SC TTL 311
TECHNOLOGY FOR TEACHING AND LEARNING
Lesson 1: Introduction to Technology for Teaching and Learning
In the 21st century, technology has revolutionized the
field of education, offering new avenues for both
teaching and learning. This chapter serves as an
in-depth introduction to the integration of technology
in higher education, exploring its transformative impact,
benefits, and the evolving role of educators and learners
in a technology-driven landscape.
1.1 The Digital Transformation of Higher Education
The digital revolution has fundamentally changed the way knowledge is accessed,
shared, and disseminated in higher education. Online resources, digital libraries, and
open educational repositories have expanded the breadth of academic materials available to
students and educators worldwide. The growth of Massive Open Online
Courses (MOOCs) and distance learning platforms has opened doors to education
for learners across geographical boundaries.
1.2 Advantages of Educational Technology in Higher Education
The incorporation of educational technology in college classrooms offers numerous
advantages. Interactive multimedia content fosters engagement and active learning,
promoting critical thinking and problem-solving skills. Virtual simulations and 3D
models facilitate experiential learning, bridging the gap between theory and realworld
application. Additionally, technology enables collaboration and networking
among students and academics, facilitating knowledge exchange and
interdisciplinary exploration.
1.3 Technology-Enhanced Pedagogies
Effective integration of technology in college-level pedagogy requires a thoughtful
approach. Educators can utilize learning management systems (LMS) to organize
course materials, facilitate discussions, and streamline assessment processes.
Flipped classroom models can optimize in-person class time for interactive
discussions and practical applications, while asynchronous online learning
accommodates flexible study schedules.
1.4 Addressing Challenges in Technology Integration
Despite its benefits, the implementation of educational technology in higher
education comes with challenges. Faculty may face resistance due to concerns
about the devaluation of face-to-face interactions or the perceived complexity of
technology tools. Ensuring digital equity among students, particularly in economically
disadvantaged communities, is critical to fostering an inclusive learning environment.
Faculty development programs and continuous training are essential to equip
educators with the necessary technological skills and pedagogical insights.
1.5 Embracing the Future of Education Technology
.
Looking ahead, the future of technology in higher education holds exciting prospects. Adaptive
learning platforms, personalized AI tutors, and data analytics can optimize student learning
experiences and tailor instruction to individual needs. Augmented and virtual reality
applications will provide immersive learning environments and enhance experiential learning
opportunities
ICT Competency Standards for Philippine Teacher Education
ICT Competency Standards for Philippine Teacher Education are guidelines
established by the Commission on Higher Education (CHED) to equip pre-service
teachers with the necessary skills and knowledge in educational technology. These
standards aim to prepare educators for the digital age, enabling them to effectively
integrate technology into their teaching practices.
The standards cover areas such as basic computer literacy, educational
technology tools, digital content development, information management,
communication and collaboration, internet safety, technology integration in teaching,
educational research, and evaluation. By adhering to these competency standards,
teachers are better equipped to create engaging and interactive learning
environments, promote personalized instruction, and enhance student learning
outcomes through the strategic use of ICT tools and resources in the classroom.
Domain 1: Understanding ICT in Policies
1.1. Demonstrate awareness of policies affecting ICT in education
1.2. Comply with ICT policies as they affect the teaching-learning environment
1.3. Contextualize ICT policies in the learning environment
Domain 2: Curriculum and Assessment
2.1. Demonstrate understanding of concepts principles and theories of ICT systems
as they apply to teaching-learning
2.2. Evaluate digital and non-digital learning resources in response to students’
diverse needs.
2.3. Develop digital learning resources to enhance teaching-learning
2.4. Use ICT tools to develop 21st-century skills in information media and technology
skills, learning skills, learning and innovation skills, career skills, and effective
communication skills.
