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UX Intro 2017 | PDF
THE ART AND SCIENCE OF DESIGNING
ADORABLE PRODUCTS (intro)
ABOUT ME…
aosama.net
What is Design?
Not UX just Design in general
Meet the designers
Painter Sculptor
Architecture Chef
Musician
Senses
Seeing Seeing
Seeing Tasting + Smelling
Hearing
Mediums
Paper Object
Building Food
Music Note
Design vs Art
ART
Art +
Function
= Design
“Well Designed”
What does it mean ?
Shopping Cart Concept by IDEO
“Well Designed”
What does it mean ?
What is UX Design?
The process of Designing a product or service
that people love to use.
What is a product?
A Product mainly is web, mobile, tablet or watch
app also could mean a device or gadget (hardware)
Is this a product?
Not necessarily using cutting edge technology
Designer: Jessica Battram
What is a service ?
A Service is the outside of the screen (real life)
interactions
Uber is a great example of a service and product working seamlessly
together resulting in a great overall user experience
How a user face looks like while using your
product/service determine how good or bad it is
Bad Good
While using a product or service
Example
Nokia N97 iPhone 1
Equal in Technology / Functionality / Features
Nokia N97 iPhone 1
Deferent in experiencing them
Nokia N97 iPhone 1
Successful product
Elements of successful product
PROFOTABILITY
DESIRABILITY
CAPABILITY
GOOD UX
What users wants
VALUABLE
USABLE
LOVABLE
TOOL
A product is a tool meant for a user to use it to
achieve a certain function or fetch a piece of content
TOOL
Find a ride, A place to eat, book a Hotel Room
Transport Discover Places Book Hotel Rooms
It’s only valuable if it’s achieving those goals all
the time (availability), easily and quickly.
TOOL
It’s not a painting it’s a tool
TOOL
TOOL
It’s not a painting it’s a tool
TOOL
It’s not a painting it’s a tool
TOOL
It’s not a painting it’s a tool
Even Design Agencies
Even Design Agencies
Process Overview
How do we get their??
How to solve a
problem?
Design Thinking
What’s the solution ??
Building
Starting actual Design..
• Empathizing with the
users.
• Defining the problem
• Ideation
• Sketching
• Rapid Prototyping
• Information Architecture
(user flow)
• Wireframing
• Prototyping / Testing
• Iterating
• Visual Design
Input: Problem Input: Idea
Vague Concrete
UX GOAL
How to measure UX Success
UX vs MARKETING
Marketing = Number of Visitors
UX = Number of Active Users
Million Users
10% of the users have converted to active users
90% bounced back Good Marketing
100 Users
90% of the users have converted to active users
10% bounced back Bad Marketing
Good UX
Bad UX
ENGAGEMENT
A user comes in your site or app with a very small 2
batteries
EffortTime
CONVERSION
Landing
Page
Job
Done
100
user
50
user
40
user
8
user
7
user
3
user
“Over a ten year period, design-driven companies
outperformed the rest of the S&P index by 228%”
The world is turning to
DESIGN
DESIGNING IDEAS INTO
LOVABLE PRODUCTS
simpleia.com
We help startups & companies
understand their users needs
We establish partnerships with startups & companies to
mentor their team and consult them all through the process
contact@simpleia.com
Sparky
SmartHomes guide, based in UK
EventDuck
Events Social Platform, Based in Australia
Antevz
E-Commerce Meetup, based in HongKong
Create Schedule
DataFlow
Start
Date, Time,
Location
Buyer set a Date
Time Location
Mark buyer’s
status as
confirmed
Stop
If seller agree with
the time and location
(From Buyer to Seller)
The Schedule as
Locked
Seller set counter
time and location
Show unread
schedule for
seller
If buyer agree with
the time and location
Show unread
schedule for
buyer
Yes
No
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Normal Shipping
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Add to cartCheck outview all seller product
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5/10
THANKS
Any questions ??
simpleia.com
aosama.net

UX Intro 2017