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Class 2 Operating System

An operating system (OS) serves as an intermediary between users and computer hardware, aiming to execute user programs efficiently and conveniently. It manages resources, controls program execution, and provides a user interface while ensuring system stability and performance. The OS is responsible for process management, memory management, storage management, and overall system organization, facilitating multitasking and resource allocation.

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0% found this document useful (0 votes)
54 views42 pages

Class 2 Operating System

An operating system (OS) serves as an intermediary between users and computer hardware, aiming to execute user programs efficiently and conveniently. It manages resources, controls program execution, and provides a user interface while ensuring system stability and performance. The OS is responsible for process management, memory management, storage management, and overall system organization, facilitating multitasking and resource allocation.

Uploaded by

Preetham Hari
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PPT, PDF, TXT or read online on Scribd
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OPERATING SYSTEM

Operating System Concepts – 9th Edit9on Silberschatz, Galvin and Gagne ©2013
What is an Operating System?

 A program that acts as an intermediary between a


user of a computer and the computer hardware

 Operating system goals:


 Execute user programs and make solving user
problems easier
 Make the computer system convenient to use
 Use the computer hardware in an efficient
manner

Operating System Concepts – 9th Edition 1.2 Silberschatz, Galvin and Gagne ©2013
Computer System Structure
 Computer system can be divided into four components:
 Hardware – provides basic computing resources
 CPU, memory, I/O devices
 Operating system
 Controls and coordinates use of hardware among various
applications and users
 Application programs – define the ways in which the system
resources are used to solve the computing problems of the
users
 Word processors, compilers, web browsers, database
systems, video games
 Users
 People, machines, other computers

Operating System Concepts – 9th Edition 1.3 Silberschatz, Galvin and Gagne ©2013
Four Components of a Computer System

Operating System Concepts – 9th Edition 1.4 Silberschatz, Galvin and Gagne ©2013
What Operating Systems Do

 Depends on the point of view


 Users want convenience, ease of use and good
performance
 Don’t care about resource utilization
 But shared computer such as mainframe or minicomputer
must keep all users happy
 Users of dedicated systems such as workstations have
dedicated resources but frequently use shared resources
from servers
 Handheld computers are resource poor, optimized for
usability and battery life
 Some computers have little or no user interface, such as
embedded computers in devices and automobiles

Operating System Concepts – 9th Edition 1.5 Silberschatz, Galvin and Gagne ©2013
Operating System Definition

 OS is a resource allocator
 Manages all resources
 Decides between conflicting requests for efficient
and fair resource use

 OS is a control program
 Controls execution of programs to prevent errors
and improper use of the computer

Operating System Concepts – 9th Edition 1.6 Silberschatz, Galvin and Gagne ©2013
Operating System Definition (Cont.)

 No universally accepted definition.

 “The one program running at all times on the


computer” is the kernel.

 Everything else is either


 a system program (ships with the operating
system) , or
 an application program.

Operating System Concepts – 9th Edition 1.7 Silberschatz, Galvin and Gagne ©2013
Computer Startup

 Bootstrap program is loaded at power-up or


reboot

 Typically stored in ROM or EPROM,


generally known as firmware
 Initializes all aspects of system
 Loads operating system kernel and starts
execution

Operating System Concepts – 9th Edition 1.8 Silberschatz, Galvin and Gagne ©2013
Computer System Organization
 Computer-system operation
 One or more CPUs, device controllers connect
through common bus providing access to shared
memory
 Concurrent execution of CPUs and devices
competing for memory cycles

Operating System Concepts – 9th Edition 1.9 Silberschatz, Galvin and Gagne ©2013
Computer-System Operation

 I/O devices and the CPU can execute concurrently


 Each device controller is in charge of a particular
device type
 Each device controller has a local buffer
 CPU moves data from/to main memory to/from local
buffers
 I/O is from the device to local buffer of controller
 Device controller informs CPU that it has finished its
operation by causing an interrupt

Operating System Concepts – 9th Edition 1.10 Silberschatz, Galvin and Gagne ©2013
Storage Definitions and Notation Review
The basic unit of computer storage is the bit.

A bit can contain one of two values, 0 and 1.

All other storage in a computer is based on collections of bits.

A byte is 8 bits, and on most computers it is the smallest convenient chunk of


storage.

Computer storage, along with most computer throughput, is generally measured


and manipulated in bytes and collections of bytes.

