Edtech 2023 Road Ahead Pgalabs
Edtech 2023 Road Ahead Pgalabs
Education
EDTECH 2023:
ROAD AHEAD
Report
May 2023
Confidential and proprietary © Lattice Technologies Pvt. Ltd.
Foreword "Edtech" or "Technology in Education" are not evolution to future prospects as a business
new terms in the business world. The sector has opportunity for new and existing entrepreneurs.
undergone significant evolution over the years, Trends such as "pay after placement" are
and it has rapidly progressed during the creating numerous opportunities for students to
pandemic. With the flourishing startup pursue higher education. Several new players
ecosystem, the growing digital population, and are exploring hybrid business models to
innovative minds constructing new services, the capitalize on the advantages of both offline and
edtech sector has gained considerable online learning, while existing players are
momentum in recent times. shifting their focus to omnichannel models as an
However, as the world started adapting to the increasing number of K12 and test preparation
post-pandemic scenario, the sector edtech players expand through offline centers.
encountered certain challenges that resulted in New technologies like AI, AR, and others are
a reversion to traditional learning utilized to enhance the learning and teaching
methodologies. While smaller startups continue experience.
to gain traction and funding, a shift in focus At 1Lattice, we are optimistic that the report will
towards profitability and sustainability has provide valuable insights, and we eagerly
prompted the restructuring of larger players anticipate the opportunity to maintain an open
such as Byju's, Unacademy, and others. dialogue with our friends across various
Multiple newer models are emerging, making industries. We look forward to exchanging notes
the future of India's US$ 2B edtech industry and further discussing these matters as the
intriguing. This report presents emerging trends situation continues to evolve.
in the Indian online education sector, from its
• The Indian education market is expected to be a US$ 225B opportunity by 2025, with online/digital education
(edtech) growing faster (~27%) to reach US$ 5.7B by 2025
• Newer trends are emerging across the edtech ecosystem. Some of them are as follows:
- Learners from non-metros demand high-quality faculty and content, which is driving higher enrolment on edtech apps
- Offline educational institutes are exploring online avenues to increase student / parental engagement and increase the convenience of
learning
- Start-ups are providing an option of “pay after placement”, thereby providing more opportunities for students to pursue higher education
- Emergence of hybrid business models to leverage the advantages of both offline and online learning
- Edtech players are shifting their focus to omnichannel models as a higher number of K12 and test prep edtech players expand via offline
centers
- Edtech players are experimenting with new technologies like AI, AR, etc. to enhance the experience of learners and teachers
- Tech adoption has enabled changes in the learning methods of students, thereby leading to the emergence of newer methods like “Micro
and Nano Learning”, “Adaptive learning” and “Analytical learning”
Abhilasha Jaju
Director
© 1 Lattice | 03
IMPACT
Education
Indian education market is expected to be a US$ 225B opportunity by 2025, with
online/digital education (edtech) growing faster (~27%) to reach US$ 5.7B by 2025
Indian edtech market is expected to grow at Increase in tech adoption and demand for learning will drive the
a CAGR of 27% to reach US$ 5.7B by FY25 growth of the edtech market
Source(s): Population Census, UNICEF, IBEF, Govt. data, Secondary research, 1Lattice analysis © 1 Lattice | 04
IMPACT
Education
Overall, education in India can be classified into 18 themes across 5 key segments
Early learning (Below 5 years) K-12 (5-18 years) 10
1 2 3 4 5 6 7 8 9 Test prep
Supplementary (Above 16
Supplementary Educational After school education & Gamified New age After school Career
Pre-schools years)
education kits & toys learning curriculum learning learning learning guidance
providers
• Kindergarten, • Learning habits • One-stop • Extracurricular • Tuition for • Adaptive, • Co-curricular • Extracurricular • Post school • Coaching
playgroups, additional to provider of skill activity classes course personalized activity-based activities like career classes for
Montessori school development for sports, curriculum and learning like sports, martial planning competitive &
schools, K-12 • E.g., phonics, • Related to music, art and through multi-featured coding, arts, dance, • E.g., college professional
school chains interactive motor, craft etc. e-tutoring (live learning in a abacus, etc. music, yoga selection, exams
consisting of activities, language, and recorded) gamified • Home- etc. admission, • E-tutoring via
preschool games, social, thinking, • Curriculum format schooling with fees, recorded &
grades language world skills, etc. planning & open study application, live classes
study, story textbooks & resources courses etc. with
reading, etc. tests doubt-solving
Edtech is still in flux and leaders will Our focus is on localization of From 95% dropout rate on MOOCs Omidyar is supporting ACT Fund,
emerge in each area, but content content in as many regional to 95% completion rate, we have working with tech startups and non-
may no longer be a differentiator. languages possible, making our achieved this through live online profits to increase access to quality
Rather, the focus should be on platform accessible to public- and format. With innovation in edtech solutions in Tier 2 locations
developing tools with effective government-school students, consumption format – live / and low to middle income
features. Currently apart from English, we are semi-live, we expect sustainability households.
available in six regional languages. in student engagement.
