Software Processes
What is a Process … ?
When we provide a service or create a product we always
follow a sequence of steps to accomplish a set of tasks
• You do not usually
» put up the drywall before the wiring for a house is installed or
» bake a cake before all the ingredients are mixed together
We can think of a series of activities as a process
Any process has the following characteristics
• It prescribes all of the major activities
• It uses resources and produces intermediate and final products
• It may include sub-processes and has entry and exit criteria
• The activities are organized in a sequence
• Constrains or control may apply to activities
(budget control, availability of resources )
Software Processes
When the process involves the building of some product
we refer to the process as a life cycle
Software development process – software life cycle
Coherent sets of activities for
• Specifying,
• Designing,
• Implementing and
• Testing software systems
Major problems in software developments …
The requirements The developers This is how the problem
understood it in This is how the
specification was is solved now
that way problem was
defined like this
solved before.
This is how the program is This, in fact, is what the
described by marketing customer wanted … ;-)
That is the program after
department
debugging
The Software Process
A structured set of activities required to develop a
software system
• Specification
• Design
• Validation
• Evolution
A software process model is an abstract
representation of a process
• It presents a description of a process from some
particular perspective
Generic Software Process Models
The waterfall model
• Separate and distinct phases of specification and development
Evolutionary development
• Specification and development are interleaved
Formal systems development
A mathematical system model is formally transformed to
an implementation
Reuse-based development
• The system is assembled from existing components
1. Waterfall Model
Requirements
definition
System and
software design
Implementation
and unit testing
Integr ation and
system testing
Operation and
maintenance
Waterfall model phases
Requirements analysis and definition
System and software design
Implementation and unit testing
Integration and system testing
Operation and maintenance
The drawback of the waterfall model is the difficulty of
accommodating change after the process is underway
Waterfall model problems
Inflexible partitioning of the project into distinct stages
This makes it difficult to respond to changing customer
requirements
Therefore, this model is only appropriate when the
requirements are well-understood
Waterfall model describes a
process of stepwise refinement
Based on hardware engineering models
Widely used in military and aerospace
industries
Why Not a Waterfall
But software is different :
No fabrication step
Program code is another design level
Hence, no “commit” step – software can always be changed…!
No body of experience for design analysis (yet)
Most analysis (testing) is done on program code
Hence, problems not detected until late in the process
Waterfall model takes a static view of requirements
Ignore changing needs
Lack of user involvement once specification is written
Unrealistic separation of specification from the design
Doesn’t accommodate prototyping, reuse, etc
2. Evolutionary development
Exploratory development
- Objective is to work with customers and to evolve a final
system from an initial outline specification.
- Should start with well-understood requirements.
- The system evolves by adding new features as they are
proposed by customer.
Throw-away prototyping
• Objective is to understand the system requirements. Should
start with poorly understood requirements
» Develop “quick and dirty” system quickly;
» Expose to user comment;
» Refine;
Until adequate system developed.
