da hood:
loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/PolarWasHere/
Arctic/main/Arctic"))()
DH: loadstring(game:HttpGet("https://pastebin.com/raw/C6R2XTGi"))()
Funky friday: loadstring(game:HttpGet("https://raw.githubusercontent.com/wally-
rblx/funky-friday-autoplay/main/main.lua",true))()
Da hood Silent aim:
loadstring(game:HttpGet("https://raw.githubusercontent.com/NighterEpic/FadedLock/
main/YesEpic"))()
Unfair hub:
loadstring(game:HttpGet(('https://raw.githubusercontent.com/rblxscriptsnet/unfair/
main/rblxhub.lua'),true))()
Thunder Client (ARSENAL):
loadstring(game:HttpGet("https://raw.githubusercontent.com/fusiongreg/BoltsHubV5/
main/Main", true))()
Be a Parkour Ninja Script:
loadstring(game:HttpGet("https://raw.githubusercontent.com/Min1273/n-to/main/
README.md"))()
Strongest battlegrounds script:
loadstring(game:HttpGet("https://raw.githubusercontent.com/Nicuse/RobloxScripts/
main/SaitamaBattlegrounds.lua"))()
Bloxfruits: loadstring(game:HttpGet("https://raw.githubusercontent.com/XO-3S-CL-
VCK-jf-3HDM/Products/main/Old-BloxFruit"))()
Blox Fruits (Zen Hub):
loadstring(game:HttpGet("https://raw.githubusercontent.com/Kaizenofficiall/ZenHub/
main/Loader",
true))()
Blox Fruits (Relz Hub):
loadstring(Game:HttpGet"https://relzhub.xcodehoster.com/loader.lua")()
Blox Fruits (Mukuro):
loadstring(game:HttpGet"https://raw.githubusercontent.com/xDepressionx/Free-
Script/main/AllScript.lua")()
Lux Hub: loadstring(game:HttpGet('https://luxhub.cc/script.lua'))()
Bloxburg:
loadstring(game:HttpGet("https://raw.githubusercontent.com/PainfulDestroyer/
Roblox/main/Scar%20Hub"))()
Brookhaven (Icehub):
loadstring(game:HttpGet("https://raw.githubusercontent.com/IceMael7/NewIceHub/
main/Brookhaven"))()
Combat Warriors:
loadstring(game:HttpGet("https://raw.githubusercontent.com/frkfx/Combat-Warriors/
main/Script"))()
Faded: --Faded listed
_G.Toggles = "V" -- You can put any keybind
loadstring(game:HttpGet("https://raw.githubusercontent.com/NighterEpic/Faded/main/
YesEpic", true))()
--Faded grid
_G.Toggles = "V" -- You can put any keybind
loadstring(game:HttpGet("https://raw.githubusercontent.com/NighterEpic/Faded-Grid/
main/YesEpic", true))()
Swag Mode: loadstring(game:HttpGet('https://raw.githubusercontent.com/lerkermer/
lua-projects/master/SwagModeV002'))()
Rename Script: Go down to line 4 and put your name where it says "YOUR NAME HERE"
and replace anything you want your name to be in line 4 where it says "YOUR NEW
NAME HERE"
local You = "ericthefabulous" local head = workspace[You].Head:Clone() local model
= Instance.new("Model",workspace) local humanoid = Instance.new("Humanoid",model)
head.Parent = model model.Name = You.." YOUR NEW NAME HERE" humanoid.MaxHealth = 0
local w = Instance.new("Weld",model) w.Part0,w.Part1 = workspace[You].Head,head
Universal Aimbot:
loadstring(game:HttpGet(('https://raw.githubusercontent.com/RTrade/Voidz/main/
Games.lua'),true))()
Anti-Lag: local ToDisable = {
Textures = true,
VisualEffects = true,
Parts = true,
Particles = true,
Sky = true
}
local ToEnable = {
FullBright = false
}
local Stuff = {}
for _, v in next, game:GetDescendants() do
if ToDisable.Parts then
if v:IsA("Part") or v:IsA("Union") or v:IsA("BasePart") then
