Fatal Frame
Fatal Frame
Walkthrough
This walkthrough is only meant to be a bare bones walkthrough. That means
where to go and how to solve the puzzles. This will not show every little item, or
every secret. Also absent will be when you encounter a ghost, this is for two
reasons. One reason is while some are scripted, others appear at random, so it
would be impossible to warn of every ghost. Second, if this did warn you of
every ghost in the game, which would take away from the surprises, now
wouldn't it
!hen first starting out as "afuyu you may want to familiarize yourself with the
controls, and also which scheme seems to fit your style of play. #ersonally $
prefer sub%ective, so when confronting a ghost, $ don't have to worry about
which way the character is facing to go in the right direction. &ou may prefer to
have ob%ective, or maybe the shutter on 'O', while $ used '(. $t's all matter on
what feels most comfortable to you.
The second bit of customizing comes in upgrading your camera. This again is
different on how you play. #ersonally $ charged up my speed first, so that way $
could )uickly hit a ghost with a full meter. This not only saved film, but also gave
me more spirit points per shot, which could be used for upgrading again. As for
special features, the only one $ really used at all was the paralyze feature. This
again, however, is up to your style of game play.
Two puzzles that you will often come across. One is the *+digit password door,
where you must press * symbols representing numbers. The other is the sliding
carving puzzle, where on certain track, in a set amount of moves you must put
each correct carving in its place.
,or the first kind, $ merely give the *+digit password re)uired. The numbers on
the lock are displayed where - is at the topic and it goes from ( to . in a
counter+clockwise direction.
$n the second kind, rather then constantly describing where each symbol goes
every time, $ have devised my own method where $ can display the answer in
digits. The carving's places are/
1 2
5 3
4
Therefore, the password 0(1*2 would be to move the carving at place 0, then
move the carving at place (, etc.
Intro
As "afuyu in the 3ntrance, climb the bit of steps to the door on the left. 4o
through the 5556allway, try the door on the left, then go through the door on the
right to the ,ireplace. 4o up the stairs where the ghost was, and find
Takamine's %ournal. ,ight your first ghost, trying to charge up as much as
possible before taking a picture, this not only does more damage, but it saves
film, and gives you more spirit points. !atch a cut scene, and head back to the
rope hallway to watch another.
The Strangling Ritual
7ow you're playing as "iku, all the controls are the same, she may run faster
though. 6ead to the 'ope 6allway, and pick up the camera. 4o up the stairs to
where you as "afuyu battled the first ghost. 6ead back down the stairs and
e8amine the screen where the ghost walked through. Take a picture of it to find
the door behind it.
Talk to the ghost you saw then head down the 9amp 6allway to the first door on
the left. ,ollow the ghost to the closet, open it and take the recorder. 4o through
the newly unlocked door to the :imono 'oom. Take a picture of the mirror
stand and note the location.
6ead back to the ,ireplace and get the mirror from the lion head mask. #ut the
mirror in the stand you took a picture of earlier to get the photo and key. 6ead
upstairs in the ,ireplace and use the key to unlock the door. 38plore the rooms
if you like, one heading outside to a lookout area, and another to the Anteroom
where there is a save point. 4o through the door opposite the 9ibrary ;the one
you can't go through< meet the ghost and continue downstairs.
=ontinue in the direction "iku was in the cut scene to the first door on the right.
$n this room, the >urial 'oom, there are two doors. One is only useful for a save
point at this time. Take a picture of the other door with the talisman on it. 4o
back to through the door to the !alkway, and go in the door that needs the
numerical code (0(2. Take a picture of the seductress under the ladder. This
removes the talisman, and you can now go through the door. &ou can head to
the other door in the walkway, the 4reat 6all, for some items, but you may run
into a ghost.
Once outside, take a picture of each of the two doors. 6ead to the Abyss, by
going down the small set of step and follow the stones on the floor the wooden
door. Take a picture of the woman on the waterwheel, removing the talisman.
Turn around and take a picture of the unlit lantern. 4o through the door that had
the talisman, and take a picture of the child near the dolls. 3nter the room that
had the second talisman and take the lighter from Takamine's ghost. 6ead back
to the Abyss and light the unlit lantern, taking the carving.
6ead back to where you got the lantern, and continue in that direction until you
reach the door at the end, continue through the ,ish Tank and use the code
0??. on the door. #roceed through the ne8t few room eventually making it to
the 7arukami Shrine at the top of the hill. See Takamine's ghost again and
head to the door. "ove the carvings in the order of 10*(, and enter the
doorway.
Take a picture of the blood on the floor, and watch the cut scene of Takamine.
&ou can fight him here, but it is "@=6 easier to head back outside, run down
the stairs a bit and turn out and fight him as he is approaching. Once defeated,
head to the red arch where you talked to Takamine, e8amine it to find the
statue. 4o back inside the shrine and take a picture of the dolls by the stand,
then place the one you have with them. Take another picture of the grid in front
of the dolls and place them in the correct slots. The damaged left hand on the
upper left, damaged head in upper middle, damaged right hand on upper right,
damaged left leg on bottom left, damaged right leg on bottom right. ,inally after
all that get a broken piece of the mirror. After which, you meet the big evil girl in
a white kimono. Aon't bother trying to defeat her or running away, you must as
well run up and give her a big hug to go to the ne8t night.
Demon Tag
Take a picture of the wall to your left. 4o to the >urial 'oom and try to open the
door to the !alkway, head back outside and go to the dock of the Abyss. 7otice
how this time you can go farther This has to do with the curse, moving the
mansion back in time get the carving at the very end of the dock. 4o to the ,ish
Tank and use the code 2?(( on the door. 38amine the well and get the carving.
"ake a long trek to the 'ubble 'oom and go to the large door, moving the
carvings in the order 0(1*2. "ake your way down the =orridor to the other
large door, moving those carvings in the other of 10*(120. !alk to the right and
make your way down the two ladders to the large doors. Try to open the large
doors, then take a picture of where the ghost was. Aefeat the blind ghost ;my
least favorite< and get the matches.
4o to the >urial 'oom and look at the candles that the little girl is pointing at.
9ight the candles in the order of/ *th, 2nd, 1th, and *th. 4et the demon tag
scroll. @se the scroll on the wall of the doll room you took a picture of earlier.
@sing this new passageway, head to the ,ireplace, defeat the ghost to get your
mirror back.
Take a picture of the clock if you'd like, then go upstairs and take a picture of
the door to the :imono 'oom. &ou can actually walk around up here to the
other set of stairs that are no longer broken. 6ead back to the entrance, on the
way take a picture of the ceiling of the 'ope 6allway to remove the talisman.
Once back in the 3ntrance take a picture of the wall where the angry mask used
to be ;opposite the door you %ust came in<.
4o to the now unlocked Tatami 'oom, talk to the ghost and take a picture of the
bo8 he is near. 4o to the !alkway and take a picture of the door with the
talisman on it. 6ead downstairs and take a picture of the girl in the small space
of the !alkway. 6ead to the room you %ust unlocked, and find a key in there.
@se the key on the bo8 you took a picture of earlier. ,ollow the ghost outside to
the Observatory, once the cut scene has ended get outside by going to the
Anteroom, then through the small door, and downstairs. 4o this way, and not
via the Aoll 'oom, because the demon tag doorway is one way.
Once outside in the =herry Atrium, get the album by the tree and go into the
Aoll 'oom. Take a picture of the four dolls on the stand to "iku's right. Then
turn around and play with the dolls on the other counter, take the correct one,
initially being the rear right. #lace it where the four were, and get the angry
mask.
4o all the way back to the 3ntrance of the mansion, and use the angry mask on
the sign you took a picture of earlier. Turn around and take the angry mask
down, head down the 6idden #ass and take a picture of the one mask.
=ontinue down that part of the hallway until you reach the %oyful mask. Simply
take that one down, head to the other part of the hall way and go through the
door the sad mask hangs on. Once through, take the sad mask down. 4o to the
middle of this room and take the happy mask. #ut the happy mask on the other
door of the room.
$n the S)uare 4arden take a picture of the large shrine doors, and then get the
carving in the middle of the garden on the rock. $nsert the carving by moving
012*01. 4o to the altar and get the mask of reflection. 4o back to the S)uare
4arden and undo the latch of other door, but don't go through it. $nstead, go
back to the masks.
Take the happy mask down once you reentered the room. #ut all the masks on
the column in the center. @se the mask of reflection on the door to the hallway,
taking it once you're through, and go through the door with the mask on it. 4o to
the altar to get the blinding mask.
7ow go back to the 6idden #ass and use the mask of reflection on the north
hallway door you didn't go through earlier. =ontinue to the Aemon "outh going
through the 9ibrary, :imono 'oom and Aoll 'oom. #lace the mask where the
ghost was, defeat a ghost, then give another big hug to 'big evil girl in a white
kimono', or evil :irie.
The Calamity
4o back through the large doors, following the >anned #ath to the end.
38amine the hole to see "afuyu. On your way back, be careful of the 0 ghosts
in the >anned #ath. Once back in the 'ubble 'oom take a picture of the door
then of the rubble. 6ead to the >uddha 'oom and get the ceremonial ropes on
the altar. Tie them to the >uddha statue with the damaged right arm, then left,
right leg, then left. 4et the teal carving and use on the "oon Shrine door, the
one in the =herry Atrium. "ove the carvings with (*021(*, get the book inside
and take a picture of all four sides of the cabinet.
Aefeat the ghosts at each of the pictured areas/ =herry Atrium, Abyss, S)uare
4arden, and >ackyard. To get to the >ackyard, use (0*B as the code on the
,ish Tank door. #ush the characters on the cabinet relevant to the ghost you
defeated. $f you don't remember, hit the (st button on the (st side you see, then
in a counter+clockwise direction, hit the 2nd, 0rd, and *th. Take a picture of the
front part that has now lifted up. ,ollow the blood trail to the 4reat 6all. After
defeating the ghost take the seal and put it where the blood was coming from in
the cabinet. 6ead down the ladder, take another piece of the mirror and get
chased by evil :irie.
Kirie
Say hi to good :irie, and get the sheet music in the corner of the room. #lay the
song, sound familiar 6ead up the stairs, as if this game needed a creepy attic.
=ontinue in the Attic and look through the hole in the floor, then the other one
further down in the wall. As you walk along the beams in the >uddha 'oom,
make S@'3 you get the .- film, you'll be saving this for the end. Once inside
the ne8t room, go inside the wooden cage where good :irie was. 4et her
hairpin, and %ournal, head to the other door.
4et chased by evil :irie, and this time '@7C &ou'll know where you are, run
down the first few steps then down the double set of staircases, making your
way outside to the =herry Atrium. After a few moments of running, evil :irie will
stop chasing you.
4o down the ladder of the "oon Shrine again, using the hairpin where you got
the mirror piece. &ou might want to save here, since it's the last available time.
4o through the door, and defeat the ghosts in 6ell >ridge. =ontinue forward to
the 'ope Altar. 4o down >aptism #ath, defeating some more ghosts, until you
arrive at the 6ell 4ate. Turn opposite the gate to see where the mirror should
be and e8amine it.
This is where you want to use your .- film. Dust stay in one spot, and turning to
defeat :irie. Only shot when you are fully charged up, you will know when the
circle is red. The only real hard part about her is the earth)uakes that tend to
happen.
After that battle, get the last piece of the mirror. $f you have trouble locating it, it
is to the left of the stand. !ith all the pieces together, put the full mirror in the
stand opposite the gate, and en%oy the ending.
Fatal Frame
Walkthrough (PS2)
by ChozoAgibaba
***************************************
FATAL FRAME WALT!R"#$! (PS2 %ERS&"')
***************************************
by Chozo Abigaba
hog(oo)*+yahoo,-om
Co.yright February 2//0
'"TE1 Thi2 Walkthrough (a2 (ritte3 4or the PLA5STAT&"' 2 6er2io3 o4
thi2
game, There are 2ome )i44ere3-e2 i3 the more re-e3t 789o: 6er2io3;
the Fi3)er
look2 )i44ere3t a3) there are )i44ere3t 9o3u2e2 to u3lo-k< 4or o3e
thi3g, &
)o3=t k3o( i4 the 2tory or game .lay i2 a3y )i44ere3t< 2o & -a3=t
6ou-h 4or
the a--ura-y o4 thi2 4ile i4 you are .layi3g o3 the 789o:,
**& (rote thi2 (alkthrough 4or 2e6eral rea2o32, Fir2t< & thi3k thi2
i2 a3
e3gro22i3g a3) terri4yi3g game that )e2er6e2 a .rou) .la-e amo3g the
other
game2 o4 it2 ge3re, Without relyi3g o3 gori3e22 or the =gro228out=<
Fatal
Frame )eli6er2 .le3ty o4 2-are2 a3) i2 *u2t a2 u33er6i3g to .lay a2
Sile3t
!ill or Re2i)e3t E6il, The 2toryli3e i2 i3trigui3g a3) )ra(2 you
i3e:oribly
alo3g a2 the game .rogre22e2, The mu2i- a3) 2ou3)2 are eerie a3)
.er4e-tly
2uite) to i3te32i4yi3g the 4righte3i3g atmo2.here, "3e o4 my 4a6orite
thi3g2
about thi2 game i2 the >a.a3e2e 2tyle a3) 2etti3g; the ol) ma32io3 i2
a
(el-ome relie4 4rom the =4a-ility= lo-ale that 2o ma3y other 2ur6i6al8
horror
game2 4or-e you to ma3age, Cute little Miku< the i3tre.i) a3) bra6e
girl (ho
e:.lore2 the ma32io3< i2 a3other .erk (?), The bigge2t 4la(2 i3 thi2
game are
the terrible 6oi-e8a-ti3g (a3 e3)emi- 4la( 4ou3) i3 mo2t game2) a3)<
u34ortu3ately< the u3i32.ire) a3) re.etiti6e .uzzle2, @e2.ite the2e
)ra(ba-k2< Fatal Frame i2 2till a 2oli)< (ell8ma)e game that i2
i3tere2ti3g
a3) 4u3?
The 2e-o3) rea2o3 & (rote thi2 (alkthrough i2 to .ro6i)e thorough
a3)
-om.lete i34ormatio3 about the game 4or the 3o6i-e a3) 6etera3 alike,
The
Walkthrough .ortio3 take2 you through the game room by room< a3)
i3-lu)e2
i34ormatio3 o3 4i3)i3g all the item2 a3) -a.turi3g all the gho2t2 i3
the
game, &=6e al2o i3-lu)e) 2ome 2e-tio32 )etaili3g the me-ha3i-2 o4 the
game
a3) o44eri3g 2ome 2ur6i6al 2trategie2, At the e3) o4 thi2 4ile there
i2 a
2e-tio3 )e2-ribi3g all the S.e-ial Feature2 that be-ome a6ailable to
tho2e (ho
ha6e 4i3i2he) the game but 2till ha6e a3 a..etite 4or more; Fatal
Frame ha2 a
lot o4 e:tra2 that make re.layi3g the game (orth(ile, Fi3ally<
there=2 the
$ho2t Li2t< a built8i3 me3u that you -a3 u3lo-k by )e4eati3g the game,
The REAL rea2o3< o4 -our2e< that & (rote thi2 (a2 be-au2e & (a3te)
to a3) it
(a2 4u3< 2o (hy 3otA
There=2 3o i34ormatio3 here about the -o3trol2< 2i3-e there are B
)i44ere3t
-o3troller 2etti3g2 a3) you may 3ot u2e the 2ame -o34iguratio3 a2 &
)o,
There=2 3o 2e-tio3 about the -hara-ter2< 2tory< et-< either; you (ill
lear3
all about them a2 you .lay the game a3)< i3 my o.i3io3< i2 the
ba2i-ally the
(hole .oi3t o4 .layi3g, &3 the Walkthrough< & (o3=t )e2-ribe i3
)etail (hat
you 2ee i3 the -ut2-e3e2 or .ara.hra2e the )ialogue; & 4eel it=2 be2t
to let
the game 2.eak 4or it2el4,
Plea2e 4eel 4ree to e8mail me (ith a3y Cue2tio32< -omme3t2<
-orre-tio32<
6ali)atio32< a--ola)e2 or )iatribe2,
C"'TE'TS1
*********
&, The Camera
&&, $ho2t2
&&&, $e3eral Ti.2 a3) Strategy
&%, Walkthrough
%, S.e-ial Feature2
%&, $ho2t Li2t
***************
&, T!E CAMERA
***************
The My2ti-al Camera i2 your mai3 tool a3) 2ole (ea.o3 i3 Fatal Frame,
5ou
(ill u2e it to take .i-ture2 o4 gho2t2 a3) to re6eal hi))e3 -lue2, To
take
.i-ture2< you mu2t be i3 Fi3)er mo)e, 5ou 2(it-h ba-k a3) 4orth 4rom
Fi3)er
mo)e by .re22i3g ", Whe3 the Fi3)er i2 a-ti6e< you (ill -ha3ge to a
D2t8
.er2o3 .oi3t o4 6ie( through the aimi3g (i3)o( o4 your -amera, There
are
2e6eral i-o32 a3) meter2 arou3) the e)ge o4 the Fi3)er (i3)o(; here i2
a li2t
o4 (hat it all mea321
8F&LAME'T1 The 4ilame3t i2 at the to. -e3ter o4 the (i3)o(, &t i2
2e32iti6e
to gho2t2 a3) (ill glo( (he3 o3e i2 3earby, A 9L#E glo( 2ig3al2 the
.ro:imity
o4 a !i))e3 $ho2t or Clue, A3 AM9ER glo( (ar32 you o4 a mo6i3g gho2t;
either
a %a3i2hi3g $ho2t or a3 Atta-ki3g $ho2t, The 4ilame3t glo(2 brighter
(he3 you
are 4a-i3g i3 the )ire-tio3 o4 the gho2t; thi2 (ill allo( you tra-k a3
atta-ki3g gho2t e6e3 (he3 it i2 hi))e3 behi3) a (all or 2-ree3,
8STAM&'A1 The blue -olum3 o3 the right i2 your 2tami3a, Whe3 a gho2t
hit2 you
(ith it2 atta-k< you (ill lo2e 2tami3a; the amou3t that you lo2e
)e.e3)2 o4
the ty.e o4 gho2t that hit you a3) (hat 2ort o4 atta-k it hit you
(ith, Mo2t
gho2t2 -a3 )e.lete 4rom DEF to DE2 o4 your 2tami3a (ith a 2u--e224ul
atta-k;
2o al(ay2 try to kee. your )i2ta3-e?
89"'#S F#'CT&"'S1 &3 the lo(er right -or3er< 3e:t to the Stami3a
meter< you
(ill 2ee a little (i3)o( 4or )i2.layi3g the -urre3t 9o3u2 Fu3-tio3 (i4
a3y)
that you ha6e a-ti6e, The 3umber right 3e:t to the 9o3u2 Fu3-tio3 i-o3
2ho(2
ho( ma3y S.irit Sto3e2 you ha6e le4t, (&4 you ha6e D/ or more S.irit
Sto3e2<
the i3)i-ator (ill *u2t 2ay =G=,)
8M5ST&C P"WER1 At the bottom -e3ter o4 the (i3)o( i2 the My2ti- Po(er
meter,
Whe3 you aim the -amera at a3 atta-ki3g gho2t< you (ill begi3 to
-harge u.
