UE5 Getting Started Guide
This document is designed for aspiring game developers who want to take their first steps with Unreal En
1. Installing UE5:
Download Epic Games Launcher and install UE5. Choose the appropriate version (stable or preview).
2. Starting a New Project:
Use the First Person or Third Person template to begin. These templates offer a solid base with movemen
3. Exploring Blueprints:
Blueprints are UE5's visual scripting system. You can create logic without writing C++. Start with Event Be
4. Building Your First Level:
Use basic geometry to block out your level. Add lighting and PlayerStart to test gameplay quickly.
5. Adding Gameplay:
You can create pickups, enemies, doors, and simple puzzles using Blueprints. Add conditions with 'If' (Bra
6. Testing and Iterating:
Press Play to simulate. Use PIE (Play In Editor) to debug and profile performance. Focus on rapid iteratio
7. Learning Resources:
- Unreal Documentation
- Virtus Learning Hub on YouTube
- Mathew Wadstein tutorials
- Community forums and Discords
Always keep backups and use version control (like Git or Perforce) when working on bigger projects.
This guide gives you a solid foundation for future projects in Unreal Engine 5. Happy developing!