Discovering Computers
Technology in a World of Computers,
Mobile Devices, and the Internet
Chapter 7
Input and Output
Objectives Overview
Differentiate among
various types of
keyboards: standard,
compact, on-screen,
virtual, ergonomic,
gaming, and wireless
Describe
characteristics of
various pointing
devices: mouse,
touchpad, pointing
stick, and trackball
Describe various types
of pen input: stylus,
digital pen, and
graphics tablet
See Page 288
for Detailed Objectives
Describe various uses
of touch screens
Describe various uses
of motion input, voice
input, and video input
Discovering Computers 2014: Chapter 7
Objectives Overview
Differentiate among
various scanners and
reading devices
Explain the characteristics
of various displays
Identify the purpose and
features of speakers,
headphones and earbuds,
data projectors, interactive
whiteboards, and forcefeedback game controllers
and tactile output
See Page 288
for Detailed Objectives
Summarize the various
types of printers
Identify various assistive
technology input and
output methods
Discovering Computers 2014: Chapter 7
What Is Input?
Input is any data
and instructions
entered into the
memory of a
computer
Pages 288 289
Figure 7-1
Discovering Computers 2014: Chapter 7
What Is Input?
Commonly used input methods include:
Keyboard
Motion
input
Page 288
Pointing
devices
Voice input
Touch
screens
Pen input
Video input
Scanners
and reading
devices
Discovering Computers 2014: Chapter 7
Keyboards
A keyboard is an input device that
contains keys users press to enter data
and instructions into a computer or
mobile device
Page 290
Figure 7-2
Discovering Computers 2014: Chapter 7
Keyboards
Most desktop computer keyboards
have
Typing area
Function
keys
Toggle key
Directional
keys
Media
control
buttons
Internet
control
buttons
Page 290
Discovering Computers 2014: Chapter 7
Keyboards
There are various types of keyboards in
addition to standard keyboards found on
desktops
Page 291
Figure 7-3
Discovering Computers 2014: Chapter 7
Keyboards
An ergonomic keyboard has a design
that reduces the chance of repetitive
strain injuries
Ergonomics incorporates comfort,
efficiency, and safety into the design of
the workplace
Page 292
Figure 7-4
Discovering Computers 2014: Chapter 7
Pointing Devices
Page 292
A pointer is a
small symbol on
the screen whose
location and shape
change as a user
moves a pointing
device
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10
Pointing Devices
A mouse is a pointing device that fits
under the palm of your hand
comfortably
Optical mouse, laser mouse, and touch
mouse
Page 292
Figure 7-5
Discovering Computers 2014: Chapter 7
11
Pointing Devices
A pointing
stick is a
pressuresensitive
pointing
device
shaped like a
pencil eraser
that is
positioned
between keys
on a mobile
computer
keyboard
Discovering Computers 2014: Chapter 7
Tr
a
c
k
b
al
l
To
u
c
h
p
a
d
Pages 293 - 294
Figures 7-6 7-8
P
oi
nt
in
g
St
ic
k
A touchpad
is a small,
flat,
rectangular
pointing
device that is
sensitive to
pressure and
motion
A trackball
is a
stationary
pointing
device with a
ball on its top
or side
12
Touch Screens
A touch screen is a touch-sensitive
display device
Page 294
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13
Pen Input
With pen input, you touch a stylus or
digital pen on a flat surface to write, draw,
or make selections
Page 297
Figure 7-10
Discovering Computers 2014: Chapter 7
14
Pen Input
A graphics tablet,
also called a
digitizer, is an
electronic plastic
board that detects
and converts
movements of a
style or digital pen
into signals that
are sent to the
computer
Page 298
Figure 7-12
Discovering Computers 2014: Chapter 7
15
Motion Input
With motion input, sometimes called
gesture recognition, users can guide onscreen elements using air gestures
