Inside Riley's Mind
Inside Riley's Mind
Golden Days
Joy: (narrates:) Do you ever look at someone and wonder, "What is going on inside their head?"
(Fades up in a white space; in a hospital room, Mr. and Mrs. Andersen are admiring their
newborn baby Riley, who wakes up and coos happily. Zoom in on Riley's head.)
(In Riley's mind, everything is black. From out of the darkness steps a glowing figure, Joy. She
comes forward and sees a blank screen above her; below her is a single button. She presses it,
(Zoom back from Joy to the real world, showing the baby Riley as she coos and giggles happily.)
(On the screen, Mr. and Mrs. Andersens' faces materialize into view.)
Mr. Andersen: Oh, look at you. Aren't you a little bundle of joy?
(A ding is heard, and a glowing yellow orb of what just happened is formed from behind the
(She puts the memory back in place and it rolls across a rack around the area, making the lights
come up and revealing a red-violet space of gears, as Headquarters is starting to form. Joy is
astounded; she presses the button again, and Riley coos in response. Joy beams.)
(Riley keeps giggling and Joy smiles in reply; suddenly, Riley starts crying, which confuses her.)
Joy: (narrates:) Er, for thirty three seconds.
(Next to Joy, a droopy and gloomy blue figure, Sadness, is working the button, which turns blue
in response.)
Joy: Oh, hello. I... I'm Joy. So... Can I just... If you could... I just want to fix that. Thanks.
Joy: (narrates:) And that was just the beginning. Headquarters only got more crowded from
there.
(Riley, now a toddler, runs through the house pulling a wagon and giggling. In her mind, in the
now formed Headquarters, Fear, a jagged purple figure, comes out from behind joy. The single
Fear: Very nice. Okay, looks like you got this. Very good.
Joy: (narrates:) That's Fear. He's really good at keeping Riley safe.
(Fear's actions prompt Riley to stop running and notice the plugged cable, and step over it
slowly.)
Fear: (voiceover) Easy, easy. AGH! OH MY! Oh, we're good. We're good.
(In Headquarters, the memories have been nestled on a shelf off to the left; a purple memory,
indicating a fearful one, rolls in to nestle against the yellow one on the right.)
Joy: Whew!
(She takes over, prompting Riley to resume her silliness, knocking over a lamp in the process.
(She is put in her high chair for lunch; she is served a bowl full of broccoli as Mr. Andersen tries
(On the screen, Mr. Andersen brings the spoonful forward. Here comes a green feminine figure,
Disgust: Okay, caution! There is a dangerous smell, people! Hold on. What is that?
Joy: (narrates:) This is Disgust. She basically keeps Riley from being poisoned. Physically and
socially.
Disgust: That is not brightly colored or shaped like a dinosaur. Hold on, guys. It's broccoli!
(She retches and works the console, turning it green; this prompts Riley to react.)
Young Riley: YUCKY!
(She flips her bowl, spilling the broccoli into Mr. Andersen's face. On the memory shelf, a green
Mr. Andersen: Riley, if you don't eat your dinner, you're not gonna get any dessert.
(Shifts to a red firebrick-like figure, Anger, who sits and reads a newspaper with a headline "NO
(He puts down the newspaper and steps up to the console; his head begins to flame up.)
Joy: (narrates:) That's Anger. He cares very deeply about things being fair.
Anger: So that's how you want to play it, old man?! No dessert?! Oh, sure, we'll eat our dinner!
(The console turns red as he mans it, and, letting out a furious yell, does his thing as a heavy
drumroll is heard in the background score. This prompts Riley to scream in her chair as well, and
a red angry memory rolls in on the shelf. She keeps throwing a fit when Mr. Andersen
intervenes.)
(He makes the sound of an airplane flying; Anger immediately calms down.)
Fear: Airplane.
(Mr. Andersen successfully feeds Riley, who has also calmed down; a yellow memory appears
on the shelf. Sadness then lounges next to Joy, who is obviously not pleased by her presence.)
Joy: (narrates:) And you've met Sadness. She... Well, she... I'm not actually sure what she does.
Joy: (narrates:) And I've checked, there's no place for her to go, so... She's good, we're good. It's
all great!
