Computer Network Lab Manual
Hyderabad Karnataka Education Society’s
Poojya Doddappa Appa Engineering CollegeKalaburagi
(An Autonomous Institution)
Aiwan-E-Shahi Area, Kalaburagi, Karnataka 585102
Department of Computer Science & Engineering
Computer Network Lab Manual
Prepared By
Dr. Sujata Terdal
Dr. Shailaja S
Smt. Renuka Gola
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Sri Khaja Moinuddin
VISION OF THE DEPARTMENT
To become a premier department in computer education, research and to prepare highly
competent IT professionals to serve industry and society at local and global levels.
MISSION OF THE DEPARTMENT
To impart high quality professional education to become a leader in Computer
Science and Engineering.
To achieve excellence in research for contributing to the development of the society.
To inculcate professional and ethical behaviour to serve the industry.
PROGRAM EDUCATIONAL OBJECTIVES (PEOS)
PEO1: To prepare graduates with core competencies in mathematical and
engineering fundamentals to solve and analyze Computer Science and
Engineering problems.
PEO2: To adapt to evolving technologies and tools for serving the society.
PEO3: To perform as team leader, effective communicator and socially responsible
computer professional in multidisciplinary fields following ethical values.
PEO4: To encourage students to pursue higher studies, engage in research and to
become entrepreneurs.
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Rubrics for Assessment of Student’s Performance in Laboratory:
Evaluation Criteria for each Experiment:
Evaluation criteria for each lab Courses is as follows
Evaluation Weightage in Weightage in
Sl. No
Criteria percentage Marks
Conduct of
1 60% 30
Experiments
Open-ended
2 20% 10
Experiments
Internal
3 20% 10
Assessments
Conduct of Experimental work: Thirty marks is distributed among all the experiments
in the lab courses
Marking Criteria for conduct of experimental work
Marking Criteria for Conduct of experimental work
3 2 1
Student is able to Student can develop
develop a solution solution with Student can implement
to implement and moderate the solution without
understand understanding of the involvement
applications of the concept
concept
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Marking Criteria for open ended experiment:
Marking Criteria for Open Ended Experiment
10-8 5-7 1-4
Student is able to Student is able to Student is able to
successfully find the design and develop identify, define and
solution and analyze the solution for understand the problem
efficiently. identified problem
Evaluation of Open End Experiment::The purpose Open Ended
Experiment is enabling the students to apply theoretical concepts to
develop real world applications.
Marking Criteria for internal Assessment test
Internal Assessments: Two Internal Assessments tests are conducted each carrying five
marks based on the lab experiments within the lab
Marking criterion for Internal Assessment Tests
5 4 3 2 1
Student is able to Student is able Student is Student is able to
successfully Student is able to to execute the able to write the program
execute and successfully execute programs write the
Interpret results and interpret results program
and and
develop execute
alternative partially
Solutions
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Table of Contents
S.No Experiments
PART-A
Study CAT6 UTP EIA/TIA568A/B straight and cross-over cable, crimp and test
1.
and/verify its connectivity.
Install and configure network devices like hub, switch, and router and create a
2.
LAN and perform connectivity test
Configure host IP, subnet mask and gateway in LAN
3.
Study of basic Network configuration commands and utilities to debug the
4.
network issues.
5. Case Study of Campus Network Operation Center
Packet capture and header analysis by wire-shark (TCP, UDP, IP)USING
6.
WIRESHARK or any other tool.
7. Implement client server communication using sockets
PART-B
Simulate a three nodes point - to – point network with duplex links between
8. them. Set the queue size and vary the bandwidth and find the number of packets
dropped.
Simulate a four node point-to-point network with the links connected as follows:
N0-n2, n1-n2 and n2-n3. Apply TCP agent between n0-n3 and UDP between n1-
9.
n
Apply relevant applications over TC and UDP agents changing the parameter and
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determine the number of packetssent by TCP / UDP.
Simulate the transmission of ping messages over a network topology consisting
10.
of 6 nodes and find the number of packets dropped due to congestion.