My2ti- Po(er a2 lo3g a2 the gho2t remai32 i3 2ight; i4 the gho2t mo6e2
out o4
6ie(< the .o(er (ill 2lo(ly )rai3 a(ay, The i3)i-ator (ill tur3 blue
a2 .o(er
i2 a--umulate); (he3 the ma:imum .o(er i2 rea-he) the i3)i-ator (ill
tur3 re)<
2ho(i3g that you -a3 3o( take a Hero Shot, The more My2ti- Po(er you
ha6e
(he3 you take a .i-ture< the more )amage you (ill i34li-t o3 the
gho2t, At
4ir2t< your -amera (ill be able to -harge u. to I u3it2 o4 My2ti-
Po(er, &4
you u.gra)e your -amera=2 9a2i- Fu3-tio32< you -a3 boo2t thi2 to D2
u3it2 o4
-harge a3) greatly i3-rea2e the rate at (hi-h it a--umulate2,
8F&LM C"#'TER1 At the lo(er le4t -or3er i2 a -ou3ter 2ho(i3g ho( ma3y
4rame2
o4 4ilm you ha6e le4t i3 your -amera,
8SP&R&T P"&'T C"#'TER1 Whe3e6er you take a .i-ture o4 a3 atta-ki3g
gho2t< you
(ill ear3 S.irit Poi3t2, The gho2t=2 e3ergy (ill be a2orbe) a3)
)i2.laye)
3e:t to thi2 2ymbol< (hi-h i2 right abo6e the Film Cou3ter at the
lo(er le4t
-or3er o4 the 2-ree3,
8CAPT#RE C&RCLE1 The mai3 4eature o4 the Fi3)er i2 the Ca.ture Cir-le<
(hi-h
i2 the big -ir-le i3 the -e3ter o4 the (i3)o(, Thi2 -ir-le glo(2 (he3
you are
aimi3g at a gho2t; a blue glo( i3)i-ate2 a 3ormal 2hot -a3 be take3<
(hile a3
amber glo( i3)i-ate2 the gho2t you are battli3g i2 atta-ki3g you or i2
other(i2e e2.e-ially 6ul3erable, &4 you (ait a3) take your 2hot (he3
the
-ir-le i2 glo(i3g amber you (ill )eal e:tra )amage a3) ear3 bo3u2
.oi3t2, The
targeti3g -ro22 i3 the mi))le o4 the Ca.ture Cir-le (ill automati-ally
lo-k o3
to a3ythi3g (ithi3 the Cir-le=2 ra)iu2, 5ou -a3 i3-rea2e the 2ize o4
the
Ca.ture Cir-le by 2.e3)i3g S.irit Poi3t2 to u.gra)e your -amera,
8$!"ST STAM&'A1 Whe3 i3 battle (ith a gho2t< it=2 2tami3a (ill be
)i2.laye) a2
a3 amber meter i3 the u..er le4t -or3er, Some 2tro3g gho2t2 ha6e
2tami3a
greater tha3 the meter -a3 )i2.lay, Whe3 you 2hoot a gho2t< the
amou3t o4
)amage you i34li-t (ill be brie4ly )i2.laye) here; thi2 amou3t )e.e3)2
o3 ho(
mu-h My2ti- Po(er you ha6e a3) ho( (ell you ha6e aime),
89AS&C F#'CT&"'S1 Ea-h o4 the 9a2i- .arameter2 o4 your -amera -a3 be
im.ro6e)
(4rom Le6el D u. to Le6el F) by 2.e3)i3g S.irit Poi3t2, !ere=2 ho(
ma3y
.oi3t2 you=ll ha6e to 2.e3) 4or ea-h le6el o4 i3-rea2e1
LE%EL1 D 2 0 F
RA'$E1 / F/// D2/// 2F///
SPEE@1 / 2/// I/// D2///
MA7 P"WER1 / I/// DB/// 0I///
89"'#S F#'CT&"'S1 There are 4i6e 9o3u2 Fu3-tio32 that you -a3 u3lo-k
by
2.e3)i3g S.irit Poi3t2, They are1
PRESS#RE (DI///)1 Pu2he2 the gho2t a(ay 4rom you,
SL"W (DI///)1 The gho2t -a3 o3ly mo6e i3 2lo(8motio3,
SEE (D2///)1 The gho2t (ill 3ot tur3 i36i2ible,
PARAL5HE (DB///)1 Com.letely immobilize2 the gho2t,
SEARC! (DF///)1 5our 4i3)er (ill tra-k the gho2t automati-ally,
9o3u2 Fu3-tio32 are u2e) (ith the LD trigger a3) reCure D S.irit Sto3e
.er
u2e, "3ly o3e 9o3u2 Fu3-tio3 -a3 be a-ti6e at a time, 5ou -a3 begi3
.ur-ha2i3g the2e a2 2oo3 a2 Miku ha2 beate3 her 4ir2t gho2t; but a2
&=6e
2tate) el2e(here i3 thi2 4ile< you=re better o44 ma:i3g out the 9a2i-
Fu3-tio32 be4ore you 2tart .ur-ha2i3g the 9o3u2 Fu3-tio32,
8S!#TTER9#$ M"ME'TS1 &4 you (a3t to ear3 a3 =S= ra3k 4or your .hoto<
you=ll
ha6e to 2-ore o6er J/// S.irit Poi3t2 i3 "'E S!"T, !o( i2 thi2
.o22ibleA 9y
ear3i3g bo3u2 .oi3t2 (ith a KShutterbug Mome3tK, Whe3 you 2hoot a3
Atta-ki3g
$ho2t< you=ll 2ee the Poi3t2 ear3e) )i2.laye) i3 the lo(er8right
-or3er, 5our
2-ore i2 ba2e) o3 the )amage you i34li-t< (hi-h i3 tur3 i2 ba2e) o3
ho( mu-h
-harge you=6e a--umulate) a3) ho( a--urately you=6e aime) at the
gho2t, !ere
i2 a li2t o4 the )i44ere3t ty.e2 o4 KShutterbug Mome3t2K a3) (hat you
mu2t )o
to ear3 them1
8 HER" S!"T1 5ou get a Hero Shot i4 you hit the gho2t (he3 you=re
My2ti-
Po(er i2 -harge) u. all the (ay a3) you 2hoot (he3 the Ca.ture Cir-le
tur32
amber, &4 you )o3=t (ait 4or a3 amber -ir-le< you (o3=t get the
bo3u2,
8 SPEC&AL S!"T1 The killi3g blo(, 5ou=ll o3ly get thi2 bo3u2 i3
-o3*u3-tio3
(ith a3other o3e< 2u-h a2 the Hero Shot or Core Shot; i3 other (or)2<
i4 you
hit the gho2t (ill 4ull -harge or .er4e-t aim (he3 it=2 2tami3a i2
lo(< you
get a big bo3u2 4or o6erkill,
8 C"RE S!"T1 A -ore 2hot i2 6ery (ell8aime), 5ou=ll 2ee a 2mall
targeti3g
-ir-le tra-ki3g a3 e3emy gho2t (he3 you ha6e it i3 your 2ight2, &4
you -a3
li3e u. the i33er -ro22hair o4 the Ca.ture Cir-le .er4e-tly (ith thi2
tra-ki3g
re-ti-le< you -a3 ear3 the Core Shot, Thi2 i2 har) to )o (ith a 4a2t8
mo6i3g
gho2t< but i4 you ha6e the Slo( or Paralyze 4u3-tio3 you -a3 really )o
2ome
2eriou2 )amage thi2 (ay,
8 CL"SE S!"T1 &4 the gho2t i2 6ery 6ery -lo2e to you (he3 you 2hoot
it< you
(ill get a bo3u2, Thi2 ki3) o4 2hot i2 6ery )i44i-ult to ear3,
8 @"#9LE S!"TETR&PLE S!"T1 There are rare e3-ou3ter2 (he3 you mu2t
battle
multi.le gho2t2 at o3-e (2u-h a2 the Peo.le ille)), &4 you get t(o
or three
gho2t2 i3 o3e .i-ture you -a3 ear3 a bo3u2,
8 F&'@ S!"T1 Take your 2hot a4ter you=6e hit (ith the Sear-h Fu3-tio3
to get
thi2 bo3u2,
8 SL"W S!"T1 Take your 2hot a4ter you=6e hit (ith the Slo( Fu3-tio3
to get
thi2 bo3u2,
8 9&'@ S!"T1 Take your 2hot a4ter you=6e hit (ith the Paralyze
Fu3-tio3 to
get thi2 bo3u2,
Mo2t o4 the2e bo3u2e2 -a3 2ta-k together, For i32ta3-e< you -a3 get
a Slo(<
Hero< Core< S.e-ial 2hot all at o3-e a3) the bo3u2e2 (ill -ombi3e;
thi2 i2 the
2e-ret to ear3i3g that =S= ra3k, &4 you -a3 -ombi3e 0 or F bo3u2e2 i3
o3e
a--urate 2hot< you=ll get a huge 2-ore? &t take2 2ome .ra-ti-e; u2i3g
the
9o3u2 Fu3-tio32 (ill hel. you aim at tho2e 4a2t8mo6i3g gho2t2 a2 (ell
a2 a))
to the bo3u2 2o )o3=t he2itate to u2e them i4 you=re goi3g 4or a high
2-ore,
8SPEC&AL F#'CT&"'S1 The2e u.gra)e2 to the Camera (o3=t be-ome
a6ailable u3til
you ha6e met -ertai3 reCuireme3t2, Like 9o3u2 Fu3-tio32< they mu2t be
.ur-ha2e) (ith S.irit Poi3t2 a3) -a3 o3ly be eCui..e) o3e at a time,
#3like
9o3u2 Fu3-tio32< they )o3=t reCuire S.irit Sto3e2, The2e are u.gra)e2
are
6ery e:.e32i6e a3) e:tremely .o(er4ul; you=ll e3*oy re.layi3g the game
a3)
u2i3g the2e 4u3-tio32 to gi6e tho2e gho2t2 a mer-ile22 .ou3)i3g,
8 SE'SE (FF///)1 E3able2 a ra)ar that allo(2 the Camera to )i2-er3
the
)ire-tio3 o4 a gho2t, Four little arro(2 (ill a..ear arou3) the
targeti3g
-ir-le a3) (ill 4la2h to 2ho( you (hi-h )ire-tio3 to aim i3; thi2
(ork2 e6e3
i4 the gho2t i2 behi3) a3 ob2ru-tio3, Thi2 be-ome2 a6ailable a4ter
you ha6e
beate3 all 2/ 9attle Mo)e mi22io32,
8 TRAC (AAA)1 5our -amera (ill automati-ally mo6e to tra-k gho2t2
that are
i3 6ie(; ba2i-ally< thi2 4u3-tio3 allo(2 the -amera to aim 4or you,
Thi2
4u3-tio3 i2 6ery har) to u3lo-k, To obtai3 it< you mu2t 2-ore a3 =S=
ra3k
.hoto (J///L .oi3t2) o3 e6ery 2i3gle 9attle Mo)e 2-e3ario,
8 H""M (B////)1 5ou -a3 zoom i3 or out u2i3g the L2 a3) R2 butto32,
5our
4iel) o4 6ie( get2 mu-h (i)er (he3 you zoom out< but your Ca.ture
Cir-le
remai32 the 2ame 2ize; the e44e-t i2 to greatly i3-rea2e your ra3ge
4or
tra-ki3g gho2t2, Si3-e zoomi3g out al2o make2 thi3g2 2eem 4urther
a(ay< it
make2 aimi3g at 3earby gho2t2 a lot ea2ier, 5ou=ll Cui-kly )e6elo. a
habit o4
automati-ally zoomi3g out e6ery time you 2(it-h to the 4i3)er i4 you
ha6e thi2
Fu3-tio3 eCui..e), &t be-ome2 a6ailable a4ter you ha6e -om.lete) the
game 4or
the 4ir2t time,
8 '"'E (JF///)1 Thi2 allo(2 you to take 2hot2 (ith your -amera
(ithout u2i3g
a3y 4ilm, 9y the time you=6e ear3e) thi2 u.gra)e< ho(e6er< you=ll
.robably
ha6e .le3ty o4 2.are 4ilm 2o you (o3=t ha6e mu-h u2e 4or thi2, &t
be-ome2
a6ailable a4ter you=6e beate3 the game i3 'ightmare Mo)e,
8 HER" (GI///)1 Without )oubt< thi2 i2 the mo2t .o(er4ul u.gra)e you
-a3 make
to your -amera, Whe3 eCui..e)< 5"#R M5ST&C P"WER METER W&LL ALWA5S 9E
F#LL5
C!AR$E@? S(eet? A22umi3g that by the time you get thi2 Fu3-tio3
you=ll ha6e
rai2e) your Ma: %alue all the (ay u. to le6el 4our< you (ill be
)e4eati3g
gho2t2 2o Cui-kly a3) ea2ily that you=ll begi3 4eeli3g 2orry 4or them
(i4 you
)i)3=t alrea)y), E6e3 the Family Ma2ter a3) !ea)le22 Prie2t2 (ill
.o2e 3o
threat (he3 you ha6e thi2 eCui..e), 5ou -a3 o3ly .ur-ha2e thi2 a4ter
you ha6e
-olle-te) D//M o4 the gho2t2 i3 the game, (That=2 D/B )i44ere3t
gho2t2? See
the $ho2t Li2t 2e-tio3 at the e3) o4 thi2 4ile,)
************
&&, $!"STS
************
A2 you make your (ay through !imuro Ma32io3< you (ill e3-ou3ter a
lot o4
gho2t2; 2ome )a3gerou2< 2ome be3ig3, & (ill alert you o4 a gho2t
e3-ou3ter
(ith thi2 2ymbol1 =??=< 4ollo(e) by the gho2t=2 T5PE a3) 'AME, There
are
three ba2i- ty.e2 o4 gho2t21
??8!i))e3 gho2t2
The2e gho2t2 -a33ot mo6e or harm you< but they are o4te3 (ell8
hi))e3, Some
)oor2 i3 the Ma32io3 are hel) 2hut by the (ill o4 a !i))e3 $ho2t< a3)
you are
reCuire) to 4i3) a3) -a.ture the gho2t to .rogre22 through the game;
-a.turi3g
the other hi))e3 gho2t2 i2 o.tio3al, Whe3 o3e o4 the2e gho2t2 i2
3ear< your
4ilame3t may glo( blue; 2ometime2< though< the gho2t i2 2o (ell hi))e3
that it
(o3=t -au2e your 4ilame3t to rea-t, Whether your 4ilame3t glo(2 or
3ot< you
-a3 )i2-er3 the .re2e3-e o4 a hi))e3 gho2t by li2te3i3g -are4ully 4or
the
2ou3) o4 STAT&C, Whe3 you hear thi2 2ou3)< .o2itio3 your2el4 i3 the
.la-e
(here the 2ou3) 2eem2 the lou)e2t a3) 2(it-h to Fi3)er Mo)e, The
gho2t may be
abo6e you or belo( you< or -o3-eale) by 2ome ob2tru-tio3; it i2
u2ually o3ly
barely 6i2ible a2 a 4ai3t< tra32lu-e3t 2himmer, Whe3 you=6e aime) the
-amera
-orre-tly< the -a.ture -ir-le (ill tur3 blue, S3a. the 2hutter to
-a.ture the
gho2t, Ea-h hi))e3 gho2t ha2 a u3iCue e3try i3 your $ho2t Colle-tio3,
Al(ay2
try to -a.ture thi2 ki3) o4 gho2t be-au2e they are o4te3 (orth a lot
o4 S.irit
Poi3t2< e2.e-ially 4rom the Se-o3) 'ight o3(ar)2,
??8%a3i2hi3g gho2t2
%a3i2hi3g gho2t2 -a3 be the mo2t )i44i-ult to -a.ture; thi2 i2
be-au2e they
2ho( them2el6e2 4or a 6ery 2hort time< a3) i4 you )o3=t -a.ture them
be4ore
they )i2a..ear you (ill 'E%ER get a3other -ha3-e, E6er, &4 you -a3
-a.ture
the2e< S.irit Poi3t2 are your 6aluable re(ar), The2e gho2t2 al(ay2
a..ear i3
rea-tio3 to your mo6eme3t88(he3 you o.e3 a )oor or a..roa-h a -ertai3
lo-atio3< or (he3 you .i-k u. a -ertai3 ob*e-t, Some o4 the2e gho2t2
mo6e<
2ome )o3=t; 3o3e o4 them -a3 a-tually atta-k you or hurt you, &3
4a-t< they
o4te3 a..ear to 2ho( you 2ome -lue about (hat to )o 3e:t, The amou3t
o4
S.irit Poi3t2 you re-ie6e i2 6ariable< a3) )e.e3)2 o3 ho( Cui-kly a3)
ho( (ell
you ha6e aime); the ma:imum .oi3t2 you -a3 ear3 i2 )i44ere3t 4or ea-h
.arti-ular e3-ou3ter, Try to -a.ture a2 ma3y o4 the2e a2 you -a3;
2ome o4
them are e:tremely har) to .hotogra.h< 2o )o3=t (orry i4 you mi22 a
4e(, !ere
are 2ome ti.2 4or -olle-ti3g thi2 ki3) o4 gho2t1 Fir2t< (he3 a
6a3i2hi3g
gho2t a..ear2< your 4ilame3t (ill glo( amber< you (ill 4eel Miku=2
heartbeat
2.ee) u.< a3) there (ill (u2ually) be 2ome 2ort o4 )ramati- mu2i-,
Nui-kly
tur3 to 4a-e the gho2t (i4 it )oe23=t a..ear right i3 4ro3t o4 you)
a3) ta. "
to 2(it-h to the Fi3)er; 2ometime2 your -hara-ter (ill automati-ally
aim i3
right )ire-tio3, Whe3 your -a.ture -ir-le tur32 9L#E< take a .i-ture,
Some
gho2t2 remai3 6i2ible 4or a lo3ger time (but 3o more tha3 a 4e(
2e-o3)2) a3)
are ea2ier to -a.ture; 2ome (ill 4la2h by i3 a3 i32ta3t< a3) reCuire a
6ery
4a2t a3) .re-i2e rea-tio3 88 i4 you=re )etermi3e) to -a.ture e6ery
gho2t i3
Fatal Frame< be .re.are) to Cuit a3) re2tore your game 2e6eral time2
to get
2ome o4 the2e, 9e -are4ul o4 23a..i3g a .i-ture too early; e6e3 i4
it 2eem2
you ha6e the gho2t (ell i3 your 2ight2< you (o3=t a-tually -a.ture it
u3le22
the -a.ture -ir-le i2 glo(i3g 9L#E, Ea-h gho2t e3-ou3ter -ou3t2 a2 a
u3iCue
e3try i3 your $ho2t Li2t; i4 the gho2t=2 'AME a..ear2 (he3 you take
the
.i-ture< you=ll k3o( you ha6e 2u--ee)e),
??8Atta-ki3g gho2t2
The2e gho2t2 are the mai3 ob2ta-le you (ill e3-ou3ter, A gho2t
battle -a3
be o3e o4 t(o ki3)21 4i:e) or ra3)om, The 4i:e) gho2t battle2 allo(
you to
.rogre22 through the game; (he3 thi2 ki3) o4 battle 2tart2< the )oor2
to the
room your are i3 (ill all be 2eale) u3til you ha6e )e4eate) the gho2t
8 i4 you
)o3=t (i3< you -a3=t a)6a3-e, Ra3)om gho2t battle2 o--ur (he3 you
2.e3) too
mu-h time i)li3g arou3); the2e battle2 are o.tio3al< a3) i4 you )o3=t
(a3t to
4ight the gho2t you -a3 ru3 a(ay, &4 you )e-i)e to ru3< you -a3
e:.e-t the
gho2t to -ha2e you 4or a room or t(o< but it (o3=t 4ollo( you mu-h
4arther
tha3 that be4ore it )i2a..ear2, The ki3) o4 gho2t that a..ear2 i3 a
ra3)om
e3-ou3ter )e.e3)2 o3 (hat 3ight it i2; tougher o3e2 a..ear o3 later
3ight2,
&=ll gi6e 2trategie2 4or )e4eati3g ea-h ki3) o4 gho2t a2 (e go alo3g,
******************************
&&&, $E'ERAL T&PS O STRATE$5
******************************
88The 4ir2t thi3g you 2houl) )o (he3 you 2tart .layi3g Fatal Frame i2
.re22
Start to a--e22 the ".tio32 me3u a3) 2et the Co3troller 2etti3g to
T5PE 9,
With T5PE A< the @e4ault or "b*e-ti6e ty.e< you mo6e Miku by .re22i3g
the
2ti-k i3 the )e2ire) )ire-tio3 relati6e to the )i2.lay, To mo6e
to(ar) the
4oregrou3) o4 the 2-ree3< .re22 )o(3 o3 the 2ti-k; to mo6e to(ar) the
ba-kgrou3) o3 the 2-ree3< .re22 u. o3 the 2ti-k< a3) 2o o3, Thi2 i2
2imilar
to the (ay -o3trol i2 go6er3e) i3 a game like Mario IF, &3 Fatal
Frame<
ho(e6er< thi2 i2 a )i2a)6a3tage, 5ou ha6e 3o -o3trol o6er the
.er2.e-ti6e i3
thi2 game< 2o you mu2t -o32ta3tly a)*u2t your mo6eme3t )e.e3)i3g o3
the
-ha3gi3g -amera a3gle2, A3) (hile 2he i2 2u..le< Miku i2 3ot e6e3 a
4ra-tio3
a2 agile a2 Mario, &3 Ty.e 9 or Sub*e-ti6e mo)e< .re22i3g u. o3 the
2ti-k
make2 Miku (alk 4or(ar) i3 the )ire-tio3 2he i2 4a-i3g, A3gli3g to
the le4t
or right make2 Miku tur3 to(ar) her le4t or her right< a3) .re22i3g
2traight
)o(3 o3 the 2ti-k make2 Miku about84a-e, A3y 6etera3 o4 game2 like
Re2i)e3t
E6il or Sile3t !ill (ill be Cuite u2e) to thi2 -o34iguratio3, &3
Fatal Frame<
thi2 ty.e o4 -o3trol (ill 2a6e you 4rom 6eeri3g o44 (he3e6er the
-amera a3gle
-ha3ge2,
88@o 3ot 2.e3) A'5 S.irit Poi3t2 o3 the -amera=2 9o3u2 Fu3-tio32 u3til
you
ha6e ma:e) out all the 9a2i- Fu3-tio32, WhyA &m.ro6eme3t2 i3 the
9a2i-
Fu3-tio32 (ork all the time i3 e6ery battle; 9o3u2 Fu3-tio32 o3ly (ork
o3e at
a time< a3) 2i3-e there are 3ot ma3y S.irit Sto3e2 to be 4ou3) i3 the
game you
(o3=t be able to make 6ery mu-h u2e o4 them a3y(ay, E6e3 (or2e< the
9o3u2
Fu3-tio32 (ill 4ail ((a2ti3g the S.irit Sto3e) i4 the gho2t )i2a..ear2
or
)o)ge2< a3) the 2tro3ger gho2t2 (agai32t (hi-h the 9o3u2e2 (oul) be
the mo2t
u2e4ul) -a3 2ometime2 2im.ly re2i2t the e44e-t, Whe3 your -amera
gai32 ra3k2
i3 the 9a2i- Fu3-tio32 though< you (ill e3*oy a 3oti-eable i3-rea2e
it2
e44e-ti6e3e22; (he3 all the ra3k2 are ma:e) out< you (ill be )eali3g
hea6y
)amage to the 2tro3ge2t gho2t2 (ith ea2e< e6e3 (ith the (eake2t 4ilm2?
88ee. mo6i3g? Thi2 a..lie2 3ot o3ly (he3 you=re battli3g gho2t2< but
(he3
you are e:.lori3g the ma32io3 a2 (ell, Whe3 you are e:.lori3g< ra3)om
gho2t2
-a3 a..ear a3) atta-k you i4 you 2.e3) too mu-h time i3 o3e area,
Thi2 -a3
ha..e3 to you i3 a3y room< e6e3 i3 room2 (ith a Sa6e Poi3t? &4 you
kee. u. a
Cui-k .a-e through the room2< ho(e6er< you (ill e3-ou3ter o3ly a 4e(
ra3)om
gho2t2, The2e gho2t2 -a3 a..ear Cuite 2u))e3ly right o3 to. o4 you 88
2ome o4
the game=2 mo2t terri4yi3g mome3t2, 5ou (a3t to a6oi) them i3 or)er
to 2a6e
your health a3) 4ilm 4or the mai3 e3-ou3ter2 (a3) to 2.are your 2lee.
4rom
3ightmare2), &4 you are 4eeli3g -o34i)e3t (ith your .hotogra.hy< you
-a3 2eek
out the2e e3-ou3ter2 to ear3 e:tra S.irit Poi3t2< but e6e3 a3 ea2y
gho2t -a3
-au2e a lot o4 )amage i4 it 2ur.ri2e2 you i3 a -o34i3i3g area, There
i2
3o =2a4e= room a3y(here i3 !imuro Ma32io3< &=m a4rai), &4 you e6er
ha6e to
2et the -o3troller )o(3 4or a mome3t< be 2ure to .re22 Start a3) .au2e
the
game i4 you )o3=t (a3t to -ome ba-k a3) 4i3) .oor Miku=2 bee3 take3 by
the
gho2t2?
88&3 or)er to battle gho2t2 e44e-ti6ely< you mu2t .ay atte3tio3 to
their
.atter32 o4 atta-k, Ea-h gho2t mo6e2 a3) atta-k2 you )i44ere3t (ay2<
a3) i3
the e3) you (ill o3ly be able to 2ur6i6e i4 you -a3 a)a.t your ta-ti-2
to the
2ituatio3, The 2.a-e that you are battli3g i3 i2 -riti-ally
im.orta3t< too; a
gho2t that i2 a -i3-h to 4ight i3 a big o.e3 2.a-e -a3 be )ea)ly i4
you ha6e
4ight it i3 a 2mall room, & (ill )e2-ribe the .atter32 o4 the gho2t2
i3 the
(alkthrough a2 they are e3-ou3tere), 9e (ar3e)? Some o4 the toughe2t
gho2t2
u2e atta-k2 that are totally u34air? The2e )irty tri-k2 i3-lu)e
tele.orti3g<
bli3)i3g or .aralyzi3g you< 2e3)i3g Wi2.2 a4ter you< be-omi3g
i36i2ible or
i36ul3erable< et-, Al2o< heali3g item2 i3 Fatal Frame are 3ot
abu3)a3t; you
-a3=t e6e3 re.le3i2h your health at a Sa6e Poi3t? 5ou mu2t k3o( the
atta-k
.atter32 o4 the gho2t2 2o you -a3 take e6a2i6e a-tio3 be4ore you get
hurt,
*****************
&%, WALT!R"#$!
*****************
(Thi2 (alkthrough (ill take you through the game room by room, 5ou
-a3 -he-k
your .o2itio3 i3 the game by .re22i3g Sele-t to bri3g u. the Ma.,
Ea-h room
o3 the Ma. 2-ree3 i2 -o36e3ie3tly labele)< a3) & (ill u2e the 2ame
3ame2 i3
the te:t, &3 Fatal Frame< you (ill a)6a3-e through the game i3 P
e.i2o)e21
&3tro< D2t 'ight< 23) 'ight< 0r) 'ight< a3) Fi3al 'ight, Ea-h e.i2o)e
take2
.la-e i3 !imuro Ma32io3< but you (ill 4i3) a2 you .lay through the
game that
thi3g2 (ill -ha3ge 4rom o3e 3ight to the 3e:t; 2ome )oor2 that you
-oul)3=t
o.e3 be4ore (ill be u3lo-ke)< o.e3 )oor2 that you=6e .a22e) through
may be-ome
2eale)< 3e( item2 (ill a..ear 4or you to -olle-t< et-, For the mo2t
.art<
your .ath through the game i2 .retty li3ear, There are a 4e( o.tio3al
ta2k2
4rom time to time< though< a3) & (ill .oi3t the2e out a2 (e go alo3g,)
***************
&'TR"1 !&M#R"
***************
**The i3tro)u-tio3 i2 the o3ly time i3 Fatal Frame i3 (hi-h you (ill
.lay a2
Ma4uyu, @uri3g thi2 .ortio3 o4 the game< e6erythi3g you 2ee (ill be
grai3y
a3) mo3o-hrome; )o3=t (orry< your .er-e.tio3 (ill be-ome mu-h -learer
4or the
mai3 .art o4 the game,
E'TRA'CE
********
Whe3 the game begi32< you take -o3trol o4 Ma4uyu right a4ter he e3ter2
!imuro
Ma32io3, There=2 a3 area (ith )irt 4loor2 a3) rui3e) latti-e2 i3 the
S< a3) a
4e( 2tair2 lea)i3g u. to a .lat4orm i3 the ', 9e4ore goi3g u. the
2tair2< go
le4t a3) 4i3) your 4ir2t gho2t,,,
888888
??8!i))e3 $ho2t1 Chil) 9ehi3) (P//)
'o< it=2 3ot 2ome ki)=2 butt, A..roa-h the (oo)e3 latti-e i3 the SW
-or3er<
a3) aim through the hole2 i3 the latti-e to take a .i-ture o4 the
gho2t o3 the
other 2i)e,
888888
'o( you -a3 .ro-ee) i3to the room a3) look arou3), The 4loor look2
u32ou3)<
but )o3=t (orry 8 i3 Fatal Frame you -a3 3e6er be hurt by a3ythi3g
e:-e.t the
u3)ea)< lu-ky you? &4 you -he-k the E (all you (ill 4i3) a 2tra3ge
ma2k< but
you -a3=t .i-k it u. u3til later o3, Che-k the 2.ark i3 the 'E -or3er
to 4i3)
T5PE8DF F&LM a3) T#T"R&AL D, Al2o 3ote the Sa6e Poi3t i3 the 'W
-or3er, The
)oor to the 3e:t room i2 i3 the W (all,
R"PE !ALLWA5
************
&t=2 a hall(ay (ith lot2 o4 )a3gli3g ro.e2 ha3gi3g 4rom the -eili3g,
5ou
e3ter thi2 hall(ay at the S e3)< 2o hea) 3orth, @o3=t (orry about the
ro.e2<
they (o3=t im.e)e you, A2 you hea) )o(3 the hall< you=ll meet your
4ir2t
%a3i2hi3g $ho2t,,,
888888
??8%a3i2hi3g $ho2t1 Ro.e !all(ay Ma3 (QDJP)
Whe3 you are about hal4(ay )o(3 the hall< thi2 gho2t (ill a..ear at
the
3orth e3), !e=2 3ot too 4a2t a3) he a..ear2 right i3 4ro3t o4 you< 2o
you
2houl) be able to -a.ture him ea2ily a2 he (alk2 by the mirror,
888888
5ou=ll 4i3) a mirror at the 3orth e3) o4 the hall< a3) t(o )oor2, The
W )oor
i2 lo-ke)< 2o take the E o3e,
F&REPLACE R""M
**************
There=2 a 4ire .it i3 the mi))le o4 the room< a3) lot2 o4 4ur3iture
a3)
a3tiCue2 alo3g the (all2, 5ou (o3=t 4i3) a3y item2 i3 thi2 room< but
there
are a -ou.le o4 gho2t2,,,
888888
??8%a3i2hi3g $ho2t1 Ma3 Looki3g @o(3 (Q2P/)
Thi2 gho2t (ill a..ear *u2t a2 you 4i3i2h (alki3g .a2t the 4ire .it<
2o be
(ary, The -amera (ill 2hi4t to a .oi3t o4 6ie( 4rom high i3 the
ra4ter2 a3)
you (ill 2ee the gho2t u. there o3 a (oo)e3 beam looki3g )o(3 o3 you
4rom
behi3), Sim.ly .re22 " to 2(it-h to the Fi3)er a3) you (ill aim
automati-ally? The gho2t li3ger2 4or a mome3t or t(o< 2o thi2 o3e
2houl) be
ea2y,
888888
'o( hea) through the o.e3 )oor(ay i3 the W (all i3to the little room
(ith the
book2hel6e2, 5our 4ilame3t (ill glo( blue,,,
888888
??8!i))e3 $ho2t1 A3gry Ma3 (P//)
&3 the little library at the bottom o4 the broke3 2tair-a2e< aim
your -amera
u. a3) behi3) the book2hel6e2 to -a.ture thi2 gho2t,
888888
'o( you -a3 hea) u. the 2tair2 to the bal-o3y, Whe3 you get u. there
you (ill
2ee a 2.arkle o3 the 4loor, Pi-k it u. to begi3 a -ut2-e3e, ,,, &3
the 2-e3e<
Ma4uyu .i-k2 u. a 3otebook< but 3o 3e( 3ote2 (ill a..ear i3 your File
me3u
e:-e.t T#T"R&AL 0, Whe3 the 2-e3e e3)2 you (ill begi3 your 4ir2t
battle?