Domain 3: Pedagogy
3.1. Apply relevant technology tools for classroom activities
3.2. Use ICT knowledge to solve complex problems and support students
collaborative activities
3.3. Model collaborative knowledge construction in face-to-face and virtual
environment
Domain 4: Technology Tools
4.1 Demonstrate competence in the technical operations of technology tools and
systems as they apply to teaching and learning
4.2 Use technology tools to create new learning opportunities to support a
community of learners.
4.3 Demonstrate proficiency in the use of technology tools to support teaching and
learning
Domain 5: Organization and Administration
5.1 Manage technology-assisted instruction in an inclusive classroom environment
5.2 Exhibit leadership in shared decision-making using technology tools
Domain 6: Teacher Professional Learning
6.1. Explore existing and emerging technology to acquire additional content and
pedagogical knowledge
6.2 Utilize technology tools in creating communities of practice
6.3 Collaborative with peers, colleagues and stakeholders to access information in
support of professional learning
Domain 7: Teacher Disposition
7.1 Demonstrate social, ethical, and legal responsibility in the use of technology tools
and resources
7.2 Show a positive attitude toward the use of technology tools
DepEd Order 42, s. 2017 “show skills in the selection, development and
use of the variety of teaching-learning resources including ICT to address
learning goals.”
ISTE – International Society for Technology in Education
Philippine ICT Competency Standards
Standard 1: Technology Operations and Concepts
Standard 2: Planning and Designing Learning Environment and
Experiences
Standard 3: Teaching, Learning and Curriculum
Standard 4: Assessment and Evaluation
Standard 5: Productivity and Professional Practice
Standard 6: Social, Ethical, Legal, and Human Issues
ISTE National Education Technology Standards for Students
Standard 1: Creativity and Innovation
Standard 2: Communication and Collaboration
Standard 3: Research and Information Fluency
Standard 4: Critical Thinking, Problem-Solving, and Decision Making
Standard 5: Digital Citizenship
Lesson 2: 21st Century Learning Skills: Nurturing Future-Ready
Graduates
In an ever-changing and interconnected world, education must evolve to equip students with
the skills necessary for success in the 21st century. 21st Century
Learning Skills, also known as "Future-Ready Skills" or "21st Century Competencies," go beyond
traditional academic knowledge. They encompass a broad range of abilities that prepare
individuals to thrive in an increasingly complex and technology-driven global society. These
skills are vital for college-level students as they transition into the workforce and become active
global citizens.
1. Critical Thinking and Problem-Solving:
Critical thinking involves analyzing information objectively, questioning assumptions,
and evaluating evidence to make informed decisions. Problem-solving skills enable
students to identify challenges, devise innovative solutions, and adapt to new
situations.
Scenario: A college student is facing academic challenges and struggling to
manage their time effectively while juggling coursework, part-time work, and
extracurricular activities.
2. Creativity and Innovation:
Fostering creativity encourages students to think outside the box, embrace novel
ideas, and express themselves imaginatively. Innovation entails applying creative
thinking to develop practical solutions and add value to existing concepts.
Scenario: A college student participates in a social innovation competition.
They identify a pressing environmental issue and creatively design a
sustainable packaging solution using biodegradable materials. Their
innovative project impresses the judges, and they win the competition,
earning recognition for their creative approach to addressing real-world
challenges.
The student engages in critical thinking by objectively analyzing their situation and identifying
the root causes of their academic challenges. They question their assumptions and biases to
gain a clear understanding of the factors contributing to their difficulties.
Problem-Solving: To address the issue, the student devises a problem-solving strategy.
First, they create a detailed schedule to allocate time efficiently for each commitment,
prioritizing academic tasks. They seek advice from academic advisors and professors to explore
potential academic support resources, such as tutoring or study groups. Additionally, the
student evaluates their extracurricular commitments, considering which activities to
temporarily limit to focus on academics.
3. Communication and Collaboration:
Effective communication is essential in diverse settings, enabling students to articulate ideas
clearly, listen actively, and engage in constructive dialogue. Collaboration promotes teamwork,
empathy, and the ability to work harmoniously with others toward common goals.