Simulate an Ethernet LAN using n nodes (6-10), change error rate and data rate
11.
and compare throughput
Simulate an Ethernet LAN using n nodes and set multiple traffic nodes and plot
12.
congestion window for different source/ destination.
Simulate simple ESS and with transmitting nodes in wire-less LAN by
simulation and determine the performance with respect to transmission of
13.
packets.
14 Simulation of link state routing algorithm
Course Outcomes
After successful completions of the course the students will be able:
Demonstrate the use of different network cabling components and devices
Analysis performance of LAN and wireless LAN
Illustrate basic networks utilities and demonstrate client server communication.
Demonstrate working of routing algorithms.
Perform packet capture analysis the packet contents.
SOFTWARES USED: Qualnet simulator/CISCO packet tracer
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PART-A
1. Study CAT6 UTP EIA/TIA568A/B straight and cross-over cablecrimp and test
and/verify its connectivity.
Aim: Study of different types of Network cables and practically implements the cross wired
cable and straight through cable using clamping tool.
Description:
A cable is a device which contains a number of signal conductors usually in the form
of separate wires. It is the medium through which information usually moves from one
system to another through the network. There are several types of cable which are commonly
used with the local area network.
To connect two or more computers or networking devices in a network, network cables are
used. There are three types of network cables; coaxial, twisted-pair, and fiber-optic.
Coaxial cable:
This cable contains a conductor, insulator, braiding, and sheath. The sheath covers the
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braiding, braiding covers the insulation, and the insulation covers the conductor.
Components of Coaxial cable:
Sheath
This is the outer layer of the coaxial cable. It protects the cable from physical damage.
Braided-shield
This shield protects signals from external interference and noise. This shield is built from
the same metal that is used to build the core.
Insulation
Insulation protects the core. It also keeps the core separate from the braided-shield. Since
both the core and the braided-shield use the same metal, without this layer, they will touch
each other and create a short- circuit in the wire.
Conductor
The conductor carries electromagnetic signals. Based on conductor a coaxial cable can be
categorized into two types; single-core coaxial cable and multi-core coaxial cable.
A single-core coaxial cable uses a single central metal (usually copper) conductor, while
a multi-core coaxial cable uses multiple thin strands of metal wires. The following image
shows both types of cable.
Coaxial cables in computer networks
The coaxial cables were not primarily developed for the computer network. These cables
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were developed for general purposes. They were in use even before computer networks
came into existence. They are still used even their use in computer networks has been
completely discontinued.
At the beginning of computer networking, when there were no dedicated media cables
available for computer networks, network administrators began using coaxial cables to
build computer networks. Because of low-cost and long durability, coaxial cables were
used in computer networking for nearly two decades (80s and 90s).
Coaxial cables are no longer used to build any type of computer network. Coaxial cable
uses RG rating to measure the materials used in shielding and conducting cores. RG
stands for the Radio Guide. Coaxial cable mainly uses radio frequencies in transmission.
Impedance is the resistance that controls the signals. It is expressed in the ohms.
AWG stands for American Wire Gauge. It is used to measure the size of the core. The
larger the AWG size, the smaller the diameter of the core wire.
Twisted-pair cables:
Twisted pair cables consist of four pairs of wires. Each pair has one solid color and one
stripped color wire. Solid colors are blue, brown, green and orange. In stripped color, the
solid color is mixed with the white color.
Based on how pairs are stripped in the plastic sheath, there are two types of twisted-pair
cable; UTP and STP. In the UTP (Unshielded twisted-pair) cable, all pairs are wrapped in a
single plastic sheath.
In the STP (Shielded twisted-pair) cable, each pair is wrapped with an additional metal
shield, then all pairs are wrapped in a single outer plastic sheath.
Similarities and differences between STP and UTP cables
STP UTP
Can transmit data at 10Mbps, 100Mbps, Can transmit data at 10Mbps, 100Mbps,
1Gbps, and 10Gbps. 1Gbps, and 10Gbps.