888888
??8Atta-ki3g $ho2t1 9ou3) Ma3
9ou3) Ma3 i2 a 6ery ea2y gho2t to )e4eat be-au2e o4 hi2 lo( 2tami3a
a3) 2lo(
mo6eme3t, >u2t 2(it-h to 4i3)er a3) kee. the gho2t i3 your 2ight2 a2
he
)ri4t2 to(ar) you, 5ou 2houl) be able to get ma:imum -harge be4ore he
rea-he2
you, &4 you (a3t to get e:tra .oi3t2< hol) the -harge a3) (ait 4or
him to
lu3ge to(ar) you be4ore taki3g your 2hot (the Ca.ture Cir-le (ill tur3
amber), 5ou (ill -au2e big )amage a3) the gho2t (ill be 2tu33e) a3)
4lu3g
ba-k(ar)2 (thi2 i2 -alle) a Hero Shot); *u2t 2tay .ut a3) 2hoot him
o3-e more
to 4i3i2h him o44, &4 you )i)3=t k3o-k him ba-k(ar)< 2to. aimi3g a3)
ru3 to
the other 2i)e o4 the bal-o3y be4ore tryi3g agai3, T(o goo) 2hot2
(ill e3) it,
888888
&4 you -o3ti3ue alo3g the bal-o3y< you (ill 2ee a gho2t a..ear o3 the
lo(er
4loor, @o3=t bother tryi3g to -a.ture it< you (o3=t be able to; it
*u2t
a..ear2 to 2ho( you (here to go 3e:t ('o< really< you CA''"T -a.ture
thi2
gho2t, There i2 3o e3try 4or it i3 the $ho2t Li2t), $o ba-k
)o(32tair2 a3)
you=ll 3oti-e that the )oor to the Ro.e !all(ay i2 o.e3,,, $o through
the
)oor,
R"PE !ALLWA5
************
>u2t hea) )o(3 the hall(ay to(ar) the E3tra3-e, 9e4ore you -a3 make
it all
the (ay )o(3 the hall< there (ill be a -ut2-e3e, ,,, Co3gratulatio32<
you=6e
ma)e it to the e3) o4 the &3tro?
************************************
F&RST '&$!T1 T!E STRA'$L&'$ R&T#AL
************************************
RA'@"M $!"ST1 9ou3) Ma3< 9roke3 'e-k
**From thi2 .oi3t o3< you (ill be -o3trolli3g Miku a2 2he 2ear-he2 the
ma32io3
4or her brother Ma4uyu, 5ou take -o3trol o4 her i3 the E3tra3-e< *u2t
like
you )i) (ith Ma4uyu, 5our goal 4or thi2 3ight i2 to )i2-o6er the
4ate2 o4 the
3o6eli2t >u32ei Takami3e a3) hi2 t(o -om.a3io32< E)itor "gata a3)
A22i2ta3t
Tomoe, &t (a2 the )i2a..eara3-e o4 thi2 .arty that brought your
brother
Ma4uyu to !imuro i3 the 4ir2t .la-e, Alo3g the (ay< you (ill 4i3)
-lue2 about
your mi22i3g brother a3) about the hi2tory o4 !imuro Ma32io3,
E'TRA'CE
********
!ea) u. the 2tair2 to e:.lore the room, &3 the 'E -or3er< (here
Ma4uyu 4ou3)
the Ty.e8DF Film i3 the &3tro< you (ill 4i3) a !ER9AL ME@&C&'E,
That=2 the
o3ly thi3g you -a3 .i-k u. here< 2o hea) 4or the )oor to the Ro.e
!all(ay,
888888
??8%a3i2hi3g $ho2t1 Ma3 at Partitio3 (Q0//)
A2 you o.e3 the )oor to the Ro.e !all(ay< a gho2t (ill a..ear behi3)
the
2-ree32 3ear the Sa6e Poi3t, Si3-e you )o3=t ha6e a -amera< you -a3=t
-a.ture
him, 5ou -a3 o3ly -olle-t thi2 gho2t o3 your 2e-o3) (or more) time
through
the game< (he3 you (ill ha6e your -amera right 4rom the 2tart,
888888
A4ter the gho2t )i2a..ear2 it (ill lea6e behi3) a Wi2., A..roa-h it
to hear
the gho2t=2 me22age; a4ter the Wi2. 6a3i2he2 you -a3 .i-k u. "$ATA=S
'"TES F,
Co3ti3ue 3o( i3to the Ro.e !all(ay,
R"PE !ALLWA5
************
A2 you a..roa-h the mirror at the e3) o4 the hall< you (ill 2ee a
-ut2-e3e, ,,, Whe3 that i2 o6er< you (ill re-ie6e the CAMERA a3)
2e6eral
4ile21 MAF#5#=S '"TES D< "$ATA=S '"TES D< 2< 0< a3) P< a3) the 3e(2
-li. KSTAR M5STER5 '"%EL&ST M&SS&'$K, A2 2oo3 a2 you regai3 -o3trol
o4 Miku<
a gho2t (ill a..ear,
888888
??8%a3i2hi3g $ho2t1 Ma3 o3 a 9eam (Q2//)
The i32ta3t that the -ut2-e3e i2 o6er a3) you=6e -olle-te) the
item2< tur3
arou3) to 4a-e ba-k )o(3 the hall< )ra( your -amera out a3) aim u. to
4i3)
thi2 gho2t, !e i2 lyi3g o3 o3e o4 the ra4ter2 i3 the -eili3g< looki3g
)o(3 at
you,
888888
'o( -o3ti3ue o3 through the E )oor i3to the 3e:t room,
F&REPLACE R""M
**************
A2 you e3ter< you=ll 2ee a 2hi3i3g !ER9AL ME@&C&'E 3e:t to the Lio3
Ma2k alo3g
the (all, Sear-h the tall )re22er right 3e:t to it to 4i3) TAEM&'E=S
'"TES D
a3) KN#AE 9REAS !"L5 M&RR"RSK, 9e -are4ul a2 you .a22 the e)ge o4
the
4ire.it< 4or you (ill e3-ou3ter a 6a3i2hi3g gho2t *u2t like Ma4uyu
)i),
888888
??8%a3i2hi3g $ho2t1 9ro=2 Sha)o( (QF//)
WhatA? Thi2 time< the gho2t &S Ma4uyu? A2 2oo3 a2 you .a22 the
4ire.la-e
2(it-h to the 4i3)er a3) aim u. a3) to the le4t to -a.ture Ma4uyu a2
he=2
-limbi3g the 2tair2 to bal-o3y, Aim Cui-kly??
888888
Whe3 that=2 o6er< kee. 2ear-hi3g alo3g the li3e o4 )ra(er2 to 4i3)
T5PE8DF
F&LM, 5ou -a3 4i3) a3other bo: o4 T5PE8DF F&LM 2hi3i3g i3 the little
library
room i3 the SE -or3er, 'e:t< hea) u. the 2tair2 a3) -he-k the )oor i3
the '
(all< by the 2-ree32, !m< it i2 lo-ke) (ith a bra22 .a)lo-k< 2o let=2
4i3) a
key, 9e4ore you go ba-k )o(32tair2< -o3ti3ue alo3g the bal-o3y to the
to. o4
the broke3 2tair-a2e, &g3ore the 2hi3i3g thi3g 4or 3o( a3) (alk u. to
the
e)ge to 4i3) a 6a3i2hi3g gho2t,,,
888888
??8%a3i2hi3g $ho2t1 !all(ay Ma3 (Q2//)
A2 you a..roa-h the e)ge o4 the broke3 2tair2< a gho2t (ill a..ear
i3 the
little library room belo( you, To -a.ture him< Cui-kly bri3g u. the
-amera
a3) aim 2traight )o(3, (Sometime2 thi2 gho2t )oe23=t a..ear, &4 thi2
ha..e32< lea6e the room a3) the3 -ome right ba-k a3) try it agai3,
Al2o< he
(o3=t 2ho( u. u3le22 you=6e trie) to o.e3 the lo-ke) )oor o3 the
bal-o3y,)
888888
'o( you -a3 .i-k u. the !ER9AL ME@&C&'E, 5ou (ill 2ee yet a3other
6a3i2hi3g
gho2t a2 you hea) ba-k )o(3 the 2tair2; thi2 i2 a tough o3e to
-a.ture,,,
888888
??8%a3i2hi3g $ho2t1 Ma3 at S-ree3 (QD2P/)
Thi2 gho2t a..ear2 (he3 you are about hal4(ay )o(3 the 2tair2, !e
i2 right
3e:t to you (o3 Miku=2 right)< (alki3g i3 the o..o2ite )ire-tio3 4rom
you;
thi2 gho2t (alk2 right i3to the (all, 5ou mu2t imme)iately< u.o3 the
4ir2t
2lighte2t t(i3ge o4 the 4ilame3t< aim a3) 2(i6el (u2i3g the SC butto3
to
a--elerate) arou3) to the right a3) )o(3 to 2ee the gho2t, E6e3
(or2e< you
mu2t aim bet(ee3 the ob2tru-ti3g .o2t2 o4 the ba3i2ter o3 the 2tair2?
Thi2
gho2t o3ly li3ger2 4or a -ou.le o4 heartbeat2< 2o you mu2t be 6ery
4a2t a3) a
little lu-ky? Whe(?
888888
$o )o(3 a3) -he-k the 2-ree3 that you 2a( the gho2t (alk i3to, There
(ill be
a -ut2-e3e ,,, a3) you (ill re-ei6e T#T"R&AL 2, The blue 4ilame3t
tell2 you
that there=2 3e( 2omethi3g to take a .i-ture o4< 2o take out the
-amera a3)
take a 2hot o4 the 2-ree3 to 2ee the )oor hi))e3 behi3) it, &4 you
3o( -he-k
the 2-ree3 a 2e-o3) time you (ill 2ee a 2e-o3) -ut2-e3e ,,, a3) the
)oor i2
re6eale), $o through,
**9e4ore you -o3ti3ue< you 2houl) Cui-kly ru3 ba-k to the E3tra3-e a3)
SA%E
T!E $AME; there=2 a battle -omi3g u. 2oo3,
LAMP !ALLWA5
************
Thi2 hall(ay i2 )e-orate) (ith ha3gi3g 6oti6e lam.2, >u2t i32i)e the
)oor
you=ll 2ee a Wi2.; -he-k it a3) you (ill hear a me22age 4rom E)itor
"gata,
!i2 gho2t hau3t2 thi2 area o4 the ma32io3< 2o (e=ll be 2eei3g a lot
more o4
him, A..are3tly he k3o(2 2omethi3g about the key (e are looki3g 4or
(rememberA), Co3ti3ue )o(3 the hall; you -a3 -he-k the ha3gi3g lam.2
i4 you
like but they )o3=t -o3-eal a3y item2, All the (ay at the other e3)
o4 the
hall you (ill 4i3) 2ome lo-ke) )oor2 a3) a 2hi3i3g !ER9AL ME@&C&'E,
$rab it<
hea) ba-k to the a3gle i3 the hall(ay a3) o.e3 the )oor to the 3e:t
room,
L&9RAR5
*******
&=m 3ot 2ure (hy thi2 room i2 -alle) a Library< 2i3-e there are3=t a3y
book2
i3 here, At 4ir2t< your 6ie( o4 the room i2 ob2tru-te) by a li3e o4
2-ree32,
E3ter a3) -he-k the )re22er that you (ill 2ee i3 4ro3t o4 you to 4i3)
K@EA@
9"@5 F"#'@ "' M"#'TA&'K, !mm< -oul) there be 2omethi3g 2tra3ge goi3g
o3 i3
thi2 ma32io3AAAA !mmm,,, A2 2oo3 a2 you rou3) the e3) o4 the 2-ree32
a3)
e3ter the mai3 .art o4 the room< a gho2t (ill a..ear,
888888
??8%a3i2hi3g gho2t1 Wa3)eri3g Ma3 (Q0//)
&t=2 E)itor "gata agai3, !e a..ear2 right i3 4ro3t o4 you a2 you
(alk i3to
the room< a3) he 2lo(ly (alk2 to(ar) the -lo2et i3 the 'E -or3er,
Thi2 i2 a3
ea2y o3e< *u2t 2(it-h to the Fi3)er a3) 2hoot?
888888
Co3ti3ue i3to the room a3) hea) to(ar) the 2-ary 6oi-e that you (ill
hear
-omi3g 4rom the -lo2et, That=2 right< hea) T"WAR@ it,,, 5ou=ll 2ee
2ome T5PE8
0J F&LM 2hi3i3g u3)er3eath the (i3)o(, "3-e you=6e got that< go ahea)
a3)
o.e3 the -lo2et, $et rea)y to )ra( your -amera< there (ill be a 6ery
Cui-k
%a3i2hi3g $ho2t a..eara3-e imme)iately a4ter a 2hort -ut2-e3e, ,,,
888888
??8%a3i2hi3g gho2t1 @ea) Ma3=2 9o)y (QD///)
Thi2 gho2t i2< by 4ar< o3e o4 the mo2t )i44i-ult to -a.ture< &t=2
E)itor
"gata< lyi3g )ea) i3 the -lo2et, !e a..ear2 4or *u2t a 2.lit 2e-o3)
a4ter the
-ut2-e3e e3)2, 5ou mu2t rai2e your -amera the 6ery i32ta3t you regai3
-o3trol
o4 Miku (hile aimi3g *u2t a little )o(3 a3) to the right, A2 2oo3 a2
you 2ee
the 4i3)er a..ear< take your 2hot? &4 you are 4a2t a3) lu-ky< you
(ill get
the gho2t, Mu-h more likely< you (ill ha6e a .er4e-tly -lear .i-ture
o4 the
gho2t,, but it (o3=t -ou3t a3) it (o3=t be (orth a3y .oi3t2, That=2
right<
it=2 u34air? 5ou mu2t3=t (ait to -he-k your aim (he3 you )ra( the
-amera a3)
2hoot< you mu2t tru2t it, 5ou might (a3t to (ait u3til your 2e-o3)
time
through the game to gi6e thi2 o3e a 2eriou2 try,
888888
'o( .i-k u. the TAPE REC"R@ER a3) you=ll 2ee a3other -ut2-e3e, ,,,
Alo3g (ith
it you=6e 4ou3) W!&TE TAPE D, All the White Ta.e2 (ere ma)e by E)itor
"gata,
Sele-t the ta.e 4rom the &tem me3u i4 you (a3t to li2te3 to 2ome 6ery
.oor
6oi-e a-ti3g, While you -olle-te) the2e item2< a 3e( )oor ha2 o.e3e)
behi3)
you, $o through the )oor to the 3e:t room,
&M"'" R""M
***********
There=2 a lot o4 kimo3o2 ha3gi3g o3 ra-k2 i3 thi2 room, The 4ir2t
thi3g to )o
here i2 to try a3) -a.ture a3other gho2t? Thi2 i2 a3other )i44i-ult
o3e,,,
888888
??8%a3i2hi3g $ho2t1 Ma3 at Wi3)o( (QP//)
To trigger thi2 a..eara3-e o4 "gata< tur3 le4t 4rom the )oor a3) ru3
.a2t
the kimo3o2, The gho2t (ill a..ear i3 the mai3 .art o4 the room, To
-a.ture
him< you=ll ha6e to )o 2omethi3g about the big kimo3o that i2 blo-ki3g
your
6ie(, Whe3 the gho2t a..ear2< kee. ru33i3g a3other 2te. or t(o<
kee.i3g a2
-lo2e to the kimo3o2 a2 .o22ible, Nui-kly tur3 a3) 4a-e i3to the ga.
bet(ee3
the t(o kimo3o2< the3 )ra( your -amera a3) aim through the ga. to 23a.
"gata
be4ore he )i2a..ear2?
888888
'o( you -a3 2tart .i-ki3g u. the item2, >u2t to the right o4 the )oor
you
e3tere) i2 a3 !ER9AL ME@&C&'E, A..roa-h the t(o kimo3o2 i3 the SW
-or3er to
4i3) a hi))e3 gho2t,
888888
??!i))e3 $ho2t1 Woma3 i3 imo3o (DP//)
She i2 hi))e3 behi3) the kimo3o2< 2o you mu2t get right u. agai32t
the
3arro( ga. a3) aim through it to get a -orre-t 6ie( o4 thi2 gho2t,
888888
A2 you a..roa-h the (i3)o( o3 the other 2i)e o4 the room< you (ill 2ee
a
-ut2-e3e, ,,, The E)itor ha2 4i3ally 3oti-e) you< (hi-h i2 3ot goo),
A2 2oo3
a2 the 2-e3e i2 o6er you (ill e3ter a battle,
888888
??Atta-ki3g $ho2t1 E)itor=2
5ou (ill 4ight thi2 gho2t 2e6eral time2, The 4ir2t time i2 the
ea2ie2t;
"gata ha2 6ery 6ery lo( 2tami3a i3 thi2 battle, >u2t aim a3) let your
-amera
-harge, "gata (ill he2ita3tly 2tumble to(ar) you; hol) your 4ire
u3til the
-ir-le tur32 amber a3) you -a3 )e4eat the E)itor i3 o3e 2hot,
888888
Whe3 the battle e3)2< the -amera (ill rea-t a3) you (ill 3o( be able
to 2.e3)
S.irit Poi3t2 to make u.gra)e2; you=ll al2o get T#T"R&AL F, 5ou
2houl)
imme)iately begi3 u.gra)i3g your 9a2i- Fu3-tio32 a2 mu-h a2 .o22ible,
&4
you=6e -olle-te) all the ea2ier gho2t2 a3) ma)e 2ome S.e-ial or Hero
Shot2
)uri3g the battle2< you 2houl) ha6e arou3) J/// or B/// Poi3t2 at thi2
time,
Whe3 you 4i3i2he) maki3g u.gra)e2< you -a3 4i3ally .i-k u. the 2hi3i3g
W!&TE
TAPE 2 by the (i3)o(, Whe3 you 3o( tur3 to lea6e the room< your
4ilame3t (ill
glo( a2 you .a22 the little mirror 2ta3), &t=2 a 2mall< lo-ke)
)re22er (ith a
re-e22 2ha.e) like a ha3) mirror, #2e your -amera to obtai3 the
"R'AME'TAL
L&"' MAS .hoto, Thi2 ma2k 2ho(3 i3 the .i-ture (a2 i3 the Fire.la-e
Room< 2o
3o( (e mu2t go ba-k there a3) -he-k the .la-e 2ho(3 i3 the .hoto to
get the
mi22i3g mirror, Retur3 to the Library,
L&9RAR5
*******
!ea) 4or the )oor that lea)2 ba-k to the Lam. !all(ay 88 the3 take a
)ee.
breath, A2 you o.e3 the )oor< E)itor "gata re8a..ear2 right behi3)
you?? &t
2eem2 he=2 3ot 4i3i2he) yet?
888888
??Atta-ki3g $ho2t1 E)itor=2
Thi2 battle i2 a little bit har)er tha3 the 4ir2t o3e< be-au2e the
gho2t ha2
take3 you by 2ur.ri2e a3) you mu2t 4ight him i3 a 2maller area, !e
ha2 a
little bit more 2tami3a tha3 he )i) be4ore< too, Whe3 the gho2t
a..ear2< you
ha6e t(o -hoi-e2, 5our 4ir2t o.tio3 i2 to i32ta3tly 2(it-h to the
Fi3)er< u2e
the Tri3agle butto3 to 2.i3 arou3)< a3) take a .i- o4 him a2 he lu3ge2
at your
ba-k, &4 you=re Cui-k< you=ll .robably get a Core 2hot a3) 2tu3 the
E)itor,
&4 you 4ail< ta. 7 a3) you might be able to e2-a.e a3) ru3 i3to the
!all(ay,
The other o.tio3 i2 to *u2t ru3 i3to the hall(ay a3) get 2ome )i2ta3-e
bet(ee3
you a3) the E)itor be4ore aimi3g, Ru3 out to the le4t a3) you=ll ha6e
more
room, Thi2 gho2t i2 2lo(< 2o you 2houl) ha6e 3o trouble getti3g a(ay,
A2 you
ru3 )o(3 the hall the gho2t (like all gho2t2) (ill mo6e through 2oli)
ob2ta-le2 to .ur2ue you, Whe3 you are 2e6eral goo) .a-e2 ahea)< tur3
a3) aim
to -harge your 2hot, Like the other gho2t2 you=6e 4ought< try a3)
(ait 4or
the amber -ir-le, &4 you 4ail to k3o-k the gho2t ba-k a4ter your
2hot< you
2houl) 2till ru3 .a2t or a(ay 4rom him to get more )i2ta3-e be4ore
taki3g
a3other, T(o goo) 2hot2 (ill )o the *ob,
888888
LAMP !ALLWA5
************
A4ter )e4eati3g the E)itor you (ill mo2t likely be here, Co3ti3ue to
the
Fire.la-e Room,
F&REPLACE R""M
**************
Walk o6er to the Lio3 ma2k a3) e:ami3e it to obtai3 the RE@
!A'@M&RR"R,
9e4ore you retur3 to the Library to u2e thi2 item< Cui-kly ru3 ba-k to
the
E3tra3-e a3) SA%E T!E $AME, 5ou (ill 2oo3 ha6e a )e-i2i6e battle (ith
the
E)itor, A4ter 2a6i3g the game< -ome ba-k a3) e3ter the Lam. !all(ay
agai3,
LAMP !ALLWA5
************
Thi2 hall(ay i2 .robably 3ot your 4a6orite .la-e right 3o(, "3 thi2
tri.
through the hall(ay there are TW" more 6a3i2hi3g gho2t2 that you -a3
try to
-a.ture,
888888
??8%a3i2hi3g $ho2t1 Ma3 i3 Clo2et (Q2P/)
A2 you rou3) the a3gle o4 the hall(ay< the E)itor (ill a..ear 4or a
mome3t
at the 4ar e3) o4 the hall; (ell< mo2t o4 him (ill a3y(ay, Thi2 o3e
i2 ea2y;
he=2 2tatio3ary a3) he a..ear2 right )ire-tly ahea) o4 you< 2o all you
ha6e to
)o i2 rai2e the -amera a3) 2hoot?