Scenario: In a group project, college students from diverse backgrounds
collaborate to create a sustainable community initiative. They utilize effective communication
to delegate tasks, share ideas, and provide constructive feedback. Through collaborative
teamwork, they develop an impactful proposal, showcasing the power of communication and
cooperation in achieving common goals.
4. Digital Literacy:
In the digital age, digital literacy is indispensable. It encompasses the ability to
navigate, evaluate, and utilize digital technologies effectively, ensuring students can
access, analyze, and share information responsibly.
Scenario: A college student conducts research for a term paper,
demonstrating digital literacy by evaluating online sources for credibility and
relevance. They navigate digital libraries and databases efficiently, accessing
reputable scholarly articles. The student utilizes citation management tools to
organize and cite sources accurately, showcasing their proficiency in digital
literacy.
5. Information Literacy:
Information literacy involves assessing the reliability and credibility of sources,
conducting research effectively, and using information ethically and responsibly.
Scenario: A college student researches a complex social issue, showcasing
information literacy skills by critically assessing various sources for accuracy
and bias. They apply effective search strategies to find reliable data and
academic journals, ensuring well-informed insights in their essay. Their
information literacy empowers them to make informed conclusions.
6. Media Literacy:
Media literacy empowers students to critically analyze media messages, recognize
bias, and distinguish between fact and opinion, ensuring they are well-informed
consumers of information.
7. Global and Cultural Awareness:
In a globalized world, understanding diverse cultures, perspectives, and global
issues is crucial. Global and cultural awareness fosters empathy, respect, and
openness to collaboration with individuals from different backgrounds.
Scenario: During a study abroad program, college student embraces global
and cultural awareness by immersing themselves in the local culture. They
engage with diverse communities, learn the language, and participate in
cultural festivals. Through this experience, they foster respect, empathy, and
appreciation for different perspectives and traditions.
8. Adaptability and Resilience:
21st-century learners must be adaptable in navigating change and resilient in the
face of challenges, embracing a growth mindset and viewing failures as opportunities
for learning.
9. Entrepreneurial Mindset:
The entrepreneurial mindset encourages students to be proactive, take initiative, and
identify opportunities for innovation and entrepreneurship.
10. Emotional Intelligence:
Emotional intelligence entails self-awareness, self-regulation, empathy, and social
skills. Developing emotional intelligence fosters strong interpersonal relationships
and effective leadership.
Scenario: A college student demonstrates
emotional intelligence during a group project,
supporting team members during challenging times
and managing conflicts with empathy and
understanding. Their ability to recognize and
regulate emotions fosters a positive team dynamic,
contributing to effective collaboration and project
success.
Learning management systems facilitate streamlined communication and
assessment processes, while flipped classroom models optimize in-person
interactions for discussions and hands-on activities. Additionally, adaptive
learning platforms offer personalized learning pathways based on individual
student progress. By harnessing educational technology's potential, educators
empower students to become active learners, equipped with the skills necessary
to thrive in a technologically-driven world and meet the demands of an ever evolving
workforce.
1. Infrastructure and Connectivity: In many parts of the Philippines, especially in rural
areas, access to reliable internet connectivity and adequate technology infrastructure
can be limited, hindering effective technology integration.
2. Digital Divide: Economic disparities can lead to varying levels of access to
technology among students, creating a digital divide that impacts learning
opportunities
Educational technology has
revolutionized teaching in the 21st
century, transforming traditional
classrooms into dynamic learning
environments. Through the integration
of digital tools and online resources,
educators can personalize instruction,
foster critical thinking, and engage
students through interactive
multimedia content.
4. Limited Resources: Budget constraints
may limit the availability of modern
technology tools and software in schools.
5. Content Relevance: Ensuring that technology-based educational content is
culturally relevant and aligned with the national curriculum can be a challenge.
1. Enhanced Access to Information: Technology can provide students and teachers
in remote areas with access to a wide range of educational resources and
information.
2. Blended Learning Models: Integrating technology into traditional teaching methods
allows for a more flexible and personalized approach to instruction.