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The STP cable contains more materials, The UTP cable contains less materials,
It is more expensive than the UTP cable it is less expensive than the STP cable
Both cables use the same RJ-45 (registered Both cables use the same RJ-45
jack) modular connectors. (registered jack) modular connectors
The STP provides more noise and EMI The UTP provides less noise and EMI
resistant than the UTP cable. resistant than the STP cable.
The maximum segment length for both The maximum segment length for both
cables is 100 meters or 328 feet. cables is 100 meters or 328 feet.
Both cables can accommodate maximum of Both cables can accommodate a
1024 nodes in each segment. maximum of 1024 nodes in each
segment.
Fiber optic cable
This cable consists of core, cladding, buffer, and jacket. The core is made from the thin
strands of glass or plastic that can carry data over the long distance. The core is wrapped in
the cladding; the cladding is wrapped in the buffer, and the buffer is wrapped in the jacket.
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Core carries the data signals in the form of the light. Cladding reflects light back to the
core.
Buffer protects the light from leaking. The jacket protects the cable from physical
damage. Fiber optic cable is completely immune to EMI and RFI. This cable can transmit
data over a long distance at the highest speed. It can transmit data up to 40 kilometers at the
speed of 100Gbps.
Fiber optic uses light to send data. It reflects light from one endpoint to another.
Based on how many beams of light are transmitted at a given time, there are two types of
fiber optical cable; SMF and MMF.
SMF (Single-mode fiber) optical cable
This cable carries only a single beam of light. This is more reliable and supports much
higher bandwidth and longer distances than the MMF cable. This cable uses a laser as the
light source and transmits 1300 or 1550 nano- meter wavelengths of light.
MMF (multi-mode fiber) optical cable
This cable carries multiple beams of light. Because of multiple beams, this cable carries
much more data than the SMF cable. This cable is used in shorter distances. This cable
uses an LED as the light source and transmits 850 or 1300 nano-meter wavelengths of
light.
That‟s all for this tutorial. In the next part of this article, we will understand the types of
connectors that are used to connect cables with networking devices. If you like this
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tutorial, please don‟t forget to share it with friends through your favorite social channel.
Fiber Optic Cabling Solutions
The largest solutions of pre-terminated fiber optics, including multimode and single-mode
patch cords, MTP/MPO fiber trunks and harnesses, plug-n-play modules/cassettes and
fiber enclosures.
Difference of Straight through and Crossover Cable
Ethernet cables can be wired as straight through or crossover. The straight through is the
most common type and is used to connect computers to hubs or switches. They are most
likely what you will find when you go to your local computer store and buy a patch
cable. Crossover Ethernet cable is more commonly used to connect a computer to a
computer and may be a little harder to find since they aren‟t used nearly as much as
straight through Ethernet cable. Then, what‟s the difference between straight through vs
crossover cable? Read through this post to find the answer.
T568A And T568B Wiring Standard Basis
A RJ45 connector is a modular 8 position, 8 pin connector used for terminating CAT5e
patch cable or CAT6 cable. A pin out is a specific arrangement of wires that dictate how
the connector is terminated. There are two standards recognized by ANSI, TIA and EIA
for wiring Ethernet cables. The first is the T568A wiring standard and the second is
T568B. T568B has surpassed 568A and is seen as the default wiring scheme for twisted
pair structured cabling. If you are unsure of which to use, choose 568B.
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Straight Through vs Crossover Cable
What Is Straight Through Cable?
A straight through cable is a type of twisted pair cable that is used in local area
networks to connect a computer to a network hub such as a router. This type of cable is also
sometimes called a patch cable and is an alternative to wireless connections where one or
more computers access a router through wireless signal. On a straight through cable, the
wired pins match. Straight through cable use one wiring standard: both ends use T568A
wiring standard or both ends use T568B wiring standard. The following figure shows a
straight through cable of which both ends are wired as the T568B standard.
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What Is Crossover Cable?