A kilobyte, or KB, is 1,024 bytes


a megabyte, or MB, is 1,0242 bytes
a gigabyte, or GB, is 1,0243 bytes
a terabyte, or TB, is 1,0244 bytes
a petabyte, or PB, is 1,0245 bytes
Computer manufacturers often round off these numbers and say that a megabyte
is 1 million bytes and a gigabyte is 1 billion bytes.

Networking measurements are an exception to this general rule; they are given in
bits (because networks move data a bit at a time).
Operating System Concepts – 9th Edition 1.11 Silberschatz, Galvin and Gagne ©2013
Storage Structure
 Main memory – only large storage media that the CPU can access
directly
 Random access
 Typically volatile
 Secondary storage – extension of main memory that provides large
nonvolatile storage capacity
 Hard disks – rigid metal or glass platters covered with magnetic
recording material
 Disk surface is logically divided into tracks, which are subdivided into
sectors
 The disk controller determines the logical interaction between the
device and the computer
 Solid-state disks – faster than hard disks, nonvolatile
 Various technologies
 Becoming more popular

Operating System Concepts – 9th Edition 1.12 Silberschatz, Galvin and Gagne ©2013
Storage Hierarchy

 Storage systems organized in hierarchy


 Speed
 Cost
 Volatility
 Caching – copying information into faster storage
system; main memory can be viewed as a cache for
secondary storage
 Device Driver for each device controller to manage I/O
 Provides uniform interface between controller and
kernel

Operating System Concepts – 9th Edition 1.13 Silberschatz, Galvin and Gagne ©2013
Storage-Device Hierarchy

Operating System Concepts – 9th Edition 1.14 Silberschatz, Galvin and Gagne ©2013
Caching

 Important principle, performed at many levels in a


computer (in hardware, operating system, software)
 Information in use copied from slower to faster storage
temporarily

 Faster storage (cache) checked first to determine if


information is there
 If it is, information used directly from the cache (fast)
 If not, data copied to cache and used there

 Cache smaller than storage being cached


 Cache management important design problem
 Cache size and replacement policy

Operating System Concepts – 9th Edition 1.15 Silberschatz, Galvin and Gagne ©2013
How a Modern Computer Works

A von Neumann architecture

Operating System Concepts – 9th Edition 1.16 Silberschatz, Galvin and Gagne ©2013
Computer-System Architecture
 Most systems use a single general-purpose processor
 Most systems have special-purpose processors as well
 Multiprocessors systems growing in use and importance
 Also known as parallel systems, tightly-coupled systems
 Advantages include:
1. Increased throughput
2. Economy of scale
3. Increased reliability – graceful degradation or fault tolerance
 Two types:
1. Asymmetric Multiprocessing – each processor is assigned a
specie task.
2. Symmetric Multiprocessing – each processor performs all
tasks

Operating System Concepts – 9th Edition 1.17 Silberschatz, Galvin and Gagne ©2013
Symmetric Multiprocessing Architecture

Operating System Concepts – 9th Edition 1.18 Silberschatz, Galvin and Gagne ©2013
A Dual-Core Design
 Multi-chip and multicore
 Systems containing all chips
 Chassis containing multiple separate systems

Operating System Concepts – 9th Edition 1.19 Silberschatz, Galvin and Gagne ©2013
Clustered Systems

 Like multiprocessor systems, but multiple systems working together


 Usually sharing storage via a storage-area network (SAN)
 Provides a high-availability service which survives failures
 Asymmetric clustering has one machine in hot-standby
mode
 Symmetric clustering has multiple nodes running
applications, monitoring each other
 Some clusters are for high-performance computing (HPC)
 Applications must be written to use parallelization
 Some have distributed lock manager (DLM) to avoid
conflicting operations

Operating System Concepts – 9th Edition 1.20 Silberschatz, Galvin and Gagne ©2013
Clustered Systems

Operating System Concepts – 9th Edition 1.21 Silberschatz, Galvin and Gagne ©2013
Operating System Structure
 Multiprogramming (Batch system) needed for efficiency
 Single user cannot keep CPU and I/O devices busy at all times
 Multiprogramming organizes jobs (code and data) so CPU always has one to
execute
 A subset of total jobs in system is kept in memory
 One job selected and run via job scheduling
 When it has to wait (for I/O for example), OS switches to another job

 Timesharing (multitasking) is logical extension in which CPU switches jobs


so frequently that users can interact with each job while it is running, creating
interactive computing
 Response time should be < 1 second
 Each user has at least one program executing in memory process
 If several jobs ready to run at the same time  CPU scheduling
 If processes don’t fit in memory, swapping moves them in and out to run
 Virtual memory allows execution of processes not completely in memory