v.Material = Enum.Material.SmoothPlastic
table.insert(Stuff, 1, v)
end
end
if ToDisable.Particles then
if v:IsA("ParticleEmitter") or v:IsA("Smoke") or v:IsA("Explosion") or
v:IsA("Sparkles") or v:IsA("Fire") then
v.Enabled = false
table.insert(Stuff, 1, v)
end
end
if ToDisable.VisualEffects then
if v:IsA("BloomEffect") or v:IsA("BlurEffect") or v:IsA("DepthOfFieldEffect") or
v:IsA("SunRaysEffect") then
v.Enabled = false
table.insert(Stuff, 1, v)
end
end
if ToDisable.Textures then
if v:IsA("Decal") or v:IsA("Texture") then
v.Texture = ""
table.insert(Stuff, 1, v)
end
end
if ToDisable.Sky then
if v:IsA("Sky") then
v.Parent = nil
table.insert(Stuff, 1, v)
end
end
end
game:GetService("TestService"):Message("Effects Disabler Script : Successfully
disabled "..#Stuff.." assets / effects. Settings :")
for i, v in next, ToDisable do
print(tostring(i)..": "..tostring(v))
end
if ToEnable.FullBright then
local Lighting = game:GetService("Lighting")
Lighting.FogColor = Color3.fromRGB(255, 255, 255)
Lighting.FogEnd = math.huge
Lighting.FogStart = math.huge
Lighting.Ambient = Color3.fromRGB(255, 255, 255)
Lighting.Brightness = 5
Lighting.ColorShift_Bottom = Color3.fromRGB(255, 255, 255)
Lighting.ColorShift_Top = Color3.fromRGB(255, 255, 255)
Lighting.OutdoorAmbient = Color3.fromRGB(255, 255, 255)
Lighting.Outlines = true
end
Da Hood animation pack+:
-- Credit for Zackary#1011 for making animation pack/++
-- and credit for ilovebee#6666 for giving animations id
repeat
wait()
until game:IsLoaded() and
game.Players.LocalPlayer.Character:FindFirstChild("FULLY_LOADED_CHAR") and
game.Players.LocalPlayer.PlayerGui.MainScreenGui:FindFirstChild("AnimationPack")
and
game.Players.LocalPlayer.PlayerGui.MainScreenGui:FindFirstChild("AnimationPlusPack"
)
if game.ReplicatedStorage.ClientAnimations:FindFirstChild("Lean") then
game.ReplicatedStorage.ClientAnimations.Lean:Destroy()
end
if game.ReplicatedStorage.ClientAnimations:FindFirstChild("Lay") then
game.ReplicatedStorage.ClientAnimations.Lay:Destroy()
end
if game.ReplicatedStorage.ClientAnimations:FindFirstChild("Dance1") then
game.ReplicatedStorage.ClientAnimations.Dance1:Destroy()
end
if game.ReplicatedStorage.ClientAnimations:FindFirstChild("Dance2") then
game.ReplicatedStorage.ClientAnimations.Dance2:Destroy()
end
if game.ReplicatedStorage.ClientAnimations:FindFirstChild("Greet") then
game.ReplicatedStorage.ClientAnimations.Greet:Destroy()
end
if game.ReplicatedStorage.ClientAnimations:FindFirstChild("Chest Pump") then
game.ReplicatedStorage.ClientAnimations["Chest Pump"]:Destroy()
end
if game.ReplicatedStorage.ClientAnimations:FindFirstChild("Praying") then
game.ReplicatedStorage.ClientAnimations.Praying:Destroy()
end
if game.ReplicatedStorage.ClientAnimations:FindFirstChild("TheDefault") then
game.ReplicatedStorage.ClientAnimations.TheDefault:Destroy()
end
if game.ReplicatedStorage.ClientAnimations:FindFirstChild("Sturdy") then
game.ReplicatedStorage.ClientAnimations.Sturdy:Destroy()
end
if game.ReplicatedStorage.ClientAnimations:FindFirstChild("Rossy") then
game.ReplicatedStorage.ClientAnimations.Rossy:Destroy()
end
if game.ReplicatedStorage.ClientAnimations:FindFirstChild("Griddy") then