A crossover Ethernet cable is a type of Ethernet cable used to connect computing
devices together directly. Unlike straight through cable, the RJ45 crossover cable uses
two different wiring standards: one end uses the T568A wiring standard and the other
end uses the T568B wiring standard. The internal wiring of Ethernet crossover cables
reverses the transmit and receive signals. It is most often used to connect two devices of
the same type: e.g. two computers (via network interface controller) or two switches to
each other.
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Straight through vs Crossover Cable, How to select?
Straight through vs crossover cable, which one should I choose? Usually, straight
through cables are primarily used for connecting unlike devices. And crossover cables
are used for connecting alike devices. Use straight through Ethernet cable for the
following cabling:
Switch to router
Switch to PC or server
Hub to PC or server
Use crossover cables for the following cabling:
Switch to switch
Switch to hub
Hub to hub
Router to router
Ethernet port to PC NIC
PC to PC
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Conclusion on Straight Through vs Crossover Cable
Straight through and crossover cables are wired differently from each other. One
easy way to tell what you have is to look at the order of the colored wires inside the
RJ45 connector. If the order of the wires is the same on both ends, then you have a
straight through cable. If not, then it‟s most likely a crossover cable or was wired
wrong. At present, the straight through cable is much more popular than crossover cable
and is widely used by people.
Network cable Crimping Tools
This part of experiment explains the most common twisted-pair network cable crimping
tools in detail. Learn the tools that you can use to crimp and test twisted-pair network
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cables. Cables are the backbone of a wired network. The stability, reliability, and
performance of a wired network depend on cables. Installing and maintaining cables in a
wired network is a difficult task. To make this task easier, a variety of network cable
crimping and testing tools are available. In this tutorial, we will not only discuss some of
the most common network cable crimping and testing tools but also understand their
features and functions.
Twisted-pair (STP and UTP) network cable crimping tools
Crimping tools are used for the following purposes.
1. To cut the network cable of the required length from the bundle.
2. To remove the outer and inner jackets of the network cable.
3. To attach the connectors on both ends of the cable.
Some crimping tools provide all the functionality while others provide one or two
functionalities. The most common twisted-pair network cable crimping tools are
described below.
Wire Cutter: - To cut the network cable of the required length from the bundle, you can
use any standard wire cutter tool or can use a wire cutter tool that is specially designed
for the twisted-pair cable. A twisted-pair wire cutter usually includes additional blades
for stripping the wire.
Wire Stripper: - This tool is used to remove the outer and inner jackets of the network
cable. Typically, you do not need to purchase this tool separately as all standard twisted-
pair wire cutters are equipped with wire-strippers.
Crimp tool: - This tool is used to attach the connectors to the cable. Typically, this tool
also includes a wire-cutter and wire-stripper. So if you buy a crimp tool, you don't have
to buy a wire-cutter and wire-striper separately.
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2. Install and configure network devices like hub, switch, and routerand create a LAN and
perform connectivity test.
3. Configure host IP, subnet mask and gateway in LAN.
4. Study of basic Network configuration commands.
5. Study of basic Network configuration commands and utilities to debug the network
issues.
6. Case Study of Campus Network Operation Center.
7. Packet capture and header analysis by wire-shark (TCP,UDP,IP)USING
WIRESHARK or any other tool.
8. Implement client server communication using sockets
PART-B
EXPERIMENT NO 1.
Simulate a three point-to-point network with duplex links between them. Set
the queue size and vary the bandwidth and find the number of packets
dropped.
Step 1: Select Default icon from Standard Toolset window and Place
the three nodes on the canvas.
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Step 2: Connect point-to-point link between three nodes using link from
Standard Toolset window
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Step 3: Double click on link to set duplex link and bandwidth between
the nodes by configure 802.3 as MAC Protocol.
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Step 4: To set queue size of each node in the scenario double click on the
nodes, go to Node Configuration tab->Network Layer-> Schedulers and
Queues.
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Step 5: Select the Applications tab of Standard Toolset window
Select CBR and draw the application between Node 1 and Node 2.
