Native JavaScript in Hyperion Intelligence
Unleashing the Power of ObjectOriented Programming
What is JavaScript?
Created in 1995 by Brendan Eich of Netscape as LiveScript Interpreted, object-oriented/procedural programming language Extensively used in web pages in conjunction with HTML Event-driven, case-sensitive, ignores extra spaces
How Does Hyperion Intelligence Use JavaScript?
Introduced Netscape v1.4 JavaScript interpreter in v6.0 Supports all standard JavaScript commands Used in dashboards, computed items (except in query sections), calculated report fields and document scripts Proprietary object model
Proprietary Object Model
Web object model uses objects like window, document, and location Hyperion object model uses objects like Application, ActiveDocument and ActiveSection Properties and methods will vary Core objects such as String, Number and Date will be unchanged
What About _____?
We will not cover anything proprietary to Hyperion Intelligence We will not cover the basics (syntax, conditional statements, loops, etc.) We will not cover redundancies (for example, the concat() method of a string object) We will not cover advanced topics that would require a separate presentation altogether (for example, regular expressions) We will cover everything else!
Object-Oriented Programming
Objects, sub-objects and object collections Methods
Actions performed on or by an object Called with parenthesis at the end to allow for the passing of parameters Descriptive traits of objects Sometimes read-only
Properties
Other JavaScript Terms
Functions: parameters are passed in parenthesis returning a result Statements: cause an action or series of actions Operators: Used for mathematical calculations, value comparisons and shortcuts Constants: Built-in variables (Infinity, NaN, null and undefined)
Functions
eval() evaluates a string of code and (optionally) returns a result
eval(Alert(1)) //returns no value var x = eval(10 * 10) //returns a value of 100
Functions (cont.)
isFinite() returns true if the number is neither positive nor negative infinity
var x = isFinite(10) //returns true var x = isFinite(Infinity) //returns false
Functions (cont.)
isNaN() returns true if the parameter is not or cannot become a number
var x = isNaN(10) //returns false var x = isNaN(Adam12) //returns true var x = isNaN(1000) //returns false
Functions (cont.)
Number() converts a non-numeric value to a numeric value
var x = Number(10) //returns the numeric value 10
String() converts any value to its string representation
var x = String(10) //returns the string value 10
Statements
break breaks a loop or conditional statement // - comments out a line of code /* - comments out several lines of code (closed with */) continue opposite of break do{} while() executes a loop at least once for(){} executes a loop
Statements (cont.)
function(){} declares a local function if(){} else{} executes a condition return returns a value from a function var declares a local variable while(){} executes a loop with(){} declares top level object
with(ActiveDocument.Sections[Query]){ Name = MyQuery }
Statements (cont.)
switch(){} executes a conditional statement with multiple conditions possible
switch(x){ case A : var y = 1 break case B : var y = 2 break default : var y = 3 }
Statements (cont.)
try{} catch(){} attempts to execute a statement in the try{} and executes the catch(){} if an error occurs throw passes a value to the catch(){}
Statements (cont.)
try{ if(x == 1){throw "Error 1"} else if(x == 2){throw "Error 2"} } catch(er){ if(er == "Error 1"){Alert(Contact SysAdmin")} if(er == "Error 2"){Alert("Please Reload the page")} }
Operators
Mathematical
+ Add/Concatenate ++ Increment += Add/Append - Subtract -- Decrement -= Subtract/Remove / Divide * Multiply % Modulus
Comparison
== Equal != Not Equal > Greater >= Greater or Equal < Less <= Less or Equal
Assignment
= Assign
Operators (cont.)
Backslash Escaped
\ Quote \ Double Quote \\ Backslash \b Backspace \f Form Feed \n New Line \r Carriage Return \t Tab
Logical
&& And || Or ! Not
Special
Operators (cont.)
Question mark & colon executes a single condition
(rowCount > 0) ? var x = Rows : var x = No Rows
new creates an object
function makeBook(title){this.Title = title} var book = new makeBook(Don Quixote) Alert(book.Title) //returns Don Quixote as a property
Operators (cont.)
typeof returns the type of object
var x = typeof(10) // returns number var x = typeof(ABC) // returns string var x = typeof(true) // returns boolean var x = typeof(null) // returns object Methods & functions return function
Operators (cont.)
Comma used to separate multiple values delete deletes an object, property or array element this used to refer to the parent object
Alert(this.Name) //returns the name of the object used
Objects
String Number Date Array Math
String Object
The length property returns the string length Methods include charAt(), charCodeAt(), fromCharCode(), indexOf(), lastIndexOf(), slice(), split(), substr(), substring(), toLowerCase(), toUpperCase() We will NOT be discussing regular expressions in this presentation
String Object - Methods
String.charAt() takes 1 argument, returns the character at the index of the argument
var x = AdamFranz Alert(x.charAt(0)) // returns A
String.charCodeAt() takes 1 argument, returns the ASCII value of the character at the index of the argument
Alert(x.charCodeAt(0)) // returns 65 (ASCII for A)
String Object Methods (cont.)
