local Rayfield = loadstring(game:HttpGet('https://sirius.
menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "DevAras`s Super Hub",
LoadingTitle = "Made By DevAras",
LoadingSubtitle = "Best Hub Ever",
ConfigurationSaving = {
Enabled = true,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "Big Hub"
},
Discord = {
Enabled = false,
Invite = "noinvitelink", -- The Discord invite code, do not include
discord.gg/. E.g. discord.gg/ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every
time they load it up
},
KeySystem = true, -- Set this to true to use our key system
KeySettings = {
Title = "DevAras`s Super Hub | Key System",
Subtitle = "-just some keys-",
Note = "youtube.com/@DEV_Aras",
FileName = "Some Keys", -- It is recommended to use something unique as other
scripts using Rayfield may overwrite your key file
SaveKey = false, -- The user's key will be saved, but if you change the key,
they will be unable to use your script
GrabKeyFromSite = true, -- If this is true, set Key below to the RAW site you
would like Rayfield to get the key from
Key = {"https://pastebin.com/raw/qtCG2nsL"} -- List of keys that will be
accepted by the system, can be RAW file links (pastebin, github etc) or simple
strings ("hello","key22")
}
})
local MainTab = Window:CreateTab("🏠Home", nil) -- Title, Image
local Section = MainTab:CreateSection("Main")
Rayfield:Notify({
Title = "Welcome,",
Content = "Enjoy Using Our Super GUI",
Duration = 5,
Image = nil,
Actions = { -- Notification Buttons
Ignore = { -- Duplicate this table (or remove it) to add and remove buttons
to the notification.
Name = "Okay!",
Callback = function()
print("The user tapped Okay!")
end
},
},
})
local Button = MainTab:CreateButton({
Name = "Inf Jump",
Callback = function()
local UserInputService = game:GetService("UserInputService")
local player = game.Players.LocalPlayer
local humanoid = player.Character and
player.Character:FindFirstChildOfClass("Humanoid")
UserInputService.JumpRequest:Connect(function()
if humanoid then
humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
end
end)
end,
})
local Slider = MainTab:CreateSlider({
Name = "Walkspeed",
Range = {0, 100},
Increment = 16,
Suffix = "Speed",
CurrentValue = 16,
Flag = "walk", -- A flag is the identifier for the configuration file, make sure
every element has a different flag if you're using configuration saving to ensure
no overlaps
Callback = function(Value)
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = (Value)
end,
})
local Slider = MainTab:CreateSlider({
Name = "Jump Power",
Range = {0, 300},
Increment = 50,
Suffix = "Power",
CurrentValue = 50,
Flag = "jump", -- A flag is the identifier for the configuration file, make sure
every element has a different flag if you're using configuration saving to ensure
no overlaps
Callback = function(Value)
game.Players.LocalPlayer.Character.Humanoid.JumpPower = (Value)
end,
})
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local player = Players.LocalPlayer
local flying = false
local flySpeed = 50 -- Varsayılan uçma hızı
-- Uçma fonksiyonu
local function fly()
local character = player.Character or player.CharacterAdded:Wait()
local humanoidRootPart = character:WaitForChild("HumanoidRootPart")
local bodyVelocity = Instance.new("BodyVelocity")
bodyVelocity.Velocity = Vector3.new(0, 0, 0)
bodyVelocity.MaxForce = Vector3.new(4000, 4000, 4000) -- Yeterli kuvvet
bodyVelocity.Parent = humanoidRootPart
while flying do
wait()
-- Uçma hareketi
local moveDirection = Vector3.new()
if UserInputService:IsKeyDown(Enum.KeyCode.W) then
moveDirection = moveDirection +
workspace.CurrentCamera.CFrame.LookVector
end
if UserInputService:IsKeyDown(Enum.KeyCode.S) then
moveDirection = moveDirection -
workspace.CurrentCamera.CFrame.LookVector
end
if UserInputService:IsKeyDown(Enum.KeyCode.A) then
moveDirection = moveDirection -
workspace.CurrentCamera.CFrame.RightVector
end