Similarly Node 2 to Node 3 and Node 3 Node 1
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Step 6: To set CBR Application parameters, go to Table View (bottom panel
of GUI) ->Application Tab-> double click on CBR Application
Set the Number. of CBR packets(Items to send) as per the user requirement
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Step 7: Save the changes by clicking on the Save button. Click on the
Run button. Click on the Play button to execute the scenario.
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Step 8: On completion of the Scenario execution, check the corresponding
Statistics for the desired results click on Analyze statistic.
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Step 9: To check the no. of packets at sender, go to Application tab->CBR
Client->Total Unicast Messages Sent
To check the no. of packets at receiver, go to Application tab->CBR Server-
>Total Unicast Messages Received
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Note: The packet drop is calculated as follows:
Packet drop =Total no. of packets sent – Total no. of packets received
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EXPERIMENT NO 2
Simulate a four node point-to-point network with the links connected as
follows:
n1-n3, n2-n3 and n3-n4, Apply TCP agent between n1-n4 and UDP between
n2-n4. Apply relevant application over TCP and UDP agents changing the
parameters and determine the number of packets sent by TCP/UDP.
Step1: Select Default icon from Standard Toolset window and Place the
four nodes on the canvas.
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Step 2: Connect point-to-point link between four nodes using link from
Standard Toolset window
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Step 3: Select the Applications tab of Standard Toolset window
Select CBR and set the application between Node 2 and Node 4.
Similarly Select FTP Generic and set the application between Node 1 and
Node 4
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Step 4: To set CBR Application parameters, go to Table View (bottom panel
of GUI) ->Application Tab-> double click on CBR Application
Set the Number Of CBR packets (Items to send) as per the user requirement
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Step 5: To set FTP Generic Application parameters, go to Table View
(bottom panel of GUI) ->Application Tab-> double click on FTP Generic
Application
Set the no. of FTP Generic packets(Items to Send) as per the
user requirement
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Step 6: Save the changes by clicking on the Save button. Click on the
Run button. Click on the Play button to execute the scenario.
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Step 7: On completion of the Scenario execution, check the corresponding
Statistics for the desired results click on Analyze statistic.
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Step 8: To check the no. of packets at UDP, go to Transport tab->UDP
To check the no. of packets at TCP, go to Transport tab->TCP
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EXPERIMENT NO 3
Simulate the transmission of ping message over a network topology
consisting of 6 nodes and find the number of packets dropped due
to congestion.
Step 1: Select Default icon from Standard Toolset window and Place
the Six nodes on the canvas.
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Step 2: Connect point-to-point link between three nodes using link from
Standard Toolset window
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Step 3: To set ICMP of each node in the scenario double click on the nodes,
go to Node Configuration tab->Network Layer-> Enable ICMP.
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Step 4: Select the Applications tab of Standard Toolset window
Select CBR and draw the application between Node 3 and Node 4.
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Step 6: To set CBR Application parameters, go to Table View (bottom panel
of GUI) ->Application Tab-> double click on CBR Application
Set the Number. of CBR packets(Items to send) as per the user requirement
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Step 7: Save the changes by clicking on the Save button. Click on the
Run button. Click on the Play button to execute the scenario.
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Step 8: On completion of the Scenario execution, check the corresponding
Statistics for the desired results click on Analyze statistic.
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Step 9: To check the no. of packets at sender, go to Application tab->CBR
Client->Total Unicast Messages Sent
To check the no. of packets at receiver, go to Application tab->CBR Server-
>Total Unicast Messages Received
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Note: The packet drop is calculated as follows
Packet drop =Total no. of packets sent – Total no. of packets received
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EXPERIMENT NO 4
Simulate an Ethernet LAN using n nodes (6-10), change error rate and
data rate and compare throughput.
Step 1: Select Default icon from Standard Toolset window and Place
the nine nodes on the canvas.
Select hubs from Standard Toolset window and Place the two hubs on the
canvas.
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Step 2: To configure node as router double click on the node 1, go to Node
Configuration tab->Router Properties->Change Type of Router as
predefined.
