IntroToAE Guide
IntroToAE Guide
The videos accompanying this PDF guide are meant to welcome you to Adobe After Effects, whether
you’re brand new to this amazing app, or if you just need to refresh your fundamentals. This guide
reinforces the material in those videos, and also provides a broader context for other controls and
functions. You’ll find important terms, crucial concepts and useful keyboard shortcuts. After Effects
is a big program, so this is not designed to be a comprehensive guide, but should be a great start!
These lessons and examples are geared towards users with at least a little bit of experience in visual
design software and concepts, but will still be as useful even if that’s not you! After Effects is a big
program with several additional features we won’t have time to explore in this series.
For additional learning and resources, check out the official After Effects user guide.
I’ve been using After Effects almost every day for 20+ years, and I hope these lessons get you started
on your own path to making awesome, fun, creative stuff that moves!
These files have been created for After Effects 2024 (v 24.5) and may not be usable in earlier versions.
Your Instructor:
Hi, I’m Kyle!
Find me online:
KyleHamrick.com
Social Media
7 Project Panel
8 Importing Media
18 Composition Settings
19 Properties Panel
22 Pre-Compositions
24 Blending Modes
Timecode
Timecode is a number that indicates where (when?) you currently are in the timeline. This is displayed
in this format: 00:00:00;00 - hours : minutes : seconds : frames.
“0” is a frame, so in a 30 FPS composition, the first second would span from 00:00:00;00 - 00:00:00;29.
Advancing one more frame would place you at 00:00:01;00.
Default is a good place to start, and what I’m using for the entirety of this series.
If you’d like to learn more about After Effects, the Learn workspace will guide you through step-by-
step tutorials on a variety of techniques. Explore that after you finish up with my videos!
You can customize your workspace by dragging panels around, and placing them onto or alongside
others. Want the original version of that workspace back? Choose Window > Workspace > Reset
to Saved Layout. Save your own custom layouts by using Window > Workspace > Save As New
Workspace.
Compositions
These are the “documents” you create in After Effects: you might think of it as a page in motion.
Compositions are represented by a little “multimedia” icon:
Compositions can contain one layer or many layers of different types, and will always have a duration.
You’ll navigate through time, adjusting layers and properties to create animation.
You should generally avoid using compressed media like .mp3 audio & .mp4 video, as they can slow
down previews and may cause other unexpected behavior. Convert these files to uncompressed
formats using Media Encoder before importing into After Effects.
File Management
Because of the above, it’s a good idea to keep your files organized in your system’s file browser. I
recommend having a specific, consistent location you keep project files and multimedia assets, and
creating folders for each of your projects within that. Each of these project folders might then have
sub-folders for assets like audio, graphics, video, scripts, and more, as appropriate for your project.
Properties
Panel
Timeline
There are several other panels available in After Effects. We’ll be covering more as we get into our
examples, and there are more we won’t be using for these lessons. Feel free to explore them yourself!
To create a keyframe, click the stopwatch icon next to the property you want to animate, in either the
Timeline or Properties Panel:
Once activated, it will turn blue to indicate that this property is now being animated:
When a property has at least two keyframes with different values, After Effects will move from the
first value to the second, over the amount of time between the keyframes. This creates animation!
You can change the animation by changing the value of these keyframes, changing the time at which
they occur, or by adding additional keyframes to this property.
Transform Properties
Every layer (except audio-only layers) will have a set Transform properties you can edit or animate.
This are shown in the Properties Panel when the layer is selected, or can be revealed in the Timeline
by twirling open the desired layer.
• Anchor Point: The point around which Position, Scale and Rotation happen. This defaults to the
center of the layer, but can be changed.
• Position: The location of this layer’s Anchor Point, relative to the composition. This property has
two values: and X (horizontal) and Y (vertical).
• Scale: The size of this object, as a percentage of its original size. You can unlink this property to
scale non-proportionally.
• Rotation: The angle of the layer, in both full rotations (first value) and degrees (second value).
• Opacity: 0-100% value indicating how transparent or opaque this layer is.
Because After Effects is built for animation, nearly everything is totally non-destructive. Don’t be
afraid to explore and play - it’s the best way to gain an understanding for how these properties work!
At the top, you’ll see a thumbnail and technical info for the selected asset or composition.
The search bar allows you to search by name, file type, and more. This is useful for larger projects!
Imported assets and created compositions will all be shown here. They can be renamed, organized
into folders and given label colors. (I highly recommend doing this for all projects!)