4. Distance Education: Technology can enable distance learning programs, making
education more accessible to students in geographically isolated regions.
5. Collaboration and Communication: Technology facilitates communication and
collaboration among teachers, students, and parents, fostering a stronger
educational community.
3. Technical Training: Some teachers may lack sufficient training and
professional development in using technology effectively for educational purposes.
3. Teacher Professional
Development: Online platforms and webinars offer opportunities for teachers to enhance their
technology skills and stay updated with the latest educational trends.
6. Interactive Learning Tools: Educational apps and multimedia resources can make
learning more engaging and interactive for students.
7. Global Connectivity: Technology allows Philippine teachers to connect with
educators and educational institutions worldwide, promoting international
partnerships and cultural exchange.
8. Digital Assessment: Online assessment tools can streamline grading and provide
teachers with valuable data on student progress and performance.
9. Innovation and Creativity: Technology provides tools for teachers to create
dynamic and innovative lessons, fostering creativity in the classroom.
10. Inclusive Education: Technology can support
diverse learning needs, enabling teachers to provide
inclusive and differentiated instruction.
Lesson 3: Technology and Learning
Technology transforms education by offering interactive digital tools, rich media
content, and customized learning paths. Online platforms enable access to diverse
educational resources, promoting analytical thinking and cooperation. Technology
prepares students with vital 21st-century skills and equips them for a dynamic,
technology-driven future. Effective integration improves educational outcomes and
supports lifelong learners.
How are we going to transform education through the integration of
technology?
How are the theories will guide us in integrating technology to
enhance students participation
Classify the different learning theories and the appropriate
technology to be used in teaching
Apply specific technology to be used in a specific task
Theoretical perspectives on learning are frameworks or theories that
seek to explain how people acquire knowledge, skills, and attitudes. These
perspectives guide educators in understanding the learning process and
developing effective teaching strategies. Some major theoretical perspectives
on learning include:
1. Behaviorism: This perspective focuses on observable behaviors and
emphasizes the role of external stimuli in shaping learning. Behaviorists
believe that learning occurs through reinforcement and repetition. Positive
reinforcement strengthens desired behaviors, while negative reinforcement
discourages undesirable behaviors.
Example: In an elementary school classroom, a teacher might use
behaviorism by giving a sticker or a small prize to a student who completes
their homework on time or participates actively in class discussions. The
positive reinforcement serves as a reward for the desired behavior,
encouraging the student to continue completing homework and participating in
class discussions in the future.
2. Cognitivism: Cognitivists view learning as an active mental process that
involves the organization and processing of information. They emphasize the
role of memory, attention, and problem-solving in learning. Learners construct
knowledge by organizing new information with existing mental structures.
Example: In a college biology class, students might create a concept
map to understand the various processes involved in cellular respiration. By
connecting concepts like glycolysis, Krebs cycle, and electron transport chain,
students can visually see how these components are interrelated and form a
complete understanding of the cellular respiration process.
3. Constructivism Constructivists believe that learners actively construct
knowledge based on their experiences and interactions with the environment.
Learning is a personal, meaning-making process influenced by prior
knowledge, social interactions, and cultural contexts.
4. Connectivism: Connectivism is a relatively newer perspective that focuses
on the networked nature of learning in the digital age. It highlights the
importance of connections and networks in acquiring and sharing knowledge.
Learners leverage technology and online resources to access a vast network
of information.
Example: A student pursuing a degree in computer science might join
online forums, participate in coding communities, and follow influential tech
blogs. By doing so, the student can connect with industry professionals, ask
questions, share ideas, and stay updated with the latest trends and
developments in the field.
Each theoretical perspective offers unique insights into the learning process.
Educators often blend elements of multiple perspectives to design learner centered and
effective instructional strategies that cater to diverse learners'
needs and preferences.
3.2 Technology for Learning
Technology plays a significant role in enhancing learning experiences in
elementary grades. Here are some examples of how technology can be used
for learning in elementary schools:
1. Educational Apps and Games: Interactive educational apps and games
engage young learners, making learning fun and effective in subjects like
math, language arts, and science.