String.fromCharCode() builds a character from the ASCII value specified in the argument
Alert(String.fromCharCode(65)) // returns A
String Object Methods (cont.)
String.indexOf() takes one or two arguments, returns the index of the first argument in the string (starting from the index of the second argument)
Alert(x.indexOf(a)) // returns 2 Alert(x.indexOf(a, 4)) // returns 6
String.lastIndexOf() same as above but returning the index of the last instance of the argument
String Object Methods (cont.)
String.slice() returns a portion of the string between 2 specified indexes
Alert(x.slice(1, 3)) // returns da
String.split() returns an array from the string being broken on a designated character
var y = A, B var z = y.split(,) Alert(z[0]) // returns A Alert(z[1]) // returns B
String Object Methods (cont.)
String.substr() returns a portion of the string starting at the index of the first argument for the length of the second argument (defaults to end of string)
Alert(x.substr(2, 2)) // returns am
String.substring() basically the same as String.slice()
String Object Methods (cont.)
String.toLowerCase() returns the string in all lower case
Alert(x.toLowerCase()) // returns adamfranz
String.toUpperCase() opposite of above
Alert(x.toLowerCase()) // returns ADAMFRANZ
Number Object
Represents a solely numeric value Number.MAX_VALUE = 1.79769e+308 Number.MIN_VALUE = 5e-324 Number.NaN, Number.NEGATIVE_INFINITY and NUMBER.POSITIVE_INFINITY for comparison purposes
Date Object
It is always a good idea to explicitly declare dates before performing any comparisons, calculations or calling any methods
var x = new Date(yourDateValue)
Date Object - Methods
Date objects have a series of get & set methods used to return or set any specific portion of the date object A get method, such as getFullYear(), returns the year from the date object whereas a set method, such as setFullYear(), sets the year portion of the date to the argument passed A getUTC or setUTC gets or sets according to Universal Time (not discussed)
Date Object Methods (cont.)
.getDate() .getDay() .getFullYear() .getHours() .getMilliseconds() .getMinutes() .getMonth()* .getSeconds() * - zero-based, watch out!
.setDate() .setDay() .setFullYear() .setHours() .setMilliseconds() .setMinutes() .setMonth()* .setSeconds()
Date Object Methods (cont.)
Date.getTimezoneOffset returns the difference in minutes between local time and Greenwich Mean Time Date.getTime(), Date.parse() and Date.valueof() used to return the number of milliseconds since 1/1/1970
Array Object
Contains a series of values of any datatype designated by their array index (starting with zero) The length property will return the total amount of elements in the specified array
Array Object - Methods
Array.concat() joins two or more array objects (passed as arguments) into a single array object (without effecting the original array) Array.join() converts an array object to a string separated by the character used in the argument (or a comma by default)
Array Object Methods (cont.)
Array.pop() removes the last element of an array Array.push() adds an element specified as the argument to the end of an array and returns the new array length Array.shift() removes and returns the first element of the array
Array Object Methods (cont.)
Array.slice() Returns a new array from a portion of the original array starting at the index of the first argument and ending at the second (or to the end of the array by default) Array.sort() - re-indexes the array in ascending order by default or in the order provided as an argument in the form of a function
Array Object Methods (cont.)
Array.splice() used to add, remove or replace elements of an array
Array_name.splice(starting_index, how_many_to_remove, replacement_value_1, replacement_value_2, etc.)
Math Object
A native object accessible by direct reference without requiring instantiation Used for performing calculations and to access unique mathematical values such as Pi, random numbers, etc. Includes geometrical properties and methods such as Math.tan for calculating Tangent (not discussed)
Math Object - Properties
Math.E Eulers constant Math.LN10 Natural logarithm of 10 Math.LN2 Natural logarithm of 2 Math.LOG10E Base 10 logarithm E Math.LOG2E Base 2 logarithm of E Math.Pi Pi Math.SQRT1_2 1 divided by sq. rt. of 2 Math.SQRT2 Square root of 2
Math Object - Methods
Math.abs(x) returns the absolute value of x Math.ceil(x) returns x rounded up to nearest whole number Math.exp(x) returns Eulers constant to the power of x Math.floor(x) - returns x rounded down to nearest whole number Math.log(x) returns the natural logarithm (base E) of x
Math Object Methods (cont.)
Math.max(x,y) returns the greater of x or y Math.min(x,y) returns the lesser of x or y Math.pow(x,y) returns x to the power of y Math.random() returns a pseudo-random number (based on the current time) between 0 and 1 Math.round(x) returns x rounded off Math.sqrt(x) returns square root of x
Conclusion
JavaScript is a powerful scripting language which extends beyond the Hyperion platform All applicable JavaScript is valid in Hyperion Intelligence JavaScript can be used in dashboards, document scripts, and any computed items (other than in a query) Get out there and get scripting!!!
Helpful Websites
http://www.devguru.com - an excellent JavaScript reference http://www.adamfranz.com - sample code and presentations available for download
The End
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