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Project Proposal Igraphics-Tetris

The document proposes a Brick Breaker game project using C++ and iGraphics library. The game will break bricks by hitting a ball with a movable platform at the bottom. It will have multiple speed levels, score display, animations and a user friendly interface.

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ashik.cse.pust
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0% found this document useful (0 votes)
131 views3 pages

Project Proposal Igraphics-Tetris

The document proposes a Brick Breaker game project using C++ and iGraphics library. The game will break bricks by hitting a ball with a movable platform at the bottom. It will have multiple speed levels, score display, animations and a user friendly interface.

Uploaded by

ashik.cse.pust
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Pabna University of Science &

Technology

Faculty of Engineering & Technology


Department of CSE
Project Proposal
Course name: Object Oriented Programming sessional
Course Code: CSE-1202

Submitted By :
Submitted To :
Name: Md. Ashikuzz Zaman
Roll No: 220119 Name: Nitun Kumar Podder
Session: 2021-2022 Lecturer,
1st Year 2nd Semester Department of Computer
Dept: Computer Science & Science & Engineering
Engineering. Pabna University of Science &
Pabna University of Science & Technology, Pabna.
Technology, Pabna.

Date of submission: 27.09.2023


1.Title:
My Project name is Brick Breaker game.

2.Objectives:
The objective of this project is to develop a Brick Breaker game using the
C++ programming language and the iGraphics library. This project goals
to give an entertaining and visually appealing gaming experience while
showcasing the capabilities of C++ and iGraphics.

3.Features:
1. Display bricks and disappear after hitting the ball.
2. Small platform moving left and right
3. The ball must bounce after hitting brick and platform at the
bottom.
4. Score display.
5. Implement multiple speed levels, allowing players to choose the
difficulty level.

4. Graphics and User Interface:


1. iGraphics Integration: Utilize the iGraphics library for graphics
rendering and interactive gameplay.
2. User-Friendly Interface: Create an attractive and user-friendly
interface with clear instructions and a visually appealing game
board.
3. Colorful Design: Use a variety of colors to make the game visually
engaging.
4. Animations: Implement animations for game over events.

5. Development Platform
1. Programming Language: C++ Graphics
2. Library: iGraphics
3. IDE: Visual Studio (or any C++ IDE with iGraphics support)
4. Target Platform Operating System: Windows
5. Compatibility: Ensure the game runs smoothly on Windows-based
systems.

6.Conclusion:
In conclusion, the " Brick Breaker Game" project
goals to give an entertaining and visually appealing gaming experience
while showcasing the capabilities of C++ and iGraphics library. This
project will provide an enjoyable gaming experience, demonstrate
proficiency in C++ programming, and showcase the capabilities of the
iGraphics library for creating visually appealing games. Through the
development of this game, we will explore various aspects of game design,
including graphics, user interface, and player interaction, resulting in a fun
and engaging final product.

7. Teachers comment:

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