888888
(5ou -a3 go )o(3 the hall a3) -he-k out the -lo2et (here the gho2t
*u2t
a..eare) to 2ee a 2-ary -ut2-e3e i4 you (a3t; you (o3=t get a3y item2
though,) To trigger the 3e:t gho2t< o.e3 the )oor to the Library,
888888
??8%a3i2hi3g $ho2t1 Sta3)i3g Ma3 (QB//)
!e=2 right i3 4ro3t o4 you?? The E)itor i2 .er2i2te3t, &t=2 a
2tartli3g
a..eara3-e< but i4 you -almly aim a3) 2hoot a2 2oo3 a2 the )oor i2
o.e3e)<
you=ll -a.ture him, @o3=t )elay< be-au2e he )i2a..ear2 Cui-kly,
888888
Whe(? 'o( you -a3 e3ter the Library, 'othi3g ha..e32 i3 here< 2o
-o3ti3ue
i3to the imo3o Room,
&M"'" R""M
***********
A -o36e3ie3-e o4 Fatal Frame i2 that KkeyK .uzzle2 like thi2 o3e 2ol6e
them2el6e2 automati-ally, >u2t 2te. o6er to the mirror 2ta3) a3)
e:ami3e it<
a3) you (ill be .rom.te) to u2e the Re) !a3)mirror, $et rea)y to )ra(
your
-amera< there (ill be a 6ery 4a2t gho2t a..eara3-e A'@ battle
imme)iately
a4ter the -ut2-e3e, ,,, The )ra(er u3lo-k2 a3) you re-ei6e the
E@&T"R=S P!"T"
a3) 9RASS E5 (4or the lo-ke) )oor i3 the Fire.la-e Room< rememberA),
888888
??8%a3i2hi3g $ho2t1 Ma3 9ehi3) (QDP//)
&MME@&ATEL5 a4ter .re22i3g 7 to -lear a(ay the la2t me22age a4ter
the
-ut2-e3e< 2(it-h to 4i3)er (hile .re22i3g Tria3gle to 2.i3 arou3)< a3)
imme)iately hit the 2hutter to -a.ture the E)itor a2 he loom2 u. right
behi3)
you? !e 6a3i2he2 6ery 6ery 4a2t; )o3=t (a2te a3y time (he3 you are
bri3gi3g
u. the -amera, 5ou (o3=t ha6e to aim< other tha3 ta..i3g Tria3gle to
2.i3;
he=ll be )ea) i3 your 2ight2, 5ou -a3 get thi2 gho2t o3ly i4 you a-t
Cui-kly?
888888
5ou 3o( mu2t battle the E)itor o3e 4i3al time,
888888
??8Atta-ki3g gho2t1 E)itor=2 R9"SS 9ATTLES
Thi2 time "gata ha2 a lot more 2tami3a< 2o thi2 i2 a mu-h har)er
battle,
5ou (ill ha6e to make 2e6eral goo) 2hot2; bet(ee3 ea-h 2hot< you mu2t
ru3 to a
better .o2itio3 be4ore Cui-kly tur3i3g a3) aimi3g agai3 4or a3other
atta-k,
(Thi2 i2 ty.i-al o4 gho2t battli3g i3 ge3eral,,,) @o3=t he2itate to
aba3)o3
your 2hot i4 the E)itor get2 too -lo2e< or i4 you lo2e tra-k o4 him,
The
greate2t )a3ger to you o--ur2 (he3 the E)itor tele.ort2< (hi-h he (ill
)o 4rom
time to time, Whe3 a gho2t tele.ort2< it (ill -om.letely 6a3i2h 4rom
your
4i3)er a3) your 4ilame3t (ill u2ually go )ark, Al2o< ea-h gho2t
u2ually make2
a -hara-teri2t- 2ou3) (he3 it tele.ort2 that you mu2t be alert 4or,
The gho2t
u2ually a..ear2 right behi3) you (or right i3 4ro3t o4 you< i4 it
tele.ort2
(hile you are ru33i3g), &4 you are aimi3g< you 2houl) either 2to.
aimi3g a3)
ru3< or ta. Tria3gle a3) try to 2a6e your2el4 (ith a Cui-k 2hot, &4
you are
ru33i3g< ST"P a3) Cui-kly .re.are to ru3 i3 the o..o2ite )ire-tio3,
#3til you
4eel -o34i)e3t< it i2 be2t to ru3 rather tha3 ri2k taki3g )amage,
ee. u.
thi2 2trategy< al(ay2 mo6i3g bet(ee3 2hot2 to kee. your )i2ta3-e,
888888
Whe3 the battle i2 o6er< you (ill re-ei6e a SP&R&T ST"'E, Whe(?
5ou=re
through (ith that guy 4or a (hile? 'o( you -a3 ru3 ba-k to the
Fire.la-e
Room; thi2 time< the E)itor (o3=t bother you,
F&REPLACE R""M
**************
5ou (ill 2ee Ma4uyu ru3 u.2tair2 i3 a 2hort -ut2-e3e a2 you e3ter thi2
room, ,,, & k3o( you are a3:iou2 to 2a6e a4ter )e4eati3g the E)itor,
@o3=t
(orry< *u2t go u.2tair2 a3) u2e the 9ra22 ey o3 the )oor, There i2 a
Sa6e
Poi3t *u2t a 4e( .a-e2 a(ay, Whe3 the )oor o.e32< go through a3)
e3ter the
Tatami Room, @o3=t e:.lore thi2 room *u2t yet< 4ir2t make a3
imme)iate right
tur3 a3) o.e3 the )oor i3 the E (all to e3ter the A3teroom,
A'TER""M
********
SA%E T!E $AME here< the3 look arou3) 4or 2ome item2, The 2hi3i3g item
3e:t to
the )oll2 i2 the RE@ TAPE D, &3 the 'E -or3er you (ill 4i3) a3other
item<
!&RASAA=S '"TES D, The Re) 'otebook2 a3) Ta.e2 2ig3al that (e ha6e
e3tere)
the .art o4 the ma32io3 hau3te) by Mr, Takemi3e=2 a22i2ta3t< Tomoe
!ira2aka,
We (ill ha6e ma3y e3-ou3ter2 (ith her 2oo3, ee. 2ear-hi3g a3) you
(ill 4i3)
T5PE8DF F&LM i3 the 2mall )ra(er i3 the 'E -or3er, The little )oor i3
the '
(all i2 lo-ke) 4or 3o(< 2o a4ter you=6e -olle-te) the item2 here go
ba-k out
the W )oor i3to the Tatami Room,
TATAM& R""M
***********
&3 -a2e you )o3=t alrea)y k3o(< =tatami= i2 the >a.a3e2e (or) 4or the
little
(o6e3 mat2 that are u2e) to .a) the 4loor i3 thi2 room, 5ou -a3
e:.lore a3)
4i3) 2ome item2 lyi3g arou3), Che-k the ur3 i3 the -or3er to 4i3) a
M#'AATA
RESEARC! SCRAP, &3 the o..o2ite -or3er o4 the room there i2 !ER9AL
ME@&C&'E
lyi3g o3 the grou3), E3ter the little al-o6e i3 the W (all; a2 you
(alk i3
the .er2.e-ti6e (ill -ha3ge a3) i4 you look -are4ully you (ill 2ee
2omethi3g
2hi3i3g o3 the gou3) i3 the )i2ta3-e 3ear o3e o4 the leg2 o4 the lo(
table,
$o ba-k a3) 2ear-h that 2.ot to 4i3) a hi))e3 ST"'E M&RR"R, 9e4ore
you try
the )oor2 i3 the al-o6e< retur3 to the mai3 room a3) o.e3 the )ouble
)oor2 i3
the ' (all to a--e22 the "b2er6atory,
"9SER%AT"R5
***********
Thi2 i2 the 2malle2t KroomK i3 the game; it=2 3ot e6e3 a room< *u2t a
bal-o3y, From here< you -a3 look )o(3 a3) 2ee the Cherry Atrium;
(e=ll be
goi3g there 2oo3, 5ou may 2ee the gho2tly 2ilhouette o4 a .er2o3 i3
o3e o4
the (i3)o(2 (it=2 *u2t 4or atmo2.here), All there i2 to )o here i2
grab the
!ER9AL ME@&C&'E i3 the -or3er, 5ou -a3 e3-ou3ter a ra3)om gho2t here
i4 you
li3ger too lo3g; *u2t grab the item a3) retur3 to the Tatami Room,
TATAM& R""M
***********
E3ter the al-o6e, "4 the t(o )oor2 here< o3e ha2 bee3 boar)e) o6er<
2o let=2
go through the other )oor, &t lea)2 to the Walk(ay,
WALWA5
*******
The Walk(ay -o32i2t2 o4 2ome 3arro( hall(ay2 a3) a 2tair-a2e, 5ou
(ill
e3-ou3ter gho2t2 here< 2o .re.are your2el4, The 4ir2t thi3g you (ill
2ee i2 a
big -lo2et behi3) you, ".e3 it a3) take the T5PE80J F&LM, A2 you
.ro-ee)
)o(3 the hall you (ill meet a gho2t,
888888
??8%a3i2hi3g $ho2t1 Woma3 at Mirror (Q0//)
Thi2 i2 your 4ir2t -ha3-e to .hotogra.h Mr, Takami3e=2 a22i2ta3t<
Tomoe
!ira2aka, She a..ear2 a 2hort )i2ta3-e i3 4ro3t o4 you *u2t a2 2oo3
a2 you
2tart to (alk )o(3 the hall; 2he (ill 2ta3) a3) look i3to the big
mirror 4or a
2e-o3) or t(o, They )o3=t get a3y ea2ier tha3 thi2?
888888
A4ter Tomoe 6a3i2he2< 2he (ill lea6e behi3) a Wi2., Li2te3 to Tomoe=2
me22age< the3 .i-k u. !&RASAA=S '"TES 2 lyi3g there i3 4ro3t o4 the
mirror,
'e:t< go )o(3 the bra3-h o4 the hall(ay a-ro22 4rom the mirror< a3) at
the e3)
you (ill 4i3) !ER9AL ME@&C&'E, There=2 a )oor here that you -a3=t
o.e3< 2o
3o( the o3ly (ay to go i2 ba-k to the mirror a3) the3 )o(3 the 2tair2,
5ou
(ill battle a 3e( gho2t (he3 you get to the bottom o4 the 2tair2< 2o
you might
(a3t to )u-k ba-k to the A3teroom a3) SA%E T!E $AME, At the bottom o4
the
2tair2 a -ut2-e3e .lay2, ,,, 'o( it=2 time 4or a battle?
888888
??Atta-ki3g $ho2t1 Ma3 (ith Lo3g Arm2
Thi2 gho2t i23=t too har) i4 you u2e the right ta-ti-, 9e4ore you
2tart
4ighti3g< .re22 Start to -he-k the ma., The lo(er le6el o4 the
Walk(ay i2 a
big loo., Thi2 mea32 you -a3 4ight the gho2t here (ithout getti3g
tra..e),
Whe3 the 4ight begi32 Lo3g Arm2 (ill be -lo2e, Tur3 a3) ru3 all the
(ay to
the -or3er at the other e3) o4 the hall; Lo3g Arm2 (ill -ha2e you
2lo(ly,
Whe3 you get to the -or3er< tur3 a3) aim ba-k )o(3 the hall to -harge
u. o3
Lo3g Arm2 a2 he 4ollo(2 you )o(3 the -orri)or, !e (ill 2.ee) u. a2 he
get2
-lo2er< rea-hi3g 4or you (ith hi2 ,,, lo3g arm2? (What el2eA) &4 you
(a3t to
(ait 4or a Hero Shot< be -are4ul o4 the gho2t=2 mo6eme3t; hi2 hea)
(ill bob
4rom 2i)e to 2i)e a2 he atta-k2 you, A4ter taki3g your 2hot< ru3 )o(3
the
hall to the 3e:t -or3er to tur3 arou3) a3) -harge u. 4or a3other 2hot,
ee.
thi2 u. u3til the gho2t i2 )e4eate); Lo3g Arm2 (ill take 0 goo) 2hot2
be4ore
6a3i2hi3g,
888888
'o( you -a3 e:.lore the lo(er le6el, There=2 3ot mu-h here, &4 you
-he-k the
E leg o4 the Walk(ay you (ill 3oti-e a big -re6i-e i3 the (all, The
6a3tage
.oi3t you e3*oy at thi2 2.ot i2 .robably the be2t .la-e i3 the game to
get a
great look at Miku,,, i23=t 2he -uteAA She look2 a little (orrie),
Che-k the
-re6i-e to 4i3) a 3e(2 arti-le< KTAE' 95 $!"STSAK, &4 you look
agai3 at the
ma. you (ill 2ee there are 0 e:it2 4rom here, The 2outh )oor lea)2
the $ra3)
!all< (here you -a3 4i3) 2ome item2 a3) ha6e a gho2t battle; goi3g to
thi2
room i2 o.tio3al, The )oor i3 the W leg o4 the hall i2 lo-ke) 4or
3o(, &4
you *u2t (a3t to .ro-ee) (ith the game< to through the 3orth )oor to
the
9urial Room,
$RA'@ !ALL R".tio3alS
**********
Thi2 room i2 )i6i)e) i3to 4i6e 2maller room2 by a 2erie2 o4
.artitio32, ".e3
u. the 0 )ouble )oor2 2e.arati3g the room2 a3) make your (ay to 4ar
e3)<
-he-ki3g the 2i)e2 o4 the room2 4or item2 a2 you go alo3g, Right o44
the bat
you=ll 4i3) !&RASAA=S '"TES 0 3ear the S (all, The 3e:t 2e-tio3 i2
em.ty,
&3 the S o4 the -e3ter 2e-tio3 there i2 T5PE8DF F&LM, The remai3i3g
item2 are
i3 the la2t 2e-tio3; e3ter it by (alki3g through the ga. i3 the tor3
.a.er
(all, !ere you=ll 4i3) a M#'AATA RESEARC! SCRAP i3 the S a3) SACRE@
WATER i3
the ', The )oor here< (hi-h lea)2 ba-k to the Ro.e !all(ay< i2 hel)
-lo2e) by
a k3ot ma)e 4rom hair,,, e((, 5ou -a3=t o.e3 thi2 )oor< 2o hea) ba-k
to the
Walk(ay,,, 9ut you (o3=t e2-a.e 4rom the room (ithout battli3g a
gho2t?
888888
Atta-ki3g $ho2t1 Floati3g Woma3
Thi2 gho2t=2 bigge2t threat i2 it2 2.ee), &t 4loat2< o4 -our2e< a3)
2(oo.2
4rom 2i)e to 2i)e a2 it -ir-le2 arou3) you, 9e-au2e o4 the ma3y (all2
i3 thi2
room< the gho2t (ill o4te3 be-ome hi))e3 a2 it 4lie2 arou3),
Fortua3tely< the
gho2t ha2 lo( 2tami3a< 2o i4 you are aggre22i6e you -a3 e3) the battle
Cui-kly, Floati3g Woma3 (ill a..ear (ithout (ar3i3g a2 you are
-ro22i3g the
room to lea6e, She=2 right i3 4ro3t o4 you< 2o tur3 a3) ru3 ba-k to
the tor3
(all, Aim ba-k i3to the room 4rom here a3) -harge your -amera )uri3g
the
mome3t2 the gho2t i2 6i2ible a2 it 2(oo.2 ba-k a3) 4orth a-ro22 the
)oor(ay2,
Whe3 you are 4ully -harge)< )o3=t (ait 4or it to get -lo2e< *u2t
2hoot? 9e
-are4ul to time your 2hot (he3 the gho2t i2 6i2ible, &4 you get o44
t(o 4ully
-harge) 2hot2 be4ore the gho2t rea-he2 you< you -a3 (i3, &4 you
)o3=t< the
gho2t (ill e6e3tually 2(oo. 2triaght at you< 2o be rea)y to hit 7 a3)
try to
e2-a.e the )amage i4 you get -aught, 9ut )o your be2t to e3) the
battle 4a2t
2o you )o3=t get hurt,
888888
'o( you -a3 retur3 to the Walk(ay; go all the (ay arou3) a3) take the
)oor i3
the ',
9#R&AL R""M
***********
5ou=ll e3ter i3to a 2hort hall(ay 4orme) by lo3g (all that *ut2 i3to
the
room, The blue glo( 4rom the 4ilame3t i2 a rea-tio3 to a -lue that i2
(aiti3g
4or you i3 the mai3 .art o4 the room, &g3ore the glo( 4or 3o( a3) go
right to
-he-k the e3) o4 hall 4or T5PE80J F&LM, 'o( tur3 a3) go arou3) the
(all to
2ee the re2t o4 the area, A2 you e3ter< a gho2t (ill a..ear,
888888
%a3i2hi3g $ho2t1 Wa3)eri3g Woma3 (Q0//)
&t=2 Tomoe agai3; 2he i2 (alki3g a-ro22 the room to the )oor o3 the
other
2i)e, She a..ear2 right i3 4ro3t o4 you< a3) 2i3-e her motio3 i2
)ire-tly
a(ay 4rom you aimi3g i2 ea2y,
888888
'o( it=2 item grabbi3g time? &3 the SW -or3er i2 a table littere)
(ith broke3
-a3)le2, Sear-h there 4or the STRA'$L&'$ R&T#AL 2-roll, The RE@
3umber2 o3
thi2 2-roll are the -ombi3atio3 3ee)e) to e3ter the lo-ke) room i3 the
Walk(ay, 9e4ore (e go ba-k there a3) u3lo-k it< 2ear-h alo3g big
memorial
2hel4 to 4i3) more item21 !&RASAA=S '"TES F a3) a SP&R&T ST"'E, A2
you 3ear
the )oor i3 the E (all< the 4ilame3t (ill rea-t, There are ma3y )oor2
i3
!imuro Ma32io3 that are 2eale) 2hut by a !i))e3 $ho2t 2ome(here; thi2
i2 2u-h
a )oor, To o.e3 it< you mu2t -a.ture the gho2t that=2 hol)i3g it
2hut, &4
you take a .i-ture o4 the )oor< you (ill get a -lue about (here to
4i3) thi2
gho2t1 ST"RE!"#SEA The .la-e 2ho(3 i3 the .hoto i2 u34amiliar, Let=2
2ear-h
4or it, 5ou 2houl) 3o( e:it thi2 room through the )oor i3 the ' (all<
(hi-h
lea)2 to the Rubble Room,
R#99LE R""M
***********
!ooray< it=2 a Sa6e Poi3t? 5ou -a3 -he-k 4or item2 be4ore you SA%E
T!E $AME
i4 you (a3t; you (o3=t 4i3) a3y gho2t2 here 3o(, &3 the -or3er i3 the
'< 3ear
the )oor< i2 the F&%E ST"'ES @"C#ME'T, 'earby< alo3g the W (all< i2
TAAM&'E=S '"TES 2, Fi3ally< -he-k 3ear the 2a6e .oi3t 4or 2ome
!ER9AL
ME@&C&'E, A4ter -olleti3g item2 a3) 2a6i3g< go ba-k through the
9urial Room
i3to the Walk(ay,
WALWA5
*******
The lo-ke) )oor i2 i3 the W leg o4 the hall, There are 2e6eral )oor2
like
thi2 o3e i3 Fatal Frame that reCuire you to e3ter a F8)igit
-ombi3atio3, The
)ial o4 butto32 re.re2e3t the 3umber2 / 8 G< C"#'TER8CL"CW&SE< (ith /
AT T!E
T"P, (The )ial i2 e:.lai3e) by the E)itor i3 "SAA=S '"TES P), The
i32-ri.tio3 me3tio32 the )ate o4 the Stra3gli3g Ritual< 2o -he-k the
RE@
'#M9ERS o3 the Stra3gli3g Ritual 2-roll to lear3 the -o)e1 D0D2, $et
rea)y
to u2e the -amera< be-au2e a gho2t (ill a..ear a2 2oo3 a2 you 2te.
through the
)oor,
ST"RE!"#SE
**********
888888
??8%a3i2hi3g $ho2t1 $irl Poi3ti3g (Q0//)
5ou=6e 2ee3 thi2 hel.4ul girl a 4e( time2 be4ore, She a..ear2 4or a
mome3t
right i3 4ro3t o4 you a2 2oo3 a2 you take your 4ir2t 2te. i3to the
room< 2o
Cui-kly aim the -amera a3) 2hoot? A3other ea2y o3e?
888888
So thi2 i2 the room 2ho(3 i3 the .hoto you took o4 the 2eale) )oor,
The
!i))e3 $ho2t i2 i3 here 2ome(here, To 4i3) it< hea) to(ar) the ba-k
o4 the
room, 5ou (ill 2ee a la))er< a3) your 4ilame3t (ill go -razy,
888888
??8!i))e3 $ho2t1 Se)u-tre22 (P//)
She )oe23=t 2eem 6ery 2e)u-ti6e a3y more, Thi2 gho2t i2 i3 the
little
al-o6e behi3) the la))er, &t i2 .artially ob2-ure) by a big -he2t<
but you
2houl) ha6e 3o trouble 4i3)i3g it,
888888
Si3-e thi2 i2 a Storehou2e< you -a3 4i3) a lot o4 item2 here, 9e 2ure
to .i-k
them u. Cui-kly be-au2e a ra3)om gho2t -a3 ambu2h you i3 thi2 room i4
you 2tay
too lo3g, Fir2t< -limb the la))er a3) you=ll 4i3) a SP&R&T ST"'E
2hi3i3g i3
the -or3er, Sear-h the )re22er agai32t the ba-k (all to 4i3) a
M#'AATA
RESEARC! @"C#ME'T, Fi3ally< be4ore you -limb ba-k )o(3 the la))er<
2ear-h the
4loor behi3) the 2hort )re22er 3ear the e)ge o4 the .lat4orm a3)
you=ll 4i3)
2ome hi))e3 T5PE8JF F&LM lyi3g o3 the grou3), 'e:t< -he-k the three
bo:e2
2ta-ke) together at the ba2e o4 the la))er to 4i3) a3other SP&R&T
ST"'E, ee.
2ear-hi3g alo3g the 2ame (all a3) you=ll 4i3) a 2hi3i3g !ER9AL
ME@&C&'E a3) a3
arti-le K$&RL< T!"#$!T TAE' 95 $!"STS< F"#'@K, Fi3ally< 2ear-h the
bo: to
the right o4 the 2uit o4 armor i3 the -or3er to 4i3) T5PE80J F&LM,
That=2
e6erythi3g< 2o 3o( hea) ba-k to the 9urial Room,
9#R&AL R""M
***********
'o( that the gho2t=2 2eal i2 broke3< you -a3 o.e3 the E )oor a3) e3ter
the
Cherry Atrium,
C!ERR5 ATR&#M
*************
Thi2 i2 the area that (e 2a( earlier< 4rom the "b2er6atory, 5ou=ll
3oti-e a
trail o4 bloo) o3 the grou3) a2 you e3ter, Follo( it arou3) the 4ir2t
-or3er
a3) a gho2t (ill a..ear
888888
??8%a3i2hi3g $ho2t1 Woma3 o3 Por-h (QFP/)
Tomoe (ill a..ear right ahea) o4 you a2 2oo3 a2 you rou3) the the
4ir2t
-or3er, 5ou mu2t take the .i-ture Cui-kly< be-au2e 2he i2 (alki3g
a(ay 4rom
you a3) (ill Cui-kly )i2a..ear behi3) the 3e:t -or3er, "ther tha3
that< thi2
o3e i23=t 6ery har),
888888
A4ter Tomoe 6a3i2he2 2he (ill lea6e behi3) a Wi2., A4ter you li2te3
to it<
you -a3 e:.lore thi2 room, There are TW" 2eale) )oor2 i3 the S< a3)
your
4ilame3t (ill rea-t a2 you mo6e arou3) the (alk(ay, Photogra.h the
)oor i3
the S (all a3) you (ill 2ee a .i-ture o4 a WATERW!EEL &' P!"T", 'e:t<
23a.
the )oor i3 the SE a3) you=ll 2ee a >APA'ESE @"LL S!ELF, 'o( our 3e:t
ta2k i2
4i3) the2e t(o area2 2ho(3 i3 the .hoto2 a3) -a.ture the hi))e3 gho2t2
there
to u3lo-k the2e )oor2, @o3=t 4orget to grab TAAM&'E=S '"TES 0
2hi3i3g o3 the
grou3) 3ear the 2.ot (here you 2a( the Wi2. o4 Tomoe, 'o( you -a3
hea) out
i3to the o.e3 area, There (ill be a gho2t a..eara3-e here< 2o be
-are4ul,,,
888888
??8%a3i2hi3g $ho2t1 Woma3 i3 Atrium (Q0//)
&t=2 Tomoe agai3, Thi2 time< 2he (ill a..ear a2 you .a22 by the the
-or3er
o4 the big 2hri3e i3 the 'W -or3er, She i2 hea)i3g 4or the the )oor
i3 the '
(all< a3) 2i3-e 2he a..ear2 right i3 4ro3t o4 you it 2houl)3=t be
tough 4or
you to -a.ture her,
888888
'o( let=2 -he-k out the area arou3) the buil)i3g i3 the 'W -or3er,
Thi2 i2
the Moo3 Shri3e< a3) you (o3=t be able to get i32i)e u3til later o3,
&4 you
a..roa-h the W -or3er o4 the 2hri3e< you -a3 4i3) a !i))e3 $ho2t,
888888
??8!i))e3 $ho2t1 Woma3 i3 Pai3 (JP/)
She i2 3ear the W -or3er o4 the Moo3 Shri3e, Look 4or a blue glo(
4rom your
4ilame3t< the3 2(it-h to the Fi3)er, 5ou=ll ha6e to aim )o(3(ar) to
-a.ture
thi2 gho2t,
888888
That=2 it 4or gho2t2 i3 thi2 area (4or 3o(,,,), 5ou -a3 4i3) 2ome
more item2
though, The 2.ark o3 the 2te.2 o4 the Moo3 Shri3e i2 the RE@ TAPE 2,
&4 you
-he-k behi3) the W .illar o4 the gate at the bottom o4 the2e 2ame
2te.2< you
(ill 4i3) a hi))e3 ST"'E M&RR"R, Fi3ally< -he-k the SW -or3er o4 the
atrium
4or a SP&R&T ST"'E, "k< that=2 e6erythi3g here 2o e:it thi2 room by
the '
)oor to e3ter the Aby22,
A95SS
*****
Thi2 i2 a3other out)oor room o3 the e)ge o4 a 2(am., A2 you e3ter<
you (ill
2ee a -ut2-e3e, ,,, Whe3 that=2 o6er< you -a3 begi3 to e:.lore,
!ere=2 the
(ater(heel that (e=6e bee3 looki3g 4or, Fir2t< .i-k u. the RE@ TAPE 0
2hi3i3g
o3 the grou3) right i3 4ro3t o4 it; you=ll 2ee a3other -ut2-e3e, ,,,
'e:t<
you -a3 take a .i-ture o4 a !i))e3 $ho2t,
888888
??8!i))e3 $ho2t1 Woma3 Pulle) &3 (P//)
&4 you are 4a-i3g the (ater(heel< thi2 gho2t (ill be o3 the le4t
2i)e, Walk
arou3) u3til you get a blue 4ilame3t< the3 )ra( your -amera to take
the 2hot,
888888
Ca.turi3g thi2 gho2t (ill break the 2eal o3 the S )oor o4 the Cherry
Atrium,
9e4ore you go ba-k there< hea) to(ar) the ' e)ge o4 the area to 4i3) a
2hi3i3g
ST"'E M&RR"R o3 the grou3), 5ou=ll 3oti-e a blue 4ilame3t a2 you
a..roa-h
thi2 2.ot; the rea-tio3 i2 -au2e) by the u3lit gar)e3 la3ter3 3earby<
2o )ra(
your -amera a3) take a .i-ture o4 L&T $AR@E' LA'TER', 5ou )o3=t ha6e
a3y (ay
to light it yet; (e=ll -ome ba-k later, 9e4ore hea)i3g ba-k to the
Cherry
Atrium< -he-k the little 3ook i3 the SW -or3er to 4i3) 2ome T5PE80J
F&LM,
C!ERR5 ATR&#M
*************
9e4ore you o.e3 the u32eale) )oor i3 the S< you might (a3t to ru3 ba-k
to the
Rubble Room a3) SA%E T!E $AME, 5ou=ll be 4ighti3g a gho2t i3 the 3e:t
room,
Whe3 you=re rea)y< o.e3 the )oor i3 the S (all a3) get rea)y 4or a
gho2t
a..eara3-e?
