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Data Rep

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0% found this document useful (0 votes)
9 views14 pages

Data Rep

Uploaded by

Blue Girl
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 14

Mark scheme

1.2 & 1.3 Text, Sound & Images. Data Storage & Compression. Page 1 of 13

Syllabus
1.2 & 1.3 Text, Sound & Images. Data Storage & Compression. Page 2 of 13
1.2 & 1.3 Text, Sound & Images. Data Storage & Compression. Page 3 of 13

How data is stored


1. What is encoding?
Turning data into code (binary)
[1 mark]

2. How are the below types of data stored on the computer?


a. Text Binary
b. Image Binary
c. Sound Binary
d. Movie Binary
[4 marks]
3. What is compression?
Reducing a file size//storing the data with a smaller number of bits
[1 mark]

Text Storage
4. What does ASCII do? (not what it stands for)
Encodes text data into a binary value that is universally set
[1 mark]
5. What type of characters does ASCII store?
English Letters, Numbers, Symbols.
[3 mark]
6. How many characters can ASCII store?
128
[1 mark]
7. How many bits does ASCII use to store a character?
7 bits
[1 mark]
8. How many characters can Extended-ASCII store?
256
[1 mark]
9. How many bits does Extended-ASCII use to store a character?
8 bits
[1 mark]
10. Why was Extended-ASCII created?
To be able to store more characters, such as other languages/letters/symbols.
[1 mark]
11. How many characters can UNICODE store?
Tens of Thousands (16 bit) Billions (32 Bit)
[1 mark]
12. How many bits does UNICODE use to store a character?
16 bit or 32 bit
[1 mark]
1.2 & 1.3 Text, Sound & Images. Data Storage & Compression. Page 4 of 13

13. Why was UNICODE created?


To be able to store a wider range of characters, like Japanese, Chinese etc.
[1 mark]
14. What type of characters does ASCII store?
Modern/Historic Languages, Symbols, Commands, Emojis.
[2 marks]

Sound Storage
15. Using the binary signal below create a sound wave
1000011001001010011000110110101010111001

[1 mark]

16. Explain the following terms in relation to sound files:


a. Sample Rate: Frequency/the number of recordings take per second [1]
b. Sample Resolution: the number of bits assigned to each recording [1]
c. Length: the duration of the recording [1]
[3 marks]
17. How would increasing the Sample Rate affect the quality of the recording?
More samples would mean a more accurate recording of the analogue sound.
[1 mark]
18. How would increasing the Sample Resolution affect the quality of the recording?
The recording would have a higher max/min sound range for more accuracy.
[1 mark]
1.2 & 1.3 Text, Sound & Images. Data Storage & Compression. Page 5 of 13

Image Storage - Bitmaps


19. What are bitmap images made of?
Pixels
[1 mark]
20. Give a definition of a pixel
The smallest picture element [1] that can be drawn onscreen [1]
[2 marks]
21. What is the definition of Image Resolution?
The number of pixels in the image, height * width.
[1 mark]
22. What is the difference between a High Resolution image and a Low Resolution Image?
High Resolution – more pixels, so looks better when scaled/zoomed in. [1]
Low Resolution – less pixels, so looks more ‘blocky’ when scaled/zoomed in. [1]
[2 marks]
23. What is the definition of Colour Depth?
The number of colours available for each pixel to be able to represent.
[1 mark]

Image Storage - Vectors

24. Define a vector image


An image that is drawn on-screen using a mathematical algorithm [1] they draw lines and
shapes based on an (drawing) instruction list [1]
[2 marks]
25. What is the key difference to do with image quality between a vector and bitmap?
Vectors do not lose quality when the size is changed//Bitmaps become pixelated if made too
big or small [1]
[1 mark]

26. What is stored about the below image types? (one mark per 2 items)
Circle Rectangle
Coordinates of its centre Position of top left corner
Radius Height
Fill colour Width
Line colour Line colour
Line thickness Line thickness
Fill colour
[max 2 marks] [max 2 marks]
[4 marks]
27. What are the two key differences to do with image quality between a vector and bitmap?
Vector Images – More Scalable, but less Realistic. [1]
Bitmap Images – less Scalable, but more Realists. [1]
[2 marks]
1.2 & 1.3 Text, Sound & Images. Data Storage & Compression. Page 6 of 13

