KEMBAR78
Module 3A | PDF | Scheduling (Computing) | Operating System
0% found this document useful (0 votes)
10 views42 pages

Module 3A

Chapter 5 discusses CPU scheduling, which is essential for multiprogrammed operating systems, covering various scheduling algorithms and their evaluation criteria. Key concepts include CPU utilization, turnaround time, and different scheduling methods such as FCFS, SJF, and Round Robin. The chapter also introduces multilevel queue scheduling and multilevel feedback queues, highlighting their advantages and challenges.

Uploaded by

Sagnik Sahoo
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
10 views42 pages

Module 3A

Chapter 5 discusses CPU scheduling, which is essential for multiprogrammed operating systems, covering various scheduling algorithms and their evaluation criteria. Key concepts include CPU utilization, turnaround time, and different scheduling methods such as FCFS, SJF, and Round Robin. The chapter also introduces multilevel queue scheduling and multilevel feedback queues, highlighting their advantages and challenges.

Uploaded by

Sagnik Sahoo
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 42

Chapter 5: CPU Scheduling

Operating System Concepts – 8th Edition Silberschatz, Galvin and Gagne ©2009
Outline: CPU Scheduling
● Basic Concepts
● Scheduling Criteria
● Scheduling Algorithms
● Algorithm Evaluation

Operating System Concepts – 8th Edition 5.2 Silberschatz, Galvin and Gagne ©2009
Objectives
● To introduce CPU scheduling, which is the basis for multiprogrammed operating systems

● To describe various CPU-scheduling algorithms

● To discuss evaluation criteria for selecting a CPU-scheduling algorithm for a particular system

Operating System Concepts – 8th Edition 5.3 Silberschatz, Galvin and Gagne ©2009
Basic Concepts
● Maximum CPU utilization obtained with multiprogramming

● CPU–I/O Burst Cycle – Process execution consists of a cycle of CPU


execution and I/O wait

● CPU burst distribution

Operating System Concepts – 8th Edition 5.4 Silberschatz, Galvin and Gagne ©2009
Alternating Sequence of CPU and
I/O Bursts

Operating System Concepts – 8th Edition 5.5 Silberschatz, Galvin and Gagne ©2009
Histogram of CPU-burst Times

Operating System Concepts – 8th Edition 5.6 Silberschatz, Galvin and Gagne ©2009
CPU Scheduler
● Selects from among the processes in ready queue, and allocates the CPU to one of them
● Queue may be ordered in various ways
● CPU scheduling decisions may take place when a process:
1. Switches from running to waiting state(in case of I/O request)
2. Switches from running to ready state(in case of interrupt)
3. Switches from waiting to ready(in case of I/O completion)
4. When a process Terminates
● Scheduling under 1 and 4 is nonpreemptive
● All other scheduling is preemptive
● Consider access to shared data
● Consider preemption while in kernel mode
● Consider interrupts occurring during crucial OS activities
● Non-preemptive- Once CPU is assigned to a process, it remains with it until it releases CPU on
termination or entering a waiting state
● All other scheduling is preemptive

Operating System Concepts – 8th Edition 5.7 Silberschatz, Galvin and Gagne ©2009
Dispatcher

● Dispatcher module gives control of the CPU to the process selected by the short-term scheduler; this
involves:
● switching context
● switching to user mode
● jumping to the proper location in the user program to restart that program

● Dispatch latency – time it takes for the dispatcher to stop one process and start another running

Operating System Concepts – 8th Edition 5.8 Silberschatz, Galvin and Gagne ©2009
Scheduling Criteria
● CPU utilization – keep the CPU as busy as possible

● Throughput – # of processes that complete their execution per time unit

● Turnaround time – amount of time to execute a particular process

● Waiting time – amount of time a process has been waiting in the ready queue

● Response time – amount of time it takes from when a request was submitted until the first response is
produced, not output (for time-sharing environment)

Operating System Concepts – 8th Edition 5.9 Silberschatz, Galvin and Gagne ©2009
Scheduling Algorithm Optimization Criteria

● Max CPU utilization


● Max throughput
● Min turnaround time
● Min waiting time
● Min response time

Operating System Concepts – 8th Edition 5.10 Silberschatz, Galvin and Gagne ©2009
First-Come, First-Served (FCFS) Scheduling

Process Burst Time


P1 24
P2 3
P3 3
● Suppose that the processes arrive in the order: P1 , P2 , P3
The Gantt Chart for the schedule is:

P1 P2 P3

0 24 27 30
● Waiting time for P1 = 0; P2 = 24; P3 = 27
● Average waiting time: (0 + 24 + 27)/3 = 17

Operating System Concepts – 8th Edition 5.11 Silberschatz, Galvin and Gagne ©2009
FCFS Scheduling (Cont.)
Suppose that the processes arrive in the order:
P2 , P3 , P1
● The Gantt chart for the schedule is:

P2 P3 P1

0 3 6 30

● Waiting time for P1 = 6; P2 = 0; P3 = 3


● Average waiting time: (6 + 0 + 3)/3 = 3
● Much better than previous case
● Convoy effect - short process behind long process
● Consider one CPU-bound and many I/O-bound processes