- Madhu Iyer, - Sandeep Bapna, - Sriram Subramanian, - Sarvesh Kanodia,
Rocketship.vc Khan Academy Clever Harvey Omidyar Network
Source(s): Press reports, ASER 2021, Secondary research, 1Lattice IP, 1Lattice analysis © 1 Lattice | 07
IMPACT
A Growth in addressable student count Education
The rising student count in higher education is expected to drive demand for edtech
solutions in upskilling and job-ready courses
# students expected to grow at # colleges expected to increase Uptrend in # of students, colleges and
CAGR ~1% to reach by CAGR ~2% to reach universities is expected to create demand for
47M by FY25 46K by FY25 edtech solutions
Drop in the growth/ late-stage deals has impacted the Shift in focus towards profitability and sustainability has
overall funding in CY22 led to restructuring of the workforce within organizations
2,500
No. of Avg. deal
deals size
1,500
1,100
2020 2.2 73 US$ 30M
1,000
350
Acquired by Vedantu in
2021 5.8 163 US$ 36M
200 Feb’22 after the layoffs
Acquired by
Source(s): Industry reports, Press reports, Secondary research, 1Lattice analysis © 1 Lattice | 09
IMPACT
B Slow-down of funding activities Education
Investor focus shifted to new / smaller start-ups with a special focus on overseas
education consulting start-ups
Investors have shifted focus from large players to new Overseas education consulting start-ups received US$
start-ups like PhysicsWallah, Scaler, etc. 153 M in 2022
YoY funding raised by edtech start-ups Amount invested in Overseas Ed consulting start-ups in last
(US$ B, 2020-2022) 12 months (US$ M)
10 companies by investments received in 2022 153
2022 2021 2020
US$ 1,050M US$ 2,914M US$ 1,346M
337%
US$ 350M US$ 650M US$ 113M 35
Note(s): *Loan amount includes both loans disbursed to students and educational institutes, US$ 1 = INR 82�Source(s): Company websites, Annual reports, Secondary research, 1Lattice analysis © 1 Lattice | 11
IMPACT
C Rise of Edu-finance Education
Multiple start-ups are providing option of “pay after placement”, thereby providing
more opportunities for students to pursue higher education
“Pay after placement” model Growth drivers for education loans and “pay after placement” model
corporate
course
multiple courses
partners upskilling
Student pays • Quick loan disbursal with digital & paperless process
a zero-cost • Evaluation based on future income potential instead
EMI after they of present credit worthiness / score
Easy access to
start earning
loan
Sharpener
�Source(s): Company websites, Annual reports, Secondary research, 1Lattice analysis © 1 Lattice | 12
IMPACT
D Rise of omni-channel approach Education
Emergence of hybrid business models to leverage the advantages of both offline and
online learning (1/2)
• Offline institutions provide online VAS in response to emerging • Omnichannel edtech with offline touchpoints aims to integrate offline
round-the-clock learning needs classroom experiences into the learner’s journey
• Online VAS at schools and universities are provided independently or • BYJU’s acquired Aakash Educational services for $1B in 2021 and is
through edtech partnerships now independently expanding test prep centers
Offline
Virtual User
classroom
Instructor Online platform User
• Customized offline pedagogy using analytics-based feedback • Market expansion by offline players - to bridge learning gaps and
coupled with online content (notes, tests etc.) provide one stop hybrid learning solutions for learners
• Tech-powered schools and universities leveraging edtech solutions like • Allen Careers launched Allen Digital providing online learning for
virtual classrooms, smart boards, and e-library etc. NEET UG and JEE Mains and Advance aspirants
• With an aim to start one center every 2 weeks, Unacademy has already started centers in 8
cities, primarily in northern India
• BYJU’s is live in 23 cities across 80 centers and with a planned investment of $200 million in
offline tuition centers, BYJU’s aims to scale up to 500 centers across 200 cities by 2022 and
onboard 1M students
Offline centers for • Vedantu offers hi-tech interactive offline classrooms with immersive 3D content and live
test prep doubt solving
• Infinity Learn, the online arm of Sri Chaitanya Group aims to open 100 tuitions centers PAN
India
• Thinker Learning (STEMRobo) collaborated with 1.5k schools to provide online coding
classes
• PeakMind (2020) imparts behavioral coaching and mindfulness through an offline center in
Hybrid learning of Bengaluru and to online user base PAN India
new age skills
Students and parents have understood the comfort Most students can’t learn effectively online. During There are numerous advantages of a hybrid model.