Pages 298 - 299
Discovering Computers 2014: Chapter 7
16
Voice Input
Voice input is the
process of entering
input by speaking
into a microphone
Voice recognition,
also called speech
recognition, is the
computer or mobile
devices capability of
distinguishing
spoken words
Pages 299 300
Figure 7-13
Discovering Computers 2014: Chapter 7
17
Audio Input
Audio input is the
process of entering
any sound into the
computer such as
speech, music, and
sound effects
Music production
software allows users
to record, compose,
mix, and edit music
and sounds
Page 300
Figure 7-14
Discovering Computers 2014: Chapter 7
18
Video Input
Video input is the process of capturing full-motion
images and storing them on a computer or mobile
devices storage medium
Record video on a digital video
(DV) camera
Transfer video to a computer or
mobile device
Page 300
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19
Video Input
A webcam is a type of DV camera that
enables a user to:
Capture video
and still
images
Send email
messages with
video
attachments
Add live
images to
instant
messages
Broadcast live
images over
the Internet
Conduct
videoconferen
ces
Make video
calls
Page 302
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20
Video Input
A videoconference is a meeting
between two or more geographically
separated people
Page 303
Figure 7-16
Discovering Computers 2014: Chapter 7
21
Scanners and Reading
Devices
A scanner is a light-sensing input
device that reads printed text and
graphics and then translates the results
into a form the computer can process
A flatbed scanner works in a manner similar
to a copy machine except it creates a file of
the document in memory instead of a paper
copy
Page 304
Discovering Computers 2014: Chapter 7
22
Scanners and Reading
Devices
Page 304
Figure 7-17
Discovering Computers 2014: Chapter 7
23
Scanners and Reading
Devices
An optical reader is a device that uses a light
source to read characters, marks, and codes
and then converts them into digital data that
a computer can process
Optical character recognition (OCR)
Optical mark recognition (OMR)
Page 304
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24
Scanners and Reading
Devices
A bar code
reader, also called
a bar code scanner
uses laser beams
to read bar codes
A QR code stores
information in both
a vertical and
horizontal direction
Page 305
Figure 7-18
Discovering Computers 2014: Chapter 7
25
Scanners and Reading
Devices
RFID (radio frequency identification) uses radio
signals to communicate with a tag placed in or
attached to an object
An RFID reader reads information on the tag via
radio waves
RFID can track: Tracking
Tracking times
of runners in a
marathon
location of
people and
other items
Gauging
temperature
and pressure of
tires on a
vehicle
Page 306
Checking lift
tickets of skiers
Checking out
library books
Discovering Computers 2014: Chapter 7
Managing
inventory
Providing
access to
rooms or
buildings
26
Scanners and Reading
Devices
Magstripe readers read the magnetic
stripe on the back of cards such as:
Credit cards
Entertainment cards
Bank cards
Identification cards
Other similar cards
Page 306
Figure 7-20
Discovering Computers 2014: Chapter 7
27
Scanners and Reading
Devices
MICR (magnetic ink character recognition) devices
read text printed with magnetized ink
An MICR reader converts MICR characters into a form
the computer can process
Banking industry uses MICR for check processing
Page 307
Figure 7-21
Discovering Computers 2014: Chapter 7
28
Scanners and Reading
Devices
A data collection device obtains data
directly at the location where the
transaction or event takes place
Page 307
Figure 7-22
Discovering Computers 2014: Chapter 7
29
What Is Output?