game.ReplicatedStorage.ClientAnimations.Griddy:Destroy()
end
if game.ReplicatedStorage.ClientAnimations:FindFirstChild("TPose") then
game.ReplicatedStorage.ClientAnimations.TPose:Destroy()
end
if game.ReplicatedStorage.ClientAnimations:FindFirstChild("SpeedBlitz") then
game.ReplicatedStorage.ClientAnimations.SpeedBlitz:Destroy()
end
local Animations = game.ReplicatedStorage.ClientAnimations
local LeanAnimation = Instance.new("Animation", Animations)
LeanAnimation.Name = "Lean"
LeanAnimation.AnimationId = "rbxassetid://3152375249"
local LayAnimation = Instance.new("Animation", Animations)
LayAnimation.Name = "Lay"
LayAnimation.AnimationId = "rbxassetid://3152378852"
local Dance1Animation = Instance.new("Animation", Animations)
Dance1Animation.Name = "Dance1"
Dance1Animation.AnimationId = "rbxassetid://3189773368"
local Dance2Animation = Instance.new("Animation", Animations)
Dance2Animation.Name = "Dance2"
Dance2Animation.AnimationId = "rbxassetid://3189776546"
local GreetAnimation = Instance.new("Animation", Animations)
GreetAnimation.Name = "Greet"
GreetAnimation.AnimationId = "rbxassetid://3189777795"
local ChestPumpAnimation = Instance.new("Animation", Animations)
ChestPumpAnimation.Name = "Chest Pump"
ChestPumpAnimation.AnimationId = "rbxassetid://3189779152"
local PrayingAnimation = Instance.new("Animation", Animations)
PrayingAnimation.Name = "Praying"
PrayingAnimation.AnimationId = "rbxassetid://3487719500"
local TheDefaultAnimation = Instance.new("Animation", Animations)
TheDefaultAnimation.Name = "TheDefault"
TheDefaultAnimation.AnimationId = "rbxassetid://11710529975" -- FIX THIS
local SturdyAnimation = Instance.new("Animation", Animations)
SturdyAnimation.Name = "Sturdy"
SturdyAnimation.AnimationId = "rbxassetid://11710524717"
local RossyAnimation = Instance.new("Animation", Animations)
RossyAnimation.Name = "Rossy"
RossyAnimation.AnimationId = "rbxassetid://11710527244"
local GriddyAnimation = Instance.new("Animation", Animations)
GriddyAnimation.Name = "Griddy"
GriddyAnimation.AnimationId = "rbxassetid://11710529220"
local TPoseAnimation = Instance.new("Animation", Animations)
TPoseAnimation.Name = "TPose"
TPoseAnimation.AnimationId = "rbxassetid://11710524200"
local SpeedBlitzAnimation = Instance.new("Animation", Animations)
SpeedBlitzAnimation.Name = "SpeedBlitz"
SpeedBlitzAnimation.AnimationId = "rbxassetid://11710541744"
function AnimationPack(Character)
Character:WaitForChild'Humanoid'
repeat
wait()
until game.Players.LocalPlayer.Character:FindFirstChild("FULLY_LOADED_CHAR")
and
game.Players.LocalPlayer.PlayerGui.MainScreenGui:FindFirstChild("AnimationPack")
and
game.Players.LocalPlayer.PlayerGui.MainScreenGui:FindFirstChild("AnimationPlusPack"
)
local AnimationPack =
game:GetService("Players").LocalPlayer.PlayerGui.MainScreenGui.AnimationPack
local AnimationPackPlus =
game:GetService("Players").LocalPlayer.PlayerGui.MainScreenGui.AnimationPlusPack
local ScrollingFrame = AnimationPack.ScrollingFrame
local CloseButton = AnimationPack.CloseButton
local ScrollingFramePlus = AnimationPackPlus.ScrollingFrame
local CloseButtonPlus = AnimationPackPlus.CloseButton
local Lean =
game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(LeanAnimati