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Step 3: Connect point-to-point link between three nodes using link from
Standard Toolset window
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Step 4: To set error rate of the nodes double click on the nodes, go to
Node Configuration tab->Faults->configure start time and end time.
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Step 5: Select the Applications tab of Standard Toolset window
Select CBR and draw the application between Node 2 and Node 9.Similarly
node 5 to node 6 and node 3 to node 8.
To set date rate of the nodes, change item to send packets and time intervals.
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Step 6: To set CBR Application parameters, go to Table View (bottom panel
of GUI) ->Application Tab-> double click on CBR Application
Set the no. of CBR packet as per the user requirement
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Step 7: Save the changes by clicking on the Save button. Click on the
Run button. Click on the Play button to execute the scenario.
Step 8: On completion of the Scenario execution, check the corresponding
Statistics for the desired results click on Analyze statistic.
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Step 9: To check the throughput, go to Application tab->
CBR Server->Unicast Received Throughput
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EXPERIMENT NO 5
Simulate an Ethernet LAN using n nodes and set multiple traffic nodes and
plot congestion window for different source/destination.
Step 1: Select Default icon from Standard Toolset window and Place
the seven nodes on the canvas.
Select hubs from Standard Toolset window and Place the two hubs on the
canvas.
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Step 2: To configure node as router double click on the node 1, go to
Node Configuration tab->Router Properties->Change Type of Router as
predefined.
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Step 3: Connect point-to-point link between three nodes using link from
Standard Toolset window
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Step 4: To set TCP protocol double click on the nodes, go to Node
Configuration tab->Transport Layer->configure TCP as YES.
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Step 5: Select the FTP Generic tab of Standard Toolset window
Select FTP Generic and set the application between Node 2 to Node 4,
Node 3 to Node 7 and Node 5 to Node 6.
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Step 6: To set FTP Generic Application parameters, go to Table View
(bottom panel of GUI) ->Application Tab-> double click on FTP Generic
Application
Set the no. of FTP Generic packets as per the user requirement
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Step 7: Save the changes by clicking on the Save button. Click on the
Run button. Click on the Play button to execute the scenario.
Step 8: On completion of the Scenario execution, check the corresponding
Statistics for the desired results click on Analyze statistic.
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Step 9: To check the Congestion Window at TCP, go to Transport tab->TCP
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EXPERIMENT NO 6
Simulate simple ESS and with transmitting nodes in wireless LAN by
simulation and determine the performance with respect to transmission
of packets.
Step 1: Select “Network Components” tab of Standard Toolset window
Select “Wireless Network” icon and place 2 subnets for the desired
coverage areas
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Step 2: Select “Devices” tab of Scenario Designer window
Select “Default” icon and place 3 nodes for each of the Wireless Subnets
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Step 3: Select “Links” tab from standard Toolset.
Select “Link” icon and connect all nodes to their appropriate
“Wireless Subnet” cloud.
And also using link icon connect point-to-point link between node 2 and
node 5(access points)
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Step 4: To configure channel frequency of each network go to
Scenario Properties->Channel Properties -> Number of Channels -> 2.
Set channel frequencies 1 Channels for each network
Select “Channel Frequency” and type in desired frequencies for each
channel
Channel0- Frequency = 2.4 GHz
Channel1- Frequency = 2.401 GHz
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Step 5: To configure wireless physical layer and Mac Layer double click
on first wireless subnet1 and go to Wireless Subnet Properties->Physical
Layer
Set “Listenable Channel Mask” as channel0, channnel1
Set “Listening Channel Mask” as channnel0
Set “Radio Type” as 802.11b Radio under Physical Layer
Set “Mac Protocol” as 802.11 Radio under Mac Layer
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Step 6: To configure wireless physical layer and Mac Layer double click
on first wireless subnet2 and go to Wireless Subnet Properties->Physical
Layer
Set “Listenable Channel Mask” as channel0, channnel1
Set “Listening Channel Mask” as channnel1
Set “Radio Type” as 802.11b Radio under Physical Layer
Set “Mac Protocol” as 802.11 Radio under Mac Layer
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Step 7: To set node 2 as Access Point, double click on node 2 go
to interfaces tab-> Interface 0-> Mac Layer
Select “Station Association Type” as Dynamic
Select “Set as Access Point” as Yes
Similarly configure node 5 as Access Point
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Step 8: Select the Applications tab of Standard Toolset window
Select CBR and draw the application between Node 1 and Node 6.