Operating System Concepts – 8th Edition 5.12 Silberschatz, Galvin and Gagne ©2009
Example

Process Id Arrival time Burst time

P1 3 4

P2 5 3

P3 0 2

P4 5 1

P5 4 3

Operating System Concepts – 8th Edition 5.13 Silberschatz, Galvin and Gagne ©2009
Solution

Operating System Concepts – 8th Edition 5.14 Silberschatz, Galvin and Gagne ©2009
Cont…
Process Exit time Turn Around Waiting time
Id time

P1 7 7–3=4 4–4=0

P2 13 13 – 5 = 8 8–3=5

P3 2 2–0=2 2–2=0

P4 14 14 – 5 = 9 9–1=8

P5 10 10 – 4 = 6 6–3=3

● Turn Around time = Exit time – Arrival time


● Waiting time = Turn Around time – Burst time
● Average Turn Around time = (4 + 8 + 2 + 9 + 6) / 5 = 29 / 5 = 5.8 unit
● Average waiting time = (0 + 5 + 0 + 8 + 3) / 5 = 16 / 5 = 3.2 unit

Operating System Concepts – 8th Edition 5.15 Silberschatz, Galvin and Gagne ©2009
Question

Process Id Arrival time Burst time

P1 0 2

P2 3 1

P3 5 6

Operating System Concepts – 8th Edition 5.16 Silberschatz, Galvin and Gagne ©2009
Shortest-Job-First (SJF) Scheduling

● Associate with each process the length of its next CPU burst
● Use these lengths to schedule the process with the shortest time

● SJF is optimal – gives minimum average waiting time for a given set of processes
● The difficulty is knowing the length of the next CPU r
● equest
● Could ask the user

Operating System Concepts – 8th Edition 5.17 Silberschatz, Galvin and Gagne ©2009
Example of SJF
ProcessArriBurst Time
P1 0.0 6
P2 2.0 8
P3 4.0 7
P4 5.0 3
● SJF scheduling chart

P4 P1 P3 P2

0 3 9 16 24

● Average waiting time = (3 + 16 + 9 + 0) / 4 = 7

Operating System Concepts – 8th Edition 5.18 Silberschatz, Galvin and Gagne ©2009
Shortest-remaining-time-first(Preemptive)
● Now we add the concepts of varying arrival times and preemption to the analysis

ProcessA arri Arrival TimeT Burst Time


P1 0 8
P2 1 4
P3 2 9
P4 3 5
● Preemptive SJF Gantt Chart

P1 P2 P4 P1 P3

0 1 5 10 17 26
● Average waiting time = [(10-1)+(1-1)+(17-2)+5-3)]/4 = 26/4 = 6.5 msec

Operating System Concepts – 8th Edition 5.19 Silberschatz, Galvin and Gagne ©2009
Priority Scheduling
● A priority number (integer) is associated with each process

● The CPU is allocated to the process with the highest priority (smallest integer ≡
highest priority)
● Preemptive
● Nonpreemptive

● SJF is priority scheduling where priority is the inverse of predicted next CPU burst
time

● Problem ≡ Starvation – low priority processes may never execute

● Solution ≡ Aging – as time progresses increase the priority of the process

Operating System Concepts – 8th Edition 5.20 Silberschatz, Galvin and Gagne ©2009
Example of Priority Scheduling
ProcessA arri Burst TimeT Priority
P1 10 3
P2 1 1
P3 2 4
P4 1 5
P5 5 2
● Priority scheduling Gantt Chart

P2 P5 P1 P3 P4

0 1 6 16
18 19

● Average waiting time = 8.2 msec

Operating System Concepts – 8th Edition 5.21 Silberschatz, Galvin and Gagne ©2009
Example-Preemptive priority
ProcessA arri Burst TimeT Priority Arrival Time
P1 4 1 0
P2 3 2 0
P3 7 1 6
P4 4 3 11
P5 2 2 12

P1 P2 P3 P2 P5 P4
0 4 6 13 14 16 20

Average WT= Exit time - burst time


= (0 + ((4-0)+(13-6)) + (6-6) +(16-11) + (14-12))/5=3.6 ms
Average TAT=Exit time- Arrival Time =(4-0) +(14-0)+(13-6)+(20-11)+(16-12)=35/5=7ms

Operating System Concepts – 8th Edition 5.22 Silberschatz, Galvin and Gagne ©2009
Round Robin (RR)

● Each process gets a small unit of CPU time (time quantum q), usually 10-100
milliseconds. After this time has elapsed, the process is preempted and added to the
end of the ready queue.
● If there are n processes in the ready queue and the time quantum is q, then each
process gets 1/n of the CPU time in chunks of at most q time units at once. No
process waits more than (n-1)q time units.
● Timer interrupts every quantum to schedule next process
● Performance
● q large ⇒ FIFO
● q small ⇒ q must be large with respect to context switch, otherwise overhead is
too high

Operating System Concepts – 8th Edition 5.23 Silberschatz, Galvin and Gagne ©2009
Example of RR with Time Quantum = 4