Output is data
that has been
processed into a
useful form
Page 308
Figure 7-23
Discovering Computers 2014: Chapter 7
30
Displays
A display visually conveys text,
graphics, and video information
A monitor is a display that is packaged
as a separate peripheral device
LCD monitor
Pages 309 - 310
Figure 7-24
Discovering Computers 2014: Chapter 7
31
Displays
The quality of a display depends primarily on
its:
Resolution
Response
time
Dot pitch
Pages 310 - 311
Brightness
Contrast
ratio
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32
Displays
Todays monitors use a digital signal to
produce a picture
To display the highest quality images,
the monitor should plug into:
A DVI port
An HDMI port
A DisplayPort
Page 311
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33
Displays
Home users
sometimes use a
digital television
(DTV) as a display
HDTV is the most
advanced form of
digital television
A Smart TV is an
Internet-enabled
HDTV
Page 311
Figure 7-25
Discovering Computers 2014: Chapter 7
34
Printers
A printer
produces text
and graphics on
a physical
medium
Before
purchasing a
printer, ask
yourself a
series of
questions
Pages 312 - 313
Figure 7-26
Discovering Computers 2014: Chapter 7
35
Printers
A nonimpact printer forms characters
and graphics on a piece of paper
without actually contacting the paper
Ink-jet
printers
Photo
printers
Thermal
printers
Mobile
printers
Page 313
Laser
printers
All-in-one
printers
Plotters
Largeformat
printers
Discovering Computers 2014: Chapter 7
36
Printers
An ink-jet printer forms characters and
graphics by spraying tiny drops of liquid ink
onto a piece of paper
Color or black-and-white
Speed is measured by the number of pages per
minute (ppm) it can print
Pages 313 - 314
Figure 7-27
Discovering Computers 2014: Chapter 7
37
Printers
A photo printer
produces lab-quality
pictures
Many use ink-jet technology
PictBridge allows you to print
photos directly from a digital
camera
Print from a memory card
Page 315
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38
Printers
Page 315
Figure 7-29
Discovering Computers 2014: Chapter 7
39
Printers
Highspeed
Blackandwhite
Lase
r
print
er
Highqualit
y
Color
Page 316
Figure 7-30
Discovering Computers 2014: Chapter 7
40
Printers
An all-in-one printer is a single device
that prints, scans, copies, and in some
cases, faxes
Sometimes called a multifunction printer
Page 318
Figure 7-32
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Printers
A thermal printer generates images
by pushing electrically heated pins
against the heat-sensitive paper
Dyesublimatio
n printer
Page 318
Figure 7-33
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42
Printers
A mobile printer is a small,
lightweight, battery-powered printer
that allows a mobile user to print from a
mobile device
Page 318
Figure 7-34
Discovering Computers 2014: Chapter 7
43
Printers
A label printer is a small printer that
prints on an adhesive-type material that
can be placed on a variety of items
Page 318
Figure 7-35
Discovering Computers 2014: Chapter 7
44
Printers
Plotters are used to produce highquality drawings
Large-format printers create photorealistic quality color prints
Pages 318 - 319
Figure 7-36
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45
Printers
Impact printers form characters and
graphics on a piece of paper by striking
a mechanism against an inked ribbon
that physically contacts the paper
Page 319
Figure 7-37
Discovering Computers 2014: Chapter 7
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Other Output Devices
Many users attach surround sound
speakers or speaker systems to their
computers, game consoles, and mobile
devices to generate higher-quality
sounds
Page 319
Figure 7-38
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47
Other Output Devices
Headphones are
speakers that
cover or are placed
outside of the ear
Earbuds (also
called earphones)
rest inside the ear
canal
Page 320
Figure 7-39
Discovering Computers 2014: Chapter 7
48
Other Output Devices
A data projector
is a device that
takes the text and
images displaying
on a computer or
mobile device
screen and projects
them on a larger
screen
Page 320
Figure 7-40
Discovering Computers 2014: Chapter 7
49
Other Output Devices
An interactive
whiteboard is a
touch-sensitive
device, resembling
a dry-erase board,
that displays the
image on a
connected
computer screen
Page 321
Figure 7-41
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50
Other Output Devices
Joysticks, wheels, gamepads, and
motion-sensing game controllers can be
considered output devices when they
include force feedback
Technology that sends resistance to the
device in response to actions of the user
Page 321
Figure 7-42
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Assistive Technology Input and
Output
Head-mounted
pointer
Pages 321 - 322
Figures 7-44
Braille printer
Discovering Computers 2014: Chapter 7
52
Summary
Variety of
options for
input and
output
Page 323
Several
assistive
technology
options for
input and
output
Discovering Computers 2014: Chapter 7
53
Discovering Computers
Technology in a World of Computers,
Mobile Devices, and the Internet
Chapter 7
Input and Output
Chapter 7 Complete