(She goes over to the left side of Headquarters, shelves lined with various memory orbs. Most of
Joy: (narrates:) Anyway, these are Riley's Memories, and they're mostly happy, you'll notice. Not
to brag.
(She inspects one memory of Riley and her friend Meg playing on a playground slide. She
rewinds the memory like a touchscreen with her finger. She hugs the memory and puts it back;
she then goes over to the center of the room to a big round setting of five round lights shooting
Joy: (narrates:) But the really important ones are over here.
(She pushes down a slot; this brings up a pedestal of five dazzlingly bright memory orbs
arranged in a circle.)
Joy: (narrates:) I don't want to get too technical, but these are called Core Memories. Each one
came from a super important time in Riley's life. Uh, like when she first scored a goal?
(Flashback to Riley and her parents ice skating on the lake, playing pretend hockey.)
Joy: (narrates:) Oh, that was so amazing!
Mr. Andersen: Hey! Would you look at that? Very nice! We got a future center here!
(In Headquarters, the emotions cheer in response. Suddenly, a loud ding and bright light catches
them off guard. From behind the screen is a brightly glowing orb of the memory, which slips into
the floor and slides through an underground track to the pedestal, which shoots out a beam of
light and creates a floating island outside decorated with various hockey equipment.)
Joy: (narrates:) And each Core Memory powers a different aspect of Riley's personality. Like...
Hockey Island!
(The emotions go to observe the five islands outside, with the hockey one in the middle. To the
far left is an island of various toys and silly things, and a big clown's face.)
(Flashback: Riley runs through the house naked as her parents chase her.)
(This act of silliness is what sets the island in action, showing the clown's eyes spin around and
its tongue sticking out, a mallet hitting its head, and a series of practical jokes like a Ferris wheel
(Just to the left is an island showing two heads of people talking to each other among with
various "friendly" material, like hearts, stars, and statuettes of people dancing.)
Joy: (narrates:) Friendship Island is pretty good too.
(Flashback: Riley and Meg walking arm-in-arm, leg-over-leg, down the sidewalk. To the left of
Hockey Island is an island with various integrity memorabilia, such as scales, gavels, and a
courthouse on a hill.)
Joy: (narrates:) Oh, I love Honesty Island. And that's the truth!
(Flashback: A guilty Riley stands near a broken plate and holds up a hammer admitting she was
behind it. The last island to the far right features various family-oriented landmarks, such as a
family tree, a board game, the Andersens' car hauling a trailer, three figures jumping on a
trampoline, and a trio of gigantic statues representing the Andersens in a warm embrace.)
(Flashback: Riley and her parents decorate cookies together. Riley stuffs her cookie in Mr.
Andersens' mouth.)
Joy: (narrates:) The point is, the Islands of Personality are what make Riley... Riley!
(She makes a big splash; Riley is now in the living room crawling across the couch. In
Headquarters, Joy inserts a flower chip into the console which projects a daydream from Riley's
(She jumps to the chair: Now she sits and draws a doodle of a pink elephant creature on the
Young Riley: ♪ Who's your friend who likes to play? Bing Bong, Bing Bong! ♪
(On a frozen pond, the six-year-old Riley skates for her parents.)
(In Headquarters, Joy "skates" around the floor. On the front doorstep, the 11-year-old Riley and
Meg drink Slushees; suddenly, Riley gets a brain freeze from drinking too fast.)
Riley: Ahhh!!!
(The emotions scream as they succumb to the freezing; first Anger, then Fear, and finally
Sadness, whose eyes remain the only part active once immobile. On the ice pond, Riley is now
Riley: Yeah!
Joy: Yay!
(Riley is now tucked in bed; Mr. Andersen clicks off the light.)
(The door closes; Riley looks at the glow-in-the-dark stars on her bedroom ceiling as Joy
watches. The screen dims out like a TV switching off as Riley falls asleep.)
Joy: And... we're out. (she goes to examine all the memories on the shelves) That's what I'm
talking about! Whoo! Another perfect day! Nice job, everybody! Let's get those memories down to
Long Term.
(Joy presses a button on the floor with her foot; the memories begin to slide off the shelves and
Fear: All right, we did not die today! I call that an unqualified success.
