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Saga

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0% found this document useful (0 votes)
38 views2 pages

Saga

Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Saga

_____________________________________________ Lucas Romero


______________________________________________
character name
character name player
player
Barbarian 1/Fighter 2 3 Human NG Helm ®
_____________________________________________ ________________ ______________ ______________
class and level
class race alignment
race deity
alignment deity
M
__________ 17
__________ Female
__________ 7,7
____________ 255
__________ Grey
___________ Copper
___________ White
___________ CHARACTER RECORD SHEET
size
level age
size gender
age height
gender weight
height eyes
weight hair
eyes skin
hair
ABILITY ABILITY TEMPORARY TEMPORARY NONLETHAL
ABILITY NAME SCORE MODIFIER SCORE MODIFIER TOTAL WOUNDS/CURRENT HP DAMAGE SPEED
STR
strength 14 2 HP
hit points 25 40

DEX
dexterity 15 2 AC
armor class 17 = 10+ 5 + 0 + 2 + 0 + 0 + 0 + 0
DAMAGE REDUCTION

TOTAL
ARMOR SHIELD DEX SIZE NATURAL DEFLECTION MISC 0
CON
constitution 12 1 BONUS BONUS MODIFIER MODIFIER ARMOR MODIFIER MODIFIER

INT SKILLS MAX RANKS


6.0 /3.0

CLASS SKILL?
13 1 TOUCH 12 FLAT-FOOTED 15 (CLASS/CROSS-CLASS)
intelligence armor class armor class
KEY SKILL ABILITY MISC
WIS 10 0 SKILL NAME ABILITY MODIFIER MODIFIER
RANKS
MODIFIER
wisdom
INITIATIVE 2 = 2 + 0
CHA 8 -1
modifier
DEX MISC □ Appraise ■ int ______ 1
1.0 = ______+______+______
charisma TOTAL MODIFIER MODIFIER 2
2.0 = ______+______+______
□ Balance ■ dex* ______
SAVING THROWS TOTAL BASE ABILITY MAGIC MISC. TEMPORARY -1
-1.0 = ______+______+______
SAVE MODIFIER MODIFIER MODIFIER MODIFIER conditional modifiers
□ Bluff ■ cha ______
2 6.0
FORTITUDE
(constitution) 6 = 5 + 1 + 0 + 0 + □ Climb ■ str* 8.0 = ______+______+______
______
□ Concentration ■ con ______ 1
1.0 = ______+______+______
REFLEX
(dexterity) 2 = 0 + 2 + 0 + 0 + □ Craft ■ ( _______________) int ______
1
1.0 = ______+______+______
1
1.0 = ______+______+______
WILL □ Craft ■ ( _______________) int ______
0 = 0 + 0 + 0 + 0 + 1
(wisdom) □ Craft ■ ( _______________) int 1.0
______ = ______+______+______
1
0.0 = ______+______+______
□ Decipher Script int ______
SPELL -1
BASE ATTACK BONUS 3 RESISTANCE 0 □ Diplomacy ■ cha -1.0 = ______+______+______
______
1
□ Disable Device int 0.0 = ______+______+______
______
-1
-1.0 = ______+______+______
□ Disguise ■ cha ______
GRAPPLE 5 = 3 + 2 + 0 + 0 2
2.0 = ______+______+______
modifier □ Escape Artist ■ dex* ______
TOTAL BASE ATTACK STRENGTH SIZE MISC 1
1.0 = ______+______+______
BONUS MODIFIER MODIFIER MODIFIER □ Forgery ■ int ______
-1
-1.0 = ______+______+______
□ Gather Information ■ cha ______
-1
0.0 = ______+______+______
ATTACK ATTACK BONUS DAMAGE CRITICAL □ Handle Animal cha ______
0.0 0
□ Heal ■ wis ______ = ______+______+______
Masterwork Spiked Chain 6 2d4+3 20 2
2.0 = ______+______+______
□ Hide ■ dex* ______
RANGE TYPE NOTES -1
-1.0 = ______+______+______
□ Intimidate ■ cha ______
2 6.0
8.0 = ______+______+______
10ft □ Jump ■ str* ______
1
0.0 = ______+______+______
□ Knowledge ( ___________) int ______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ 1
□ Knowledge ( ___________) int 0.0 = ______+______+______
______
1
0.0 = ______+______+______
□ Knowledge ( ___________) int ______
ATTACK ATTACK BONUS DAMAGE CRITICAL 1
□ Knowledge ( ___________) int 0.0 = ______+______+______
______
Enlarge MSC 5 2d6+4 20 1
0.0 = ______+______+______
□ Knowledge ( ___________) int ______
RANGE TYPE NOTES □ Listen ■ wis 0.0 0
______ = ______+______+______
2
2.0 = ______+______+______
20ft □ Move Silently ■ dex* ______
0.0 2
□ Open Lock dex ______ = ______+______+______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ -1
0.0 = ______+______+______
□ Perform (______________) cha ______
-1
0.0 = ______+______+______
□ Perform (______________) cha ______
ATTACK ATTACK BONUS DAMAGE CRITICAL □ Perform (______________) cha
-1
0.0 = ______+______+______
______
0
0.0 = ______+______+______
□ Profession ( ___________) wis ______
0
0.0 = ______+______+______
RANGE TYPE NOTES □ Profession ( ___________) wis ______
2 4.0
6.0 = ______+______+______
□ Ride ■ dex ______
1
1.0 = ______+______+______
□ Search ■ int ______
0
0.0 = ______+______+______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □ Sense Motive ■ wis ______
0.0 2
□ Sleight of Hand dex* ______ = ______+______+______
ATTACK 1
0.0 = ______+______+______
ATTACK BONUS DAMAGE CRITICAL □ Spellcraft int ______
0.0 0
□ Spot ■ wis ______ = ______+______+______
0 4.0
4.0 = ______+______+______
□ Survival ■ wis ______
