PR 2 Updated File
PR 2 Updated File
Department of Education
Region IV-A(Calabarzon
Division of Cavite
Calos,Michelle A.
Doria,Ciela Karyl L.
Deasis, Jechell C.
Oliver,Ednalyn T.
Olfato, Danica G.
Tibigar,Nicole S.
G12-bulawan
Teacher
Chapter 1
Introduction
social media application and internet sites interest in children .additionally
cellphone ,computers, tablets ,free WI-FI ,gaming systems and electronic based toy
are all the rage in today's society.
Technology can be a powerful tool for transforming Learning .It can help
affirm and advanced relationship between educators and students ,reinvent our
approaches to learning and collaboration shrink long standing equity and
accessibility gaps and adapt Slearning experiences to meet the need of all learners
and very important technology impact on education for Grade 12 in General Mariano
Alvarez Technical high School ,better overall comprehension practical learning ,time
management and combined and combined learning methodologies are just some of
the impacts that technology has had on students learning
Background of the Study
While technology has become increasingly more popular in classrooms, there
is a concern that students are relying too heavily on technology. While technology
can be a great tool, are students prepared to problem solve technology related
issues? With the use of technology, some teachers are adopting the flipped
classroom approach. This allows students to
study the material at home and come to school to engage in more
discussions, exercises, and activities. According to Song and kapur (2017), "few
studies have reported how to develop students' problem solving
skills and enhance their conceptual understanding in flipped classroom in
mathematics inquiry" (p. 293). While in this setting, students are learning more on
their own, they are missing out on some of that lecture time that can
spark deep conversation on problems. This article looks at the different
benefits and concerns of a flipped classroom.
Fisher, et al. (2014) discuss how classrooms are turning to technology for
teaching and learning, and how teacher's roles have changed. The teacher becomes
the facilitator, who takes the students on their learning journey, learning with them
instead of 'teaching' them. Students needs to make Judgements about and be able
to calculate the value of the content they gather. Learners are also self-assessing
using technology. This helps to "move learners from being the consumers of
information to being producers of it"
Module- is the term that is most often used to describe online lessons or units.
Online course modules typically contain content and activities organized to create a
clear learning path for students.
Enter
Two of the most frequent causes of poor Internet performance are spyware and
viruses. Spyware can slow your system by interfering with your browser and
monopolizing your Internet connection. Spyware monitors your Internet use and
keystrokes, which adds delays.
Poor network quality- Network congestion Routers or other network equipment are
overloaded with too much traffic. This could occur on your home network, your
Internet service provider (ISP), or your company's local area network (LAN)
Scopes
Limitations
Use of Technology and Its Association With Academic Performance and Life
Satisfaction Among Children and Adolescents The use of new technologies such as
smartphones, tablets, videogame consoles, and access to the Internet is more
widespread and starts at a younger age every day (1). This rise in use has led to a
greater concern about the consequences of technology use and its impact on
children and adolescents' emotional and cognitive development (1). For instance, a
report in the UK showed that the internet use of children and early adolescents
between the ages of 5 and 15 increased from 9 hours (2007) to 15 hours (2016) per
week (2). Furthermore, a recent report in the United States found that children and
adolescents under the age of 12 had high engagement rates with technology
devices, and 71% of the parents were at least somewhat concerned that their child
spent too much time in front of screens (3). In Chile, a recent report (4) showed that
84.5% of households have an internet connection, and the preferred device by
children and adolescents was a smartphone (5). These figures are from pre-
pandemic times. During the SARS-CoV-2 pandemic, there has been a significant
increase in the use of electronics, mainly explained by the change in education from
face-to-face interaction to remote learning. For example, a German study (6)
reported a rise in video game use during the pandemic, with a mean of 139 minutes
spent daily playing video games on a weekday, compared to about 79 minutes in
September 2019 before the pandemic among 10- to 17-year-olds. The evidence of
the impact of technology use on the development of children and adolescents is still
debatable (1, 7–9). On the one hand, adverse outcomes have been associated with
technology use. A recent systematic review stated that technology use is associated
with unfavorable psychological outcomes (7). A longitudinal study among
adolescents showed that the higher the number of hours spent using technological
devices, the lower life satisfaction (10). Additionally, exposure to screens has been
related to poorer cognitive and academic functioning, including problems with
attention (11), language (11), memory (12), learning (12), and visuospatial
processing (7). Moreover, gaming addiction is a rising concern with a prevalence
ranging from 2.0 to 3.1% among the young population worldwide (13). Recently the