@"LL R""M
*********
888888
??8%a3i2hi3g $ho2t1 Woma3 Tur3i3g (QP//)
&t=2 Tomoe yet agai3? !er gho2t (ill a..ear i3 the room a2 2oo3 a2
you o.e3
the )oor, &4 you )ra( your -amera right a(ay< be4ore you e3ter< you
(o3=t be
able to 2ee the gho2t; you mu2t ru3 a -ou.le o4 2tri)e2 i3to the room
be4ore
you try to take the .i-ture, Thi2 gho2t li3ger2 a little lo3ger tha3
mo2t< 2o
e6e3 (ith the e:tra 2te.2 2he 2houl) 3ot be har) to -a.ture,
88888
A4ter you .hotogra.h Tomoe< 2he (ill lea6e behi3) a Wi2., E3ter the
room a3)
2.eak to it, "3-e you ha6e )o3e thi2< you (ill be able to 4i3) the
!i))e3
$ho2t that i2 2eali3g the 4i3al )oor i3 the Cherry Atrium, &t i2
hi)i3g
behi3) the )oll2 i3 the SW -or3er, 5ou (ill ha6e to )o battle a4ter
you
-a.ture the !i))e3 $ho2t< 2o you 2houl) 4ir2t -he-k arou3) the room
4or
item2, Che-k the bo:e2 at the le4t e3) o4 the 2hel4 o3 the W (all to
4i3) a
SP&R&T ST"'E, The 2hi3i3g item i3 the SW -or3er i2 !&RASAA=S '"TES
P,
Fi3ally< -he-k the 2.arkle o3 the le4t e3) o4 the 2hel4 o3 the W (all
to 4i3)
a3other SP&R&T ST"'E, 'o( you=re rea)y to -a.ture the !i))e3 $ho2t,
888888
??8!i))e3 $ho2t1 Chil) "3looker (P//)
To 4i3) thi2 gho2t< 2ta3) at the -e3ter o4 the big 2hel4 -o6ere)
(ith
)oll2, @ra( your -amera a3) look to(ar) the SE -or3er to 4i3) thi2
gho2t
.eeri3g at you o6er the e3) o4 the 2hel4,
888888
There (ill be a -ut2-e3e ,,, a3) 3o( a -hil)=2 gho2t ha2 -ome to
battle you?
888888
Atta-ki3g $ho2t1 Cra(li3g $irl
Thi2 girl -ra(l2 2lo(ly to(ar) you< 2o you mu2t aim )o(3(ar)2 to
2hoot it,
Like mo2t gho2t2< it a..ear2 6ery -lo2e to you< 2o you 2houl)
imme)iately 4lee
to the o..o2ite 2i)e o4 the room< the3 tur3 a3) )ra( your -amera, The
mai3
)i44i-ulty i3 battli3g thi2 gho2t i2 that it like2 to remai3
-om.letely
i36i2ible 4or e:te3)e) .erio)2, Furthermore< it ha2 a )e-e.ti6ely
lo3g
rea-h, @o 3ot let thi2 gho2t get -lo2e to you< be-au2e you might 3ot
get a
-ha3-e to 2hoot it be4ore it grab2 you, A2 2oo3 a2 you get a goo)
-harge<
take the 2hot at your 4ir2t -ha3-e; the3 ru3 to the 4arthe2t -or3er o4
the
room 4rom the girl (hile 2he i2 2tu33e), &4 2he 2to.2 -ra(li3g a3)
begi32 to
2it u.< 2he=2 about to u2e a .aralyzi3g atta-k< 2o try to i3terru.t it
(ith a
Core Shot (he3 the -ir-le tur32 amber, She (ill .robably tele.ort
behi3) you
o3-e or t(i-e a2 (ell< 2o li2te3 4or the telltale -himi3g 2ou3),
Remember<
2he -a3 -ra(l o6er the big hole i3 the 4loor but you mu2t ru3 AR"#'@
it, &4
you -a3 kee. her at bay< you 2houl) 2ur6i6e u3harme); 2he (ill take 0
or F
goo) 2hot2 to take )o(3,
888888
"3-e you ha6e )e4eate) Cra(li3g $irl< you -a3 retur3 to the Cherry
Atrium,
5ou might (a3t to SA%E T!E $AME i3 the Rubble Room be4ore you go a3y
4arther,
C!ERR5 ATR&#M
*************
9e4ore you -a3 -ro22 to the E )oor o4 the Atrium< you mu2t -o34ro3t
a3other
gho2t, A 6ery tough 6a3i2hi3g gho2t (ill 4la2h by right be4ore the
battle,
888888
??8%a3i2hi3g $ho2t1 Woma3 (ho >um.2 (QDP//)
Thi2 i2 a 6ery har) -a.ture, !er a..eara3-e i2 triggere) a2 you
mo6e E
alo3g the (alk(ay, A2 you mo6e alo3g the raili3g< the .er2.e-ti6e
(ill
2u))e3ly 2hi4t 4rom a .oi3t behi3) you to a .oi3t out i3 the yar),
The gho2t
(ill the3 .lummet 4rom the roo4 )ire-tly abo6e you i3to the yar)
belo(< a3) i2
o3ly 6i2ible 4or a 2.lit 2e-o3) a2 it 2.ee)2 )o(3(ar), &3 or)er to
make thi2
-a.ture< you mu2t be 4a-i3g out i3to the yar) (he3 the gho2t a..ear2;
a2 you
mo6e )o(3 the (alk(ay< hug the raili3g a3) a3gle Miku out(ar)2 2o 2he
i2
4a-i3g a2 mu-h to the le4t a2 .o22ible, The3< the &'STA'T that the
.er2.e-ti6e -ha3ge2< 2(it-h to the Fi3)er a3) hit the 2hutter, &4 you
(ere
lu-ky< you 4a-e) i3 the right )ire-tio3, !o.e4ully< you=6e bee3 able
to
u.gra)e the Ra3ge o4 your -amera a -ou.le o4 time2; thi2 (ill make
aimi3g mu-h
ea2ier, 5ou -a3 go to the Rubble Room a3) SA%E T!E $AME *u2t be4ore
you
trigger thi2 gho2t i4 you (a3t to kee. tryi3g,
888888
'e:t< the battle,
888888
??8Atta-ki3g $ho2t1 9roke3 'e-k
Thi2 i2 the 2ame 2.irit a2 the Woma3 (ho Fell (it=2 3ot Tomoe<
though,) The
gho2t i2 Cuite 3ear (he3 the battle 2tart2, &t 4loat2 i3 the air a3)
mo6e2
2lo(ly to(ar) you< the3 2u))e3ly atta-k2 a3) ru2he2 to(ar) you (ith
great
2.ee), The -halle3ge o4 9roke3 'e-k i2 )ue to it=2 broke3 3e-k; it=2
2o ba)ly
broke3 that it2 hea) )a3gle2 ba-k a3) ha3g2 bet(ee3 the gho2t=2
2houl)er
bla)e2,,, $rue2ome? Whe3 the gho2t i2 =4a-i3g= you< you -a3=t 2ee
the hea)
a3) you -a3=t hurt it, Fortu3ately< it ha2 to tur3 a3) 2ho( it2 4a-e
be4ore
it -a3 atta-k, >u2t 2tay .ut a3) aim< the3 (ait 4or it to ru2h you,
&t (ill
rai2e it2 arm2 out *u2t be4ore it ru2he2 i3< a3) your -ir-le (ill glo(
amber,
&4 you hit< you=ll k3o-k the gho2t ba-k; *u2t kee. aimi3g a3)
re.eati3g the
.ro-e22, &4 you mi22e)< you may 2tu3 it but it (o3=t be k3o-ke) ba-k;
you
2houl) there4ore ru3 2i: or 2e6e3 .a-e2 a(ay< the3 tur3 a3) aim agai3,
T(o or
three goo) hit2 (ill )o the tri-k,
888888
Whe(? There (ill be mu-h har)er battle2 i3 thi2 room later o3<
belie6e it or
3ot, 'o( you -a3 go a3) o.e3 the )oor i3 the E a3) e3ter the
Stair(ay,
STA&RWA5
********
Thi2 i2 a3other 2et o4 3arro( hall2 a3) 2tair2 like the Walk(ay,
There=2 a
big mirror here< too, The 2imilarity )oe23=t e3) there< be-au2e
you=ll al2o
ha6e to battle Lo3g Arm2 i3 thi2 .la-e later o3 (but 3ot to3ight),
9e4ore
that< 2ome %a3i2hi3g $ho2t2 (ill a..ear,
888888
??8%a3i2hi3g $ho2t1 Ma3 Tur3i3g (Q0//)
A2 2oo3 a2 you o.e3 the )oor< )ra( your -amera a3) take a .i-ture o4
Mr,
Takami3e him2el4, !e=2 *u2t ahea) o4 you< i3 4ro3t o4 the mirror,
Sim.le?
888888
A4ter that< go i3 a3) talk to the Wi2. that=2 le4t behi3), 5ou (ill
re-ei6e
the L&$!TER (4or the la3ter3 i3 the Aby22) a3) TAAM&'E=S '"TES F,
!ea) '
alo3g the hall(ay a3) a3other gho2t (ill a..ear, (@o3=t (orry about
e:.lori3g
the u..er 4loor *u2t yet,)
888888
??8%a3i2hi3g $ho2t1 Woma3 at Cor3er (Q0//)
Tomoe a..ear2 agai3 to 2ho( you the (ay, She=2 *u2t ahea)< (here
the
hall(ay be3)2 to the le4t, She=2 2lo(8mo6i3g< but you 2houl) 2till
)ra( your
-amera a2 2oo3 a2 the 4ilame3t 2tart2 to glo( i3 or)er to -a.ture her
be4ore
2he )i2a..ear2 arou3) the -or3er,
888888
&3 the .la-e (here Tomoe a..eare) you=ll 4i3) !&RASAA=S '"TES I,
Co3ti3ue o3
to(ar) the )oor i3 the ' e3) o4 the hall< the3 go through i3to the
Fi2h Ta3k
Room,
F&S! TA' R""M
**************
5our 4ir2t battle (ith Tomoe i2 about to o--ur< a3) it -oul)3=t ha..e3
i3 a
(or2e .la-e, There i2 o3ly a 3arro( .ath o4 .la3k2 a3) le)ge2 to (alk
o3
here, 5ou -a3=t 4all o44 the e)ge< 2o )o3=t (orry about that; the
real
-halle3ge (ill be mo6i3g arou3) i3 thi2 room (hile tryi3g to battle a
gho2t,
There=2 3o u2e .utti3g it o44< 2o e3ter the room a3) -ro22 the 4ir2t
.la3k to
4i3) !ER9AL ME@&C&'E, A2 you -ro22 the 3e:t .la3k< Miku=2 heart (ill
begi3 to
ra-e a3) you (ill 2ee a -ut2-e3e, ,,,
888888
??8Atta-ki3g $ho2t1 A22i2ta3t=2
Tomoe 4loat2 2lo(ly arou3)< o--a2io3ally gro.i3g to(ar) you, She
)oe23=t
ha6e mu-h 2tami3a< a3) 2i3-e thi2 terrai3 make2 the battle tri-ky you
(a3t to
e3) it Cui-kly, Whe3 the battle 2tart2< 2tay .ut a3) )ra( your
-amera, 5ou
2houl) be able to get a goo) -harge) 2hot a2 2he )ri4t2 2lo(ly to(ar)
you,
A4ter 2hooti3g< tur3 a3) ru3 ba-k to the D2t .la3k a3) aim agai3,
Take
a)6a3tage o4 the 4e( 2e-o3)2 (he3 Tomoe i2 2tu33e) a4ter taki3g )amage
to
re.o2itio3 your2el4, &4 2he (a3)er2 o44 i3to the (all2< be .atie3t
a3) kee.
your )i2ta3-e, E6e3tually 2he (ill emerge a3) you -a3 begi3 -hargi3g,
>u2t
make 2ure you=re 3ot 3e:t to the (all that 2he (e3t i3to? Try to get
i3 t(o
goo) 2hot2 Cui-kly a3) you -a3 e3) the battle u32-athe),
888888
A4ter the battle you (ill get the RE@ TAPE F, 'o( you -a3 go all the
(ay to
the ' )oor o4 the room< (here you (ill 4i3) !&RASAA=S '"TES J,
9e4ore
-o3ti3ui3g to the 3e:t area< let=2 retur3 to the Aby22 a3) u2e the
Lighter to
obtai3 a3 item (e=ll be 3ee)i3g 2oo3, A2 you make your (ay ba-k to
the S
)oor< there i2 a !i))e3 $ho2t that you -a3 -a.ture,
888888
??8!i))e3 $ho2t1 Mo3k i3to @ark (D///)
There i2 3o -lue 4rom the 4ilame3t u3til you 2(it-h to the Fi3)er<
2o i3
or)er to )i2-er3 thi2 gho2t you mu2t li2te3 4or the 2ou3) o4 STAT&C,
The
gho2t i2 hi)i3g 3ear the -eili3g, The be2t .la-e to 2ta3) i2 o3 the
23) le)ge
4rom the ' (all; you (ill hear 2tati- (he3 you are (alki3g o3 thi2
le)ge,
Sta3) 3e:t to the E (all< the3 )ra( your -amera a3) aim u. i3to the
room to
4i3) the gho2t,
888888
'o( go through the Stair(ay a3) Cherry Atrium ba-k to the Aby22,
A95SS
*****
Remember the u3lit la3ter3 that i2 here 3ear the ' e)ge o4 the yar)A
E:ami3e
the la3ter3 a3) u2e the Lighter, A4ter the la3ter3 i2 lit< a hi))e3
-om.artme3t (ill o.e3 a3) you (ill re-ei6e the 9LAC CAR%&'$, Thi2 i2
the key
to a .uzzle lo-k that you (ill ha6e to 2ol6e i3 *u2t a bit, "3-e you
ha6e
thi2 item< retur3 to the Cherry Atrium,
C!ERR5 ATR&#M
*************
A %a3i2hi3g $ho2t (ill a..ear a2 you make your (ay ba-k through thi2
area,
888888
??8%a3i2hi3g $ho2t1 Woma3 !a3gi3g (Q0//)
Thi2 gho2t a..ear2 at the e3) o4 a 3oo2e that=2 tie) to a limb o4
the -herry
tree i3 the 'E -or3er o4 the Atrium, 5ou=ll 4i3) out more about thi2
2.irit
later o3, &t (ill a..ear a2 you begi3 to .a22 by o3 your (ay 4rom the
'
)oor, >u2t )ra( your -amera (he3 the gho2t a..ear2 a3) Miku (ill aim
automati-ally< maki3g thi2 a3 ea2y -a.ture,
888888
5ou -a3 talk to the Wi2. that remai32< but you (o3=t re-ei6e a3y
item2, At
thi2 .oi3t< you -a3 retur3 to the Rubble Room a3) 2a6e, There=2 a
6aluable
%a3i2hi3g $ho2t that you -a3 3o( -a.ture there a2 (ell, $o through
the 9urial
Room a3) e3ter the Rubble Room,
R#99LE R""M
***********
SA%E T!E $AME< the3 hea) to(ar) the lo-ke) )ouble )oor2 i3 the ' to
4i3) a
gho2t,
888888
??8%a3i2hi3g $ho2t1 9li3)e) Woma3 (QDI//)
A2 you a..roa-h the ' )oor< thi2 ma-abre gho2t (ill a..ear right i3
4ro3t o4
you 4or a 2.lit 2e-o3), 9e .re.are) to )ra( a3) 2hoot a2 you hea)
to(ar) the
3orth; the 9li3)e) Woma3=2 a..eara3-e i2 2tartli3g a3) you mu2t3=t
.a3i-,
>u2t Cui-kly 2(it-h to the Fi3)er a3) 2hoot; 2he=2 right i3 4ro3t o4
you?
(5ou (ill be-ome .ai34ully 4amiliar (ith thi2 gho2t later o3,)
888888
We=re 3o( rea)y to o.e3 the 3orth )oor o4 the Fi2h Ta3k Room a3) go o3
to the
3e:t area, 5ou (ill .a22 through the 9urial Room a3) the Cherry
Atrium
(ithout i3-i)e3t< but a gho2t (ill a..ear (he3 you e3ter the Stair(ay,
STA&RWA5
********
5ou (ill e3-ou3ter a3other %a3i2hi3g O Atta-ki3g $ho2t -ombo i3 thi2
room,
888888
??8%a3i2hi3g $ho2t1 Female !ea) (QP//)
A2 you e3ter< the 2e6ere) hea) o4 a (oma3 (ill a..ear a3) roll #P
the
2tair-a2e, &t=2 a 2mall< mo6i3g target< 2o you mu2t )ra( your -amera
a3) aim
Cui-kly, Fortu3ately< it .er2i2t2 4or a 4e( 2e-o3)2, &4 you=6e bee3
able to
u.gra)e the Ra3ge o4 your Fi3)er< you (ill ha6e a mu-h ea2ier time?
888888
The Female !ea) imme)iately rea..ear2 a2 a3 Atta-ki3g $ho2t a2 2oo3 a2
it ha2
rolle) u. the 2te.2, Thi2 gho2t -ou3t2 a2 a 2e.arate e3try i3 your
$ho2t Li2t
4rom the %a3i2hi3g Female !ea),
888888
??8Atta-ki3g $ho2t1 Female !ea)
Thi2 battle 2houl) be a .ie-e o4 -ake, The !ea) (ill 4loat arou3)
you a3)
ru2h right at you; 4ortu3ately< it a..ear2 4ar a(ay< gi6i3g you time
to -harge
u. be4ore it rea-he2 you, &t remai32 6i2ible almo2t all the time< 2o
*u2t
-o3-e3trate o3 timi3g your 2hot (he3 it get2 -lo2e a3) the -ir-le
tur32
amber, &4 you )amage the !ea) (ith a S.e-ial Hero Shot i3 thi2 (ay<
it (ill
be almo2t 4i3i2he); *u2t o3e more (eak 2hot (ill e3) the battle i3 3o
time,
888888
'o( i2 a goo) time to hea) u.2tair2 a3) -olle-t the item2 4rom the to.
4loor,
&4 you go all the (ay to the boar)e)8u. )oor at the ' e3) o4 the hall
you=ll
4i3) a M#'AATA RESEARC! @"C#ME'T, There=2 a3other 2-ra. by the )oor
at the S
e3) o4 the hall< KM&SS&'$ $&RL=S 'EW !"ME F"#'@K, That=2 all to 4i3)
u. here<
*u2t 2ome light rea)i3g, 'o( you -a3 go ba-k )o(32tair2 a3) retur3 to
the Fi2h
Ta3k Room,
F&S! TA' R""M
**************
To .a22 the ' )oor< you mu2t e3ter a F8)igit -ombi3atio3 2imilar to
the
earlier )oor i3 the Walk(ay, The )ial i2 al(ay2 the 2ame1 Cou3ter8
-lo-k(i2e
(ith / at the to., Thi2 time the i32-ri.tio3 me3tio32 the =-ho2e3
mai)e3=,
Che-k the Stra3gli3g Ritual )o-ume3t< a3) thi2 time take the la2t F
RE@
LETTERS a2 the -o)e1 0IIG, A4ter u3lo-ki3g the )oor< o.e3 it a3)
e3ter the
9a-kyar),
9AC5AR@
********
Thi2 i2 a large out)oor area that i2 -ra(li3g (ith gho2t2,
Fortu3ately< there
i2 a Sa6e Poi3t here too, Fir2t< make your (ay alo3g the 4e3-e)8i3
.ath to
rea-h the o.e3 yar), Make a beeli3e 4or the Sa6e Poi3t i32i)e the
little 2he)
i3 the SE -or3er a3) SA%E T!E $AME, There i2 a SP&R&T ST"'E 2hi3i3g
o3 the
grou3) 3earby, 'o( hea) ' i3to the yar); you (ill 2ee a (ell *u2t
ahea) o4
you, At thi2 .oi3t< the gho2t2 begi3 to a..ear,
888888
??8%a3i2hi3g $ho2t1 Ma3 i3 9a-kyar) (Q2P/)
&t=2 Mr, Takami3e, !e=2 2lo(ly (alki3g )o(3 the .ath ahea) o4 you,
About
the 2ame time< the li) o4 the (ell (ill .o. u. a3) a girl=2 6oi-e (ill
.lea)
(ith you, 5ou mu2t ig3ore the2e )i2tra-tio32< -almly )ra( your
-amera< a3)
take the 2hot,
888888
A Wi2. (ill be le4t behi3)< but @" '"T APPR"AC! &T,
888888
??8%a3i2hi3g $ho2t1 $irl Plea)i3g (QJP/)
A4ter -a.turi3g Mr, Takami3e< )o3=t take a 2i3gle 2te., Tur3 arou3)
(4a-e
S)< )ra( your -amera< a3) look u., 5ou=ll 2ee a barre) (i3)o( high u.
o3 the
(all, ee. thi2 lo-atio3 (ell i3 mi3)< the3 lea6e Fi3)er mo)e a3)
2lo(ly (alk
to(ar) the Wi2., A2 you .a22 the (ell< you (ill hear -hime2 a3) your
4ilame3t
(ill glo( amber, A2 4a2t a2 you -a3< tur3 a3) aim at the (i3)o( a3)
take a
.i-ture o4 the girl, Thi2 i2 a tough gho2t< but 4ortu3ately you *u2t
2a6e)
the game i4 you (a3t to try agai3,
888888
$rab the 2hi3i3g item o3 the li) o4 the (ell; it=2 the 9L#E TAPE D,
(9lue
ta.e2 are 4rom Mr, Takami3e,,, he=2 getti3g -lo2er all the time,)
A4ter you
talk to the Wi2.< tur3 a3) 4a-e the (ell, There i2 a !i))e3 $ho2t
that you
-a3 3o( -a.ture,
888888
??8!i))e3 $ho2t1 $irl Tur3i3g (JP/)
From the .la-e (here Mr, Takami3e=2 Wi2. (a2 le4t behi3)< tur3 to
the SE a3)
4a-e the u3ob2tru-te) .art o4 the (all bet(ee3 the (ell a3) the tree2,
5ou=ll
the the gho2t .lai3ly,
888888
"3-e you=6e -a.ture) it< you -a3 4i3) a ST"'E M&RR"R lyi3g o3 the
grou3) i3
the 2.ot (here the gho2t (a2 hi)i3g, 9e4ore you -o3ti3ue ' alo3g the
.ath<
you may (a3t to go ba-k a3) SA%E T!E $AME, 5our 4i3al battle (ith
Tomoe i2
about to take .la-e,
888888
??8Atta-ki3g $ho2t1 A22i2ta3t=2 R9"SS 9ATTLES
Tomoe atta-k2 (ith the 2ame .atter32 2he u2e) i3 the Fi2h Ta3k Room,
She
ha2 a lot more 2tami3a thi2 time< but the a)6a3tage o4 battli3g her i3
a3 o.e3
area (ill more tha3 make u. 4or it, Tomoe i2 2lo(< but (ill o3ly be
6i2ible
about hal4 the time< 2o be -are4ul to take your 2hot2 *u2t a4ter 2he=2
rea..eare), 5ou 2houl) be able to (i3 by ru33i3g P or I .a-e2<
tur3i3g a3)
taki3g a 4ully -harge) 2hot< the3 ru33i3g a(ay a3other P or I .a-e2<
tur3i3g<
et-, Whe3 Tomoe )ouble2 o6er< 2he=2 about to lau3-h her ru2hi3g
atta-k< 2o
take your 2hot Cui-kly a3) ru3 to a better .o2itio3, Like mo2t
2eriou2
gho2t2< Tomoe -a3 tele.ort, 5ou 2houl) be able to re-og3ize the
-hara-teri2ti- 2ou3) a tele.orti3g gho2t make2 by 3o(; (he3 2he u2e2
thi2
te-h3iCue get rea)y to ru3? She ha2 a lot o4 2tami3a< but be .atie3t
a3) let
your 2hot2 -harge u. a2 mu-h a2 .o22ible; you (ill 2.e3) about I or J
goo)
2hot2 to )e4eat her?