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Step 9: To set CBR Application parameters, go to Table View (bottom
panel of GUI) ->Application Tab-> double click on CBR Application
Set the no. of CBR Application packets (Items to send)as per the user
requirement
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Step 10: To set Simulation Time of the scenario, go
to Scenario Properties->General->Simulation Time
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Step 11: Save the changes by clicking on the Save button. Click on the
Run button. Click on the Play button to execute the scenario.
Step 12: On completion of the Scenario execution, check the corresponding
Statistics for the desired results click on Analyze statistic.
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Step 13: To check the no. of packets at sender, go to Application tab->CBR
Client->Total Unicast Messages Sent
To check the no. of packets at receiver, go to Application tab->CBR Server-
>Total Unicast Messages Received
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PROGRAM OUTCOMES
01. Engineering knowledge: Apply the knowledge of mathematics, science, engineering
fundamentals, and an engineering specialization to the solution of complex engineering
problems.
02. Problem analysis: Identify, formulate, review research literature, and analyse
complex engineering problems reaching substantiated conclusions using first principles of
mathematics, natural sciences, and engineering sciences.
03. Design/development of solutions: Design solutions for complex engineering problems and
design system components or processes that meet the specified needs with
appropriate consideration for the public health and safety, and the cultural, societal, and
environmental considerations.
04. Conduct investigations of complex problems: Use research-based knowledge and research
methods including design of experiments, analysis and interpretation of data, and synthesis of the
information to provide valid conclusions.
05. Modern tool usage: Create, select, and apply appropriate techniques, resources, and modern
engineering and IT tools including prediction and modelling to complex engineering activities
with an understanding of the limitations.
06. The engineer and society: Apply reasoning informed by the contextual knowledge to
assess societal, health, safety, legal and cultural issues and the consequent responsibilities
relevant to the professional engineering practice.
07. Environment and sustainability: Understand the impact of the professional engineering
solutions in societal and environmental contexts, and demonstrate the knowledge of,
and need for sustainable development.
08. Ethics: Apply ethical principles and commit to professional ethics and responsibilities and
norms of the engineering practice.
09. Individual and team work: Function effectively as an individual, and as a member or
leader in diverse teams, and in multidisciplinary settings.
10. Communication: Communicate effectively on complex engineering activities with the
engineering community and with society at large, such as, being able to comprehend and write
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effective reports and design documentation, make effective presentations, and give and receive
clear instructions.
11. Project management and finance: Demonstrate knowledge and understanding of the
engineering and management principles and apply these to one„s own work, as a member and
leader in a team, to manage projects and in multidisciplinary environments.
12. Life-long learning: Recognize the need for, and have the preparation and ability to
engage in independent and life-long learning in the broadest context of technological change.
PROGRAM SPECIFIC OUTCOMES (PSOs)
PSO1: Acquire competency in hardware and software working principles to analyze and
solve computing problems.
PSO2: Design quality software to develop scientific and business applications following
Software Engineering practices.
PSO3: Apply cutting edge technologies using modern tools to find novel solutions
ethically to existing problems.
Department of Computer Science and Engineering
VISION OF THE INSTITUTION
To be an institute of excellence in technical education and research to serve the needs of
the industry and society at local and global levels.
MISSION OF THE INSTITUTION
To provide a high quality educational experience for students with values and ethics
that enables them to become leaders in their chosen professions.
To explore, create and develop innovations in engineering and science through research
and development activities.
To provide beneficial service to the national and multinational industries and
communities through educational, technical, and professional activities
Department of Computer Science and Engineering