World Health Organization (WHO) included Gaming disorder in the 11th Revision of
the International Classification of Diseases (ICD-11) (14), describing this disorder as
a pattern of gaming behavior (“digital-gaming” or “video-gaming”) characterized by
impaired control over gaming, that results in significant impairment in personal,
family, or social functioning. This disorder has also been recently included in the
Diagnostic and Statistical Manual of Mental Disorders (DSM-5) (15), specifically on
the category Conditions for Further Study as Internet Gaming Disorder (IGD). In
addition, another critical problem associated with technology use is the negative
disruption of sleep patterns (1). For instance, exposure to the light of the devices in
the evening and night, especially with an emotional investment in their use, has been
associated with worse sleep quality and reduced sleep duration (16). Finally, there
are other risks associated with Internet use. For example, online peer interaction
increases the risk for cyber bullying (17, 18), which has a clear negative impact on
mental health among victims, perpetrators, and even bystanders (19); furthermore,
children and adolescents can access violent content, pornography, and
communication with strangers, which in turn may put them at risk of suffering
grooming (1). On the other hand, studies have found that the use of technology may
be beneficial. A recent study reported that adolescents who were light users of digital
media had slightly higher wellbeing than non-users (20). Additionally, technological
devices have facilitated learning processes, particularly for early mathematics
learning
You This chapter presents the related literature and studies, foreign and local
which provided the researcher the needed information and direction for the
completion of the study. Foreign Litterature It's hard to determine whether technology
in the classroom is helpful or harmful. Samantha Cleaver (2014) wrote an article
about it. With a world of information at their fingertips nowadays, it seems like kids
should be finding it easier than ever to succeed in school. However, as more
classrooms invest in the latest technology, test scores remain the same, bringing its
effectiveness into question. "Incorporating technology into the classroom requires a
double innovation," says Shelley Pasnik, director of the Center for Education and
Technology, Educators who receive new technology must first learn how to use the
equipment and then decide whether or not it supports the class objectives and
curriculum. Despite the challenges, incorporating technology into education still has
proven benefits, especially when it comes to personalized learning. From math
games that adjust the level of difficulty as players progress to electronic books that
talk and respond to the tap of a finger, products that personalize the learning
experience for students often benefit their understanding. An interactive game is
more engaging than a book, so technology often promotes more practice and review
in areas requiring memorization, such as spelling, math and geography. This frees
up time in the classroom so educators can focus on skills like problem solving,
character development and critical thinking. The emergence of social media and
technology, according to Kelsey Sheehy (2012), has altered how teachers impart
knowledge to students and how they learn as well as how they interact with one
another. You can't just slap a netbook [computer] on top of a textbook and say,
"Great, now we have technology," according to former West Virginia governor and
current president of the Alliance for Excellent Education, Bob Wise. Good teaching,
particularly the kind that involves utilizing developing technologies, occasionally calls
for good advice. The goal of Digital Learning Day, according to Sarah Hall, director
of the Alliance's Center for Secondary School Digital Learning and Policy, "is to
really recognize teachers and outstanding instructional learning techniques." Local
Litterature On July 12, 2014, The Philippine Star published an article discussing how
technology aids in effective study habits. It claims that as schools employ technology
like computers and the internet more frequently Local Litterature On July 12, 2014,
The Philippine Star published an article discussing how technology aids in effective
study habits. It claims that as schools employ technology like computers and the
internet more frequently in the classroom, children are benefiting from it and
improving their academic performance. The following improvements have been
made: increased independence and information collection, reflection and critical
thinking, communication, collaborative learning, more engaging learning
experiences, and job preparation. Students who have access to the internet learn
how to conduct independent research and work with the vast amounts of information
they encounter. Students are made to develop their critical thinking skills. Students
can work together to test one other's comprehension of lessons through the
exchange of ideas and communications. According to a blog posted by Angel de
Dios(2012) How technology affects learning from the views of teachers, With iPads,
Facebook, smartphones, video games, music, and others, technology now occupies
a significant amount of a child's time in the United States (almost eight hours a day -
National Center for Education Statistics, USA). Students in the Philippines probably
face the same increasing amount of time spent on these activities provided by
technology. Thus, it is time to ask how current technology affects student learning.