Data Storage – Units


28. Complete the table below with the equivalent values of storage units.

Smallest (b) 1 bit


1 Nibble = 4b
1 Byte (B) = 8b
1 KibiByte (KiB) = 1024B
1 MebiByte (MiB) = 1024KiB
1 GibiByte (GiB) = 1024MiB
1 TebiByte (TiB) = 1024GiB
1 PebiByte (PiB) = 1024TiB
1 ExiByte (EiB) = 1024PiB
[8 marks]
29. Can you divide by 1000 (and use KB) instead of 1024 (KiB)?
No.
[1 mark]
30. Which of the following are bigger (Tick 1 box)?
1 Mib 500 Kib
a
[ X] [ ]
70B 700B
b
[ ] [ X]
1 EiB 1024 GiB
c
[ X] [ ]
1025 Gib 1 Tib
d
[ X] [ ]
500b 50B
e
[ X] [ ]
[5 marks]
1.2 & 1.3 Text, Sound & Images. Data Storage & Compression. Page 7 of 13

Image File Sizes - Bitmaps


31. How do we calculate the size of a bitmap image?
width [1] x height [1] x colour depth [1]
[3 marks]
32. Fill in the gaps of the image formula triangle:

[3 marks]

33. How many Bytes Colour Depth do we use for True Colour?
3 bytes [1]
[1 mark]
34. Calculate in KiB’s how big an image that is 800 by 400 with a colour depth of 16-bits.
800x400 = 320,000
320000 *2 = 640,000
640,000/1024 = 625kB
Answer: 625kB [1 mark for working + 1 mark for correct answer]
[2 marks]

35. If an image is 5625KiB with a height of 2400 and width of 800 what is the colour depth?
2400 x 800 = 1,920,000
1,920,000/1024 = 1,875
5625/1,875 = 3
Answer: 3 bytes [1 mark for working + 1 mark for correct answer]
[2 marks]
1.2 & 1.3 Text, Sound & Images. Data Storage & Compression. Page 8 of 13

36. Calculate the size in KiB’s of an image that is 400 by 320


400x320 = 128,000
128,000*3 = 384,000
384,000/1024 = 375
Answer: 375kB [1 mark for working + 1 mark for correct answer]
[2 marks]

37. Calculate the size in KiB’s of an image that is 1200 by 1600 with a colour depth of 8-bits
1200x1600 = 1,920,000
1,920,000/1024 = 1,875
Answer: 1,875kB [1 mark for working + 1 mark for correct answer]
[2 marks]

Sound File Sizes


38. How do we calculate the number of samples in a recording?
Length [1] x Frequency/sample rate [1]
[2 marks]
39. How do we calculate the size of a sound?
Sample Resolution [1] x length [1] x Sample Rate/Frequency [1]
Or
Number of Samples [1] x Sample Size [1]

[3 marks]
40. in the gaps of the sound formula triangle

[3 marks]
41. If a sound file has a sample size of 8 bits, a rate of 20Hz and is 10 seconds long. How many
Bytes would it be?
20 x 10 = 200
Answer: 200 B
[2 marks]
1.2 & 1.3 Text, Sound & Images. Data Storage & Compression. Page 9 of 13

42. If a sound file has a sample size of 8 bits, a rate of 16kHz and is 24 seconds long. How many
kilobytes would it be?
16000*24 = 384,000
384000/1024 = 375
Answer: 375kB
[2 marks]
43. If a sound file is 32 seconds, 24kHz and 12 bit sample size how many kilobytes would it be?
24000x32 = 768,000
768,000*12 = 9216000
9,216,000/8 = 1,152,000
1,152,000/1024 = 1,125
Answer: 1,125kB
[2 marks]

