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0% found this document useful (0 votes)
24 views7 pages

Message

Uploaded by

kellylimbie1
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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local Rayfield = loadstring(game:HttpGet('https://sirius.

menu/rayfield'))()

local Window = Rayfield:CreateWindow({


Name = "sigma fisch script by decryp1",
LoadingTitle = "very sigma script",
LoadingSubtitle = "by decryp1",
ConfigurationSaving = {
Enabled = true,
FolderName = nil,
FileName = "decryp1's fisch script"
},
Discord = {
Enabled = false,
Invite = "noinvitelink",
RememberJoins = true
},
KeySystem = false,
KeySettings = {
Title = "Untitled",
Subtitle = "Key System",
Note = "No method of obtaining the key is provided",
FileName = "Key",
SaveKey = true,
GrabKeyFromSite = false,
Key = {"Hello"}
}
})

local FishingTab = Window:CreateTab("Main")

local loopEnabled = false


local function resizeButtonLoop()
while loopEnabled do
local buttonPath =
game:GetService("Players").LocalPlayer:FindFirstChild("PlayerGui")
and game.Players.LocalPlayer.PlayerGui:FindFirstChild("shakeui")
and
game.Players.LocalPlayer.PlayerGui.shakeui:FindFirstChild("safezone")
and
game.Players.LocalPlayer.PlayerGui.shakeui.safezone:FindFirstChild("button")

if buttonPath then
buttonPath.Size = UDim2.new(0, 2000, 0, 2000)
buttonPath.BackgroundTransparency = 1
else
print("did not find a button in the path!?!?")
end
wait(0.01)
end
end

FishingTab:CreateToggle({
Name = "change shake size",
CurrentValue = false,
Flag = "ToggleResize",
Callback = function(Value)
loopEnabled = Value
if loopEnabled then
resizeButtonLoop()
end
end,
})

FishingTab:CreateButton({
Name = "perfect cast",
Callback = function()
local args = {
[1] = 100,
[2] = 2
}
local rod =
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Flimsy Rod")
if rod then
rod.events.cast:FireServer(unpack(args))
else
warn("Flimsy Rod not found in character.")
end
end
})

FishingTab:CreateButton({
Name = "perfect reel",
Callback = function()
local args = {
[1] = 100,
[2] = true
}
local reelfinished =
game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("reelfinis
hed")
reelfinished:FireServer(unpack(args))
end
})

local clickingEnabled = false

local function startClicking()


while clickingEnabled do
local button =
game:GetService("Players").LocalPlayer.PlayerGui:FindFirstChild("TargetButton")
if button and button:IsA("TextButton") then
button.MouseButton1Click:Fire()
end
wait(0.1)
end
end

FishingTab:CreateToggle({
Name = "Auto GUI Click",
CurrentValue = false,
Flag = "AutoClickToggle",
Callback = function(Value)
clickingEnabled = Value
if clickingEnabled then
startClicking()
end
end,
})
local farmEnabled = false

local function startAutoFarm()


while farmEnabled do
local rod =
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Flimsy Rod")
if rod then
local castArgs = { [1] = 100, [2] = 2 }
rod.events.cast:FireServer(unpack(castArgs))
else
warn("Flimsy Rod not equipped.")
break
end

local shakeGui =
game:GetService("Players").LocalPlayer.PlayerGui:FindFirstChild("shakeui")
if shakeGui then
repeat wait(0.1) until not shakeGui or not
shakeGui:FindFirstChild("safezone") or not
shakeGui.safezone:FindFirstChild("button") or not shakeGui.safezone.button.Visible
end

local reelGui =
game:GetService("Players").LocalPlayer.PlayerGui:FindFirstChild("reel")
if reelGui then
wait(1)
while reelGui and farmEnabled do
local reelArgs = { [1] = 100, [2] = true }
local reelfinished =
game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("reelfinis
hed")
reelfinished:FireServer(unpack(reelArgs))
wait(0.1)
reelGui =
game:GetService("Players").LocalPlayer.PlayerGui:FindFirstChild("reel")
end
end
wait(1)
end
end

FishingTab:CreateToggle({
Name = "Enable Auto-Farm",
CurrentValue = false,
Flag = "AutoFarmToggle",
Callback = function(Value)
farmEnabled = Value
if farmEnabled then
startAutoFarm()
end
end,
})

local TeleportTab = Window:CreateTab("Teleports")

-- Roslit Bay
TeleportTab:CreateButton({
Name = "Roslit Bay",
Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-
1456.52075, 149.100327, 634.93042, -0.220467597, 0.277655303, -0.935040891, -
6.47796794e-09, 0.958628654, 0.284659594, 0.975394249, 0.0627582148, -0.211346567)
end
})

-- Moosewood
TeleportTab:CreateButton({
Name = "Moosewood",
Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(368.19754, 140.309189, 239.525116, 0.00545042939, -0.557368159,
0.830247462, 1.31329436e-08, 0.8302598, 0.557376444, -0.999985099, -0.00303793023,
0.00452528009)
end
})