888888
Whe3 the battle=2 o6er< o3-e agai3 go ba-k a3) SA%E T!E $AME be4ore
-o3ti3ui3g
' to the e3) o4 the .ath, There you (ill 4i3) TAAM&'E=S '"TES P
2hi3i3g o3
to. o4 a gra6e 2to3e, Take it< the3 o.e3 the -o3-eale) )oor i3 the '
(all,
F"REST PAT!
***********
Thi2 area i2 ba2i-ally a lo3g 2tair-a2e through the (oo)2 lea)i3g to a
Shri3e, 5ou (ill 2ee a -ut2-e3e a2 you e3ter, ,,, 'o( you -a3 hea) u.
the
2tair2< -a.turi3g a -ou.le o4 gho2t2 o3 the (ay, A2 you (alk u.< a
bir) might
)i6e bomb you? While thi2 i2 2tartli3g< it (o3=t hurt you, At about
the
hal4(ay .oi3t< the .er2.e-ti6e (ill 2(it-h to a 2i)e 6ie( 4rom amo3g
the tree2,
888888
??8!i))e3 $ho2t1 War.e) Ma3 (D2P/)
Whe3 the .er2.e-ti6e 2(it-he2< the -amera (ill be 4a-i3g )ire-tly at
thi2
gho2t< (hi-h i2 bet(ee3 the tree2 o3 the E 2i)e o4 the .ath, To
-a.ture it<
li2te3 4or the 2tati- a3) (alk to(ar) the E e)ge o4 the 2tair2< the3
)ra( your
-amera a3) aim bet(ee3 the tree2 to 4i3) the gho2t,
888888
A2 you .ro-ee) 4urther u. the 2tair2< a %a3i2hi3g $ho2t (ill a..ear,
888888
??8%a3i2hi3g $ho2t1 Sta3)i3g Ma3 (Q2//)
The .er2.e-ti6e (ill -ha3ge o3-e agai3 a2 you .ro-ee) u. the .ath<
mo6i3g
4rom amo3g the tree2 to a .oi3t behi3) you, Thi2 i2 (he3 Mr, Takami3e
(ill
a..ear, !e=2 at the to. o4 the 2te.2< .artially hi))e3 behi3) the
right
.illar o4 the Shi3to gate, 5ou 2houl) be able to )ra( a3) take a 2hot
o4 him
(ithout mu-h trouble,
888888
A Wi2. (ill remai3 a4ter he 6a3i2he2, Talk to it< the3 hea) u. to the
)oor(ay
o4 the Shri3e, "3 either 2i)e o4 the )oor you (ill 4i3) a ST"'E
M&RR"R a3)
T5PE80J F&LM, "3-e you ha6e the2e item2< -he-k the )oor to the
Shri3e, &t i2
lo-ke) (ith a .uzzle lo-k, There are 2e6eral )oor2 like thi2 i3
!imuro
Ma32io3 (you may ha6e 3oti-e) a -ou.le o4 them earlier,) To o.e3 it<
you mu2t
mat-h u. the 2li)i3g tile2 (ith their -orre2.o3)i3g 2ymbol2 o3 the
e)ge o4 the
)iagram; you -a3 o3ly 2li)e tile2 alo3g the W!&TE .ath(ay2< a3) you
o3ly ha6e
a limite) 3umber o4 mo6e2 ()i2.laye) i3 the lo(er right -or3er), Whe3
you=6e
mat-he) u. the 4our 2li)i3g tile2< the 9la-k Car6i3g that you obtai3e)
4rom
the la3ter3 (ill 4ill the remai3i3g hole a3) the )oor (ill o.e3,
There=2 3o
.e3alty 4or getti3g it (ro3g< you -a3 try a2 ma3y time2 a2 you like,
& (ill
gi6e the 2olutio3 by i3)i-ati3g (hi-h .o2itio32 to 2ele-t< 3umbere)
CL"CW&SE
W&T! D AT T!E T"P, Solutio31 F 2 0 P, Whe3 the )oor i2 u3lo-ke)<
e3ter the
'arukami Shri3e, 5our -o34ro3tatio3 (ith Mr, Takami3e (ill o--ur i3
thi2
.la-e,
'AR#AM& S!R&'E
***************
E3ter the little 2hri3e a3) -he-k the 2.ark o3 the altar, &t=2 the
9L#E TAPE
2, "3-e you=6e .i-ke) u. the item< a %a3i2hi3g $ho2t (ill a..ear,
888888
??8%a3i2hi3g $ho2t1 Cru-i4ie) Ma3 (QF//)
Mr, Takami3e ha2 met a terrible e3)< it 2eem2, To 4i3) him< )ra(
your
-amera a2 2oo3 a2 you=6e .i-ke) u. the Ta.e< the3 ta. Tria3ge to 2.i3
arou3)
a3) aim #P, The gho2t i2 ha3gi3g 4rom the -eili3g, 5ou mu2t )ra( a3)
aim
Cui-kly to -a.ture him,
888888
A4ter the gho2t 6a3i2he2< you (ill 2ee a -ut2-e3e, ,,, The 'o6eli2t=2
$ho2t
ha2 -ome to 4ight you?
888888
??8Atta-ki3g $ho2t1 'o6eli2t=2 R9"SS 9ATTLES
5ou )o 3ot (a3t to 4ight the 'o6eli2t i3 thi2 ti3y 2hri3e, 5ou
2houl)
imme)iately ru3 out2i)e i3to the Fore2t Path to get 2ome room< a3) to
make it
har)er 4or the gho2t to hi)e 4rom you, Thi2 i2 a tough battle,
>u32ei ha2 a
lot o4 2tami3a a3) a 6ariety o4 atta-ki3g te-h3iCue2, Furthermore< he
4li-ker2 i3 a3) out o4 2ight 4airly Cui-kly< 2o it i2 tri-ky to time
your
2hot2 -orre-tly, The o3ly a)6a3tage you -a3 e:.loit i2 the 4a-t that
he i2
relati6ely 2lo(, 5ou 2houl) be able to ru3 a goo) )i2ta3-e a(ay
be4ore turi3g
a3) aimi3g to -harge u. a 2hot, !i2 atta-k2 -ome 2lo(ly a2 (ell< 2o
try a3)
2a6e u. a 4ull -harge; a2 2oo3 a2 you=re -harge)< )o3=t (ait 4or him
to
a..roa-h, >u2t let him ha6e it? &4 you 2ee him begi3 to u2e a
2.e-ial
atta-k< go ahea) a3) 2hoot him imme)iately to -a3-el or )elay hi2
atta-k, &4
he be3)2 o6er a3) -lut-he2 hi2 hea)< he=2 about to u2e a .aralyzi3g
atta-k; i4
he rai2e2 hi2 ha3)2 o6er hi2 hea)< he=2 about to tele.ort a3) )ro.
right o3
to. o4 you, 9e rea)y to e6a)e hi2 gra..le by .re22i3g 7, 5ou=ll ha6e
to hit
him (ith J or B goo) 2hot2 to (i3,
888888
F"REST PAT!
***********
At the e3) o4 the battle (ith Takami3e< you (ill be here, The la2t
.hoto you
took i3 the battle (a2 o4 the S!&'T" $ATE, Coul) 2omethi3g be hi))e3
thereA
$o to the gate a3) -he-k the ba2e o3 the ea2t 2i)e< (here you 2a( the
Sta3)i3g
Ma3 earlier, Sear-h that 2.ot a3) you=ll 4i3) the !EA@LESS 9#@@!A,
That=2
3i-e< 2omeo3e broke it=2 hea) o44 a3) 2.lattere) it (ith gore, 5ou=ll
al2o
4i3) the F&%E 9#@@!AS @"C#ME'T, A2 you hea) ba-k i3to the Shri3e
you=ll 4i3)
TAAM&'E=S '"TES I, !ea) i3to the Shri3e,
'AR#AM& S!R&'E
***************
A..roa-h the altar a3) you=ll 2ee a li3e o4 9u))ha 2tatue2, Pla-e the
!ea)le22 9u))ha you *u2t 4ou3) o3 the 2hel4 a3) a gri) o4 hole2 (ill
o.e3;
your 4ilame3t (ill al2o light u., Take a .i-ture o4 the hole2 a3) you
(ill
2ee the 2tatue2 ha6e bee3 .la-e) i3 the hole2, 5ou mu2t take the P
2tatue2
a3) arra3ge them to mat-h the .i-ture, Ea-h 2tatue i2 marre) i3 o3e
o4 4i6e
.la-e2; ea-h o3e goe2 i3 a -ertai3 hole1
Le4t Arm 8T #..er Le4t
Le4t Leg 8T Lo(er Le4t
!ea) 8T To. Ce3ter
Right Leg 8T Lo(er Right
Right Arm 8T #..er Right
Whe3 all the 2tatue2 are i3 the right .la-e< the altar (ill o.e3 a3)
you (ill
re-ei6e a .ie-e o4 the !"L5 M&RR"R, A..are3tly< thi2 Mirror i2 the
key to
breaki3g the -ur2e o3 the Ma32io3, A2 2oo3 a2 you get the .ie-e<
ho(e6er<
yrie a..ear2 i3 a -ut2-e3e, ,,, There=2 3o (ay you -a3 4ight her a3)
(i3;
Miku get2 her 4ir2t ro.e mark2, "3 that ha..y 3ote< the D2t 'ight
-ome2 to a3
e3),
*************************
SEC"'@ '&$!T1 @EM"' TA$
*************************
RA'@"M $!"STS1 9ou3) Ma3 O 9roke3 'e-k
**5ou=6e 2ee3 2ome hi3t2 )uri3g the D2t 'ight about Folklori2t Mr,
Mu3akata<
(ho2e 4amily mo6e) i3to the Ma32io3 2e6eral ge3eratio32 ago a3) the3
my2teriou2ly )i2a..eare)< alo3g (ith 2e6eral lo-al -hil)re3, 5our
goal )uri3g
the 23) 'ight i2 to 2eek out the2e 2.irit2 a3) lear3 (hate6er you -a3
4rom
them to hel. you 4i3) Ma4uyu, ('ote1 &4 you=6e bee3 a )ilige3t
gho2t8hu3ter<
you 2houl) ha6e ear3e) e3ough S.irit Poi3t2 by 3o( to u.gra)e mo2t o4
your
9a2i- Fu3-tio32 to at lea2t Le6el 0, Thi2 a)6a3tage (ill be -ru-ial
to
2ur6i6i3g the u.-omi3g battle2,)
@"LL R""M
*********
A4ter a -ut2-e3e ,,, you (ill begi3 the 'ight i3 thi2 room, 5ou *u2t
got a
.ie-e o4 the Mirror 88 a3) 3o( you=6e alrea)y lo2t it? $etti3g it
ba-k (o3=t
be ea2y, &4 you -he-k the ma.< you=ll 4i3) that all the room2 you=6e
e:.lore)
are 2till marke)< but the )oor2 are mi22i3g? The room2 o4 the Ma32io3
are the
2ame< but the .ath(ay2 amo3g them ha6e -ha3ge); the )oor2 (ill be
a))e) to the
ma. o3-e agai3 a2 you )i2-o6er (hi-h are o.e3 a3) (hi-h are lo-ke),
There are
3e( item2 to be 4ou3) e6ery(here< 2o you mu2t be -are4ul a3) )ouble8
-he-k all
the area2 that you=6e bee3 to be4ore, Let=2 get 2tarte) the3, &4 you
-he-k
the SE -or3er (here you 2a( the gho2t -hil)re3 ru33i3g through a
2e-ret )oor<
you=ll get a blue glo( 4rom your 4ilame3t, Take a .i-ture o4 the
(all; the
.hoto 2ho(2 a @EM"' TA$ SCR"LL, 5ou 3ee) to 4i3) thi2 2-roll to o.e3
the
2e-ret )oor, "3 the little 2hel4 i3 the 2ame -or3er there i2 a bo: o4
T5PE8DF
F&LM, &3 the mi))le o4 the room< -he-k the -u2hio3 lyi3g o3 the
grou3) to
4i3) MAF#5#=S '"TES 2, &3 the -e3ter o4 the W 2hel4 )oll )i2.lay (ith
a
lo-ke) )ra(er, We=ll 3ee) to 4i3) a (ay to o.e3 thi2 a2 (ell, At the
' e3)
o4 the 2hel4 i2 a 2hi3i3g SP&R&T ST"'E, !m< -oul) thi2 .la-e be
hau3te)A 'o(
-he-k the 2hel4 o3 the other 2i)e o4 the room; you=ll 4i3) 5AE=S
PAPERS D i3
the little bo:e2 at the ' e3)< a3) !ER9AL ME@&C&'E at the other e3),
5ou=6e
got e6erythi3gA The3 hea) out the ' )oor i3to the Cherry Atrium to
battle a
3e( gho2t,
C!ERR5 ATR&#M
*************
There (ill be a %a3i2hi3g $ho2t a..eara3-e the i32ta3t you o.e3 the
)oor 4rom
the @oll Room,
888888
??8%a3i2hi3g $ho2t1 Chil) o3 Por-h (QD///)
A2 2oo3 a2 you o.e3 the )oor 4rom the @oll Room< )ra( your -amera
a3) aim
through the latti-e right i3 4ro3t o4 you, A -hil) (ill ru3 by your
4iel) o4
6ie( 4rom le4t to right; you mu2t ha6e a Cui-k re4le:e2 (ith the
2hutter to
-a.ture thi2 gho2t,
888888
A4ter thi2 gho2t ru32 by< hea) out i3to the Atrium, The bloo) trail
that (a2
here be4ore i2 go3e 3o(, A2 you hea) alo3g the (alk(ay< you (ill 2ee
a
-ut2-e3e ,,, a3) you=ll be atta-ke) by the 9li3)e) Woma3?
888888
??8Atta-ki3g $ho2t1 9li3)e)
"k< get rea)y to hate thi2 gho2t< be-au2e you are goi3g to battle
her
2e6eral time2 )uri3g the 23) 'ight, Si3-e 2he i2 bli3)< 2he -a3 o3ly
mo6e
2lo(ly a3) aimle22ly< gro.i3g ahea) (ith out82tret-he) arm2; 2he )oe2
ha6e
kee3 heari3g< ho(e6er, &4 you mo6e arou3)< thi2 gho2t (ill hear your
4oot2te.2 a3) ru2h to(ar) you to atta-k; thi2 i2 a 6ery 4a2t a3)
)amagi3g
atta-k that 2he -a3 2tart 4rom a3y )i2ta3-e a(ay, 5our be2t 2trategy
(he3e6er
you mu2t battle thi2 gho2t i21 @" '"T M"%E, >u2t 2tay .ut a3) kee.
aimi3g
u3til you get ma:iumum -harge< the3 (ait, Whe3 the My2ti- Po(er meter
tur32
RE@ a3) the Ca.ture Cir-le tur32 AM9ER< take a HER" S!"T, Thi2 i2
im.orta3t;
i4 you )o3=t take a Hero Shot< 9li3)e) (ill k3o( (here you are a3)
imme)iately
ru2h you< 2o i4 you mi22 the 2hot Cui-kly )o)ge out o4 her (ay?
9li3)e) ha2
o3e other tri-k that you mu2t (at-h out 4or1 2he like2 to tele.ort,
&4 you
e6er 2ee the gho2t 6a3i2h a3) you hear the (ho.e4ully) 4amiliar -hime<
ta. the
Tria3gle butto3 a2 4a2t a2 you -a3 to 2.i3 arou3) be-au2e & guara3tee
the
gho2t i2 2ta3)i3g right behi3) you? &t=2 ok< *u2t 2tay -alm a3) (ait
4or your
2hot, T(o 2tro3g 2hot2 (ill beat her,,, thi2 time,
888888
That (a2 a tough battle; ho.e4ully you )i)3=t get hurt too ba)ly
be-au2e
you=ll ha6e to battle thi2 gho2t ma3y more time2 (a3) o4te3 i3 a mu-h
2maller
2.a-e< ug?), 'o( you -a3 e3ter the Atrium a3) ha6e a look arou3), &4
you
hea) to(ar) the )oor to Aby22< you -a3 4i3) a %a3i2hi3g $ho2t,
888888
??8%a3i2hi3g $ho2t1 !a3ge) Woma3 (QJP/)
Thi2 i2 the 2.irit o4 5ae< the Folklori2t=2 Wi4e (ho2e @iary you
4ou3)
earlier ba-k i3 the @oll Room, She (ill a..ear a2 you hea) ' to(ar)
the
Aby22< *u2t a2 you are .a22i3g by the le4t 2i)e o4 the 2to3e mo3ume3t,
She
)oe23=t 2tay lo3g< but 2i3-e 2he i2 2tatio3ary you 2houl) *u2t Cui-kly
)ra(
a3) 2hoot a2 2oo3 a2 the Filame3t 2tart2 to glo(,
888888
A4ter 5ae )i2a..ear2< 2he (ill lea6e behi3) a Wi2., Li2te3 to it2
me22age<
the3 look arou3) 4or a -ou.le o4 item2, &3 the mi))le o4 the .ath
that lea)2
to the Shri3e i2 a bo: o4 T5PE80J F&LM, Sear-h i3 the 'W -or3er 3ear
the
Shri3e to 4i3) a S.irit Sto3e, That=2 all; you 2houl) 3o( hea)
through the SW
)oor to the 9urial Room,
9#R&AL R""M
***********
A2 2oo3 a2 you e3ter< -he-k the memorial 2hel4 3earby to 4i3) the
9L&'@ @EM"'
R&T#AL, There=2 more re) 3umber2 o3 thi2 2-roll that you=ll u2e later
o3 to
u3lo-k 2ome )oor2, Further i3< you=ll 2ee that 2ome -a3)le2 ha6e bee3
arra3ge)
o3 the little table i3 the -or3er, More loo2e e3)2? 5ou=ll ha6e to
-ome ba-k
here later (he3 you ha6e a (ay to light them, (Why )i)3=t Miku kee.
the
LighterAA) The S )oor< lea)i3g to the Walk(ay< i2 3o( lo-ke)< but at
the )ea)8
e3) *u2t .a2t the )oor you -a3 4i3) more T5PE80J F&LM, 'o( go through
the '
)oor to the Rubble Room,
R#99LE R""M
***********
'o( i2 your -ha3-e to SA%E T!E $AME, "3-e you=6e )o3e that< hea) to
the )oor
i3 the ', 5our 4ilame3t (ill glo( blue< 2o take out the -amera a3)
take a
.i-ture o4 the )oor, &t ha2 a3other o3e o4 tho2e .uzzle lo-k2; the
mi22i3g
tile i2 2ho(3 i3 the .i-ture o4 the ST"'E "' T!E WELL, &4 you re-all<
the
(ell (a2 i3 the 9a-kyar)< 2o (e=ll hea) there 3e:t, 9e4ore you lea6e<
you -a3
grab 2ome more T5PE80J F&LM i3 the SW -or3er, Make your (ay through
the
9urial Room a3) the Cherry Atrium a3) take the SE )oor to the
Stair(ay,
STA&RWA5
********
There are ma3y gho2t2 i3 thi2 area, The 4ir2t o3e (ill a..ear a2 2oo3
a2 you
e3ter,
888888
??8%a3i2hi3g $ho2t1 i) Ru33i3g A(ay (QJP/)
Thi2 i2 a 6ery tough 2hot to get? The ki) (ill a..ear a 2hort
)i2ta3-e ' o4
the big mirror a3) ru3 at to. 2.ee) u. the hall(ay, 5ou mu2t ru3 too;
)a2h
i3to the room a2 2oo3 a2 the )oor o.e32 a3) a3gle to the le4t, !ea)
4or the
hall(ay that lea)2 3orth< a3) *u2t a2 you get -lo2e to the .o2t at the
bottom
o4 the 2tair2 Cu-kly )ra( a3) 2hoot, 5ou ha6e to ru3< )ra(< aim a3)
2hoot
6ery Cui-kly to get thi2 gho2t; i4 you are 2u--e224ul you=ll ha6e
take3 a 2hot
4rom a .oi3t that allo(2 you 2ee mo2t o4 the (ay )o(3 the hall to
-a.ture the
-hil) *u2t be4ore he rea-he2 the -or3er,
888888
Whe3 you 4ollo( the gho2t you *u2t 2a( u. the hall(ay< you (ill ha6e a
battle
(ith Lo3g Arm2, &4 you 3ee) a ST"'E M&RR"R< you -a3 4i3) o3e 2hi3i3g
at the
e)ge o4 the broke3 4loor to the le4t o4 the 2tair2, Rea)yA 'o( 3ea)
' alo3g
the hall(ay to 2ee a -ut2-e3e ,,, a3) begi3 the battle?