on)
local Lay =
game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(LayAnimatio
n)
local Dance1 =
game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(Dance1Anima
tion)
local Dance2 =
game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(Dance2Anima
tion)
local Greet =
game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(GreetAnimat
ion)
local ChestPump =
game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(ChestPumpAn
imation)
local Praying =
game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(PrayingAnim
ation)
local TheDefault =
game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(TheDefaultA
nimation)
local Sturdy =
game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(SturdyAnima
tion)
local Rossy =
game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(RossyAnimat
ion)
local Griddy =
game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(GriddyAnima
tion)
local TPose =
game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(TPoseAnimat
ion)
local SpeedBlitz =
game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(SpeedBlitzA
nimation)
AnimationPack.Visible = true
AnimationPackPlus.Visible = true
ScrollingFrame.UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
ScrollingFramePlus.UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
for i,v in pairs(ScrollingFrame:GetChildren()) do
if v.Name == "TextButton" then
if v.Text == "Lean" then
v.Name = "LeanButton"
end
end
end
for i,v in pairs(ScrollingFrame:GetChildren()) do
if v.Name == "TextButton" then
if v.Text == "Lay" then
v.Name = "LayButton"
end
end
end
for i,v in pairs(ScrollingFrame:GetChildren()) do
if v.Name == "TextButton" then
if v.Text == "Dance1" then
v.Name = "Dance1Button"
end
end
end
for i,v in pairs(ScrollingFrame:GetChildren()) do
if v.Name == "TextButton" then
if v.Text == "Dance2" then
v.Name = "Dance2Button"
end
end
end
for i,v in pairs(ScrollingFrame:GetChildren()) do
if v.Name == "TextButton" then
if v.Text == "Greet" then
v.Name = "GreetButton"
end
end
end
for i,v in pairs(ScrollingFrame:GetChildren()) do
if v.Name == "TextButton" then
if v.Text == "Chest Pump" then
v.Name = "ChestPumpButton"
end
end
end
for i,v in pairs(ScrollingFrame:GetChildren()) do
if v.Name == "TextButton" then
if v.Text == "Praying" then
v.Name = "PrayingButton"
end
end
end
for i,v in pairs(ScrollingFramePlus:GetChildren()) do
if v.Name == "TextButton" then
if v.Text == "The Default" then
v.Name = "TheDefaultButton"
end
end
end
for i,v in pairs(ScrollingFramePlus:GetChildren()) do
if v.Name == "TextButton" then
if v.Text == "Sturdy" then
v.Name = "SturdyButton"
end
end
end
for i,v in pairs(ScrollingFramePlus:GetChildren()) do
if v.Name == "TextButton" then
if v.Text == "Rossy" then
v.Name = "RossyButton"
end
end
end
for i,v in pairs(ScrollingFramePlus:GetChildren()) do
if v.Name == "TextButton" then
if v.Text == "Griddy" then
v.Name = "GriddyButton"
end
end
end
for i,v in pairs(ScrollingFramePlus:GetChildren()) do
if v.Name == "TextButton" then
if v.Text == "T Pose" then
v.Name = "TPoseButton"
end
end
end
for i,v in pairs(ScrollingFramePlus:GetChildren()) do
if v.Name == "TextButton" then