You can also view additional information about each asset, including file type, size, duration and file
path (when applicable).
You can hide columns or reveal additional ones by right-clicking any of the column titles.
Right-clicking in the empty area shows you a pop-up with options to create compositions, folders, and
more, as well as options for importing files.
Right-clicking individual files shows you a pop-up with additional technical options, the ability to
replace this element with another file, reveal it within the project or in your file browser, and other
useful tasks.
To import a file, go to File > Import > File and then navigate to the
desired file. You’ll find other options available here, including
importing multiple files at once, specific filetypes, and projects
from Adobe Premiere Pro.
Lastly, you can simply drag assets into the Project Panel, Timeline
or Composition Viewer directly from your system’s file browser.
• Document Size: All layers will have a bounding box with the dimensions of the entire document, and
the Anchor Point will be at the center of that bounding box (not necessarily visually centered on
the content).
• Layer Size: Each layer will have a bounding box per its own dimensions, and the Anchor Point will
be centered according to the center of this specific element.
• When importing Photoshop documents, you can also choose to make Photoshop Layer Styles
editable in After Effects.
Reminder: once a file is imported into After Effects, changing that file elsewhere will result in it being
“Missing” in After Effects. This is indicated by a small color bars icon:
You can reconnect missing media by right-clicking the asset and choosing Replace Footage > File.
1
4 5 6
2 3 7
8
8
10 11
9
Navigate the Timeline frame by frame by pressing Page Up (backward) and Page Down (forward).
Hold Shift while pressing these keys to jump 10 frames at a time.
1 The Composition Name will appear in a tab above this panel. The small “x” allows you to close this
composition. The three-bar menu next to the name provides additional options. Multiple compositions
can be open at once, and will be displayed in a series of tabs, similar to a web browser.
2 Timecode & frame count is displayed to indicate the location of your CTI. These can be toggled by
CTRL/CMD-clicking on this field.
3 The Search Bar allows you to search for specific layer or property names. This is extremely useful
for finding properties without twirling layers open, and for revealing the same property on multiple
layers. You can also activate this by pressing CTRL/CMD+F when this panel is active.
4 Mini-Flowchart shows you this composition in the broader context of the project. This can also be
activated by pressing Tab.
5 These switches enable Shy, Frame Blending and Motion Blur on a composition level. See Layer
Switches for more info.
7 These numbers indicate where (when) your CTI is currently located, as well as the overall duration
of this composition. These numbers will vary depending on the current zoom level of your timeline.
8 The Work Area determines the portion of the timeline to be shown during preview and export. It’s
common to change this frequently while working, which you can do by dragging either end (or the
entire bar, once trimmed), or by pressing B to set the Beginning, and N to set the eNd.
10 Toggle the Switches and Modes columns (explained on the next page).
11 Drag this slider to zoom in/out to change the amount of time currently displayed in the timeline. You
can also do this by pressing the + and - keys along the top of your keyboard.
1 2 3 4 5 6 7
1 A/V Features allow you to toggle a layer’s visibility or audio on/off, or to solo or lock the layer.
2 Label has a default color, depending on layer type. This can be customized by clicking on the color
chip. This same color will be reflected in the layer itself, in the main timeline area.
The label pop-up menu also allows you to select all layers of a particular color, so it can be a big
workflow boost when used wisely!
3 # serves to keep track of your layers in the timeline. The top layer in the composition will always
be #1, and each subsequent layer will be numbered accordingly. This is known as the layer’s index,
and can also be used for more advanced purposes when incorporating a type of code known as
expressions.
4 Layer/Source Name can be toggled between Layer Name and Source Name, with the latter including
the full file extension, and document name if applicable. The left side of the Layer Name has an icon
indicating layer type. Layer Name can be customized by selecting the layer and pressing Enter.
5 Switches control various properties and the overall appearance of the layer. These are explained in
detail on the following page.
6 Modes is hidden behind Switches by default. The Toggle Switches/Modes button below this column
will swap the two, or both can be revealed if desired.
• Blending Modes can be used to composite layers based on a variety of properties, like luminance
or color channels. See the user guide for a complete listing of this functionality.
• Preserve Transparency causes this layer to be restricted to the collective alpha channels of layers
below it. (It’s only visible within whatever is visible on all the layers below.)
• Track Matte allows this layer to use another layer’s alpha or luminance (white/black) values to
determine this layer’s visibility. This can also be inverted.