(Disgust observes as the memories continue to pachinko and flush out, then sink into the floor
through the underground trails as the recall tube in the roof covers the hole in the floor and sucks
the memories up right through it. Joy goes to the window and watches the memories rain down
Joy: (narrates:) And that's it. We love our girl. She's got great friends and a great house. Things
2. The Move
(Outside the Andersen house, a "For Sale" sign is placed into the ground; across the middle
reads "SOLD".)
Joy: What...?
The car drives across the bridge. Riley looks out the window.
JOY (V.O.) Hey look! The Golden Gate Bridge! Isn’t that great?! It’s not made out of solid gold
INT. HEADQUARTERS
FEAR
I sure am glad you told me earthquakes are a myth, Joy. Otherwise I’d be terrified right now!
INT. HEADQUARTERS
DAD All right, just a few more blocks. We’re almost to our new house!
INT. HEADQUARTERS
DISGUST Why don't we just live in this smelly car? We've already been in it forever.
JOY
Which, actually, was really lucky, because that gave us plenty of time to think about what our new
house is going to look like! Let’s review the top five daydreams.
Joy plugs in DAYDREAMS showing fantasy houses: tree house, water-slide house, etc.
JOY Ohh, this is will be great for Riley! Oh, no, no, no, THIS one. A gingerbread house.
DISGUST (O.S.) Ugh, Joy. For the last time, she cannot live in a cookie. A castle.
JOY (O.S.) Now we’re getting close, I can feel it. Here it is, here’s our new house... and...
INT. HEADQUARTERS
INT. HEADQUARTERS
FEAR (O.S.) Ahhhhh!! It’s the house of the dead! What are we gonna do?! We’re gonna get
rabies!!!
Fear runs around on fire. Joy puts him out with a fire extinguisher.
JOY Hey, hey, hey, all through the drive Dad talked about how cool our new room is. Let’s go
check it out!
FEAR/DISGUST/ANGER (O.S.) No, no, no, no, no./I’m starting to envy the dead mouse./Get out
INT. HEADQUARTERS
JOY Hey, it’s nothing our butterfly curtains couldn’t fix. I read somewhere that an empty room is
an opportunity.
Joy: It doesn’t matter. I read it and it’s great. We’ll put the bed there. And the desk over there...
JOY Now we’re talking! Let’s go get our stuff from the moving van!
Riley dashes down the stairs as Mom and Dad enter the house. Dad is on the phone.
DAD Alright. Goodbye. (hangs up; to Mom) Well, guess what? The moving van won’t be here
until Thursday.
INT. HEADQUARTERS
DAD I know that’s what I said. * That’s what they told me!
Riley’s face lights up. Riley grabs her hockey stick. Puts a wad of paper in play.
She slides past him. Knocks the “puck” into the fireplace.
INT. HEADQUARTERS
The Emotions cheer. Out the back window, Family Island runs.
INT. HEADQUARTERS
JOY Uh-oh, she put her hair up, we’re in for it!
INT. HEADQUARTERS
INT. HEADQUARTERS
DAD You’re kidding. All right. Stall for me, I’ll be right there. (hangs up) The investor’s supposed
INT. HEADQUARTERS
Joy is disappointed.
INT. HEADQUARTERS
SADNESS Oh, he doesn’t love us anymore. That’s sad. I should drive, right?
JOY Uh, just uh, gimme one second... You know what I’ve realized? Riley hasn’t had lunch!
Remember?
RILEY Hey I saw a pizza place down the street. Maybe we could try that?
INT. HEADQUARTERS
Joy smiles.
FEAR/JOY/DISGUST What the HECK IS THAT?!/Who puts broccoli on pizza?/That’s it. I’m
done.
ANGER Congratulations, San Francisco, you’ve ruined pizza! First the Hawaiians, and now
YOU!
MOM What kind of a pizza place only serves one kind of pizza? Must be a San Francisco thing,
huh?
INT. HEADQUARTERS
Joy glances at the wall of multi-colored memories. She sighs: things are not going well.
MOM Still, it’s not as bad as the soup at that diner in Nebraska.
RILEY Oh yeah. The spoon stood up in the soup by itself! That was disgusting.
INT. HEADQUARTERS
INT. HEADQUARTERS
ON THE SCREEN: Riley and Mom pose in front of a roadside cement dinosaur in Vernal, Utah.
