COMPUTER SCIENCE AND INFORMATION TECHNOLOGY – CS
Syllabi --> Computer Science and Information Technology
Engineering Mathematics
Mathematical Logic: Propositional Logic; First Order Logic.
Probability: Conditional Probability; Mean, Median, Mode and Standard Deviation; Random
Variables; Distributions; uniform, normal, exponential, Poisson, Binomial.
Set Theory & Algebra: Sets; Relations; Functions; Groups; Partial Orders; Lattice; Boolean
Algebra.
Combinatorics: Permutations; Combinations; Counting; Summation; generating functions;
recurrence relations; asymptotics.
Graph Theory: Connectivity; spanning trees; Cut vertices & edges; covering; matching;
independent sets; Colouring; Planarity; Isomorphism.
Linear Algebra: Algebra of matrices, determinants, systems of linear equations, Eigen values and
Eigen vectors.
Numerical Methods: LU decomposition for systems of linear equations; numerical solutions of non-
linear algebraic equations by Secant, Bisection and Newton-Raphson Methods; Numerical
integration by trapezoidal and Simpson's rules.
Calculus: Limit, Continuity & differentiability, Mean value Theorems, Theorems of integral
calculus, evaluation of definite & improper integrals, Partial derivatives, Total derivatives, maxima
& minima.
Computer Science and Information Technology
Digital Logic: Logic functions, Minimization, Design and synthesis of combinational and sequential
circuits; Number representation and computer arithmetic (fixed and floating point).
Computer Organization and Architecture: Machine instructions and addressing modes, ALU and
data-path, CPU control design, Memory interface, I/O interface (Interrupt and DMA mode),
Instruction pipelining, Cache and main memory, Secondary storage.
Programming and Data Structures: Programming in C; Functions, Recursion, Parameter passing,
Scope, Binding; Abstract data types, Arrays, Stacks, Queues, Linked Lists, Trees, Binary search
trees, Binary heaps.
Algorithms: Analysis, Asymptotic notation, Notions of space and time complexity, Worst and
average case analysis; Design: Greedy approach, Dynamic programming, Divide-and-conquer; Tree
and graph traversals, Connected components, Spanning trees, Shortest paths; Hashing, Sorting,
Searching. Asymptotic analysis (best, worst, average cases) of time and space, upper and lower
bounds, Basic concepts of complexity classes P, NP, NP-hard, NP-complete.
Theory of Computation: Regular languages and finite automata, Context free languages and Push-
down automata, Recursively enumerable sets and Turing machines, Undecidability.
Compiler Design: Lexical analysis, Parsing, Syntax directed translation, Runtime environments,
Intermediate and target code generation, Basics of code optimization.
Operating System: Processes, Threads, Inter-process communication, Concurrency,
Synchronization, Deadlock, CPU scheduling, Memory management and virtual memory, File
systems, I/O systems, Protection and security.
Databases: ER-model, Relational model (relational algebra, tuple calculus), Database design
(integrity constraints, normal forms), Query languages (SQL), File structures (sequential files,
indexing, B and B+ trees), Transactions and concurrency control.
Information Systems and Software Engineering: information gathering, requirement and feasibility
analysis, data flow diagrams, process specifications, input/output design, process life cycle,
planning and managing the project, design, coding, testing, implementation, maintenance.
Computer Networks: ISO/OSI stack, LAN technologies (Ethernet, Token ring), Flow and error
control techniques, Routing algorithms, Congestion control, TCP/UDP and sockets, IP(v4),
Application layer protocols (icmp, dns, smtp, pop, ftp, http); Basic concepts of hubs, switches,
gateways, and routers. Network security basic concepts of public key and private key
cryptography, digital signature, firewalls.
Web technologies: HTML, XML, basic concepts of client-server computing.
References
Algorithms:
#Horowitz & Sahani – complete, exercise
(yellow coloured front page)
6hr a day * 10 days
Automata theory:
Cohen – quite easy & its good for theory as well as problems
#Martin – good for exercise problems & you can get the solutions over net
Ullman – good for theory & some critical problems & again u can get the ans & some exercise
really really important, get the approach for solutions
All three books
5hr * 10 days
Discrete mathematics:
(collect formulae, write them down on blank pages & go on pasting them over room walls, & read
them daily)
#Tata Mc - ROSEN solve as much as u can
This single book to solve 5hr * 10
Graph theory - douglas west (first 4 chapters)
Trembley & Manoher ( first 2 chapters are good)
Overall
15 days
Data organization & program control & structure first two points:
(from start to end)
#Tanenbaum (green colour) - complete
(doorway to ur all data structures related part)
(try to cover it parallely with data structure part from sahani)
8hr * 3 days
C:
Systems:
Compilers
#Ullman, sethi - Principles of compilers (esp parsers & its techniques)
(very detailed explanation of every theory)
10 hr * 4 days
Operating systems:
(also covers virtual memory , segmentation, paging, I/O systesm)
#Galvin – complete & very good for synchronization (but get the problems from net or try to solve
sync problems from different papers)
Tanenbaum – MOS(modern operating systems) very good for os examples ( paging,memory
management,cpu scheduling & utilization)
6 hr * 4 hr
Networking & distributed systems:
#Forouzan – Data communication & networking (do only networking part, & some algorithms are
sensibly explained in only this book eg “swith spanning tree”, execise problems, protocols)
Also covers Internet structures
8 hr * 2 days
#Tanenbaum – very interesting & critical for problems esp data link & network layer problems
(essential for net problems)
8 hr * 2 days
Databases:
#Navathe: good for SQL( & for general query languages) & normalization part ( it includes some
terrific techniques & tests to solve normalization problems)
5 hr * 2 days
#Korth: ER model & Transaction management
6 hr * 1 day
Computer Organization
#Zaki – pipelining & cache 10 hr * 1 day
Stallings – CPU design
Henssy patterson also
Digital logic 6 hr * 2days
Morris Mano – problems