7 Parent & Link allows you to set this layer to follow another layer, known as Parenting. This can be
set using either the dropdown menu or pickwhip (click and drag to desired Parent layer). Transform
values will change to be relative to those of its Parent layer. You’ll see a similar pickwhip for individual
properties, which can be linked to other properties of the same type.
The order of these columns can be changed by dragging the column title right or left.
You can hide columns or reveal additional ones by right-clicking any of the column titles.
Three of these layer switches rely on the state of a similar-looking switch that applies to the entire
composition (located just above and to the right of the layers), and some switches are only available on
certain layer types.
• Shy allows you to hide certain layers in the Timeline, once the composition-level Shy switch is
enabled. I advise most beginners to avoid this switch, but it’s helpful to know it exists. If you’re ever
exploring in a template or someone else’s project, and can’t figure out WHY you can’t find a layer ...
it’s probably shied!
• Quality and Sampling toggles layer quality. (It’s usually best to just leave this one alone!)
• Frame Blending is only available on video footage, and selects a method for handling frame
interpretation when a layer has been re-timed.
• Motion Blur enables Motion Blur for this layer, but will only display it when the Composition-level
Motion Blur switch is also enabled. Additional Motion Blur options are available in Composition
Settings, under Advanced.
• Adjustment Layer is enabled by default when you create an Adjustment Layer, but can also be
used to turn any existing layer into an Adjustment Layer.
• 3D enables 3D for this layer. Depending on the other layers present, this icon can change
per layer to indicate “binning” - essentially a form of grouping for the way After Effects’ 3D space
renders - and also to indicate text layers with per-character 3D enabled.
Note: it’s possible to drag a layer beyond the In/Out point of the actual timeline, which may make it
inaccessible! The bracket keys are a good way to bring it back onscreen.
Trimming layers:
Layers can also be trimmed (without moving) by dragging from the layer ends. You’ll see your cursor
change to a double-headed arrow: .
• You can also trim layers by pressing Alt/Opt with the bracket keys [ ].
Layer Duration:
Audio or video files have a set duration, as do created compositions. This is indicated by small
triangles on the ends of the layer.
You will not be able to drag the ends of such a layer beyond this duration.*
When trimming such a layer, you’ll see a “ghosted” segment, indicating the content that exists for this
layer: .
Still images, shape layers, text layers, etc. do not have a duration, and can be “trimmed” to any length.
If you move one of these layers and then trim the In point to before it’s original start point, you will see
this diagonal bar pattern. This doesn’t affect anything - it’s just for your reference!
* You can get around this restriction by enabling Time Remapping, which is not explained in this guide.
You’ll find a large variety of properties available, with many being unique to specific layer types.
Numerical Properties:
Most properties are represented by numbers, though some have 2 or 3 values grouped together.
You can edit property values by clicking and dragging on the value (left = lower value, right = higher
value). Holding CTRL/CMD allows more precise control, while holding Shift allows you to move by
larger increments.
You can also click directly on a value and type in a new number.
After Effects will also do simple math for you! Let’s say you want to move a layer exactly 100 pixels to
the right of its current position. In this case, you’d click on the X value of this layer’s Position property,
deselect that existing value using either your mouse or arrow keys, and then type “+100”.
You can do addition(+), subtraction(-), multiplication (*) and division ( / ) in these fields.
A red value indicates that this property is controlled by a small piece of code called an expression.
These may not be directly editable without disabling the expression itself.
The open layer below has keyframes on the Position property, as well as one of the properties within
Drop Shadow, an effect that has been added to this layer.
Navigate existing keyframes by dragging your CTI in the timeline (holding Shift will snap to existing
keyframes), using the left/right arrows in this icon or by pressing the J or K keys.
Holding Shift while pressing J / K will jump only to keyframes on the selected layer or property.
To move existing keyframes, simply click and drag with your mouse. Select multiple exposed
keyframes (on a single layer or multiple layers) by dragging a marquee selection around them, or by
Shift-clicking each desired keyframe.
Move keyframes a single frame left/right by holding Alt/Opt and pressing the Left/Right Arrow keys.
Hold Shift as well to move 10 frames at a time.
Copy/Pasting:
Keyframes can be copy/pasted, either to the same property (at a different time), or to similar
properties on other layers. (You cannot paste Rotation data to Position, for example, though you could
paste Rotation to another rotation-based property, like the Drop Shadow Direction property above.
This copy/pasting can be done on multiple layers at once.
Creating pleasing motion is all about experimentation, review and iteration. Expect to move your
keyframes around a lot! Notice in my video examples, I sometimes create keyframes at the frames
I want them, but also occasionally create them at a semi-random frame, then move them to their
desired frame. You’ll likely do plenty of both!