The response from teachers is particularly important since their perspective comes
directly from the classroom. Foreign Studies Technology can help pupils achieve
their goals. But are they utilizing it in their classes as it was intended to be used? A
research by Eric Milou looked at algebra teachers' use of graphic calculators while
teaching, their awareness of technology, changes to the curriculum, and instructional
methods. Students and teachers who agreed to participate in the study were
included. They were chosen exclusively due to the population's enormous diversity.
The study requires survey responses from those who took part. 146 of the 243
questionnaires were returned, yielding a response rate of 60%. It has been
established that many. algebra teachers will continue to disagree with the use of
graphing calculators. even so, According to Harold Wenglinsky's National Study of
Technology's Impact on Mathematics Achievement, students who utilized higher
order thinking software experienced math score increases of up to 15 weeks above
grade level. Wenglinsky also adjusted for socioeconomic level, class size, teacher
characteristics, and class composition. Therefore, all correlations between
technologies and educational outcomes had indicated the value that technology
brought for similar student groups, teachers, and class sizes. This study used data
from a national sample of 6,227 fourth-graders and 7,146 eighth-graders who
participated in the Philippines probably face the same increasing amount of time
spent on these activities provided by technology. Thus, it is time to ask how current
technology affects student learning. The response from teachers is particularly
important since their perspective comes directly from the classroom. Foreign Studies
Technology can help pupils achieve their goals. But are they utilizing it in their
classes as it was intended to be used? A research by Eric Milou looked at algebra
teachers' use of graphic calculators while teaching, their awareness of technology,
changes to the curriculum, and instructional methods. Students and teachers who
agreed to participate in the study were included. They were chosen exclusively due
to the population's enormous diversity. The study requires survey responses from
those who took part. 146 of the 243 questionnaires were returned, yielding a
response rate of 60%. It has been established that many algebra teachers will
continue to disagree with the use of graphing calculators, even so, According to
Harold Wenglinsky's National Study of Technology's Impact on Mathematics
Achievement, students who utilized higher order thinking software experienced math
score increases of up to 15 weeks above grade level. Wenglinsky also adjusted for
socioeconomic level, class size, teacher characteristics, and class composition.
Therefore, all correlations between technologies and educational outcomes had
indicated the value that technology brought for similar student groups, teachers, and
class sizes. This study used data from a national sample of 6,227 fourth-graders and
7,146 eighth-graders who participated in the National Assessment of Educational
Progress. Additionally, it was discovered that professional development and higher
order computer usage were connected to students' academic success in
mathematics for both 4th and Local Studies According to Jimson Mariano's 2017
study, the Philippine government has made a commitment to modernizing the
educational system, especially in the area of basic education, in an effort to put
every student on an equal footing with peers in nearby industrialized nations. Our
nation is now able to use and produce information, convert it into knowledge, and
use it to create a wide range of commodities and services. With the intention of
educating Filipino students for work and a competitive profession by training them to
grasp new kinds of technology, the Department of Education (DEPED) launched a
computerization program in 1996. Additionally, they want to use technology to
develop the entire teaching-learning process, particularly in its effort to make
Technology has impacted almost every aspect of life today, and education is
no exception. Or is it? In some ways, education seems much the same as it has
been for many years. A 14th century illustration by Laurentius de Voltolina depicts a
university lecture in medieval Italy. The scene is easily recognizable because of its
parallels to the modern day. The teacher lectures from a podium at the front of the
room while the students sit in rows and listen. Some of the students have books
open in front of them and appear to be following along. A few look bored. Some are
talking to their neighbors. One appears to be sleeping. Classrooms today do not look
much different, though you might find modern students looking at their laptops,
tablets, or smart phones instead of books (though probably open to Facebook). A
cynic would say that technology has done nothing to change education. However, in
many ways, technology has profoundly changed education. For one, technology has
greatly expanded access to education. In medieval times, books were rare and only
an elite few had access to educational opportunities. Individuals had to travel to
centers of learning to get an education. Today, massive amounts of information
(books, audio, images, videos) are available at one’s fingertips through the Internet,
and opportunities for formal learning are available online worldwide through the Khan
Academy, MOOCs, podcasts, traditional online degree programs, and more. Access
to learning opportunities today is unprecedented in scope thanks to technology.
Opportunities for communication and collaboration have also been expanded by
technology. Traditionally, classrooms have been relatively isolated, and collaboration
has been limited to other students in the same classroom or building. Today,
technology enables forms of communication and collaboration undreamt of in the
past. Students in a classroom in the rural U.S., for example, can learn about the
Arctic by following the expedition of a team of scientists in the region, read scientists’
blog posting, view photos, e-mail questions to the scientists, and even talk live with
the scientists via a videoconference. Students can share what they are learning with
students in other classrooms in other states who are tracking the same expedition.