888888
??8Atta-ki3g $ho2t1 Ma3 (ith Lo3g Arm2
&3 thi2 e3-ou3ter< Lo3g Arm2 ha2 about t(i-e a2 mu-h 2tami3a a2 he
ha) the
4ir2t time you 4ought him, 5our mai3 )i44i-ulty< ho(e6er< (ill be )ue
to the
4a-t that you mu2t -o3)u-t the battle i3 a mu-h 2maller area tha3
be4ore, At
4ir2t< u2e the 2ame ta-ti- you )i) i3 the Walk(ay1 ba-k )o(3 the
hall(ay<
the3 tur3 a3) -harge u. a 2hot, 5ou .robably (o3=t be able to )e4eat
Lo3g Arm2
be4ore he -a3 make hi2 (ay i3to the e3tra3-e; (he3 thi2 ha..e32< u2e
the brie4
mome3t (he3 Lo3g Arm2 i2 2tu33e) 4rom a 2tro3g 2hot to ru3 .a2t him
a3)
-o3ti3ue the battle a2 you make your (ay ', Three or 4our goo) 2hot2
(ill
4i3i2h the battle,
888888
'o( go a3) -he-k out the )oor at the ' e3) o4 the hall, There i2
T5PE8DF F&LM
here, 5our 4ilame3t (ill glo(; take a .i-ture o4 the )oor a3) you
(ill 2ee
F""T "F STA&RCASEA There=2 a !i))e3 $ho2t there< 2o go ba-k to the
bottom o4
the 2tair-a2e at the S e3) o4 the hall to 4i3) it,
888888
??8!i))e3 $ho2t1 %e3gea3-e i3 Wall (JP/)
Sta3) at the 4oot o4 the 2tair2 a3) aim u. i3to the rui3e) area
u3)er3eath
the u..er ri2er2 to 4i3) thi2 gho2t; look abo6e the 2.ot (here you
4ou3) the
Sto3e Mirror, &t=2 a big 4loati3g 4a-e,
888888
'o( the ' )oor 2houl) be u32eale), 9e4ore goi3g to the Fi2h Ta3k
Room< hea)
u.2tair2 to 4i3) a3other !i))e3 $ho2t,
888888
??8!i))e3 $ho2t1 Mo3k out o4 @ark (D2P/)
To 4i3) thi2 gho2t< go u. the 2tair2 a3) make your (ay 3orth alo3g
the
bal-o3y, A2 you a..roa-h the e3) o4 the raili3g< you (ill hear
2tati-, Mo6e
right u. to the rail< a3) aim your -amera at the (i3)o( that=2 high o3
the
(all abo6e the la3)i3g,
888888
There=2 3o item2 u. here< a3) both o4 the )oor2 are lo-ke)< 2o go ba-k
)o(3
a3) take the ' )oor to the Fi2h Ta3k Room,
F&S! TA' R""M
**************
The -hil) that you=6e bee3 4ollo(i3g (ill a..ear agai3 a2 you e3ter
thi2 room,
888888
??8%a3i2hi3g $ho2t1 i) Ru33i3g A(ay (QJP/)
Thi2 ki) i2 4a2t< 2o you mu2t o3-e agai3 )ra( a3) aim 6ery Cui-kly
to
-a.ture him, !e=ll a..ear a2 2oo3 a2 you=6e take3 your 4ir2t 2te.
i3to the
room< a3) he=ll ru3 a-ro22 the 4ir2t .la3k that=2 right i3 4ro3t o4
you, !i2
mo6eme3t i2 2ome(hat obliCue< 2o you might ha6e to aim 2lightly to the
le4t a2
you )ra( the -amera,
888888
'o( make your (ay to the ' e3) o4 the room; you=ll 4i3) T5PE80J F&LM
a3)
!ER9AL ME@&C&'E o3 the (ay, 5ou mu2t e3ter a3other F8)igit -o)e to
u3lo-k the
)oor to the 9a-kyar), Thi2 time the i32-ri.tio3 a2k2 4or the )ate o4
the
9li3) @emo3 Ritual< (hi-h i2 re6eale) i3 the 2-roll that you 4ou3) i3
the
9urial Room1 2IDD, #3lo-k the )oor a3) e3ter the 9a-kyar),
9AC5AR@
********
&3 or)er to obtai3 the 9lue Car6i3g 4rom the (ell i3 thi2 area< you
(ill ha6e
to battle a gho2t, Fir2t< you 2houl) hea) 2traight 4or the Sa6e Poi3t
a3)
SA%E T!E $AME, The battle (ill begi3 (he3 you a..roa-h the (ell< a4ter
a
-ut2-e3e, ,,,
888888
??8Atta-ki3g $ho2t1 $irl i3 Well
Thi2 .oor girl (ill atta-k i3 a .atter3 6ery 2imilar to Tomoe< a3)
you
2houl) u2e 2imilar ta-ti-2 agai32t her, She (ill 4loat 2lo(ly arou3)<
o--a2io3ally maki3g 2u))e3 )art2 to the 2i)e< u3til 2he ultimately
ru2he2
4or(ar) to atta-k, 5ou -a3 .rote-t your2el4 4rom thi2 atta-k by
taki3g your
2hot (he3 the -ir-le tur32 amber, She (ill tele.ort 4rom time to time
a2
(ell< 2o imme)iately ru3 i4 2he )i2a..ear2 a3) you lo2e tra-k o4 her,
&4 you
kee. a 2a4e )i2ta3-e a3) make three or 4our 2tro3g 2hot2< you (ill (i3
the
battle,
888888
Whe3 you ha6e )e4eate) the girl< go to u. the (ell a3) 2ear-h it to
4i3) the
9L#E CAR%&'$, 5ou -a3 al2o to take a .i-ture to re-ei6e a .hoto o4
the $&RL
P#LLE@ &'T" WELL, A4ter you SA%E T!E $AME< you are rea)y to hea) ba-k
a3) u2e
the 9lue Car6i3g o3 the .uzzle lo-k i3 the Rubble Room, 9e4ore you go
ba-k<
though< you -a3 take a3 o.tio3al tri. ba-k to 'arukami Shri3e to
-olle-t a
!i))e3 $ho2t; you are almo2t -ertai3 to e3-ou3ter a Ra3)om $ho2t i4
you )o,
To take thi2 o.tio3< e:it the 9a-kyar) through the )oor i3 the ' a3)
4ollo(
the Fore2t Path to 'arukami Shri3e, Whe3 you=re rea)y to mo6e o3< go
ba-k
through the Fi2h Ta3k Room a3) retur3 to the Stair(ay,
'AR#AM& S!R&'E R".tio3alS
***************
888888
??8!i))e3 $ho2t1 Torme3te) "3e2 (2P//)
5ou ha) to ri2k battle (ith 9roke3 'e-k to 4i3) your (ay to thi2
room< but
the high 2-ore i2 (orth it, 5ou=ll 2ee thi2 gho2t i4 you aim at the
big
mirror to the le4t o4 the altar, @o3=t 2ta3) too -lo2e< or you (o3=t
be able
to 4it the e3tire image i3 your Fi3)er (i3)o(,
888888
STA&RWA5
********
A2 you .a22 through o3 your (ay ba-k to the Rubble Room< you (ill ha6e
your
3e:t -o34ro3tatio3 (ith 9li3)e),
888888
??8Atta-ki3g $ho2t1 9li3)e)
She (ill a..ear a2 you are a..roa-hi3g the big mirror 4rom the
3orth; 2he=ll
be a behi3) you< -omi3g )o(3 the 2tair2, &3 thi2 battle< 2he ha2
2lightly
more 2tami3a, 5ou mu2t 2ti-k to the 2ame ta-ti- a2 be4ore, !ol) your
grou3)
a3) aim< kee. a rea)y 4i3ger o3 the Shutter butto3< a3) take your 2hot
(he3
the Ca.ture Cir-le tur32 amber, A2 al(ay2 (ith thi2 gho2t< you -a3
o3ly a6oi)
bei3g ru2he) i4 your 2hot i2 2tro3g e3ough to k3o-k 9li3)e) ba-k (a
Hero
Shot), &4 you o3ly 2-ore a 3ormal 2hot< Cui-kly )a2h out o4 the (ay
be-au2e
2he (ill -harge a2 2oo3 a2 the 2tu33i3g e44e-t la.2e2, @o3=t ru3 more
tha3 a
2tri)e or t(o< be-au2e 2he (ill hear you a3) -harge agai3? &t (ill
.robably
take three 2hot2 to )o the *ob,
888888
Whe(? #34ortu3ately< you=6e 3ot 2ee3 the la2t o4 her by a lo3g 2hot,
5ou
2houl) be able to make it the re2t o4 the (ay ba-k through the Cherry
Atrium
a3) 9urial Room to the Rubble Room (ithout meeti3g a3y more gho2t2,
R#99LE R""M
***********
!ere you -a3 SA%E T!E $AME< the3 hea) 4or the ' )oor, 'o( you -a3 u2e
the
9lue Car6i3g to -om.lete the .uzzle lo-k o3 thi2 )oor, The 2eCue3-e
o4 mo6e2
i2 more -om.li-ate) thi2 time1 2 P F 0 D, Whe3 you=6e u3lo-ke) the
)oor< o.e3
it a3) e3ter the Corri)or,
C"RR&@"R
********
&t=2 bee3 a (hile 2i3-e you ha6e 2ee3 a 3e( area, Thi2 i2 *u2t a lo3g
hall(ay
(ith latti-e2 o3 the (all2, A2 you a..roa-h the be3) i3 the hall(ay<
there
(ill be a gho2t a..eara3-e,
888888
??8%a3i2hi3g $ho2t1 9ro=2 Sha)o( (QJP/)
A2 you a..roa-h the be3) i3 the hall(ay< you (ill 2ee Ma4uyu a..ear
ahea) o4
you, 5ou mu2t )ra( your -amera 6ery Cui-kly to -a.ture him be4ore he
)i2a..ear2 arou3) the -or3er, &4 you 2tay o3 the le4t 2i)e a2 you go
3orth
)o(3 the hall< you (ill be able to 2ee 4arther )o(3 the hall a3) thi2
2hot
(ill be ea2ier,
888888
&t 2eem2 that you are getti3g -lo2er to your brother? At the e3) o4
the hall
you (ill 4i3) MAF#5#=S '"TES 0, 5ou=ll al2o 4i3) a3other .air o4
)oor2 (ith a
.uzzle lo-k, Agai3A? Well< *u2t take a .i-ture o4 the )oor a3)
you=ll 2ee a
ST"'E 9#R&AL M"#'@A Thi2 gra6e i2 lo-ate) i3 the Aby22< although you
-oul)3=t
get to it )uri3g the D2t 'ight, Thi2 i2 (here you mu2t go 3e:t to
4i3) the
-ar6i3g that=2 mi22i3g 4rom the )oor, $o ba-k through the Rubble
Room< 9urial
Room< a3) Cherry Atrium to the Aby22,
A95SS
*****
Whe3 you (ere here o3 the D2t 'ight< the .ier2 lea)i3g out i3to the
2(am. (ere
broke3, 'o( they 2eem to be i3 goo) 2ha.e, 9e4ore you hea) out to
4i3) the
2to3e mo3ume3t< -he-k the al-o6e i3 the SW -or3er to 4i3) a !i))e3
gho2t, 9e
-are4ul be-au2e you -a3 2ometime2 e3-ou3ter a ra3)om 9ou3) Ma3 i3 thi2
area;
4ortu3ately< 9ou3) Ma3 i2 the ea2ie2t gho2t to )e4eat,
888888
??8!i))e3 $ho2t1 9ur3e) Ma3 (D2P/)
Thi2 2u44erer i2 ea2y to 2.ot i4 you e3ter the SW al-o6e, >u2t aim
at the
(all at the ba-k o4 the al-o6e to 4i3) it,
888888
'o( hea) ' out alo3g the .ier, At the 4ir2t little i2la3)< you (ill
4i3)
SACRE@ WATER, Co3ti3ue to the e3) o4 the .ier a3) you=ll 4i3) the
Sto3e
Mo3ume3t, Sear-h it a3) you (ill obtai3 the P#RPLE CAR%&'$, Al2o< i4
you
2ear-h the grou3) behi3) the mo3ume3t< you -a3 4i3) a ST"'E M&RR"R
hi))e3
behi3) the gra6e, A2 you make your (ay ba-k to the Corri)or to u2e
the Pur.le
Car6i3g< there (ill be t(o gho2t a..eara3-e2,
C!ERR5 ATR&#M
*************
A2 you hea) 2outh a-ro22 the Atrium< be rea)y to take 2ome Cui-k 2hot2
o4
%a3i2hi3g gho2t2,
888888
??8%a3i2hi3g $ho2t1 "b2er6atory Ma3 (QP//)
Thi2 gho2t (ill a..ear *u2t a2 you are .a22i3g the -or3er o4 the
Shri3e, A2
hi2 3ame 2tate2< he a..ear2 abo6e you o3 the 23) 4loor bal-o3y< i3 the
"b2er6atory, Whe3 you )ra( the -amera< aim u. a3) a little to the
le4t to
4i3) him, Thi2 gho2t i23=t too har),
888888
There=2 a3other gho2t -omi3g< a3) thi2 o3e i2 a little bit har)er, &t
(ill
a..ear a2 you a..roa-h the 2te.2 to the .or-h,
888888
??8%a3i2hi3g $ho2t1 $irl u3)er Por-h (Q2///)
Thi2 girl (ill a..ear *u2t a2 you rea-h the 4ir2t 2te. u. to the
.or-h, She
(ill emerge 4rom u3)er3eath the )e-k right 3e:t to you< o3 the right
2i)e,
Nui-kly )ra( the -amera a2 2oo3 a2 the .er2.e-ti6e -ha3ge2< the3 aim
)o(3 a3)
to the right to -a.ture thi2 gho2t be4ore 2he )i2a..ear2, 5ou mu2t be
able to
aim .re-i2ely< be-au2e thi2 gho2t )oe23=t 2tay 4or 6ery lo3g,
888888
Co3ti3ue o3 to the Rubble Room< (here you -a3 SA%E T!E $AME< the3
retur3 to
the Corri)or to o.e3 the 3e:t .uzzle lo-k,
C"RR&@"R
********
Che-k the )oor at the ' e3) to u2e the Pur.le Car6i3g o3 the lo-k<
(hi-h i2
the mo2t -om.li-ate) o3e yet, !ere i2 the .atter3 o4 tile2 to 2ele-t
i4 you
-a3=t 4igure it out1 F 2 0 P F D 2, Whe3 you=6e u3lo-ke) the )oor<
o.e3 it
a3) e3ter the @emo3 Mouth,
@EM"' M"#T!
***********
Thi2 room i2 a huge ga.i3g .it (ith a le)ge all the (ay arou3) the
to. a3)
la))er2 lea)i3g )o(3 to the 4loor o4 the .it, 5ou (ill 2ee a -ut2-e3e
(he3
you e3ter ,,, a3) the3 you -a3 ru3 arou3) to the la))er2 a3) -limb
)o(3 to the
bottom, There are 2ome 2i3i2ter8looki3g .illar2 a3) a huge 2et o4
)oor2 )o(3
here, Whe3 you -he-k the )oor2< a %a3i2hi3g gho2t (ill a..ear,
888888
??8%a3i2hi3g $ho2t1 Ma3 be4ore @oor (QP//)
Whe3 you e:ami3e the )oor2< thi2 gho2t (ill a..ear, &t i2 the
Folklori2t<
Ryozo Mu3akata, !e i2 4a-i3g the 2mall re-e22 i3 the (all 3e:t to the
)oor<
2o you=ll ha6e to tur3 to the right to aim at thi2 gho2t, 9e 2ure to
aim
Cui-kly< be-au2e the gho2t la2t2 a 6ery 2hort time,
888888
A Wi2. i2 le4t behi3), Talk to it< the3 take a .i-ture o4 the .la-e
(here the
ma3 (a2 2ta3)i3g, There=2 a 3i-he i3 the (all 3e:t to the )oor< a3)
i3 your
.hoto a3 image o4 the 9li3)i3g Ma2k (ill a..ear, &t look2 like 2ome
ki3) o4
grue2ome torture )e6i-e, 5ou=ll ha6e to 4i3) thi2 ma2k to o.e3 the
)oor a3)
4ollo( Ma4uyu, Che-k 3ear the 4alle3 brazier o3 the le4t 2i)e o4 the
)oor to
4i3) a M#'AATA RESEARC! @"C#ME'T, A2 you make your (ay ba-k to the
la))er<
9li3)e) atta-k2 you o3-e agai3,
888888
??8Atta-ki3g $ho2t1 9li3)e)
She=2 ba-k? "3-e agai3< u2e the ta-ti- that & ha6e )e2-ribe) i3
earlier
battle2 (ith thi2 gho2t, @o 3ot mo6e or 9li3)e) (ill ru2h you; *u2t
aim
.atie3tly a3) (ait 4or the -ir-le to tur3 amber 2o you -a3 take a Hero
Shot,
9e .re.are) to )o)ge a 4e( 2te.2 to either 2i)e i4 you 4ail to k3o-k
the gho2t
ba-k, 9li3)e) ha2 2lightly more 2tami3a tha3 be4ore i3 thi2 battle<
but you
2houl) 2till be able to 4i3i2h it i3 0 2hot2,
888888
The la2t .hoto that you take o4 9li3)e) )uri3g the battle (ill 2ho( a3
image
o4 the R"W "F CA'@LEST&CS that are o3 the table i3 the -or3er o4 the
9urial
Room< a3) you (ill re-ei6e the MATC!ES, 'o( that you ha6e the2e<
let=2 to
ba-k to the 9urial Room a3) light the -a3)le2, Climb a3) a3) go
through the
Corri)or a3) Rubble Room to the 9urial Room, @o3=t 4orget to SA%E T!E
$AME o3
your (ay< be-au2e 9li3)e) (ill atta-k A$A&' a4ter you=6e lit the
-a3)le2,
9#R&AL R""M
***********
A %a3i2hi3g gho2t (ill a..ear a2 2oo3 a2 you o.e3 the )oor 4rom the
Rubble
Room,
888888
??8%a3i2hi3g $ho2t1 $irl Poi3ti3g (Q0//)
&t=2 bee3 a (hile 2i3-e you=6e met a %a3i2hi3g $ho2t that=2 ea2y to
-a.ture, &t=2 the hel.4ul little girl agai3< a3) 2he=ll be 2ta3)i3g
2traight
ahea) o4 you a2 you o.e3 the )oor< ge2turi3g to(ar) the -a3)le2, >u2t
)ra(
a3) 2hoot,
888888
'o( you -a3 go e:ami3e the -a3)le2, There are 2i: o4 them< three
(hite o3e2
a3) three re) o3e2, The (hite o3e2 are lit 3o(< but i4 you take a
.hoto o4
them you=ll 2ee that the re) o3e2 are lit i32tea), 5our *ob i2 to
make the
-a3)le2 mat-h the .hoto, #2e the Mat-he2 to light them< but there=2 a
tri-k1
(he3e6er you light a -a3)le< the -a3)le2 that are o3 either 2i)e o4 it
(ill go
out (i4 they are lit) or light u. (i4 they=re 3ot), &4 you light them
i3 the
-orre-t or)er< you -a3 e:ti3gui2h the (hite o3e2 a3) light the re)
o3e2 at the
2ame time, &4 you get 2tu-k< the 2olutio3 i2 (3umberi3g the -a3)le2
4rom le4t
to right)1 F 2 P F, Whe3 you ha6e )o3e thi2< all the -a3)le2 (ill
light a3)
the )ra(er behi3) them (ill u3lo-k, 5ou (ill get the SCR"LL, 9e4ore
you -a3
take thi2 ba-k to the @oll Room a3) ha3g it o3 the (all< 9li3)e) (ill
atta-k?
888888
??8Atta-ki3g $ho2t1 9li3)e)
Thi2 gho2t *u2t (o3=t lea6e you alo3e? Thi2 2mall room i2 3ot a3
i)eal
battlegrou3)< but that (o3=t matter mu-h 2i3-e your mai3 ta-ti- (ill
be the
2ame a2 be4ore1 )o3=t mo6e? Whe3 9li3)e) a..ear2 2he (ill be
23eaki3g u.
behi3) you; )ra( a3) .re22 Tria3gle to 2.i3 arou3) a3) begi3 -hargi3g
your
2hot, 9e-au2e you are i3 the -or3er< it may be )i44i-ult to kee. the
gho2t i3
your 2ight2, #2e the 4ilame3t to kee. tra-k o4 her .o2itio3 i4 2he
)i2a..ear2
behi3) a (all a3) be rea)y to hit the 2hutter i4 the Ca.ture Cir-le
tur32
amber, Remember< 9li3)e) CA''"T 4i3) you i4 you )o3=t make a 2ou3)<
2o )o3=t
try to ru3 to a better 6a3tage .oi3t or you=ll *u2t get ta-kle), !er
2tami3a
i2 3ot a3y higher tha3 be4ore; three 2hot2 2houl) )o it (although it=2
.o22ible to (i3 (ith o3ly t(o),
888888
$o ba-k to the Rubble Room 3o( a3) SA%E T!E $AME i4 you like, The3
retur3 to
the Cherry Atrium a3) take the S )oor to the @oll Room,
@"LL R""M
*********
9e4ore you -a3 .la-e the S-roll o3 the (all< you mu2t -o34ro3t
Cra(li3g $irl
agai3,
888888
??8Atta-ki3g $ho2t1 Cra(li3g $irl
5ou 4ought thi2 girl i3 thi2 room )uri3g the D2t 'ight, She=2
e:a-tly the
2ame thi2 time; i3 4a-t< 2he=ll .robably be mu-h ea2ier 3o( 2i3-e you
ha6e a
mu-h 2tro3ger Camera tha3 you )i) be4ore (a3) be-au2e you=6e ha) a lot
o4
.ra-ti-e 4ighti3g gho2t2 2i3-e the3< too), A 4urther a)6a3tage -ome2
4rom the
4a-t that the 4loor i23=t broke3 3o( (that=2 o))< i23=t itA)< 2o you
)o3=t
ha6e (orry about ma3eu6eri3g arou3) 2ome big hole i3 the mi))le o4 the
room,
5ou -a3 .robably e3) thi2 battle Cui-kly (ith t(o 2tro3g 2hot2,
888888
A4ter )e4eati3g the gho2t< take a .i-ture o4 the 2himmer that i2 le4t
behi3)
a3) you (ill get a .hoto o4 $&RL P#LLE@ T!R# @""R, 'o( you -a3 u2e
the S-roll
o3 the (all to re6eal a 2e-ret )oor that (ill lea) to the imo3o Room,
&4
you are a3 a6i) -olle-tor< you might (a3t to go ba-k to the Rubble
Room a3)
2a6e 4ir2t< be-au2e a2 2oo3 a2 you .a22 through the 2e-ret )oor a3
e:tremely
)i44i-ult %a3i2hi3g gho2t (ill a..ear,
&M"'" R""M
***********
888888
??8%a3i2hi3g $ho2t1 i) !i)i3g (QDP//)
"k< they )o3=t get a3y more )i44i-ult tha3 thi2, The gho2t (ill
a..ear a2
you take your 4ir2t 2te.2 i3to the room, !e (ill ru3 a-ro22 your
4iel) o4
6ie( 4rom right to le4t< behi3) the ro( o4 kimo3o2, To -a.ture him<
you mu2t
Cui-kly aim a3) time the 2hutter (ith .er4e-t a--ura-y a2 he 4la2he2
by i3 the
3arro( ga.2 bet(ee3 the kimo3o2, 5ou (ill ha6e the mo2t time to aim
a3)
.re.are i4 you .oi3t at the le4t8mo2t ga., The timi3g i2 -riti-al<
be-au2e he
a..ear2 i3 the ga. 4or o3ly a 2.lit 2e-o3); -a.turi3g thi2 gho2t (ill
almo2t
-ertai3ly reCuire 2e6eral trie2, 'o3e o4 the other %a3i2hi3g $ho2t2
that
remai3 i3 the game (ill be a2 har) a2 thi2 o3e,
888888
'o( you -a3 -he-k out the room, &3 the 'E -or3er there i2 a 2hi3i3g
SP&R&T
ST"'E, &4 you e:ami3e the mirror 2ta3) you (ill 4i3) 5AE=S PAPERS 2,
Co3ti3ue through the 2li)i3g )oor i3 the E (all to the Library,
L&9RAR5
*******
There are a -ou.le o4 3e( item2 here, &4 you o.e3 the -lo2et (here
you 4ou3)
the Ta.e Re-or)er< you (ill 4i3) T5PE8JF F&LM, The3 -he-k the )re22er
i3 the
SW -or3er to 4i3) a SP&R&T ST"'E, 'o( hea) to(ar) the )oor to the
Lam.
!all(ay, 5ou=ll hear a -hil) ru33i3g )o(3 the hall a2 you a..roa-h
the )oor,
LAMP !ALLWA5
************
The lam.2 ha3gi3g i3 thi2 hall might 2tart 2(i3gi3g my2teriou2ly a2
you (alk
by; there i2 a 2tro3g 2.irit 3earby, &4 you -he-k the )ea) e3) to the
3orth<
you (ill 4i3) T5PE80J F&LM, A4ter grabbi3g the 4ilm< take the S )oor
to the
Fire.la-e Room,
F&REPLACE R""M
**************
&3 thi2 room< you (ill 4i3ally -o34ro3t the -hil) that 2tole your
Mirror
Pie-e, There (ill be -ut2-e3e a2 you e3ter, ,,, The gra3)4ather -lo-k
i3 the
-or3er (ill o.e3< a3) the 9oy !i)i3g (ill -ome ru33i3g out to atta-k
you?
