if game.
PlaceId == 3261957210 then
local godmode = false -- set true if u want farm without dying
--------
local executecheck = nil if executecheck == true then return print("Already
Executed")end
--------
game.Players.LocalPlayer.Character:BreakJoints()
game.Players.LocalPlayer.Character.Humanoid.Died:Connect(function()
game.Players.LocalPlayer.CharacterAdded:Connect(function()
for i, v in
pairs(game:GetService("Workspace").Spawn.Classes.Class1:GetDescendants()) do
if v:IsA("ClickDetector") then
fireclickdetector(v)
executecheck = true
end
end
end)
end)
game.StarterGui:SetCoreGuiEnabled(2, false)
wait(7)
if godmode == true then
local speaker = game.Players.LocalPlayer
local Cam = workspace.CurrentCamera
local Pos, Char = Cam.CFrame, game.Players.LocalPlayer.Character
local Human = Char:FindFirstChildWhichIsA("Humanoid")
local nHuman = Human:Clone()
nHuman.Parent, speaker.Character = Char, nil
nHuman.SetStateEnabled(nHuman, 15, false)
nHuman.SetStateEnabled(nHuman, 1, false)
nHuman.SetStateEnabled(nHuman, 0, false)
nHuman.BreakJointsOnDeath, Human = true, Human:Destroy()
speaker.Character, Cam.CameraSubject, Cam.CFrame = Char, nHuman, wait() and Pos
nHuman.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
local Script = Char:FindFirstChild("Animate")
nHuman.Health = nHuman.MaxHealth
Char.Animate.Disabled = true
wait(.05)
Char.Animate.Disabled = false
wait(.10)
end
game.Players.LocalPlayer.Backpack["Infinity Gauntlet"].Parent =
game.Players.LocalPlayer.Character
while wait() do
pcall(function()
for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
repeat wait(.01)
game.Players.LocalPlayer.Character["Infinity
Gauntlet"]:Activate()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
v.HumanoidRootPart.CFrame * CFrame.new(1, -1,math.random(-
2,2))
until (v:FindFirstChildWhichIsA("Humanoid").Health <= 0 or false)
end
end)
end
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "Infinity gauntlet|Thanos simulator",
LoadingTitle = "Example hub",
LoadingSubtitle = "by User Unkown",
ConfigurationSaving = {
Enabled = false,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "bighub"
},
Discord = {
Enabled = false,
Invite = "noinvitelink", -- The Discord invite code, do not include
discord.gg/. E.g. discord.gg/ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every
time they load it up
},
KeySystem = false, -- Set this to true to use our key system
KeySettings = {
Title = "Untitled",
Subtitle = "Key System",
Note = "No method of obtaining the key is provided",
FileName = "Key", -- It is recommended to use something unique as other
scripts using Rayfield may overwrite your key file
SaveKey = true, -- The user's key will be saved, but if you change the key,
they will be unable to use your script
GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site
you would like Rayfield to get the key from
Key = {"Hello"} -- List of keys that will be accepted by the system, can be
RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
local MainTab = Window:CreateTab("🏠Home", nil) -- Title, Image
local MainSection = MainTab:CreateSection("Main")
Rayfield:Notify({
Title = "You have executed the script",
Content = "loading",
Duration = 5,
Image = nil,
Actions = { -- Notification Buttons
Ignore = {
Name = "Okay!",
Callback = function()
print("The user tapped Okay!")
end
},
},
})
if game.PlaceId == 3261957210 then
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "Infinity gauntlet|Thanos simulator",
LoadingTitle = "Example hub",
LoadingSubtitle = "by User Unkown",
ConfigurationSaving = {
Enabled = false,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "bighub"
},
Discord = {
Enabled = false,
Invite = "noinvitelink", -- The Discord invite code, do not include
discord.gg/. E.g. discord.gg/ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every
time they load it up
},
KeySystem = false, -- Set this to true to use our key system
KeySettings = {
Title = "Untitled",
Subtitle = "Key System",
Note = "No method of obtaining the key is provided",
FileName = "Key", -- It is recommended to use something unique as other
scripts using Rayfield may overwrite your key file
SaveKey = true, -- The user's key will be saved, but if you change the key,
they will be unable to use your script
GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site
you would like Rayfield to get the key from
Key = {"Hello"} -- List of keys that will be accepted by the system, can be
RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
local MainTab = Window:CreateTab("🏠Home", nil) -- Title, Image
local MainSection = MainTab:CreateSection("Main")
Rayfield:Notify({
Title = "You executed the script",
Content = "Loading",
Duration = 5,
Image = nil,
Actions = { -- Notification Buttons
Ignore = {
Name = "Okay!",
Callback = function()
print("The user tapped Okay!")
end
},
},
})
local Button = Tab:CreateButton({
Name = "Button Example",
Callback = function()
-- The function that takes place when the button is
end,
})