DAD (ON SCREEN) Hold still. Huh? (runs off after the car) Stoooop! No no no nononono!!
INT. HEADQUARTERS
Joy’s cheer is cut short when the dinosaur memory TURNS BLUE.
INT. HEADQUARTERS
SADNESS I’m sorry Joy... I don’t really know-- I thought maybe, if you-- if I-- if... I mean...
INT. HEADQUARTERS
JOY Just don’t touch any other memories until we figure out what’s going on.
SADNESS Okay.
JOY (stepping up to controls) Alright. Get ready, this is a monster railing, and we are riding it all
INT. HEADQUARTERS
Riley goes to slide... but hops off and walks down instead.
INT. HEADQUARTERS
JOY Oh no!
Out the back window, GOOFBALL ISLAND GOES DARK. Joy rushes to the Core Memory
Holder.
SADNESS It looked like one was crooked so I opened it and then it fell out!
Joy pops the memory back in. GOOFBALL ISLAND comes back on.
INT. HEADQUARTERS
FEAR JOY!
SADNESS I know. I’m sorry. Something’s wrong with me. It’s like I’m having a breakdown.
JOY Well... uh... You know what? You can’t focus on what’s going wrong. There’s always a way
Long pause.
SADNESS Oh! Remember the funny movie where the dog dies?
JOY Yeah, that’s not... (tries another approach) What about that time with Meg, when Riley
laughed so hard milk came out of her nose? I mean come on...
JOY Okay, okay, don’t think of that. Let’s try something else. What are your favorite things to do?
SADNESS (V.O.) More like when the rain runs down our back and makes our shoes soggy. And
JOY Oh, hey, hey... easy. Why are you crying? That’s really the opposite of what we’re going for
here.
SADNESS Crying helps me slow down and obsess over the weight of life's problems.
JOY Ugh, you know what? Let’s think about something else. How about we read some mind
JOY Well have you read this one? This seems interesting: “Long-Term Memory Retrieval,
Volume 47?”
SADNESS No.
SADNESS (opens manual; reads) “Long-Term Memory Data Selection via channel
sub-grouping?”
JOY See? Fun already! You lucky dog, you’re reading these cool things and I gotta go work. Life
is so unfair.
Joy walks away. But just as she thinks things are handled...
4. Bedtime
INT. SAN FRANCISCO HOUSE - NIGHT
DAD (O.S.) (on phone) What can we do? We’ve only got capital to last a month, maybe two. If
we can't find investors by then, we’re going to have to lay people off.
DAD (on phone) I know, I know! We’ve got to land this, okay?
Riley heads back upstairs.
INT. HEADQUARTERS
STRANGE NOISES from outside. Headlights cast shadows on the wall. Riley looks scared.
INT. HEADQUARTERS
ANGER I’ll tell you what it is. This move has been a bust.
FEAR That’s what I’ve been telling you guys! There are at least 37 things for Riley to be scared
of right now!
ANGER Fine. Let’s see... this house stinks, our room stinks...
INT. HEADQUARTERS
JOY Okay, I admit it, we had a rough start. But think of all the good things that--
ANGER No, Joy. There’s absolutely no reason for Riley to be happy right now. Let us handle this.
FEAR I say we skip school tomorrow and lock ourselves in the bedroom.
ANGER We should lock the door and scream that curse word we know. It’s a good one!
JOY Now hold on! Look, we all have our off days. You know, I--
ON THE SCREEN: Mom opens Riley’s bedroom door.
MOM Hi honey.
ANGER The Mom Bad News Train is pulling in! Toot toot!
MOM Still no moving van. Now they’re saying it won’t be here ‘til Tuesday, can you believe it?
INT. HEADQUARTERS
MOM On the phone. This new venture is keeping him pretty busy. Your dad’s a little stressed --
INT. HEADQUARTERS
Joy sighs. She falls back from the controls. Anger steps up to the console.
ANGER Huh?
MOM You know, through all this confusion you’ve stayed... well, you’ve stayed our happy girl!
MOM (CONT’D) Your dad’s under a lot of pressure. But if you and I can keep smiling, it would be
INT. HEADQUARTERS
INT. HEADQUARTERS
INT. HEADQUARTERS
JOY Looks like we’re going into REM. I got Dream Duty, so I’ll take care of sending these to Long
The family FLIES happily through the air in the car. They land in front of the house--
INT. HEADQUARTERS
JOY Ah, NO, who is in charge of programming down there?! I know I’m not supposed to do this,
but...