2 3 4 5 6 7 8
1 The composition’s name is visible here. The three-bar menu has several additional options.
2 / 3 You’ll adjust these zoom and quality settings frequently while working. Remember that these are
for your preview & working purposes, and do not reflect what your final output will look like unless
you’re at 100% and Full. You can also zoom using the mouse scroll wheel, or CTRL/CMD + or -.
6 Take a snapshot of your composition. Once a snapshot exists, the eyeball icon next to this will be
available: clicking on it lets you temporarily view that snapshot for reference.
7 View the current timecode or frame number. This matches what’s shown in the Timeline.
Tip: Holding the Space Bar gives you a temporary Hand Tool, which you can use to move around in the
viewer. This is very handy when zoomed in!
A layer’s bounding box shows you the space it occupies in the frame, and will match the layer’s label
color. Simply click on a layer in the viewer to select it. You can multi-select layers by also holding Shift.
Once selected, you can transform the layer by moving or manipulating this bounding box.
Right-clicking a layer opens a large pop-up of layer actions and options. These are also available under
the Layer menu up top, or by right-clicking the layer in the Timeline.
You can nudge the Position of a selected layer a small amount by pressing the Arrow keys, and by a
larger amount by also holding Shift.
After Effects also allows you to view a Grid and a Proportional Grid, both of which can be customized
under Preferences > Grids & Guides.
In the View menu, you can also enable snapping for Guides and the Grid (but not the Proportional
Grid).
Many of these options can also be toggled via a small icon at the bottom of the
Composition Viewer.
This menu also allows you to easily toggle Title/Action Safe overlays, a common
content requirement for video export, especially when working for broadcast.
This overlay can also be easily toggled by pressing the apostrophe key ( ‘ ).
When importing a Photoshop document as a composition (not as footage), guides will be created in
this newly-created composition.
Grid layouts can also be imported & exported via the View menu, enabling guide layouts to be shared
between other Adobe apps.
Additionally, you can set any layer as a Guide Layer, which will be visible to you while working and
during previews, but will not be visible in any exports. You can enable this from the Layer menu and
enabling Guide Layer. This is also available by right-clicking on the layer. Guide layers have a small blue
hashtag icon next to the layer name:
Adjust the size and frame rate of the current composition, or choose from existing presets. You can
also create and edit your own presets.
Pixel Aspect Ratio should typically be left at Square, unless you’re working with specific formats.
Resolution is simply another place to access to same setting found in the Viewer.
Start Timecode can be adjusted if needed (I’d advise against it until you have more experience!)
Duration is one of the properties you’ll adjust a lot. You can alter this at any point, but it’s best to do it
when beginning work in this particular composition. Note that reducing this later in a project could
“strand” layers beyond the In/Out of the timeline.
Background Color is only for your reference, and you’re free to change this to whatever makes it
easier for you to work. This is adjusted per composition, but new compositions will re-use the most
recently-chosen color.
Find info about Advanced and 3D Renderer settings in the User Guide.
Like working in the Timeline, edit values by click-dragging left or right, or by clicking on them and
manually entering a new value. These fields also allow mathematical functions (+-/*).
Animate properties by clicking the stopwatch icon. Once animation is enabled for a given property, its
stopwatch will change to allowing you to navigate existing keyframes.
To the right are two examples of layers with Shape Layer: Text Layer:
a lot of content in the Properties Panel.
Essential Properties are a more advanced
(and really useful!) feature that allows you
to promote & edit specific properties from
within pre-compositions.
Effects can be found in the Effects & Presets panel. Effects are sorted
into a variety of categories. Searching in this panel will reveal any effect
or preset that contains the entered terms, so this is a great way to find
specific effects, once you know what you’re looking for.
To apply a desired effect, you can drag the effect from this panel onto
the layer itself, in either the Timeline or Composition Viewer. If your
layer is already selected, you can simply double-click the effect name in
the Effects & Presets panel.
With a layer selected, you can also find all available effects under
the Effect menu, or by right-clicking a layer and choosing Effect
from the corresponding pop-up. Using these latter two options
requires navigating the various effect categories, which can be a bit
overwhelming for a newer user - it’s a lot to remember!
You can copy/paste single effects or multiple effects between layers, and can copy/paste specific effect
properties to similar values on other instances of the same effect, or similar values in other effects.
To get a better understanding of what each effect does and see suggestions on how/when to use them,
I highly recommend this video series by Jake Bartlett, where he covers EVERY SINGLE EFFECT available
in After Effects.
