Fix RNG reload in resume training from epoch checkpoint #17055
Merged
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What does this PR do?
This PR fixes the reproducibility in training when checkpoints are saved every epoch. The main reason it was failing (as pointed out in #17032) is that the RNG states were never reloaded. They need to be reloaded exactly before iterating through the new epoch, as the call to this will change the global PyTorch RNG (even if the dataloader uses its own generator...) The new test added makes sure this reproducibility is fully tested.
While debugging this, two issues occurred, which this PR also fixes.
DataParallel(an issue that wouldn't be the case withDistributedDataParallelbut we would need to execute the test via a launcher in that case). So in the test, we only do PyTorch randomness on one or zero GPU to fix this flakiness.Fixes #17032