Operating System Concepts – 9th Edition 1.22 Silberschatz, Galvin and Gagne ©2013
Memory Layout for Multiprogrammed System

Operating System Concepts – 9th Edition 1.23 Silberschatz, Galvin and Gagne ©2013
Operating-System Operations
 Interrupt driven (hardware and software)

 Hardware interrupt by one of the devices

 Software interrupt (exception or trap):


 Software error (e.g., division by zero)
 Request for operating system service
 Other process problems include infinite
loop, processes modifying each other or
the operating system

Operating System Concepts – 9th Edition 1.24 Silberschatz, Galvin and Gagne ©2013
Process Management
 A process is a program in execution. It is a unit of work within the
system. Program is a passive entity, process is an active entity.
 Process needs resources to accomplish its task
 CPU, memory, I/O, files
 Initialization data
 Process termination requires reclaim of any reusable resources
 Single-threaded process has one program counter specifying location
of next instruction to execute
 Process executes instructions sequentially, one at a time, until
completion
 Multi-threaded process has one program counter per thread
 Typically system has many processes, some user, some operating
system running concurrently on one or more CPUs
 Concurrency by multiplexing the CPUs among the processes /
threads

Operating System Concepts – 9th Edition 1.25 Silberschatz, Galvin and Gagne ©2013
Process Management Activities

The operating system is responsible for the following


activities in connection with process management:

 Creating and deleting both user and system


processes
 Suspending and resuming processes
 Providing mechanisms for process synchronization
 Providing mechanisms for process communication
 Providing mechanisms for deadlock handling

Operating System Concepts – 9th Edition 1.26 Silberschatz, Galvin and Gagne ©2013
Memory Management

 To execute a program all (or part) of the instructions must be in


memory
 All (or part) of the data that is needed by the program must be
in memory.
 Memory management determines what is in memory and when
 Optimizing CPU utilization and computer response to users
 Memory management activities
 Keeping track of which parts of memory are currently being
used and by whom
 Deciding which processes (or parts thereof) and data to
move into and out of memory
 Allocating and deallocating memory space as needed

Operating System Concepts – 9th Edition 1.27 Silberschatz, Galvin and Gagne ©2013
Storage Management
 OS provides uniform, logical view of information storage
 Abstracts physical properties to logical storage unit - file
 Each medium is controlled by device (i.e., disk drive, tape drive)
 Varying properties include access speed, capacity, data-
transfer rate, access method (sequential or random)

 File-System management
 Files usually organized into directories
 Access control on most systems to determine who can access
what
 OS activities include
 Creating and deleting files and directories
 Primitives to manipulate files and directories
 Mapping files onto secondary storage
 Backup files onto stable (non-volatile) storage media

Operating System Concepts – 9th Edition 1.28 Silberschatz, Galvin and Gagne ©2013
Mass-Storage Management
 Usually disks used to store data that does not fit in main memory or
data that must be kept for a “long” period of time
 Proper management is of central importance
 Entire speed of computer operation hinges on disk subsystem and its
algorithms
 OS activities
 Free-space management
 Storage allocation
 Disk scheduling
 Some storage need not be fast
 Tertiary storage includes optical storage, magnetic tape
 Still must be managed – by OS or applications
 Varies between WORM (write-once, read-many-times) and RW
(read-write)

Operating System Concepts – 9th Edition 1.29 Silberschatz, Galvin and Gagne ©2013
Performance of Various Levels of Storage

Movement between levels of storage hierarchy can be explicit or implicit

Operating System Concepts – 9th Edition 1.30 Silberschatz, Galvin and Gagne ©2013
Migration of data “A” from Disk to Register

 Multitasking environments must be careful to use most recent


value, no matter where it is stored in the storage hierarchy

 Multiprocessor environment must provide cache coherency in


hardware such that all CPUs have the most recent value in their
cache
 Distributed environment situation even more complex
 Several copies of a datum can exist
 Various solutions covered in Chapter 17

Operating System Concepts – 9th Edition 1.31 Silberschatz, Galvin and Gagne ©2013
I/O Subsystem
 One purpose of OS is to hide peculiarities of hardware
devices from the user
 I/O subsystem responsible for
 Memory management of I/O including buffering
(storing data temporarily while it is being
transferred), caching (storing parts of data in faster
storage for performance), spooling (the overlapping
of output of one job with input of other jobs)
 General device-driver interface
 Drivers for specific hardware devices

Operating System Concepts – 9th Edition 1.32 Silberschatz, Galvin and Gagne ©2013
Computing Environments – Distributed