Example: In this scenario,
students actively engage in the
learning process by collaborating,
conducting research, and applying
their prior knowledge to construct
new understanding. They have
the freedom to make choices,
explore diverse perspectives, and
a. Prodigy: https://www.prodigygame.com/main-en/teachers/
b. Rosetta Stone: Offers language learning courses using a immersive
approach that emphasizes speaking and listening skills.
c. Math Bingo: A game that reinforces math skills by challenging students
to solve equations and mark off numbers on a bingo card.
d. Star Walk: An astronomy app that enables users to explore the night
sky, learn about constellations, and identify stars and planets.
e. World Geography Quiz: A game that tests players' knowledge of world
geography through interactive quizzes and maps.
https://world-geography-games.com/
f. Anki: A flashcard app that uses spaced repetition to help users
memorize and reinforce various types of information, from vocabulary
to historical facts.
: Using digital tools, students can create and share
their own stories, fostering creativity and language development.
Adobe Spark: This app enables users to create stunning visual stories
using templates for web pages, videos, and graphics. It offers a userfriendly interface and a
wide range of customization options.
Storybird: Designed primarily for educators and students, Storybird lets
users create visual stories by pairing art with text. It offers an extensive
library of artwork that users can incorporate into their narratives.
https://storybird.ai/
Sway: Developed by Microsoft, Sway allows users to create interactive
presentations and stories with text, images, videos, and other
multimedia elements. It's suitable for both personal and professional
use.
https://sway.office.com
Book Creator: As the name suggests, this app lets users create their
own interactive ebooks with text, images, audio, and video. It's popular
in educational settings for students to showcase their work and
creativity.
Toontastic 3D: An app designed for kids by Google, Toontastic 3D
enables users to create animated stories using 3D characters and
backgrounds. It's a great tool to encourage creativity and storytelling
skills in children.
StoryKit: Ideal for younger children, StoryKit allows users to write and
illustrate their stories by combining text with images and drawings.
Steller: This app focuses on visual storytelling, allowing users to
combine photos, videos, and text to create captivating stories to share
with others.
Tapestry: Designed with educators in mind, Tapestry allows for easy
creation and sharing of digital stories by combining photos, videos, and
voice recordings.
Shadow Puppet Edu: Targeted towards teachers and students, this
app lets users create narrated presentations and stories using images,
maps, and other visual elements.
To download the apps:
https://www.educationalappstore.com/app/shadow-puppet-edu
Storyo: Storyo creates engaging video stories using photos and videos,
automatically adding relevant data like location, weather, and time to
enhance the narrative.
Virtual Field Trip:Technology allows students to take virtual field trips to
historical sites, museums, and other places, expanding their
understanding of the world.
Students can use technology to create
multimedia presentations, improving communication and presentation skills.
Lesson 4: Planning for Technology Integration
Planning for technology integration in elementary grades requires thoughtful
consideration and strategic implementation. Here are steps to ensure effective
technology integration:
1. Identify Learning Goals:
Define clear learning objectives aligned with the curriculum. Determine how
technology can enhance these goals and support students' academic, social,
and emotional development.
2. Assess Technology Needs:
Evaluate the technology resources available in the school and identify any
gaps or limitations. Consider factors like device availability, internet
connectivity, and software applications.
3. Curriculum Alignment:
Integrate technology seamlessly into existing lesson plans and teaching
strategies. Ensure that technology use enhances, rather than distracts from,
the learning experience.
4. Select Age-Appropriate Tools:
Choose educational apps, websites, and software suitable for elementary
students, considering their developmental stage and learning needs.
5. Digital Citizenship Education:
Teach students about responsible and safe use of technology, including
online etiquette, digital privacy, and internet safety.
6. Student Engagement:
Design interactive and engaging activities using technology to capture
students' interest and promote active participation in the learning process.
7. Differentiation:
Use technology to provide personalized learning experiences, catering to
individual students' strengths and weaknesses.