that online mode offers, hence a hybrid model is the pandemic it was a forced choice, but now, You can cater to a larger audience and often give
how edification will be accessed going forward most want the lecture component to be offline learners an option to pick what suits them best
- Alakh Pandey, Founder PhyicsWallah - Vivek Varshney, Founder SpeEdLabs - Nikhil Barshikar, Founder Imarticus Learning
Source(s): Secondary research, News Articles, Company website, 1Lattice analysis © 1 Lattice | 15
IMPACT
D Rise of omni-channel approach Education
Offline institutes exploring online avenues to increase student / parental
engagement and increase convenience of learning
• Big early learning offline players continue to keep an online arm post pandemic for small
learning
Higher engagement • Klay onboarded 2k students since the launch of its hybrid programs, especially from T2/3
cities; Euro Kids and Klay enhancing parental engagement via hybrid models
via apps
• Upgrad offering full-fledged online blended degree programs in partnership with Jamia
Higher ed
• UGC mandated up to 40% of universities courses to be availed online via the SWAYAM
portal with a facility of credit transfer
SWAYAM portal
• With 7,115 courses, SWAYAM currently caters to ~27M learners and disbursed 1M
Regulation for hybrid certificates
• ~338 universities across 29 states expressed interest in adopting a hybrid model & credit
transfer of SWAYAM courses
• Institutions like Amity, IIT Madras, and BML Munjal University have adopted it vs pushbacks
Adoption from Delhi University and a few others
We have invested in hybrid learning for a long time now. SWAYAM platform is an opportunity for students to Our curriculum bridges the gap between theory and
We offered virtual schooling in 10 days of school closure enroll in multiple courses and avail multiple certificates practice by integrating learning and living and
during lockdown. We have also adopted LMS. and earn academic credits. synchronizing classroom with workplace.
- Prajodh Ranjhan, Founder Lighthouse Learning - Rajnish Jain, Secretary UGC - Sunil Munjal, Founder BML Munjal University
Source(s): Secondary research, News Articles, Company website, 1Lattice analysis © 1 Lattice | 16
IMPACT
D Rise of omni-channel approach Education
Demand for edtech solutions fulfilled by various players providing online
infrastructure for smooth transition
1 2 3 4
Virtual Lab E – Library & Resources Student self learning facility Online synchronous
class facilities
5 6 7 8
Classroom 3 - D classrooms Automatic attendance Online project
assessments registering & monitoring submission & evaluation
• Players like Classplus, Teachmint and Cuemath taking traditional offline tutelage online
• Set up of online teacher student ecosystem – attendance, performance, classes etc.
Aid for tutors to
setup online
Key areas Impact of New Education Policy 2020 (NEP) on edtech models
• Increase in emphasis on coding, analytics and STEM courses will increase focus towards coding and subject learning platforms significant growth
Coding & opportunity
STEM courses
• Currently ~103M learners are from G6-10 alone, who would need coding, analytics and STEM products after NEP
Educational • Focus on game-based and creative learning during foundational and preparatory stage rise in demand of platforms focusing on educational
games & kits games and kits
Language • Emphasis on 3 language model creates opportunity for language learning model to tap learners in foundational and preparatory stage
learning • Currently, there are 129M+ learners in G5 and below who would need language learning support
Recorded • Recorded content needs to be updated according to new curriculum require capital investment
content • There is 15,000+ hours of recorded content on Byju’s platforms alone, which may have to be modified
Doubt • Platforms focused on doubt solving through AI and human involvement must update their AI models and train the instructors Doubtnut solves ~18M+
solving doubts per month with 90% accuracy and has 5M+ video solutions, which will need to be modified
• Assessments and mock tests will be more focused towards aptitude tests and Olympiads current assessment engine and question banks will
require revamping
Assessments
• Vedantu conducts more than 1,200+ mock tests / assessments on their platform for G6-12 that will need to be edited according to NEP affects
product market fit
• Instructors and teaching assistants will require training will negatively impact unit economics
Live lectures • 20,000+ educators on various edtech (including instructors and assistants), who need to be trained to get acquainted with NEP
Recognized by • Radio podcasts for visually and hearing impaired K-12 students
PM eVIDYA FY20 UNESCO for the • 750 virtual labs and 75 skill labs in science and maths, teachers available via online mode
use of ICT • 1 class 1 TV program with ~200 TV channels for students having no access to the internet