 Distributed computiing
 Collection of separate, possibly heterogeneous, systems
networked together
 Network is a communications path, TCP/IP most common
– Local Area Network (LAN)
– Wide Area Network (WAN)
– Metropolitan Area Network (MAN)
– Personal Area Network (PAN)
 Network Operating System provides features between
systems across network
 Communication scheme allows systems to exchange
messages
 Illusion of a single system

Operating System Concepts – 9th Edition 1.33 Silberschatz, Galvin and Gagne ©2013
Computing Environments – Client-Server

 Client-Server Computing
 Dumb terminals supplanted by smart PCs
 Many systems now servers, responding to requests generated
by clients
 Compute-server system provides an interface to client to
request services (i.e., database)
 File-server system provides interface for clients to store
and retrieve files

Operating System Concepts – 9th Edition 1.34 Silberschatz, Galvin and Gagne ©2013
Computing Environments - Peer-to-Peer

 Another model of distributed system


 P2P does not distinguish clients and servers
 Instead all nodes are considered peers
 May each act as client, server or both
 Node must join P2P network
 Registers its service with central
lookup service on network, or
 Broadcast request for service and
respond to requests for service via
discovery protocol
 Examples include Napster and Gnutella,
Voice over IP (VoIP) such as Skype

Operating System Concepts – 9th Edition 1.35 Silberschatz, Galvin and Gagne ©2013
Computing Environments - Virtualization

 Allows operating systems to run applications within other OSes


 Vast and growing industry
 Emulation used when source CPU type different from target
type (i.e. PowerPC to Intel x86)
 Generally slowest method
 When computer language not compiled to native code –
Interpretation
 Virtualization – OS natively compiled for CPU, running guest
OSes also natively compiled
 Consider VMware running WinXP guests, each running
applications, all on native WinXP host OS
 VMM (virtual machine Manager) provides virtualization
services

Operating System Concepts – 9th Edition 1.36 Silberschatz, Galvin and Gagne ©2013
Computing Environments - Virtualization

 Use cases involve laptops and desktops running multiple OSes


for exploration or compatibility
 Apple laptop running Mac OS X host, Windows as a guest
 Developing apps for multiple OSes without having multiple
systems
 QA testing applications without having multiple systems
 Executing and managing compute environments within data
centers
 VMM can run natively, in which case they are also the host
 There is no general purpose host then (VMware ESX and
Citrix XenServer)

Operating System Concepts – 9th Edition 1.37 Silberschatz, Galvin and Gagne ©2013
Computing Environments - Virtualization

Operating System Concepts – 9th Edition 1.38 Silberschatz, Galvin and Gagne ©2013
Computing Environments – Cloud Computing

 Delivers computing, storage, even apps as a service across a network


 Logical extension of virtualization because it uses virtualization as the base
for it functionality.
 Amazon EC2 has thousands of servers, millions of virtual machines,
petabytes of storage available across the Internet, pay based on usage
 Many types
 Public cloud – available via Internet to anyone willing to pay
 Private cloud – run by a company for the company’s own use
 Hybrid cloud – includes both public and private cloud components
 Software as a Service (SaaS) – one or more applications available via
the Internet (i.e., word processor)
 Platform as a Service (PaaS) – software stack ready for application use
via the Internet (i.e., a database server)
 Infrastructure as a Service (IaaS) – servers or storage available over
Internet (i.e., storage available for backup use)

Operating System Concepts – 9th Edition 1.39 Silberschatz, Galvin and Gagne ©2013
Computing Environments – Cloud Computing

 Cloud computing environments composed of traditional OSes,


plus VMMs, plus cloud management tools
 Internet connectivity requires security like firewalls
 Load balancers spread traffic across multiple applications

Operating System Concepts – 9th Edition 1.40 Silberschatz, Galvin and Gagne ©2013
Open-Source Operating Systems

 Operating systems made available in source-code format rather


than just binary closed-source
 Counter to the copy protection and Digital Rights
Management (DRM) movement
 Started by Free Software Foundation (FSF), which has “copyleft
” GNU Public License (GPL)
 Examples include GNU/Linux and BSD UNIX (including core of
Mac OS X), and many more
 Can use VMM like VMware Player (Free on Windows), Virtualbox
(open source and free on many platforms -
http://www.virtualbox.com)
 Use to run guest operating systems for exploration

Operating System Concepts – 9th Edition 1.41 Silberschatz, Galvin and Gagne ©2013
Thank You

Operating System Concepts – 9th Edit9on Silberschatz, Galvin and Gagne ©2013

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