8. Formative Assessment:
Utilize technology for ongoing assessment and feedback to monitor students'
progress and inform instructional decisions.
9. Evaluate and Reflect:
Regularly assess the impact of technology integration on student learning and
engagement. Adjust strategies based on feedback and experiences to
continuously improve the learning experience.
4.1 Designing Quality Instruction
Designing quality instruction involves a systematic and learner-centered
approach that ensures meaningful learning experiences. Here are key steps to
design effective and high-quality instruction:
1. Identify Learning Goals (objectives): Clearly define the learning
objectives, what students should know, understand, and be able to do by the
end of the instruction.
2. Know Your Audience (Grade level) : Understand the characteristics, prior
knowledge, and learning styles of the learners to tailor the instruction to their
needs.
3. Use Evidence-Based Practices (Class activities): Incorporate researchbased instructional
strategies and best practices that align with the learning
goals and the needs of the learners.
4. Develop Engaging Content (Analysis and Abstraction): Create engaging
and relevant content that captures students' interest and connects to their reallife experiences.
Provide Clear Instructions: Ensure that instructions are clear,
concise, and easy to follow, guiding students through the
learning process effectively.
Scaffold Learning: Gradually increase the complexity of tasks
and provide support as needed, helping students build upon
their prior knowledge and skills.
Incorporate Technology: Integrate appropriate technology tools
and resources to enhance learning experiences and
engagement.
USM College of Education SC 311 TTL Page 34
5. Encourage Active Learning (Application): Design activities that promote
active participation, critical thinking, and problem-solving, encouraging
students to construct their understanding.
Foster Collaboration: Encourage collaborative learning
experiences that allow students to work together, share
ideas, and learn from each other.
6. Assess Learning: Use various formative and summative assessment
methods to evaluate students' understanding and progress towards the
learning goals.
Provide Timely Feedback: Offer constructive feedback to
students, highlighting their strengths and areas for
improvement to support their learning journey.
Consider Accessibility and Inclusivity: Ensure that the
instruction is accessible to all students, including those with
diverse learning needs and backgrounds.
Engage Students Emotionally: Create a positive and
supportive learning environment that fosters a sense of
belonging and emotional well-being
4.2 Designing and Planning of Classroom Instruction
There are several instructional design models and planning frameworks that
educators can use to effectively design and plan classroom instruction. Some
popular models include:
1. ADDIE Model: The ADDIE model (Analysis, Design, Development,
Implementation, and Evaluation) is a systematic instructional design approach.
It involves analyzing learners' needs, designing instructional materials,
developing content and activities, implementing the instruction, and evaluating
its effectiveness.
ADDIE Model
2. Backward Design: This model begins with identifying desired learning
outcomes and objectives, then designing assessments and instructional
activities that align with these goals. It emphasizes starting with the end in
mind and focusing on desired results.
3. SAMR Model: The SAMR model (Substitution, Augmentation, Modification,
and Redefinition) categorizes technology integration levels in the classroom. It
encourages educators to progressively move towards redefining learning
tasks using technology, rather than just substituting traditional methods.
Backward Design Model
4. TPACK Model: The TPACK model (Technological Pedagogical Content
Knowledge) highlights the intersection of technological knowledge,
pedagogical knowledge, and content knowledge. It guides teachers in
effectively integrating technology into instruction to enhance learning.
TPACK Model
5. Gagne's Nine Events of Instruction: Developed by Robert Gagne, this
model outlines a series of events that engage learners and facilitate effective
learning, including gaining attention, informing learners of objectives,
presenting content, providing practice, and assessing performance.
6. Project-Based Learning (PBL): PBL is an instructional approach where
students engage in hands-on projects to explore real-world problems and
challenges. It promotes critical thinking, collaboration, and problem-solving
skills.
7. Inquiry-Based Learning: In this model, students actively explore topics of
interest, generating questions, conducting research, and seeking answers. It
fosters curiosity and independent learning.