if v.Text == "Speed Blitz" then
v.Name = "SpeedBlitzButton"
end
end
end
function Stop()
Lean:Stop()
Lay:Stop()
Dance1:Stop()
Dance2:Stop()
Greet:Stop()
ChestPump:Stop()
Praying:Stop()
TheDefault:Stop()
Sturdy:Stop()
Rossy:Stop()
Griddy:Stop()
TPose:Stop()
SpeedBlitz:Stop()
end
--credit Zackary#1011 (again cuz someone might skid this to their script)
local LeanTextButton = ScrollingFrame.LeanButton
local LayTextButton = ScrollingFrame.LayButton
local Dance1TextButton = ScrollingFrame.Dance1Button
local Dance2TextButton = ScrollingFrame.Dance2Button
local GreetTextButton = ScrollingFrame.GreetButton
local ChestPumpTextButton = ScrollingFrame.ChestPumpButton
local PrayingTextButton = ScrollingFrame.PrayingButton
local TheDefaultTextButton = ScrollingFramePlus.TheDefaultButton
local SturdyTextButton = ScrollingFramePlus.SturdyButton
local RossyTextButton = ScrollingFramePlus.RossyButton
local GriddyTextButton = ScrollingFramePlus.GriddyButton
local TPoseTextButton = ScrollingFramePlus.TPoseButton
local SpeedBlitzTextButton = ScrollingFramePlus.SpeedBlitzButton
AnimationPack.MouseButton1Click:Connect(function()
if ScrollingFrame.Visible == false then
ScrollingFrame.Visible = true
CloseButton.Visible = true
AnimationPackPlus.Visible = false
end
end)
AnimationPackPlus.MouseButton1Click:Connect(function()
if ScrollingFramePlus.Visible == false then
ScrollingFramePlus.Visible = true
CloseButtonPlus.Visible = true
AnimationPack.Visible = false
end
end)
CloseButton.MouseButton1Click:Connect(function()
if ScrollingFrame.Visible == true then
ScrollingFrame.Visible = false
CloseButton.Visible = false
AnimationPackPlus.Visible = true
end
end)
CloseButtonPlus.MouseButton1Click:Connect(function()
if ScrollingFramePlus.Visible == true then
ScrollingFramePlus.Visible = false
CloseButtonPlus.Visible = false
AnimationPack.Visible = true
end
end)
LeanTextButton.MouseButton1Click:Connect(function()
Stop()
Lean:Play()
end)
LayTextButton.MouseButton1Click:Connect(function()
Stop()
Lay:Play()
end)
Dance1TextButton.MouseButton1Click:Connect(function()
Stop()
Dance1:Play()
end)
Dance2TextButton.MouseButton1Click:Connect(function()
Stop()
Dance2:Play()
end)
GreetTextButton.MouseButton1Click:Connect(function()
Stop()
Greet:Play()
end)
ChestPumpTextButton.MouseButton1Click:Connect(function()
Stop()
ChestPump:Play()
end)
PrayingTextButton.MouseButton1Click:Connect(function()
Stop()
Praying:Play()
end)
TheDefaultTextButton.MouseButton1Click:Connect(function()
Stop()
TheDefault:Play()
end)
SturdyTextButton.MouseButton1Click:Connect(function()
Stop()
Sturdy:Play()
end)
RossyTextButton.MouseButton1Click:Connect(function()
Stop()
Rossy:Play()
end)
GriddyTextButton.MouseButton1Click:Connect(function()
Stop()
Griddy:Play()
end)
TPoseTextButton.MouseButton1Click:Connect(function()
Stop()
TPose:Play()
end)
SpeedBlitzTextButton.MouseButton1Click:Connect(function()
Stop()
SpeedBlitz:Play()
end)
game:GetService("Players").LocalPlayer.Character.Humanoid.Running:Connect(function(
)
Stop()
end)
game:GetService("Players").LocalPlayer.CharacterAdded:Connect(function()
Stop()
end)
end
AnimationPack(game.Players.LocalPlayer.Character)
game.Players.LocalPlayer.CharacterAdded:Connect(AnimationPack)