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Basic Programming Kids 5 | PDF
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Basic Programming Kids 5

The document outlines the steps to build a simple game, including choosing sprites and backgrounds, adding controls, keeping score, and establishing win/lose conditions. It culminates in a fun activity where users can create a 'Catch the Apple' game. Each page focuses on a specific aspect of game development.
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0% found this document useful (0 votes)
6 views5 pages

Basic Programming Kids 5

The document outlines the steps to build a simple game, including choosing sprites and backgrounds, adding controls, keeping score, and establishing win/lose conditions. It culminates in a fun activity where users can create a 'Catch the Apple' game. Each page focuses on a specific aspect of game development.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 5

Building a Simple Game - Page 1

Choosing sprites & background


Building a Simple Game - Page 2
Adding controls (arrow keys)
Building a Simple Game - Page 3
Keeping score
Building a Simple Game - Page 4
Adding win/lose conditions
Building a Simple Game - Page 5
Fun activity: Build a 'Catch the Apple' game

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