Joy ducks behind the console and REBOOTS it. The dream ends.
INT. HEADQUARTERS
Joy watches, loving this kid. She shadows Riley, “skating” around headquarters.
JOY (CONT’D[ Don’t you worry. I’m gonna make sure that tomorrow is another great day. I
promise.
5. Embarrassed
(It is now morning; Joy is playing the accordion. Inside the house on the second level, the other
Joy: Well, I have to practice. And I don't think of it as playing so much as hugging.
Joy: OK, first day of school. Very, very exciting. I was up late last night figuring out a new plan.
Fear: Huh?
Joy: I need a list of all the possible negative outcomes on the first day at a new school.
Fear: Way ahead of you there. Does anyone know how to spell meteor?
Joy: Disgust, make sure Riley stands out today. But, also blends in.
Disgust: When I'm through, Riley will look so good, the other kids will look at their own outfits
and barf.
Joy: Joy! "Yes, Joy?" You'll be in charge of the console. Keeping Riley happy all day long. And
may I add, I love your dress, it's adorable. "Oh, this old thing. Thank you so much." I love the way
it twirls.
Joy: Train of Thought, right on schedule. Anger, unload the daydreams. I ordered extra, in case
Anger: If this new school is full of boring, useless classes. Which it probably will be.
Joy: Oh, Sadness. I have a super important job just for you.
Sadness: Really?
Joy: And there. Perfect. This is the circle of sadness. Your job is to make sure that all the
sadness stays inside of it. So, you want me just to stand here? Hey, it's not my place to tell you
how to do your job. Just make sure that all... the sadness stays in the circle. See? You're a pro at
Sadness: No.
Joy: Alright everyone, fresh start. We're going to have a good day which will turn into a good
week, which will turn into a good year, which turns into a good life!
Mrs. Andersen: So, big day. New school, new friends, huh?
Riley: I know. I'm kind of nervous but I'm mostly excited. How do I look?
(In Headquarters, Joy watches Family Island start up out the window.)
Mrs. Andersen: Very cute! You gonna be Okay? You want us to walk with you?
Mr. Andersen: (putting a call on hold) Have a good day at school, monkey.
(They make monkey noises at each other; Goofball Island sets off. Riley giggles and exits.)
(Outside, Riley walks down the sidewalk until she comes to her new school; she stops and
hesitates.)
Joy: In we go!
(Riley sits in her new classroom; students talk amongst each other. Riley notices them; Disgust
Disgust: Are you kidding?! We're not talking to them! We want them to like us.
Fear: Almost finished with the potential disasters. Worst scenario is either quicksand,
happens...
Fear: (scatters the sheets in fright) Are you kidding me?! Out of the gate! This is not happening!
Riley: Um, okay... (stands) My name is Riley Anderson. I'm from Minnesota and now I live here.
(She glances over at some of the students and the cool girl.)
Teacher: And how about Minnesota? Can you tell us something about it? Well, you certainly get
Riley: Yeah, it gets pretty cold. The lake freezes over and that’s when we play hockey. I'm on a
great team. We're called the Prairie Dogs. My friend, Meg, plays forward, and my dad's the
coach.
(Joy pushes a button which makes a happy memory comes down the recall tube and projects
onto the screen; it shows the Andersens playing hockey on a frozen pond.)
Riley: Pretty much everyone in my family skates. It's kind of a family tradition. We go out on the
(The culprit is Sadness, who has left her circle and touched the memory, changing it.)
(She attempts to cheer Riley, but the console does not respond.)
Riley: (sniffs; voice shakes) We... used to... play tag, and stuff...
(Joy and the emotions struggle to remove the memory from the recall unit; behind them, Sadness
(She starts shedding tears and sniffs again; the students stare at her in silence.)
Joy: Wha...?!
(Still struggling, Joy sees Sadness is working the console, it responding to her and her alone.)
(She successfully ejects the memory and rushes up to her, pulling her away from the console.)
Sadness: Whoa!!! I'm sorry. Oh...oh!