if UserInputService:IsKeyDown(Enum.KeyCode.D) then
moveDirection = moveDirection +
workspace.CurrentCamera.CFrame.RightVector
end
if UserInputService:IsKeyDown(Enum.KeyCode.Space) then
bodyVelocity.Velocity = Vector3.new(moveDirection.X * flySpeed,
flySpeed, moveDirection.Z * flySpeed) -- Yukarı hareket
elseif UserInputService:IsKeyDown(Enum.KeyCode.LeftControl) then
bodyVelocity.Velocity = Vector3.new(moveDirection.X * flySpeed, -
flySpeed, moveDirection.Z * flySpeed) -- Aşağı hareket
else
bodyVelocity.Velocity = Vector3.new(moveDirection.X * flySpeed, 0,
moveDirection.Z * flySpeed) -- Yatay hareket
end
end
bodyVelocity:Destroy()
end
-- Rayfield menüsündeki buton
local Button = MainTab:CreateButton({
Name = "Fly",
Callback = function()
flying = not flying -- Uçma durumunu değiştir
if flying then
fly() -- Uçmayı başlat
end
end,
})
-- Uçma hızını kontrol etmek için Slider oluşturma
local Slider = MainTab:CreateSlider({
Name = "Fly Speed",
Range = {25, 1000}, -- Minimum ve maksimum değerler
Increment = 5, -- Artış miktarı
Suffix = "flyspeed", -- Arayüze eklenecek birim
CurrentValue = flySpeed, -- Başlangıç değeri
Callback = function(value)
flySpeed = value -- Slider'dan alınan değeri flySpeed'e ata
end,
})
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
-- NoClip durumu
local noClip = false
-- NoClip fonksiyonu
local function toggleNoClip()
local character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
if noClip then
-- NoClip'i kapat
for _, part in ipairs(character:GetChildren()) do
if part:IsA("BasePart") then
part.CanCollide = true
end
end
else
-- NoClip'i aç
for _, part in ipairs(character:GetChildren()) do
if part:IsA("BasePart") then
part.CanCollide = false
end
end
end
noClip = not noClip -- Durumu değiştir
end
-- Rayfield menüsündeki buton
local Button = MainTab:CreateButton({
Name = "NoClip",
Callback = function()
toggleNoClip() -- NoClip fonksiyonunu çağır
end,
})
local SecondTab = Window:CreateTab("💀Visuals", nil) -- Title, Image
local Section = SecondTab:CreateSection("Main")
local Button = SecondTab:CreateButton({
Name = "Highlight ESP",
Callback = function()
local Players = game:GetService("Players")
-- ESP Fonksiyonu
local function addESP(player)
local function onCharacterAdded(character)
-- Highlight nesnesini oluştur
local highlight = Instance.new("Highlight")
highlight.Adornee = character
highlight.FillColor = Color3.new(1, 1, 1) -- Beyaz renk
highlight.OutlineColor = Color3.new(1, 1, 1) -- Beyaz outline
highlight.FillTransparency = 1 -- Sadece outline göster
highlight.Parent = character
end
-- Karakter varsa hemen ekle, yoksa karakter geldiğinde ekle
if player.Character then
onCharacterAdded(player.Character)
end
player.CharacterAdded:Connect(onCharacterAdded)
end
-- Tüm oyuncular için ESP ekle
for _, player in pairs(Players:GetPlayers()) do
addESP(player)
end
-- Yeni katılan oyuncular için ESP ekle
Players.PlayerAdded:Connect(addESP)
end,
})
local ThirdTab = Window:CreateTab("🤍Scripts", nil) -- Title, Image
local Section = ThirdTab:CreateSection("Universal")
local Button = ThirdTab:CreateButton({
Name = "InfYield",
Callback = function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/
infiniteyield/master/source'))()
end,
})
local Button = ThirdTab:CreateButton({
Name = "Owl Hub",
Callback = function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/CriShoux/OwlHub/
master/OwlHub.txt"))();
end,
})
local Button = ThirdTab:CreateButton({
Name = "Fling Script",
Callback = function()
loadstring(game:HttpGet(('https://raw.githubusercontent.com/0Ben1/fe/main/
obf_5wpM7bBcOPspmX7lQ3m75SrYNWqxZ858ai3tJdEAId6jSI05IOUB224FQ0VSAswH.lua.txt'),true
))()
end,
})
local Section = ThirdTab:CreateSection("MM2")
local Button = ThirdTab:CreateButton({
Name = "MM2 Esp",
Callback = function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/Ihaveash0rtnamefordiscor
d/Releases/main/MurderMystery2HighlightESP"))(' Watermelon ?')
end,
})