-- Sunstone Island
TeleportTab:CreateButton({
Name = "Sunstone Island",
Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-
953.446106, 237.097076, -984.763611, 0.0270711854, 0.476107657, -0.878969967, -
3.18643879e-06, 0.879292369, 0.476282239, 0.999633372, -0.0128907235, 0.0238050036)
end
})

-- Mushgrove Swamp
TeleportTab:CreateButton({
Name = "Mushgrove Swamp",
Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(2687.99609, 140.724457, -731.668396, -0.891952872, -0.183939889,
0.413020432, -3.47988544e-06, 0.913505971, 0.406825155, -0.452128053, 0.362867445,
-0.814804971)
end
})

-- Terrapin Island
TeleportTab:CreateButton({
Name = "Terrapin Island",
Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-
172.422119, 149.404449, 1954.48059, 0.228378206, -0.496471673, 0.837471724, -
3.02317221e-06, 0.860204518, 0.509949088, -0.973572373, -0.116463766, 0.196450472)
end
})

-- Vertigo
TeleportTab:CreateButton({
Name = "Vertigo",
Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-
112.007278, -492.901093, 1040.32788, -1, 0, 0, 0, 1, 0, 0, 0, -1)
end
})

-- Snowcap Island
TeleportTab:CreateButton({
Name = "Snowcap Island",
Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(2607.62256, 143.206451, 2396.54297, -0.953667223, -0.236189753,
0.18636784, -1.3614017e-06, 0.61944747, 0.785037994, -0.300863057, 0.748664856, -
0.590747058)
end
})

-- Keepars Altar
TeleportTab:CreateButton({
Name = "Keepars Altar",
Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(1296.19922, -792.946411, -292.354706, -0.998633981, 0.0214761049, -
0.0476294532, -1.18918979e-05, 0.911520779, 0.41125378, 0.0522473752, 0.410692573,
-0.910275519)
end
})

-- Desolate Pocket
TeleportTab:CreateButton({
Name = "Desolate Pocket",
Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-
1653.20789, -209.569794, -2826.66235, -0.75154984, -0.448706299, 0.483565092, -
9.56760141e-06, 0.733041525, 0.680183828, -0.659676075, 0.511187434, -0.5509215)
end
})

-- Harvesters Spike
TeleportTab:CreateButton({
Name = "Harvesters Spike",
Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-
1294.44336, 239.924286, 1561.66492, 0.934017003, 0.279367268, -0.222634062, -
1.35371874e-06, 0.623229206, 0.782039106, 0.357228249, -0.730437636, 0.582107008)
end
})

-- Statue of Sovereignty
TeleportTab:CreateButton({
Name = "Statue of Sovereignty",
Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-
3.59877586, 428.079468, -1120.38855, -0.744521737, 0.29356274, -0.599589884, -
3.29937052e-06, 0.89812839, 0.439733088, 0.667598069, 0.327392787, -0.668675244)
end
})

-- Haddock Rock
TeleportTab:CreateButton({
Name = "Haddock Rock",
Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-
606.347534, 212.824554, -465.768677, -0.960802555, -0.0826905817, 0.264613658, -
3.89933166e-06, 0.954485118, 0.298258275, -0.277232975, 0.286566198, -0.917072177)
end
})

-- Earmark Island
TeleportTab:CreateButton({
Name = "Earmark Island",
Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(1228.75549, 160.954803, 504.746521, 0.105785392, -0.125730574,
0.986408234, -9.6655226e-09, 0.991974235, 0.126440093, -0.994388938, -0.0133755207,
0.104936391)
end
})

-- The Arch
TeleportTab:CreateButton({
Name = "The Arch",
Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(1052.06848, 321.8638, -1249.91492, -0.781760037, -0.174461573,
0.59867698, -3.93326582e-06, 0.960067034, 0.279769868, -0.623579144, 0.218710497, -
0.75054276)
end
})

TeleportTab:CreateButton({
Name = "random spot in the ocean that is popular",
Callback = function()
local targetCFrame = CFrame.new(-805.568481, 140.161438, 1195.56104, -
0.947355151, 0.150438279, -0.28264159, -3.21241237e-06, 0.882742167, 0.469857544,
0.320184261, 0.445122838, -0.836269915)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = targetCFrame
local part = Instance.new("Part")
part.Size = Vector3.new(10, 1, 10)
part.CFrame = targetCFrame
part.Anchored = true
part.Parent = workspace
end
})

local extrashitTab = Window:CreateTab("extra stuff", 4483362458)

extrashitTab:CreateButton({
Name = "Infinite Yield",
Callback = function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/
infiniteyield/master/source'))()
end
})

extrashitTab:CreateButton({
Name = "Remote Spy",
Callback = function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/infyiff/backup/
main/SimpleSpyV3/main.lua"))()
end
})

extrashitTab:CreateButton({
Name = "Dex Explorer",
Callback = function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/infyiff/backup/
main/dex.lua"))()
end
})

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