• Particularly suitable where:
- detailed requirements not possible;
- powerful development tools (e.g. GUI) available
Evolutionary development
Concurr ent
activities
Initial
Specification
version
Outline Intermediate
Development
description versions
Final
Validation
version
Evolutionary development
Problems
• Lack of process visibility
• Systems are often poorly structured
• Special skills (e.g. in languages
for rapid prototyping) may be required
Applicability
• For small or medium-size interactive systems
• For parts of large systems (e.g. the user interface)
• For short-lifetime systems
3. Formal systems development
Based on the transformation of a mathematical
specification through different representations to an
executable program
Transformations are ‘correctness-preserving’ so it is
straightforward to show that the program conforms to its
specification
Embodied in the ‘Cleanroom’ approach (which was
originally developed by IBM) to software development
Formal systems development
Requirements Formal Formal Integration and
definition specification transformation system testing
Formal transformations
Formal transformations
T1 T2 T3 T4
Formal R1 Executable
R2 R3
specification program
P1 P2 P3 P4
Proofs of transformation correctness
Formal systems development
Problems
• Need for specialised skills and training to apply the
technique
• Difficult to formally specify some aspects of the
system such as the user interface
Applicability
• Critical systems especially those where a safety or
security case must be made before the system is
put into operation
4. Reuse-oriented development
Based on systematic reuse where systems are
integrated from existing components or COTS
(Commercial-off-the-shelf) systems
Process stages
• Component analysis
• Requirements modification
• System design with reuse
• Development and integration
This approach is becoming more important but
still limited experience with it
Reuse-oriented development
Requirements Component Requirements System design
specification analysis modification with reuse
Development System
and integration validation
Process iteration
Modern development processes take iteration as
fundamental, and try to provide ways of managing,
rather than ignoring, the risk
System requirements ALWAYS evolve in the course
of a project so process iteration where earlier stages
are reworked is always part of the process for large
systems
Iteration can be applied to any of the generic process
models
Two (related) approaches
• Incremental development
• Spiral development
5. Incremental development
Rather than deliver the system as a single delivery,
the development and delivery is broken down
into increments with each increment delivering part
of the required functionality
User requirements are prioritised and the highest
priority requirements are included in early
increments
Once the development of an increment is
started, the requirements are frozen though
requirements for later increments can continue to
evolve
Incremental development
Define outline Assign requirements Design system
requirements to increments architecture
Develop system Valida te Integrate Valida te
increment increment increment system
Final
system
System incomplete
Incremental development advantages
Customer value can be delivered with each
increment so system functionality is available
earlier
Early increments act as a prototype to help
elicit requirements for later increments
Lower risk of overall project failure
The highest priority system services
tend to receive the most testing
Extreme programming
New approach to development based on the
development and delivery of very small increments of
functionality
Relies on constant code improvement, user
involvement in the development team and pairwise
programming
Design of the test suits first !
Then you perform testing of the system after each small
increment
6. Spiral development
Process is represented as a spiral rather than as a
sequence of activities with backtracking
Each loop in the spiral represents a phase in the
process.
No fixed phases such as specification or design -
loops in the spiral are chosen depending on what is
required
Risks are explicitly assessed and resolved
throughout the process
Spiral model of the software
process
Determine objectives
Evaluate alternatives
alternatives and identify, resolve risks
constraints Risk
analysis
Risk
analysis
Risk
analysis Opera-
Prototype 3 tional
Prototype 2 protoype
Risk
REVIEW analy sis Proto-
type 1
Requirements plan Simulations, models, benchmarks
Life-cycle plan Concept of
Operation S/W
requirements Product
design Detailed
Requirement design
Development
plan validation Code
Design Unit test
Integration
and test plan V&V Integr ation
Plan next phase test
Acceptance
Service test Develop, verify
next-level product
Spiral model sectors
Objective setting
• Specific objectives for the phase are identified
Risk assessment and reduction
• Risks are assessed and activities put in place to reduce the
key risks
Development and validation
• A development model for the system is chosen which can be
any of the generic models
Planning
• The project is reviewed and the next phase of the spiral is
planned
I. Software specification
The process of establishing what services are
required and the constraints on the system’s operation
and development
Requirements engineering process
• Feasibility study
• Requirements elicitation and analysis
• Requirements specification
• Requirements validation
The requirements engineering
process
Feasibility Requirements
study elicitation and
analysis
Requir ements
specification
Feasibility Requirements
report validation
System
models
User and system
requirements
Requirements
document
II. Software design and
implementation
The process of converting the system
specification into an executable system
Software design
• Design a software structure that realises the specification
Implementation
• Translate this structure into an executable program