RANGE TYPE NOTES 2 6.0
□ Swim ■ str* 8.0
______ = ______+______+______
2
0.0 = ______+______+______
□ Tumble dex* ______
-1
0.0 = ______+______+______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □ Use Magic Device cha ______
2
2.0 = ______+______+______
□ Use Rope ■ dex ______
ATTACK ATTACK BONUS DAMAGE CRITICAL □ ______________________ ____ ______ = ______+______+______
□ ______________________ ____ ______ = ______+______+______
□ ______________________ ____ ______ = ______+______+______
RANGE TYPE NOTES
■ Denotes a skill that can be used untrained.
□ Mark this box with an X if the skill is a class skill for the character.
* Armor check penalty, if any, applies. (Double penalty for Swim.)
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□
©2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.
FEATS SPELLS
campaign PG. DOMAINS/SPECIALTY SCHOOL:
Jotunbrud
__________________________________________________
EWP: Spiked Chain
0: ________________________________________________
experience points Combat Expertise __________________________________________________
__________________________________________________
GEAR Improved Trip __________________________________________________
__________________________________________________
Combat Reflex __________________________________________________
ARMOR/PROTECTIVE ITEM TYPE AC BONUS MAX DEX
1st: ______________________________________________
__________________________________________________
Breastplate M 5 3 __________________________________________________
__________________________________________________
CHECK PENALTY SPELL FAILURE SPEED WEIGHT SPECIAL PROPERTIES __________________________________________________
__________________________________________________
-4 20 30 __________________________________________________
__________________________________________________
2nd:______________________________________________
SHIELD/PROTECTIVE ITEM AC BONUS WEIGHT CHECK PENALTY
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
SPELL FAILURE SPECIAL PROPERTIES
__________________________________________________
3rd: ______________________________________________
__________________________________________________
SPECIAL ABILITIES __________________________________________________
__________________________________________________
PROTECTIVE ITEM AC BONUS WEIGHT SPECIAL PROPERTIES PG. __________________________________________________
__________________________________________________
Rage
__________________________________________________
4th: ______________________________________________
Fast Movement __________________________________________________
PROTECTIVE ITEM AC BONUS WEIGHT SPECIAL PROPERTIES __________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
5th: ______________________________________________
OTHER POSSESSIONS __________________________________________________
ITEM PG. WT. ITEM PG. WT. __________________________________________________
__________________________________________________
Explorers outfit 10 8.0 __________________________________________________
6th: ______________________________________________
Breastplate 150 30.0 __________________________________________________
__________________________________________________
Sunrods x5 10 5.0 __________________________________________________
__________________________________________________
7th: ______________________________________________
Smokestick 50 0.5 __________________________________________________
__________________________________________________
Backpack 2 2.0 __________________________________________________
8th: ______________________________________________
Bedroll 0.1 5.0 __________________________________________________
__________________________________________________
Grappling hook 1 4.0 9th: ______________________________________________
__________________________________________________
Manacles 15 2.0

Soap x2 1 2.0 SPELL SAVE


1 4.0 DC MOD
Waterskin
Masterwork Spiked Chain 325 10.0 ARCANE SPELL FAILURE %
Magic weapon oil 50 1.0 conditional modifiers

Cure light wounds (potion) x2 100 2.0


Shield of faith 50 1.0
SPELLS SPELL SPELLS BONUS
KNOWN SAVE DC
LEVEL PER DAY SPELLS

0 0

TOTAL WEIGHT CARRIED 76.5 1ST

2ND
0 0 0 0 0 0
LIGHT MEDIUM HEAVY LIFT OVER LIFT OFF PUSH OR
LANGUAGES 3RD
LOAD LOAD LOAD HEAD GROUND DRAG Initial languages = Common + racial
EQUALS 2~ 5~ languages + one per point of Int bonus 4TH
MAX LOAD MAX LOAD MAX LOAD
Common
5TH
MONEY Illuskan
6TH
cp — 0 Gigant
sp — 9 7TH

gp — 1849 8TH
pp — 0
9TH

©2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.

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