Process Burst Time


P1 24
P2 3
P3 3

● The Gantt chart is:

P1 P2 P3 P1 P1 P1 P1 P1

0 4 7 10 14 18 22 26 30
● Typically, higher average turnaround than SJF, but better response
● q should be large compared to context switch time
● q usually 10ms to 100ms, context switch < 10 usec

Operating System Concepts – 8th Edition 5.24 Silberschatz, Galvin and Gagne ©2009
Time Quantum and Context Switch Time

Operating System Concepts – 8th Edition 5.25 Silberschatz, Galvin and Gagne ©2009
Turnaround Time Varies With
The Time Quantum

80% of CPU bursts should


be shorter than q

Operating System Concepts – 8th Edition 5.26 Silberschatz, Galvin and Gagne ©2009
Multilevel Queue
● Ready queue is partitioned into separate queues, eg:
● foreground (interactive)
● background (batch)
● Process permanently in a given queue

● Each queue has its own scheduling algorithm:


● foreground – RR
● background – FCFS

● Scheduling must be done between the queues:


● Fixed priority scheduling; (i.e., serve all from foreground then from background). Possibility of
starvation.
● Time slice – each queue gets a certain amount of CPU time which it can schedule amongst its
processes; i.e., 80% to foreground in RR
● 20% to background in FCFS

Operating System Concepts – 8th Edition 5.27 Silberschatz, Galvin and Gagne ©2009
Multilevel Queue Scheduling

Operating System Concepts – 8th Edition 5.28 Silberschatz, Galvin and Gagne ©2009
Multilevel Feedback Queue

● A process can move between the various queues; aging can be implemented this way

● Multilevel-feedback-queue scheduler defined by the following parameters:


● number of queues
● scheduling algorithms for each queue
● method used to determine when to upgrade a process
● method used to determine when to demote a process
● method used to determine which queue a process will enter when that process needs service

Operating System Concepts – 8th Edition 5.29 Silberschatz, Galvin and Gagne ©2009
Example of Multilevel Feedback Queue
● Three queues:
● Q0 – RR with time quantum 8 milliseconds
● Q1 – RR time quantum 16 milliseconds
● Q2 – FCFS

● Scheduling
● A new job enters queue Q0 which is served FCFS
4 When it gains CPU, job receives 8 milliseconds
4 If it does not finish in 8 milliseconds, job is moved to queue Q1
● At Q1 job is again served FCFS and receives 16 additional milliseconds
4 If it still does not complete, it is preempted and moved to queue Q2

Operating System Concepts – 8th Edition 5.30 Silberschatz, Galvin and Gagne ©2009
Multilevel Feedback Queues

Operating System Concepts – 8th Edition 5.31 Silberschatz, Galvin and Gagne ©2009
End of Chapter 3A

Operating System Concepts – 8th Edition Silberschatz, Galvin and Gagne ©2009
5.08

Operating System Concepts – 8th Edition 5.33 Silberschatz, Galvin and Gagne ©2009
In-5.7

Operating System Concepts – 8th Edition 5.34 Silberschatz, Galvin and Gagne ©2009
In-5.8

Operating System Concepts – 8th Edition 5.35 Silberschatz, Galvin and Gagne ©2009
In-5.9

Operating System Concepts – 8th Edition 5.36 Silberschatz, Galvin and Gagne ©2009
Dispatch Latency

Operating System Concepts – 8th Edition 5.37 Silberschatz, Galvin and Gagne ©2009
Java Thread Scheduling

● JVM Uses a Preemptive, Priority-Based Scheduling Algorithm

● FIFO Queue is Used if There Are Multiple Threads With the Same Priority

Operating System Concepts – 8th Edition 5.38 Silberschatz, Galvin and Gagne ©2009
Java Thread Scheduling (Cont.)
JVM Schedules a Thread to Run When:

1. The Currently Running Thread Exits the Runnable State


2. A Higher Priority Thread Enters the Runnable State

* Note – the JVM Does Not Specify Whether Threads are Time-Sliced or Not

Operating System Concepts – 8th Edition 5.39 Silberschatz, Galvin and Gagne ©2009
Time-Slicing
Since the JVM Doesn’t Ensure Time-Slicing, the yield() Method
May Be Used:

while (true) {
// perform CPU-intensive task
...
Thread.yield();
}

This Yields Control to Another Thread of Equal Priority

Operating System Concepts – 8th Edition 5.40 Silberschatz, Galvin and Gagne ©2009
Thread Priorities

Priority Comment
Thread.MIN_PRIORITY Minimum Thread Priority
Thread.MAX_PRIORITY Maximum Thread Priority
Thread.NORM_PRIORITY Default Thread Priority

Priorities May Be Set Using setPriority() method:


setPriority(Thread.NORM_PRIORITY + 2);

Operating System Concepts – 8th Edition 5.41 Silberschatz, Galvin and Gagne ©2009
Solaris 2 Scheduling

Operating System Concepts – 8th Edition 5.42 Silberschatz, Galvin and Gagne ©2009

You might also like