Students can collaborate on group projects using technology-based tools such as
wikis and Google docs. The walls of the classrooms are no longer a barrier as
technology enables new ways of learning, communicating, and working
collaboratively. Technology has also begun to change the roles of teachers and
learners. In the traditional classroom, such as what we see depicted in de Voltolina’s
illustration, the teacher is the primary source of information, and the learners
passively receive it. This model of the teacher as the “sage on the stage” has been in
education for a long time, and it is still very much in evidence today. However,
because of the access to information and educational opportunity that technology
has enabled, in many classrooms today we see the teacher’s role shifting to the
“guide on the side” as students take more responsibility for their own learning using
technology to gather relevant information. Schools and universities across the
country are beginning to redesign learning spaces to enable this new model of
education, foster more interaction and small group work, and use technology as an
enabler. Technology is a powerful tool that can support and transform education in
many ways, from making it easier for teachers to create instructional materials to
enabling new ways for people to learn and work together. With the worldwide reach
of the Internet and the ubiquity of smart devices that can connect to it, a new age of
anytime anywhere education is dawning. It will be up to instructional designers and
educational technologies to make the most of the opportunities provided by
technology to change education so that effective and efficient education is available
to everyone everywhere. You can help shape the influence of technology in
education with an Online Master of Science in Education in Learning Design and
Technology from Purdue University Online. This accredited program offers studies in
exciting new technologies that are shaping education and offers students the
opportunity to take part in the future of innovation.
1TECHNOLOGY'S IMPACTS 18
Referrence
1 .Alexiou-ray J.A,The Impact of Technology integration on Student ,Parents and School
Personnel,2018.
2. Ramirez S, Use of technology and its Association woth Academic Performance and life satisfaction
among Children and adolescent,2021
3. www.victoriouskidsseducares.org/impact-of-technologyoneducation/?
fbclid=IwAR0S3aMIwGRqOMBwgVoePiyEjY84IReOAz-txIon8iLTc6yEKTQKieASM6I
5https://www.aspeninstitute.org/blog-posts/impact-of-technology-in-the-classroom-q-and-a-with-
jim-shelton/?fbclid=IwAR0xRBSyt-v-pi9LZVqkfpIREb14Khm4rN54wL9tHM8KBn5TuL6IfQLYy88
6https://itstillworks.com/effects-technology-internet-students-19377.html?
fbclid=IwAR2GzU00nK2YJ7be9v3gy__nVg4OePY0-fr5gSMBNSUBKf_vUgiYS9Xzjmk
7.https://www.academia.edu/35168022/
Effects_of_Technology_in_the_Level_of_Performance_of_Senior_High_School_Students_in_STI_Coll
ege_Meycauayan_Chapter_1_THE_PROBLEM_AND_ITS_BACKGROUND?
fbclid=IwAR0N9Ru1Zg1P4cEndNWxHnvQlyuEITIHJxF8fWadCL0MABcvXyFsuQqW39w
8.https://www.studocu.com/ph
9.https://www.gov.scot/publications/literature-review-impact-digital-technology-learning-
teaching/pages/4/
10. https://online.purdue.edu/blog/education/how-has-technology-changed-education?
fbclid=IwAR3izeMLuatfMMxDPt_RCCEP2HUdEGHbLLI3Nn0VRyt0Qsu3JMbY_ef12vE
Chapter 3
Research Methodology
A Population is the group to which the result of the study are intended to
apply
Data Collection.
3.As a result of our survey questionnaire 73 students said yes that technology make
their school easier .
4.As a result of our survey questionnaire 44 students out of 80 said no they have a
hard time to school since their school started using technology.
5.As a result of our survey questionnaires 61 students responds yes that technology
is much easier to used than library
6.As a result of our survey questionnaires 51 students out of 80 said yes that they
want library book can search and find in google
7.As a result of our survey questionnaire 63 students out of 80 said yes that
technology help all students to learn more deeply
9.As a result of our survey questionnaire 64 students out of 80 said yes that they
think technology is good for students.
10.As a result of our survey questionnaire 62 students out of 80 said yes that they
are favor by using a technology for all students as a learning asset.
This Result Shows many Effect of technology to students for their Learning.