Data compression
44. What is data compression?
The process of making a file smaller
[1 mark]
45. Give 4 reasons why we compress data
1: To make it smaller to transfer/send [1]
2: To reduce the storage size of a file [1]
3: To reduce required bandwidth to transfer
4: To take less time to transmit between devices [1]
[4 marks]
46. How does lossy compression reduce the file size?
Removing redundant data
[1 mark]
47. Can the original file be recreated once lossy compression has been applied?
No
[1 mark]
48. Is Lossy compression a good choice for text? Explain your answer
When compressing text it is important to maintain data integrity [1] Cannot remove any of the
text as the file would become meaningless if some of the text was missing [1] Text does not
have redundant data [1] lossy would cause the loss of bytes/data [1] (any 2 from)
[2 marks]
49. What is redundant data?
Unnecessary data
1.2 & 1.3 Text, Sound & Images. Data Storage & Compression. Page 10 of 13

[1 mark]
50. Draw a picture or explain how lossy data compresses images

Any suitable representation of removing redundant data


[1 mark for showing ‘grouping’ 1 mark for showing that the data is changed]
[2 marks]
51. Draw a picture or explain how lossy data compresses sounds

Any suitable representation of removing redundant data


[1 mark for showing ‘grouping’ 1 mark for showing that the data is changed]
[2 marks]
52. What does lossless compression do? (don’t forget to state the obvious)
Make the file smaller [1]
Group together the same colours or sounds and stores the number or times they appear in
sequence rather than storing each individual occurrence [1]
[2 marks]
53. Tick the correct compression method
Lossy Lossless
The method with the biggest file reduction ✓
The method where the original file cannot be recreated ✓
The method that produces images/sounds of a similar quality ✓
The method where the original file can be recreated ✓
The method that uses Run Length Encoding ✓
The method best used for text ✓
The method that removes redundant data ✓
[7 marks]
54. Name a common type of Lossless compression.
Run Length Encoding
[1 mark]
55. Describe how the type of lossless compression used in Q54 compresses an image file.
Identifies ‘runs’ of the same coloured pixels. [1]
Replaces each individual pixel with the colour and length of the run. [1]
[2 marks]
56. Describe how the type of lossless compression used in Q54 compresses a Text file.
Identifies repeated words. [1]
Removes them from the text and places them in a substitution table. [1]
[2 marks]
57. Describe how the type of lossless compression used in Q54 compresses a Sound file.
Identifies repeating sound patterns. [1]
Removes and stores them separately as with images and text. [1]
[2 marks]
1.2 & 1.3 Text, Sound & Images. Data Storage & Compression. Page 11 of 13

Past Paper Questions


Topic

1. / 2
2. / 3
3. / 3
4. / 4
5. / 6
6. / 5
TOTAL: / 23
1.2 & 1.3 Text, Sound & Images. Data Storage & Compression. Page 12 of 13

1 a) Tick 1
File Size
(√)
20 MiB
10 GiB √
1 b) Tick 1
File Size
(√)
3500 KiB √
3 MiB
2 3
512 * 300 = 153600
153600 / 1024
= 150 KiB

NOTE Colour Depth of 8 bits = 1 byte.


3 3
32 * 16 * 80 = 40960
= 40960 / 1024 = 40 / 8
=5 KiB

4 Four from: 4
• Position of top left corner
• Height
• Width
• Line colour
• Line thickness
• Fill colour

5 a) Four from: 4
• A compression algorithm is used
• Discards any unnecessary sounds….
• ….using perceptual musical shaping
• ….such as removing background noise / sounds humans can’t hear //
other suitable examples
• Reduces sample size / resolution // by example
• Reduces sample rate // by example
• Sound is clipped
• The data is permanently removed

5 b) i) One from: 1
• The file size will be smaller than lossless
• Requires less storage space
• Requires less time to transmit
1.2 & 1.3 Text, Sound & Images. Data Storage & Compression. Page 13 of 13

5 b) ii) One from: 1


• The quality of the sound will be reduced
• The original file cannot be restored
6 Five from: 5
• A (Compression) algorithm is used
• No data is removed in the process // original file can be restored
• Repeated words (are identified) // Patterns in the data (are identified)
• … and are indexed / put in a table // by example
• … and are replaced with their index // by example
• … and their positions are stored (in the table) // by example
• … and the number of times the word/pattern appears is stored (in the
table) // by example

NOTE Other valid methods of lossless compression can be awarded marks.

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