Animation Presets can consist of many combination of settings, keyframes, and effects, and are also
sorted into categories. Some, like text presets, can only be applied to the appropriate layer type.
The most important thing to note about presets is that any keyframes are applied at the time your CTI
is current set to - so make sure you are positioned *when* you want to be, or get ready to move some
keyframes!
You’ll find additional options under the Animation menu, allowing you to load external presets into After
Effects, and to save your own presets for later use.
• Text is an editable text layer, with controls similar to other Adobe design apps. Text layers can also
be animated on a per character/word/line basis, by creating Text Animators. You can convert an
imported Photoshop text layer into After Effects Text at Layer > Create > Convert to Editable Text.
• Solid is typically just a composition-sized solid color. Size and color can be changed in the pop-up
that appears on creation, or edited later by choosing Layer > Solid Settings.
• Light creates a virtual light, which only affects 3D layers. You’ll have a variety of options in the pop-
up that appears on creation, or can be edited later by twirling open the layer in the Timeline, or
by choosing Layer > Light Settings. Lights allow you to create realistic lighting and shadows when
working with 3d layers or imported 3d objects. Lights cannot accept effects, masks or mattes.
• Camera creates a virtual camera, which only effects 3D layers. You’ll have a variety of options in the
pop-up that appears on creation, or can be edited later by twirling open the layer in the Timeline, or
by choosing Layer > Camera Settings. Cameras cannot accept effects, masks or mattes.
• A Null Object is a small, empty bounding box in the center of your composition. A null is used
primarily as a useful way to move other layers via parenting, and will not show up in exports.
Effects can be applied to Nulls, but since they are not visible, this is mostly used as a way to control
the effects across multiple other layers via Property Links.
• A Shape Layer can be as simple or complex as you like - it’s essentially a miniature version of Adobe
Illustrator, contained within a single layer. These can contain parametric shapes (created via
specific values) or Paths created via the Pen tool. You can convert an imported Illustrator layer into
a shape layer at Layer > Create > Convert Shapes from Vector Layer. A Shape Layer may contain
a single shape or multiple shapes, and you can add or edit modifiers (similar to options available in
Illustrator)that change the appearance of the layer contents in a variety of ways.
• An Adjustment Layer is used primarily to apply effects to multiple layers at once. Any effects
applied to an Adjustment Layer will be shown on all layers below it in the Timeline’s layer stack.
Applying masks or track mattes can further affect the visibility of an Adjustment Layer, and thus
the impact it has on the other layers in your composition.
Solids, Nulls and Adjustment Layers will appear in your Project Panel, inside a folder named Solids.
A composition can be nested within multiple other compositions, with all of them pointing back to the
single source - this allows you to use it as a modular element, similar to working with Smart Objects, or
with Symbols in Illustrator.
Masks: Masks can be drawn on a layer using the Shape Tool or Pen Tool while the desired layer
is selected. Masks will always move with the layer, but the Mask Path itself can be animated separately.
A closed mask path will restrict the layer’s visibility to the mask contents. An open path will not affect
the layer’s visibility, but can be used to drive effects or other properties.
Setting a mask’s mode to None will leave it visible in the viewer, but it will have no visible
effect on the layer itself.
A layer can have multiple masks, which can be combined, cut away, intersected and
more by using the other modes. The end result will also depend on the order of the
masks.
Track Mattes: Available in the Timeline, Track Mattes allow you to use alpha or luminance values from
another layer to change the visibility of *this* layer. By default, the Track Mattes column shares space
with Switches, and can be accessed by clicking Toggle Switches / Modes at the bottom of the Timeline
panel.
Unlike Masks, Track Mattes use two separate layers, and can be transformed or animated completely
separately.
Once a matte has been chosen, its name will be displayed in the dropdown field. Using the switches
to the right of this name, you can then toggle between an alpha matte (uses the other layer’s alpha
channel, or overall visibility) or luma matte (which uses the other layer’s white/black values), as well as
invert the matte.
A layer can only have one matte, but a given layer can serve as a matte for multiple other layers.
When set as a matte, a layer’s visibility switch will be disabled, but you can
simply re-enable it if you’d like this layer to be visible. This enables you to
create complex relationships, like using Blending Modes to composite a layer
over or under its own matte.
Effects: There are also a variety of effects that can change which portions of a layer are visible, by
distorting the layer or changing its boundaries, modifying the layer’s own alpha values, or using similar
information from other layers.
