet: STR DEX CON INT WIS CHA HP Speed

Uploaded by

grlott856
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Reset Character Sheet

® Merisiel CN

Clear Character Info


Character Name Alignment Player
Rogue 1 Varisia

Character Level Deity Homeland
Elf Medium Female 124 6' 120 White Black
Character Sheet Race Size Gender Age Height Weight Hair Eyes
ability ability Temp Temp temp modifiers

Clear HP & Speed


ability name score modifier Adjustment modifier
HP Total
10
DR
SPEED 30 30
STR 14 2
hit points land ft. sq. ft. sq.
Clear Character Stats

strength base speed with armor


wounds/current hp
DEX
dexterity 18 4 ft. ft. ft. ft.

CON
constitution
12 1 10/10 fly maneuverability swim

SKILLS
climb burrow

Clear Skills
INT
intelligence
10 0
nonlethal damage
Total Ability Misc.
Skill Names Bonus Mod. Ranks Mod.
WIS
wisdom
12 1 7 =Dex 4 + 1 +

Acrobatics (ACP: -1 )
CHA
charisma 10 0 INITIATIVE
modifier 6 = 4 + 2 ✔ Appraise 0 =Int 0 + +
TOTAL dex misc
modifier modifier ✔ Bluff 0 =Cha 0 + +
AC ✔ Climb (ACP: -1 ) 5 =Str 2 + 1 +
armor class 17 = 10 + 3 + 0 + 4 + 0 + + +
=Int 0 + +
TOTAL armor shield dex size natural deflection misc

Craft
bonus bonus modifier modifier armor modifier modifier =Int 0 + +
Craft
TOUCH 14 FLAT-FOOTED 13
AC Items Dodge Bonus modifiers
Craft =Int 0 + +
Clear Attack and Defense Stats

armor class armor class 0


base ability magic misc temporary modifiers
✔ Diplomacy 0 =Cha 0 + +
SAVING THROWS TOTAL save modifier modifier modifier modifier
Armor ✔ Disable Device* (ACP: -1 ) 8 =Dex 4 + 1 + 1
FORTITUDE Check : -1
(Constitution) 2 = 0 + 1 + + 1 + Penalty
✔ Disguise 0 =Cha 0 + +
REFLEX = + + + +
Max
: 5 ✔ Escape Artist (ACP: -1 ) 7 =Dex 4 + 1 +
(dexterity) 6 2 4 Dex
Spell Fly (Size Mod: 0) 3 =Dex 4 + +
WILL 1 = 0 + 1 + + + Failure : 15% =Cha 0 + +
(wisdom) Chance Handle Animal*
Heal 1 =Wis 1 + +
BASE ATTACK BONUS 0 SPELL
RESISTANCE ✔ Intimidate 0 =Cha 0 + +
modifiers Knowledge (arcana)* =Int 0 + +
CMB 2 = 0 + 2 + 0 CMB Misc Bonus CMD Misc Bonus

✔ Knowledge (dungeoneering)* =Int 0 + +


TOTAL base attack strength size
CMB Stat Mod: STR bonus modifier
Stat Mod modifier
+ +
Knowledge (engineering)* =Int 0
CMD 16 = 0 + 2 + 4 + 0 + 10 Knowledge (geography)* =Int 0 + +
TOTAL base attack strength dexterity
bonus
size
modifier modifier modifier Knowledge (history)* =Int 0 + +
WEAPON Clear Weapon Group 1

Knowledge (local)* 4 =Int 0 + 1 +
ATTACK BONUS CRITICAl
Knowledge (nature)* =Int 0 + +
Rapier 4 18-20 Knowledge (nobility)* =Int 0 + +
TYPE RANGE AMMUNITION DAMAGE Knowledge (planes)* =Int 0 + +
Piercing Melee 1d6 Knowledge (religion)* =Int 0 + +

Linguistics* =Int 0 + +
WEAPON Clear Weapon Group 2
ATTACK BONUS CRITICAl ✔
Perception 7 =Wis 1 + 1 + 2

Dagger 4 19-20 ✔
Perform 0 =Cha 0 + +
TYPE RANGE AMMUNITION DAMAGE Perform 0 =Cha 0 + +
✔ Profession* =Wis 1 + +
P or S 10ft 6 1d4
Profession* =Wis 1 + +
Ride (ACP: -1 ) 3 =Dex 4 + +
WEAPON Clear Weapon Group 3
ATTACK BONUS CRITICAl ✔ Sense Motive 1 =Wis 1 + +
✔ Sleight of Hand* (ACP: -1 ) 8 =Dex 4 + 2 +
TYPE RANGE AMMUNITION DAMAGE Spellcraft* =Int 0 + +
✔ Stealth(Size Mod: 0) (ACP: -1 ) 7 =Dex 4 + 1 +
Survival 1 =Wis 1 + +
WEAPON Clear Weapon Group 4
ATTACK BONUS CRITICAl ✔ Swim (ACP: -1 ) 1 =Str 2 + +
✔ Use Magic Device* =Cha 0 + +
Class Skill * Trained Only Total Ranks: 9
TYPE RANGE AMMUNITION DAMAGE
Conditional Modifiers:
Clear Other Modifiers

WEAPON Clear Weapon Group 5


ATTACK BONUS CRITICAl
Languages:
TYPE RANGE AMMUNITION DAMAGE Common, Elven

© 2009 Paizo Publishing, LLC. Permission granted to photocopy for personal use only.
Pathfinder RPG Character Sheet
AC iTems Bonus Type Check Penalty Spell Failure Weight Properties Spells Clear Spell Stats

Max Dex
Armor: Studded Leather 5 3 Light -1 15 %
20.0 SPELLS
KNOWN
SPELL
SAVE DC
LEVEL SPELLS
PER DAY
BONUS
SPELLS
Max Dex
%
Shield: 0 —
Clear AC Items

%
1st

%
2nd

% 3rd

Totals 0 -1 15 %
20.0 4th

5th
Gear Feats Clear Feats

ITEM WT. 6th

Rapier 2.0 Weapon Finesse: Use DEX modifier for 7th


weapon attack rolls.
Clear Gear

Daggers (6) 6.0


8th
Acid (Flask) 1.0
9th
Alchemist's Fire (Flask) 1.0
Conditional Modifiers
Backpack 2.0
Hooded Lantern 2.0
Oil (5) 5.0 Domains/Specialty School
Silk Rope (50ft) 5.0
0
Thieves' Tools 1.0

Clear Spells
1st

Special Abilities Clear SA

Low-Light Vision: Can see twice as far in


dim light.
Elven Immunities: Immune to magic sleep 2nd
and gains +2 racial saving throw bonus
against enchantments.
Sneak Attack: Flank or stealth attacks deal
an extra 1d6 of damage. Ranged attacks 3rd

can count as sneak attacks.


Forlorn: +1 trait bonus to Fortitude saving
throws.
4th
Keen Senses: Elves get +2 to Perception.
Reactionary: +2 trait bonus to Initiative
checks.
Total Weight 45.0 5th
Trapfinding: +1 to Perception checks to
Light Lift Over
✔ Load 58 Head 175 locate traps and +1 to Disable Device, can
Medium
Load 116
Lift off
Ground 350 disarm magical traps. 6th

Heavy Drag or
Load 175 Push 875
7th
Money
CP

SP 8th

GP 13 Experience Points Next Level


PP 9th
0 2000

© 2009 Paizo Publishing, LLC. Permission granted to photocopy for personal use only.

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