Tremendous response
PMGDISHA - Pradhan • Aims to make 60 M people in rural areas digitally literate
over cashless
Mantri Gramin Digital FY17
transactions, increase • Scheme aims to bridge digital divide specially targeting marginalised areas
Saksharta Abhiyan
use of BHIM
Broad guideline, up to • Mandatory local-language as medium of instruction (grade 3-5) & emphasis on coding,
NEP 2020 - National the states, institutions to computational skills (grade 6-8)
FY20
Education Policy decide its
• Single-day board exams & best of 2 attempts to test core capacities (grade 9-12)
implementation
NDEAR - The National 20k+ ecosystem • Not a platform, but a blueprint to create reference solutions, innovation space e.g.,
Digital Education FY21 participants, 600 M Sandbox
Architecture books, 10 Vidya kendras • Leverage existing platforms and emerging tech innovations like AI / ML, AR / VR
India’s first virtual lab
CJVL - CISR Jigyasa launched in 2021, • Creating innovative tools and content through Jigyasa and Virtual Laboratory
FY17 • Advanced digital technology, software outsourced from IIT B
Virtual lab much more progress
is to be made
Collaborations / Tie-ups
• STEMRobo Technologies and Deeksha STEM are working with government schemes to push forward STEM education in India
• Aavishkaar, Robotix Learning Solutions, Robokart, and Whizrobo are setting up ATLs and robotic labs in schools and develop robotic kits and DIY kits
Impact
Source(s): Secondary research, Press releases, Industry reports, 1Lattice analysis
Very Low Very high © 1 Lattice | 19
IMPACT
E Government policies Education
PM eVIDYA provides multi-mode access for imparting education by using technology
PM eVIDYA aims to facilitate access to digital / Use of ICT in eVIDYA earned
online learning UNESCO’s recognition
Impact of PM eVIDYA
Source(s): Secondary research, Press releases, Industry reports, 1Lattice analysis © 1 Lattice | 20
IMPACT
F Adoption of tech Education
Edtech players are experimenting with new technologies like AI, AR, etc. to enhance
the experience of learners and teachers
• Teachers: Automates “operational” activities that ensure more time for high-order activities
Artificial like teaching and guiding students
Intelligence • Learners: “intelligent tutoring systems” AI can adapt to each student’s knowledge level, goals
• Teachers:
Learning
- Ensures course management, content designing & uploading facility
management
system (LMS - Helps in online exam conduction, multiple exam formats – descriptive & MCQs
• Learners: “24*7” access to online content & classes, online tasks, chat provision with teachers
• Learners:
- Encourages self-learning without any distractions which makes visualization of complex
Augmented topic, location and objects easy
reality
- Interact with content and practice complex concepts in real-time
• Upgrad partners with EyeWay Vision to create AR-based experiences
• Educational games are being simulated to engage with visuals for learning through coding
Gamification
• Will evolve from being a short-term tactical solution to a long-term strategic engagement tool
• Using real-world applications to engage; E.g.,: Duolingo has an appealing 2 • Interactive learning; leader board, badges
and playful design
Test
• Discounts and prizes based on overall
preparation
performance
• DIY kits / STEM toys with digital content where users get access to the free
content library on a mobile app.
• Endorsements
3
• Offering real-time feedback
Higher • Minimum pass percentage in a module to unlock
Education the next module
• Badges, leadership board
Engagement-learning matrix of different Top players in
education methods Gamification
4 Reskilling & • Micro-credentials, discount for subsequent
online courses on completion of current course
Knowledge acquired
Gamified Online
education • Level advancement, badges
Education
Outbound activity
• Increase in difficulty per level
5
Classroom activity Language & • Unlocking new features after completing every
Learning from casual learning level
online platform • Forming elite group based on performance
Level of engagement
Source(s): Secondary research, 1Lattice analysis © 1 Lattice | 22
IMPACT
F Adoption of tech Education
Tech adoption has enabled changes in the learning methods of students
Adaptive learning:
• Teaching methods and materials
change to match each student’s pace
• Customizes presentation, by constantly
analyzing the answers selected by the
Parents Student Teacher adaptive software
Analytical learning:
Outcomes • Used by teachers to better record the
learning behaviors of students
• This data helps teachers provide
targeted improvements to courses
Source(s): Secondary research, Press releases, Industry reports, 1Lattice analysis © 1 Lattice | 23
IMPACT
F Adoption of tech Education
Across plays, a significant level of tech adoption is seen for classroom learning, self
tutoring, test prep etc.
• Games,
learning
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