The activities of design and implementation are
closely related and may be inter-leaved
Design process activities
Architectural design
Abstract specification
Interface design
Component design
Data structure design
Algorithm design
The software design process
Requirements
specifica
tion
Design acti
vities
Architectur
al Interface Component Data Algorithm
Abstract
design design design structur
e design
specifica
tion
design
Software Data
System Interface Component Algorithm
specifica
tion structure
architectur
e specifica
tion specifica
tion specifica
tion
specificat ion
Design pr
oducts
Design methods
Systematic approaches to developing a
software design
The design is usually documented as a set of graphical
models
Possible models
• Data-flow model
• Entity-relation-attribute model
• Structural model
• Object models
Programming and debugging
Translating a design into a program and
removing errors from that program
Programming is a personal activity - there is no
generic programming process
Programmers carry out some program testing to
discover faults in the program and remove these faults
in the debugging process
The debugging process
Locate Design Repair Re-test
error error repair error program
III Software validation
Verification and validation is intended to show that a
system conforms to its specification and meets the
requirements of the system customer
Involves checking and review processes and system
testing
System testing involves executing the system with
test cases that are derived from the specification of the
real data to be processed by the system
The testing process
Unit
testing
Module
testing
Sub-system
testing
System
testing
Acceptance
testing
Component Integration testing User
testing testing
Testing stages
Unit testing
• Individual components are tested
Module testing
• Related collections of dependent components are tested
Sub-system testing
• Modules are integrated into sub-systems and tested. The
focus here should be on interface testing
System testing
• Testing of the system as a whole. Testing of emergent
properties
Acceptance testing
• Testing with customer data to check that it is acceptable
Testing phases
Requir ements System System Detailed
specification specification design design
System Sub-system Module and
Acceptance
integration integration unit code
test plan
test plan test plan and tess
Acceptance System Sub-system
Service
test integration test integration test
IV Software evolution
Software is inherently flexible and can change.
As requirements change through changing business
circumstances, the software that supports the business
must also evolve and change
Although there has been a demarcation between
development and evolution (maintenance) this is
increasingly irrelevant as fewer and fewer systems are
completely new
System evolution
Define system Assess existing Propose system Modify
requirements systems changes systems
Existing New
systems system
Automated process support
(CASE)
Computer-aided software engineering (CASE) is
software to support software development and evolution
processes
Activity automation
• Graphical editors for system model development
• Data dictionary to manage design entities
• Graphical UI builder for user interface construction
• Debuggers to support program fault finding
• Automated translators to generate new versions of
a program
Case technology
Case technology has led to significant
improvements in the software process
though not the order of magnitude
improvements that were once predicted
• Software engineering requires creative thought -
this is not readily automatable
• Software engineering is a team activity and, for
large projects, much time is spent in team
interactions. CASE technology does not really
support these
CASE classification
Classification helps us understand the
different types of CASE tools and their support
for process activities
Functional perspective
• Tools are classified according to their specific function
Process perspective
• Tools are classified according to process activities that are
supported
Integration perspective
• Tools are classified according to their organisation into
integrated units
Functional tool classification
Reengineering tools
Testing tools
Debugging tools
Program analysis tools
Language-processing
tools
Method support tools
Prototyping tools
Configuration
management tools
Change management tools
Documentation tools
Editing tools
Planning tools
Specification Design Implementation Verification
and
Validation
Activity-based classification
CASE integration
Tools
• Support individual process tasks such as design
consistency checking, text editing, etc.
Workbenches
• Support a process phase such as specification or
design, Normally include a number of integrated
tools
Environments
• Support all or a substantial part of an entire software
process. Normally include several integrated
workbenches
Tools, workbenches,
environments
CASE
technology
Tools Workbenches Environments
File Integrated Process-centred
Editors Compilers
comparators environments environments
Analysis and
Programming Testing
design
Multi-method Single-method General-purpose Language-specific
workbenches workbenches workbenches workbenches
Key points
Software processes are the activities involved in
producing and evolving a software system. They are
represented in a software process model
General activities are specification, design and
implementation, validation and evolution
Generic process models describe the organisation of
software processes
Iterative process models describe the software process
as a cycle of activities
Key points
Requirements engineering is the process of developing
a software specification
Design and implementation processes transform the
specification to an executable program
Validation involves checking that the system meets to its
specification and user needs
Evolution is concerned with modifying the system after it
is in use
CASE technology supports software process activities