Multiply makes white pixels transparent. It and similar modes will tend to darken
your image.
Screen make black pixels transparent. It and similar modes will tend to lighten your
image.
Overlay & similar modes rely on whether underlying layers are lighter or darker
than 50% gray.
Difference & similar modes are useful largely for utility purposes, like aligning a
layer to a reference image.
Hue, Saturation, Color and Luminosity composite this layer onto underlying content
based on these properties.
Stencil and Silhouette modes create mattes based on this layer’s alpha or luminance
information.
For a full listing of Blending Modes and how each is calculated, see the User Guide.
The Preview Panel gives you many options to control how your previews
perform, whether they include audio and visible layer controls, what
portion of the timeline they show you, where they start and end, and
more. I highly recommend you familiarize yourself with these options,
and customize them to meet the needs of your project.
Exporting
After Effects is a great place for creating content, but to show it to anyone else, you’ll need to export it.
The best way to do this is by choosing Composition > Add to Render Queue.
The Render Queue allows you to stack up multiple compositions to be rendered all at once, or you can
just do one at a time.
A queued composition gives you the ability to change the specific of the export format (Output Module)
and export location & name (Output To). Each of these settings has a variety of presets available by
clicking the icon next to the blue text.
When you’re finished customizing the specifics of your export, simply click Render. You’ll see a blue
progress bar & estimate for render time, then hear the most glorious little chime when it’s complete!
Previously-rendered compositions remain in the Render Queue (like item 1 above) unless you manually
delete them. This can be a handy way to keep track of previous exports.
The world of export formats is a deep topic, but generally speaking: H264 is a good delivery format,
especially for online content, while the High Quality preset is a good go-to for content going back into
another multimedia app, like Premiere Pro.
• After Effects (and video in general) uses the RGB color space. CMYK files often won’t import
correctly, and if they do, they tend to cause trouble. If you’re ever having trouble with a specific
file, this is a good first thing to check!
• If you’re adapting print designs for video/motion, it’s often beneficial to reduce the resolution
and/or document size. Video is screen resolution - 72 ppi, and higher resolutions don’t bring any
benefit in After Effects. Bringing very large documents into After Effects can be slower to process
and preview, and may require scaling to extreme sizes to even fit into the frame.
• With the above in mind, you’ll also want to make sure you’re sizing assets to give yourself options
in animation. If you import a 1920x1080 background texture into a composition of the same size,
you don’t have too many options for animation anymore!
• After Effects is a pixel-based program; scaling layers above 100% will result in pixelization & a loss
of visual quality. For vector layers, you can use the Continuous Rasterization switch to enable
Illustrator-style vector scaling. Shape Layers and text created in After Effects can also be scaled
without quality loss.
• Generally, be thoughtful about how you plan to use different assets, and how they need to be
structured to be most useful in your animation.
Photoshop: Illustrator:
• After Effects can import layered PSD files. • After Effects can import layered AI files.
• Ps groups become pre-compositions in AE. • Each AI (top-level) layer will import as a
• Photoshop text can be made editable in AE. separate After Effects layer. (Objects within
• Layer masks are not editable within AE. layers are treated as one layer in AE.)
• Smart Objects are treated like every other Ps • Illustrator text cannot be made editable in AE,
layer & have no special functionality. but can be copy/pasted.
• After Effects does not recognize artboards. • After Effects does not recognize artboards.
Tools
▶ V Selection Tool
▶ H Hand Tool
▶ Z Zoom tool (Click to zoom; click & drag to zoom to specific area. Hold Alt/Opt to zoom out.)
▶ W Rotation Tool
▶ A Anchor Point Tool
▶ Q Select or cycle Shape Tool
▶ G Pen Tool
Timeline Navigation
▶ Page Up Move forward one frame
▶ Page Down Move backward one frame
▶ Shift + Pg Up Move forward ten frames
▶ Shift + Pg Down Move backward ten frames
▶ Home/End Jump to beginning/end of timeline
▶ +/- Zoom in/out on timeline
▶ J/K Jump to previous/next visible keyframe or marker
▶ I/O Jump to in/out point of selected layer(s)
▶ [ ] Move in/out point of selected layer(s) to current frame
▶ Alt/Opt [ ] Trim in/out point of selected layer(s) to current frame
▶ B/N Set Beginning or End of Work Area
Viewer Navigation
▶ CNTL/CMD +/- or Mouse scroll wheel Zoom in/out
▶ Hold Space Bar (Temporary) activate Hand tool to free-drag viewer