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Endless runner game in unreal engine 4 | PPTX
ENDLESS RUNNER GAME IN
UNREAL ENGINE 4
VASILEIOS KAMAKARIS - 1539971
UNIVERSITY OF EAST LONDON – MITROPOLITIKO KOLEGIO
BSC NETWORKS 2015 – 2016
FOREMAN TEACHER: VASILEIOS VOGKAS
CONTENTS:
• The Game
• What is Unreal Engine 4;
• What is Fuse;
• Methodology for game and developing
• Sample from developing
• Testing
• Conclusion
THE GAME
• The game title: Treasure Dungeon
• Target group 3+
• The game is build for PC
• The main game’s goal is to challenge player to run in endless run and collects coins, without to hit by
obstacles.
• The software who I use for this purposes is Unreal Engine 4 and Mixamo Fuse - character creation tool.
WHAT IS UNREAL ENGINE 4;
• Unreal Engine 4 is a graphic engine from Epic
Games and provides a variety for tools to make
video games.
• Cost free.
• Programming languages: C++, C#, Cg, GLSL, HLSL
and Boo or blueprints for amaturs.
• Unreal Engine is most popular game engine
software.
• The engine provides a friendly user interface
and fast familiarization with user.
• Works on new generation graphics.
• Games who made with Unreal Engine: Paragon,
Street Fighter V, EVE Valkyrie, Final Fantasy VII
Remake etc.
WHAT IS FUSE;
• Fuse is a 3D character creation tool from
Mixamo.
• Cost free.
• The tool has provide a fully friendly user
interface.
• The fuse doesn’t need experience for character
creation and animation from users.
• Mixamo provides a huge variety of compatible
animations for character.
METHODOLOGY FOR GAME AND DEVELOPING:
• For developing purposes I choose agile
methodology.
• The specs for PC I used is: cpu – AMD FX8370,
graphic card – AMD R9 290 and 16GB RAM.
• Developing steps: character, gameplay, courses,
obstacles, items, more courses – corners, finalize
and testing.
SAMPLE FROM DEVELOPING:
TESTING:
CONCLUSION:
• The game has complete and has a playable – beta version.
• With this project I develop as a small level skill for endless runner games including strategies for this
genre and character creation.
• The first problem from developing shows on corners because they don’t spawn as planed and don’t
include on final version.
• Additional features: distance meter, high score save and power ups.
THANK YOU!

Endless runner game in unreal engine 4

  • 1.
    ENDLESS RUNNER GAMEIN UNREAL ENGINE 4 VASILEIOS KAMAKARIS - 1539971 UNIVERSITY OF EAST LONDON – MITROPOLITIKO KOLEGIO BSC NETWORKS 2015 – 2016 FOREMAN TEACHER: VASILEIOS VOGKAS
  • 2.
    CONTENTS: • The Game •What is Unreal Engine 4; • What is Fuse; • Methodology for game and developing • Sample from developing • Testing • Conclusion
  • 3.
    THE GAME • Thegame title: Treasure Dungeon • Target group 3+ • The game is build for PC • The main game’s goal is to challenge player to run in endless run and collects coins, without to hit by obstacles. • The software who I use for this purposes is Unreal Engine 4 and Mixamo Fuse - character creation tool.
  • 4.
    WHAT IS UNREALENGINE 4; • Unreal Engine 4 is a graphic engine from Epic Games and provides a variety for tools to make video games. • Cost free. • Programming languages: C++, C#, Cg, GLSL, HLSL and Boo or blueprints for amaturs.
  • 5.
    • Unreal Engineis most popular game engine software. • The engine provides a friendly user interface and fast familiarization with user. • Works on new generation graphics. • Games who made with Unreal Engine: Paragon, Street Fighter V, EVE Valkyrie, Final Fantasy VII Remake etc.
  • 6.
    WHAT IS FUSE; •Fuse is a 3D character creation tool from Mixamo. • Cost free. • The tool has provide a fully friendly user interface.
  • 7.
    • The fusedoesn’t need experience for character creation and animation from users. • Mixamo provides a huge variety of compatible animations for character.
  • 8.
    METHODOLOGY FOR GAMEAND DEVELOPING: • For developing purposes I choose agile methodology. • The specs for PC I used is: cpu – AMD FX8370, graphic card – AMD R9 290 and 16GB RAM. • Developing steps: character, gameplay, courses, obstacles, items, more courses – corners, finalize and testing.
  • 9.
  • 11.
  • 12.
    CONCLUSION: • The gamehas complete and has a playable – beta version. • With this project I develop as a small level skill for endless runner games including strategies for this genre and character creation. • The first problem from developing shows on corners because they don’t spawn as planed and don’t include on final version. • Additional features: distance meter, high score save and power ups.
  • 13.