(A loud flash and ding is heard; a new core memory appears from behind the screen. Unlike the
(Indeed it is; it shows Riley crying in front of the whole class due to her homesickness.)
(The memory sinks into the floor before she could grab it; it flows down through the track to the
core memory pedestal, and she opens the pedestal and grabs the memory just before it could
settle in. She then pushes the "end of day memory flush" button to activate the recall tube and
Sadness: Joy, no. (Tries to pull the memory away) That's a core memory! ...Wait!
(She breaks free of her grasp; she stumbles backward and hits the pedestal, causing all the core
memories to fall out, and the pedestal powers down as they gasp.)
(The result causes the light poles to go out; the core memories power down and become
greyscale. Riley's head raises, still breaking down and losing thought.)
Joy: AGH!
(She throws the sad core memory aside and gathers up all the happy ones that fell out. But then
she sees Sadness trying to insert the sad core memory and gasps; she jumps at Sadness and
she loses grip, dropping the sad core memory as it rolls toward the activated recall tube and gets
sucked up through it and out of the roof to Long Term Memory. But it is still not done yet; one of
the happy core memories begins rolling toward the still-sucking tube as well as it starts coming
Joy: NO NO NO NO -- !
(She grabs the memory but gets sucked up the tube herself; she tries to keep herself weighed
down by keeping her foot hooked outside; she struggles to reach her other foot down, but
Sadness: Whoa...
(They disappear out the roof hatch, and the door closes as the tube retracts. Riley silently sits
Teacher: Thank you, Riley. I know it can be tough moving to a new place. But we're happy to
have you here. Alright everyone, get out your history books, and turn to chapter 7.
(The students do so; Riley hides her face behind her book, not saying a word. In Headquarters,
6. Outer Edge
[Joy and Sadness scream as they rocket down the tube. Joy desperately tries to hold on to the
core memories. The blue core memory is sorted to a side tube. Joy lands in a bin of memories.
Joy: Oh no... (gathering memories) One, two, three... okay, got ’em. Wha-- where are we?
[Joy takes in the shelving around her.]
[Joy grabs the core memories and jumps out of the dumpster. She sees GOOFBALL ISLAND,
Sadness: Hoh... Riley’s Islands of Personality. They’re ALL down! This is bad.
Joy: We-- we can fix this. We just have to get back to Headquarters, plug the core memories in,
Sadness: Riley has no core memories, no personality islands and no-- (gasp)
Sadness: You! YOU’RE not in headquarters. Without you, Riley can’t be happy. We gotta get
[They set off across the bridge to Goofball Island. We see the LIGHTLINE beyond it, leading
towards Headquarters.]
7. Dinner
Mrs. Andersen: So, as it turns out, the green trash can is not recycling. It's for greens, like
compost and eggshells. And the blue one is recycling, and the black...
Disgust: Riley's acting so weird! Why is she acting so weird?
Fear: That's it! Until she gets back, we just do what Joy would do.
Disgust: Good idea! Anger, Fear, Disgust... How are we supposed to be happy?
Mrs. Andersen: Hey, Riley, I got good news. I found a Junior Hockey League, right here in San
Francisco. And get this! Tryouts are tomorrow after school. What luck, right?
Anger: Hockey?
We're gonna find out what's happening. But we'll need support. Signal the husband.
Is it garbage night? We left the toilet seat up? What? What is it, woman? What?
Aw, Seriously?
What is her deal? Alright, make a show of force. I don't wanna have to put the foot down.
Take it to DefCon 2.
Anger: You wanna piece of this, pops? Come and get it!
Fire!
8. Mind Map
[Joy and Sadness have made it across Goofball Island and must now walk across the thin
Sadness: But it’s right over the Memory Dump. If we fall, we’ll be forgotten forever!
Joy: We have to do this. For Riley. Just follow my footsteps.
Joy: (stepping onto lightline) It's not that high. It’s totally fiii... Whoa...
[She loses her balance. Almost drops a memory over the side. Sadness steps out onto the
Mr. Andersen: So uh, things got a little out of hand downstairs. You want to talk about it? (still no
answer) Come on. Where’s my happy girl? Monkey. (he tries monkey noises)
Fear looks at the empty Core Memory Holder, then out the window: GOOFBALL ISLAND is dark
and silent.