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Rtos Unit-2

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17 views3 pages

Rtos Unit-2

Uploaded by

ecekumamaheswari
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1.

Brief History of OS

 Early OS Development: Initially, computers ran with no OS; programs were manually
loaded and executed. Early operating systems were developed in the 1950s for batch
processing.
 Time-Sharing Systems (1960s): Allowed multiple users to interact with the computer at
once, leading to the concept of multi-user systems.
 Personal Computers (1970s-80s): OSs like UNIX, MS-DOS, and early versions of
Windows introduced personal and commercial users to computing.
 Modern OS (1990s-Present): Advanced OSs like Linux, macOS, and modern Windows
versions provide GUI, multitasking, and strong networking capabilities. Mobile OSs like
Android and iOS have expanded the landscape.

2. Defining RTOS (Real-Time Operating System)

 Purpose: An RTOS is designed to handle real-time applications where tasks must be


executed within strict timing constraints.
 Examples: Used in embedded systems, automotive control, medical devices, and
telecommunications.
 Key Feature: Deterministic scheduling—ensuring tasks complete within defined
timeframes (hard real-time) or with minimized latency (soft real-time).

3. The Scheduler

 Role: The scheduler is the core of the OS that decides the execution order of tasks.
 Types of Scheduling:
o Preemptive Scheduling: Tasks can be interrupted to allow higher-priority tasks
to run.
o Non-Preemptive Scheduling: Tasks run to completion before the next task starts.
 In RTOS: Priority-based scheduling is often used to ensure real-time tasks meet
deadlines.

4. Objects in RTOS

 Definition: RTOS objects are system-level components like tasks, semaphores, queues,
and timers that the OS manages to coordinate processes.
 Purpose: These objects help manage task states, synchronization, and inter-process
communication (IPC) in real-time systems.

5. Services in RTOS

 Definition: RTOS services are the set of functions provided to manage tasks, memory,
timing, and communication.
 Examples: Task creation, task synchronization, memory allocation, and message
passing.
6. Characteristics of RTOS

 Determinism: Predictable response times.


 Reliability: Essential in safety-critical systems.
 Minimal Latency: Fast context switching.
 Prioritization: Real-time tasks often run based on priority.

7. Defining a Task in RTOS

 Definition: A task is a basic unit of execution in RTOS, representing a specific function


or job.
 Attributes: Each task has an execution state, priority level, and stack.

8. Task States and Scheduling

 States: Common states include Ready, Running, Blocked, and Suspended.


 Scheduling: The RTOS scheduler manages transitions between states based on priority,
time, and resource availability.

9. Task Operations

 Creation: Defines and allocates resources for a task.


 Suspension/Resumption: Pauses or resumes a task as needed.
 Deletion: Frees resources associated with a task.

10. Structure of RTOS

 Components: Typically includes a scheduler, interrupt handler, memory management,


IPC mechanisms, and timing services.
 Layered Architecture: Helps organize kernel functions, drivers, and applications.

11. Synchronization in RTOS

 Purpose: Coordinates tasks to avoid conflicts and ensure data integrity when accessing
shared resources.
 Methods: Semaphores, mutexes, and event flags.

12. Communication and Concurrency in RTOS

 Communication: Inter-process communication (IPC) mechanisms like message queues,


mailboxes, and shared memory enable task interaction.
 Concurrency: Manages simultaneous task execution, enabling real-time responsiveness.

13. Defining Semaphores


 Definition: A semaphore is a signaling mechanism to control access to a resource,
allowing only a specified number of tasks to access it concurrently.
 Types:
o Binary Semaphore: Only two states, 0 and 1, often used as a lock.
o Counting Semaphore: Allows a set number of tasks to access a resource.
 Operations:
o Wait (P Operation): Decreases the semaphore value and may block the task if
the resource is unavailable.
o Signal (V Operation): Increases the semaphore value, signaling that the resource
is available.
 Use: Manages shared resources, prevents race conditions.

14. Defining Message Queue

 Definition: A message queue is an IPC mechanism that stores and forwards messages
between tasks in a first-in, first-out (FIFO) manner.
 States:
o Empty: No messages in the queue.
o Non-Empty: Contains one or more messages waiting to be processed.
 Content and Storage: Messages are stored in the queue buffer with headers indicating
message length, type, or priority.
 Operations:
o Send: Places a message in the queue.
o Receive: Retrieves a message from the queue.
 Use: Message queues help decouple tasks, allowing them to communicate
asynchronously.

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