Demo input
Input defaults
Command Keyboard
Reset, exit game Escape [shift]
View to aircraft F5 [shift] (reverse order)
View to missile F6 [shift] (reverse order)
View to other F8 [shift] (reverse order)
View cockpit F1, arrow keys to rotate
View around object F2, arrow keys to rotate, mouse scroll for distance
View fly-by F3
View from behind F4 (look-forward) [shift] (look to velocity direction)
Time faster/slower Page-up, Page-down
Time reset, pause Home, Pause
Time of day +, -
Toggle joystick input J
Wheel brake B
Throttle [, ]
Pitch W, S
Roll A, D
Yaw Q, E
Flaps F
Forward/Vertical X, C
Shoot primary/secondary Space, /
Target enemy/friendly T, Y [shift] (reverse order)
Switch weapon <, >
The joystick switch enables/disables for only some keyboard controls. The joystick steering axes are
always active so using the keyboard for other controls is recommended.
There are currently no examples of secondary weapons in the demo scene.
Unique Coding 2