888888
??8Atta-ki3g $ho2t1 9oy !i)i3g R9"SS 9ATTLES
Thi2 gho2t i2 4a2t a3) aggre22i6e< 2o e:.e-t a tough battle, !e
(ill ru3
a3) tele.ort i3 a be(il)eri3g (ay< but i4 you=re a(are o4 hi2 .atter32
you -a3
a6oi) getti3g ambu2he), !i2 mo2t -ommo3 ta-ti- i2 to ru3 a4ter you
a3) try to
grab you, !e i2 4a2t< 2o i4 you -a3 get a(ay a3) tur3 4or a 2hot you
might
3ot ha6e time to buil) u. mu-h -harge be4ore he get2 too -lo2e or
tele.ort2
a(ay, !e (ill -rou-h )o(3 be4ore *um.i3g u. 4or a 2tro3g atta-k; i4
you 2ee
thi2< 23a. imme)iately to get 2-ore e:tra )amage a3) a6oi) the atta-k,
The
mo2t )i44i-ult thi3g about 4ighti3g thi2 gho2t i2 that it tele.ort2
6ery
4reCue3tly< 2o you are o4te3 4or-e) to aba3)o3 your aim a3) ru3 to a
better
.o2itio3, !e )oe23=t al(ay2 tele.ort behi3) you; 2ometime2 he (ill
tele.ort
u. i3to the ra4ter2 a3) you (ill ha6e to aim #P to 4i3) him, !e (o3=t
2tay
there lo3g< a3) (he3 he tele.ort2 ba-k agai3 he=ll be ru33i3g 2traight
4or you
2o kee. mo6i3g a3) )o3=t (a2te time .a33i3g arou3) (ith the Fi3)er
2ear-hi3g
4or him, Ru3 u3til you k3o( (here he i2< the3 aim a3) try to )o a2
mu-h
)amage a2 .o22ible, The 9oy !i)i3g ha2 a6erage 2tami3a< but you (o3=t
be able
to 4ully -harge e6ery 2hot; you=ll .robably 3ee) F or P )e-e3t hit2 to
(i3,
888888
At la2t you ha6e 4i3ally re-o6ere) the M&RR"R P&ECE? 'o( your
imme)iate ta2k
i2 to 2ear-h 4or the 9li3)i3g Ma2k, 9egi3 by e:.lori3g the room 4or
-lue2,
&4 you take a .i-ture o4 the -lo-k you (ill get a .hoto o4 9"5 P#LLE@
&'T"
CL"C a3) you -a3 .i-k u. the C!&L@=S WR&T&'$, E3ter the little
library room
3e:t to the -lo-k a3) you=ll )i2-o6er that the broke3 2tair-a2e i2 3o(
i3ta-t? Climb u. the 2tair2 a3) -he-k the )re22er at the to. to 4i3)
F"LL"R&ST=S @&AR5 0, 'o( hea) o6er to the )oor that lea)2 to the
Tatami
Room, &t=2 2eale) by a !i))e3 gho2t, Take a .i-ture< a3) you=ll 2ee
2omethi3g "' T!E 9EAM,,, it=2 the Ro.e !all(ay, There=2 3o other
item2 here<
2o go ba-k )o(32tair2 a3) go through the 'W )oor,
R"PE !ALLWA5
************
There=2 a !i))e3 $ho2t here that i2 2eali3g the )oor to the Tatami
Room,
888888
??8!i))e3 $ho2t1 %e3gea3-e (JP/)
Whe3 you rea-h the mi).oi3t o4 the hall(ay< your 4ilame3t (ill begi3
to
glo(, Sto. a3) )ra( your -amera< the3 aim u. to 4i3) thi2 gho2t
hi)i3g 3ear
the -eili3g,
888888
9e4ore you go ba-k to the Tatami Room< -o3ti3ue through the S )oor a3)
-he-k
out the E3tra3-e,
E'TRA'CE
********
5ou -a3 SA%E T!E $AME here< the3 go o6er to the E (all, There u2e) to
be a
ma2k ha3gi3g here o3 the (all< rememberA &t=2 go3e 3o(< but you -a3
get the
F#R&"#S8L""&'$ MAS .hoto i4 you take a .i-ture o4 the 2.ot (here it
hu3g,
'o( there are t(o ma2k2 to 2ear-h 4or, &4 you go )o(3 the 2te.2 to
the area
by the 4ro3t )oor you -a3 4i3) 2ome !ER9AL ME@&C&'E, 'o( it=2 time to
retur3
to the Tatami Room< but you -a3 make a3 o.tio3al tri. to the $ra3)
!all 4ir2t
to 4i3) 2ome gho2t2 a3) item2,
$RA'@ !ALL R".tio3alS
**********
5ou -a3 retur3 to thi2 room through the )oor at the ' e3) o4 the Ro.e
!all(ay, 5ou (ill 2ee a -ut2-e3e a2 you e3ter a3) all the .artitio32
(ill
o.e3, ,,,
888888
??8$ho2t 9attle1 Lo3ghair Woma3
The gho2t (ill a..ear at the 4ar e3) o4 the room (he3 the battle
begi32,
#34ortu3ately< thi2 a)6a3tage (ill Cui-kly )i2a..ear be-au2e Lo3ghair
i2 a
6ery 4a2t gho2t, She (ill 2(oo. arou3) you i3 a 2.iral< -ir-li3g you
a2 2he
-lo2e2 i3, ee.i3g your aim o3 thi2 gho2t (ill be )i44i-ult< be-au2e
2he
mo6e2 6ery Cui-kly a3) (ill o4te3 )i2a..ear behi3) the ma3y
.artitio32, E6e3
(or2e< 2he (ill o4te3 tele.ort, Sometime2 2he u2e2 thi2 mo6e *u2t to
-o34u2e
your aim a little< but 2ometime2 2he (ill a..ear )ire-tly abo6e you?
&4 2he
tele.ort2 a3) your 4ilame3t goe2 out< R#'? She=2 about to grab you?
5our
be2t 2trategy i2 to kee. a2 mu-h )i2ta3-e bet(ee3 your2el4 a3) the
gho2t a2
.o22ible< but )o3=t get too -lo2e to the (all2 2o you -a3 -omma3) the
(i)e2t
.o22ible 6ie(, 9egi3 aimi3g a3) -hargi3g your 2hot; u2e the SCuare
butto3 to
a--elerate your aim, Whe3 you=6e -harge) u.< )o3=t (ait 4or her to
get
-lo2e,
>u2t take your 2hot at the 4ir2t -lear o..ortu3ity, While the gho2t
i2
2tu33e)< ru3 to a better .o2itio3 a3) take aim o3-e agai3, 9e rea)y
to
aba3)o3 your 2hot a3) ru3 i4 the gho2t get2 too -lo2e or begi32 -omi3g
at you
4rom behi3), 5ou=ll 3ee) three or 4our goo) 2hot2 to (i3 the battle,
888888
A4ter the battle you -a3 look arou3) 4or 2ome item2, Che-k the
al-o6e2
bet(ee3 the .artitio32 a3) you=ll 4i3) T5PE8DF F&LM a3) !ER9AL
ME@&C&'E, 5ou
-a3 al2o 4i3) a !i))e3 gho2t,
888888
??8!i))e3 $ho2t1 E6il Woma3 (DJP/)
Thi2 gho2t i2 (ell hi))e3, To 4i3) her< 2ear-h the 2outher3 al-o6e
bet(ee3
the 4ir2t t(o .artitio32 o3 the (e2t 2i)e o4 the room, 5our 4ilame3t
(ill
begi3 to glo( (he3 you get -lo2e, Aim your -amera u. a3) i3to the
-or3er,
888888
That=2 e6erythi3g here< 2o go ba-k through the Ro.e !all(ay to the
Fire.la-e,
F&REPLACE
*********
A2 you -limb the 2tair2 to the bal-o3y< you (ill hear 2omeo3e .layi3g
o3 a
koto, !ea) a-ro22 the bal-o3y a3) you (ill 2ee the 2ilhouette o4
mu2i-ia3 i3
the .a.er (i3)o(; but the 2ha)o( (ill 6a3i2h a2 you get -lo2er, There
mu2t be
2omethi3g im.orta3t hi))e3 3earby,,, To 4i3) out< go through the )oor
to the
Tatami Room,
TATAM& R""M
***********
There (ill be 2e6eral gho2t a..eara3-e2 i3 thi2 little room, The
4ir2t o3e
o--ur2 the mome3t you o.e3 the )oor,
888888
??8%a3i2hi3g $ho2t1 Ma3 i3 Stu)y (QD///)
&t=2 Mr, Mu3akata, !e (ill be mo6i3g a(ay 4rom you to(ar) the
little al-o6e
that=2 ahea) o4 you a3) to the le4t, To -a.ture him< begi3 ru33i3g
4or(ar) a2
the )oor o.e32 2o you -a3 take a 2te. i3to the room be4ore you rai2e
the
-amera, Aim Cui-kly to the le4t a3) take the 2hot,
888888
The gho2t (ill lea6e behi3) a Wi2., A2 you (alk to(ar) it< it (ill
mo6e a(ay
4rom you a3) i3to a 2mall room that (a2 blo-ke) o44 )uri3g the D2t
'ight,
Talk to the Wi2. a3) look arou3); there i2 a 2a4e i3 here, Take a
.i-ture o4
the 2a4e a3) you=ll 2ee E5 &' T!E P!"T", So you 3ee) to 4i3) a key<
but the
.i-ture )i)3=t gi6e you a3y hi3t about (here to look, 9e4ore (e hea)
out i3
2ear-h o4 the key< look arou3) 4or item2, Sear-h the book2hel4 3e:t
to the
2a4e 4or F"LL"R&ST=S @&AR5 2, &3 the (i3)o( o4 the 2a4e room there
i2 T5PE8
DF F&LM, "ut i3 the mai3 .art o4 the room< you -a3 4i3) a ST"'E
M&RR"R i3 the
ur3 i3 the -or3er< a3) MAF#5#=S '"TE P o3 the -or3er o4 the lo( table,
5our
3e:t )e2ti3atio3 (ill be through the )oor a-ro22 4rom the 2a4e room to
the
Walk(ay, 9e4ore you go< you -a3 2te. through the SE )oor to the
A3teroom a3)
SA%E T!E $AME; you (o3=t 4i3) a3y 3e( item2 though, Whe3 you=re
rea)y< go to
the Walk(ay,
WALWA5
*******
Fir2t< o.e3 the -lo2et to your le4t to 4i3) 2ome T5PE80J F&LM< the3
begi3
(alki3g )o(3 the hall(ay, A2 you .a22 by the mirror< you (ill ha6e
a3other
battle (ith 9li3)e)?
888888
??8Atta-ki3g $ho2t1 9li3)e)
Thi2 i2 your F&FT! battle (ith thi2 gho2t (but (ho=2 -ou3ti3gA),
She=ll
-ome at you 4rom the S bra3-h o4 the hall(ay, 5ou 2houl) be
)e6elo.i3g 2ome
2kill (ith )i2.at-hi3g thi2 gho2t by 3o(, Remember< )o3=t mo6e<
-harge u.
your 2hot< a3) (ait 4or the Ca.ture Cir-le to tur3 amber, While
9li3)e) ha2 a
little more 2tami3a tha3 be4ore i3 thi2 battle< it 2houl) be Cuite
ea2y i4 you
2ti-k to your ta-ti-2,
888888
"3-e you=6e beate3 the gho2t< hea) to(ar) the e3) o4 the S bra3-h o4
the hall
a3) you=ll 4i3) the )oor here i2 2eale) by a gho2t, Take a .i-ture o4
the
)oor a3) you=ll 2ee L&$!T T!R# CRE%&CE, @o you remember thi2 .la-eA
&t=2
)o(32tair2< 2o hea) ba-k to the mirror a3) take a le4t to go )o(3 the
2tair2,
The -re6i-e 2ho(3 i3 the .hoto i2 i3 the E leg o4 the hall, $o there
to 4i3)
the hi))e3 gho2t that=2 2eali3) the )oor u.2tair2, There i2 a ST"'E
M&RR"R i3
the -re6i-e a2 (ell,
888888
??8!i))e3 $ho2t1 $irl !i)i3g (JP/)
Fi3) the -re6i-e i3 the E leg o4 the Walk(ay a3) )ra( your -amera,
Aim at
the ba-k o4 the -re6i-e a3) you=ll 2ee the gho2t lurki3g,
888888
The there are lo-ke) )oor2 i3 the ' a3) S hall2 o4 the Walk(ay lea)i3g
to the
9urial Room a3) the $ra3) !all re2.e-ti6ely, 5ou -a3 u3lo-k the2e
)oor2 a2
you .a22 by them i4 you like, 'o( that you=6e -a.ture) the $irl
!i)i3g< you
-a3 go u.2tair2 a3) o.e3 the S )oor< (hi-h (ill allo( you to a--e22 a
3e(
area, 9e4ore you go there< ru3 arou3) to the W leg o4 the hall(ay to
4i3) the
)oor to the Storeroom, 5ou=ll ha6e to e3ter a3other F8)igit
-ombi3atio3 to
o.e3 it, The i32-ri.tio3 a2k2 4or the age o4 the mai)e3 i3 the 9li3)
@emo3
Ritual< 2o -he-k that )o-ume3t to 4i3) the -o)e1 JG2P, #2e the )ial
to e3ter
the -o)e a3) u3lo-k the )oor,
ST"RER""M
*********
Fir2t -he-k the area by the 2uit o4 armor i3 the -or3er, 5ou=ll 2ee a
SP&R&T
ST"'E 2hi3i3g there; o3e o4 the bo:e2 (ill rattle it2 li) at you< but
try 3ot
to .a3i-, Che-k the )ra(er2 to the le4t o4 the armor 4or T5PE8DF
F&LM, Look
i3 'W -or3er 4or a SP&R&T ST"'E, There=2 3othi3g u.2tair2 e:-e.t 4or
the
2ou3) o4 a gho2t 2obbi3g, 'o( you=re rea)y to go ba-k to the Walk(ay,
WALWA5
*******
$o u.2tair2 a3) take the 2outh bra3-h o4 the hall(ay, ".e3 the
u32eale) )oor
at the e3) a3) e3ter the oto Room,
"T" R""M
*********
Thi2 ma32io3 i2 *u2t 4ull o4 hi))e3 room2? Let=2 go i3 a3) look
arou3),
There (ill be a -ut2-e3e a2 you a..roa-h the .hotogra.h2, ,,, A4ter
that<
-he-k the table to 4i3) 5AE=S PAPERS 0, 'o( go to the 'E -or3er a3)
you=ll
4i3),,,the 9R"'HE E5? The grammo.ho3e (ill .lay a re-or)i3g (he3 you
.i-k u.
the key, There=2 a3other )oor here< but you (o3=t be able to u3lo-k
it yet,
5ou=ll 4i3) the koto here too< but you -a3=t .lay (ith it, 'o( retur3
to the
Tatami Room 6ia the Walk(ay,
WALWA5
*******
5ou ha6e a goo) -ha3-e o4 e3-ou3teri3g a Ra3)om $ho2t here (9roke3
'e-k), 5ou
2houl) be able to ha3)le a3 ea2y gho2t like thi2 o3e o3 your o(3; aim
a3)
2hoot< the3 ru3 a(ay (hile the gho2t i2 2tu33e) a3) take aim o3-e
agai3, &4
the gho2t ru2he2 you< (ait 4or it to get -lo2e a3) take a S.e-ial
Shot, 5ou
)o3=t ha6e to 4ight it i4 you )o3=t (a3t to though; *u2t ru3 a(ay
(ba-k to the
Tatami Room< 4or i32ta3-e), A4ter .ur2ui3g you through a -ou.le o4
room2< it
(ill gi6e u., & re-omme3) that you *u2t 4ight it< ho(e6er,
TATAM& R""M
***********
$o i3to the room (ith the 2a4e a3) u2e the 9ro3ze ey to o.e3 it,
5ou=ll 2ee
a -ut2-e3e, ,,, The3 you=ll 4i3) a M#'AATA RESEARC! @"C#ME'T
)e2-ribi3g the
Ma2k o4 Re4le-tio3, &t 2eem2 you=ll 3ee) to 4i3) thi2 ma2k 3o( a2
(ell,,,
$et rea)y to )ra( your -amera be-au2e there (ill be a gho2t a..eara3-e
a2 2oo3
a2 you=6e rea) the @o-ume3t,
888888
??8%a3i2hi3g $ho2t1 Ma3 be4ore Stu)y (QF//)
Mr, Mu3akata (ill a..ear i3 the al-o6e to your right< (alki3g 2lo(ly
.a2t
the )oor(ay to the 2tu)y, A2 2oo3 a2 you=6e -leare) a(ay the la2t
me22age
a4ter the -ut2-e3e< .u2h to the right o3 your -o3troller 2o that you
-a3 tur3
a3) -a.ture him be4ore he )i2a..ear2, !e (o3=t be 6i2ible 4or lo3g<
but i4
you 2tart tur3i3g right a(ay you 2houl) be able to -a.ture him i3
time,
888888
9e4ore you lea6e the room< get rea)y to try 4or a3other 2hot o4 the
Folklori2t, !e (ill a..ear a2 2oo3 a2 you 2te. out i3to the al-o6e,
888888
??8%a3i2hi3g $ho2t1 "ber6atory Ma3 (QF//)
Thi2 i2 a )i44i-ult -a.ture< a3) -ou3t2 a2 a 2e.arate e3try i3 your
$ho2t
Li2t, Mr, Mu3akata (ill a..ear a2 2oo3 a2 you=6e 2te..e) i3to the
al-o6e, !e
(ill be (alki3g 2lo(ly a(ay 4rom you a3) hea)i3g 4or the )ouble )oor
that
lea)2 to the "b2er6atory, !e=2 o3ly 6i2ible 4or a 6ery 2hort time< 2o
you
mu2t be 2(it-h to the Fi3)er the &'STA'T that you 2te. through the
)oor(ay out
o4 the 2tu)y, &4 you take more tha3 "'E STEP i3to the al-o6e< the
gho2t (ill
)i2a..ear< 2o )o3=t try to a..roa-h it,
888888
&t 2eem2 that the Folklori2t i2 tryi3g to lea) you 2ome(here, Follo(
him a3)
go through the ' )oor to the "b2er6atory,
"9SER%AT"R5
***********
Whe3 you e3ter< you (ill 2ee a -ut2-e3e, ,,, &t look2 a3 item ha2
a..eare) by
the tree i3 the Cherry Atrium< 2o let=2 go )o(3 there a3) get it? 9ut
(hat i2
the be2t (ay to get thereA &=ll 2ho( you, Fir2t< retur3 to the
Tatami Room<
the3 e:it through the SE )oor to the A3teroom,
A'TER""M
********
Thi2 i2 a goo) time to SA%E T!E $AME, A4ter that< go )o the little
)oor i3
the ' a3) you=ll be able to u3lo-k it, $o through the )oor a3) you=ll
be i3
the Stair(ay, 'o( all you ha6e to )o i2 go )o(32tair2 a3) e:it
through the SW
)oor to retur3 to the Cherry Atrium,
C!ERR5 ATR&#M
*************
5ou (ill ha6e a tough gho2t battle i3 thi2 room a2 2oo3 a2 you try to
.i-k u.
the item here< 2o make 2ure you ha6e 4ull health, $o )o(3 the 2te.2
a3)
a..roa-h the tree i3 the -or3er, 5ou=ll 2ee 2omethi3g 2hi3i3g o3 the
grou3),,, it=2 a Photo Album, E:ami3e the 2.ot a3) you (ill 2ee a
-ut2-e3e, ,,, 5ou (o3=t be able to get the Photo Album (ithout )eali3g
(ith
5ae 4ir2t?
888888
??8Atta-ki3g $ho2t1 Woma3 !a3gi3g R9"SS 9ATTLES
Thi2 i2 the 2.irit o4 5ae< the Folklori2t=2 (i4e, She i2 3ot o3ly
4a2t< but
2he ha2 a lot o4 2tami3a to boot, 5ou (ill (a3t to kee. a 2a4e
)i2ta3-e (he3
you battle thi2 gho2t; 4ortu3ately< the Cherry Atrium .ro6i)e2 you
(ith .le3ty
o4 room to ru3 arou3), Try to get a2 4ar a(ay a2 you -a3 (but )o3=t
go ba-k
u. the .or-h)< the3 take aim, Thi2 gho2t 4loat2 4airly high i3 the
air a2 it
-ha2e2 a4ter you< 2o you mu2t al(ay2 aim more or le22 #P to get a
2hot, &t
ha2 a Cui-k atta-k< 2o (aiti3g 4or the Ca.ture Cir-le to tur3 amber
-a3 be
ri2ky, &t=2 be2t to *u2t go ahea) a3) take your 2hot a2 2oo3 a2 you
ha6e a
4ull -harge, The3< (hile 5ae i2 2tu33e)< ru3 a(ay? $et a2 4ar a(ay
a2 you
-a3 be4ore aimi3g agai3, Si3-e 2he i2 .retty 2tro3g< you (ill 3ee)
4i6e or
2i: goo) 2hot2 to (i3,
888888
Whe3 you take your la2t 2hot o4 5ae< you (ill 2ee a R"W "F >APA'ESE
@"LLS,
Thi2 i2 a hi3t to retur3 to the @oll Room, Fir2t< go ba-k to the
Photo Album
you 2a( a3) .i-k it u., 5ou (ill re-ie6e 5AE=S @EAT! '"TE a3) three
.hoto21
@EM"' TA$ $&RLS P!"T"< FAM&L5 P!"T"< a3) &R&E P!"T", So the little
girl
that=2 bee3 hel.i3g you out 4rom time to time i2 a-tually irieA 5our
3e:t
)e2ti3atio3 i2 the @oll Room< 2o u2e the S )oor 4rom the Cherry Atrium
to get
there,
@"LL R""M
*********
Fir2t thi3g to )o here i2 take a .i-ture o4 the @oll Shel4 that=2 o3
the W
(all, &3 your .hoto< you=ll 2ee that a )oll -o6eri3g her eye2 ha2
a..eare),
Tur3 arou3) a3) -he-k the )i2.lay o4 )oll2 that=2 o3 the other 2i)e o4
the
room, There are P )oll2 here< but you -a3 o3ly take o3e, 5ou k3o(
it=2 3ot
the )oll i3 the -e3ter< be-au2e 2he i23=t -o6eri3g her eye2, To
i3ter.ret the
-lue< KWho i2 i3 4ro3t o4 the ba-kAK< you mu2t u2e thi2 -e3ter )oll a2
a
re4ere3-e, KThe ba-kK i2 the )oll that i2 behi3) the -e3ter )oll< 2o
you mu2t
take the o3e Ki3 4ro3tK o4 that o3e; that i2< .i-k the )oll o3 the
ba-k right
-or3er, 5ou (ill re-ei6e the A$"ME @"LL, 'o( go o6er to the W 2hel4
a3) u2e
the @oll to -om.lete the )i2.lay, A )ra(er (ill o.e3 a3) you=ll
4i3ally get
the A'$R5 MAS, All right? 'o( let=2 go ba-k to the E3tra3-e a3)
ha3g thi2
Ma2k ba-k u. o3 the (all, The Cui-ke2t (ay to get there i2 through
the2e
room21 Cherry Atrium< 9urial Room< Walk(ay< $ra3) !all< Ro.e !all(ay,
E'TRA'CE
********
&3 the 3e:t .art o4 the game< you (ill be -olle-ti3g ma2k2, The2e
ma2k2 are
a-tually key2 that you (ill 3ee) to o.e3 2ome 2e-ret )oor2, #3like
mo2t key
item2 i3 Fatal Frame< you (ill be able to u2e ea-h Ma2k i3 more tha3
o3e
.la-e, SA%E T!E $AME< the3 go to the E (all a3) ha3g the A3gry Ma2k
ba-k o3
the (all, Thi2 (ill u3lo-k a 2e-ret )oor< allo(i3g you to go through
a3)
e3ter the !i))e3 Pa22,
!&@@E' PASS
***********
That=2 right< there=2 a3 e3tire (i3g o4 the Ma32io3 le4t that you=6e
3e6er
e:.lore)? Thi2 ti3y hall(ay i2 4ull o4 2e-ret )oor2 that you -a3 o3ly
.a22 i4
you u2e the right Ma2k, The 4ir2t thi3g you 2houl) )o u.o3 e3teri3g
the
.a22age i2 tur3 arou3) a3) -he-k the )oor you *u2t -ame through< a3)
you=ll be
able to take the A3gry Ma2k ba-k o44 the (all a3) -arry it (ith you,
'o( you
-a3 go )o(3 the hall, At the 4ir2t -or3er< look 4or 2ome T5PE80J F&LM
2hi3i3g
o3 the grou3), $et rea)y to -a.ture a %a3i2hi3g gho2t a2 you -o3ti3ue
)o(3
the hall(ay to the ea2t,
888888
??8%a3i2hi3g $ho2t1 !all Wa3)erer (QF//)
&t 2eem2 your are 2till o3 Mr, Mu3akata=2 trail, !e (ill a..ear i3
4ro3t o4
the )oor i3 the E bra3-h o4 the hall(ay, !e=2 2tatio3ary a3) (ill
2tay 4or a
2e-o3) or t(o; thi2 o3e i2 ea2y?
888888
9e4ore you 4ollo( the gho2t< go )o(3 the ' bra3-h o4 the hall, There
i2 a
2eal o3 the )oor to your right, Take a .i-ture o4 the )oor a3) you
(ill 2ee
MAS "' T!E P&LLAR, &t look2 like there=2 a ma2k ha3gi3g here< too<
but you
-a3=t 2eem to take it or o.e3 the )oor, Lea6e it 4or 3o( a3) go all
the (ay
to the ' e3) o4 the hall, The )oor here lea)2 ba-k to the Lam.
!all(ay,
@o3=t go through it< *u2t take )o(3 the >"5F#L MAS, Retur3 to the S
e3) o4
the hall(ay to 4i3) a !i))e3 $ho2t,
888888
??8!i))e3 $ho2t1 Talki3g $ho2t2 (2///)
Thi2 gho2t i2 6ery (ell hi))e3, 5ou=ll ha6e to aim 6ery -are4ully
to 4i3)
it, Li2te3 4or the 2ou3) o4 2tati- a2 you (alk i3 the i3ter2e-tio3 o4
the '
a3) E hall(ay2; your 4ilame3t (o3=t rea-t mu-h u3til you 2tart aimi3g,
The
gho2t i2 abo6e the ra4ter2< 3ear the -eili3g i3 the -or3er at the W
e3) (right
abo6e the 2.ot (here you 4ou3) the Ty.e80J Film), To 2ee thi2 gho2t<
2ta3) i3
the i3ter2e-tio3 a3) aim u. a3) to the W, 5ou=ll ha6e to u2e the L
2ti-k to
mo6e arou3) a2 you are aimi3g to get a -lear 2hot ((he3 the Ca.ture
Cir-le
tur32 blue),
888888
"k< 3o( you -a3 to ba-k )o(3 the E bra3-h, There i2 SACRE@ WATER
2hi3i3g at
the 6ery e3) o4 the .a22age, Whe3 you=6e got that< -he-k the )oor
(ith the
Sa) Ma2k a3) go through to the Ma2k Room,
MAS R""M
*********
5ou (ill ha6e a3other battle (ith 9li3)e) i3 thi2 -ram.e) room< but i4
you
2ti-k (ith your u2ual ta-ti- you (o3=t 4i3) the tight Cuarter2 to make
a3y
)i44ere3-e, A4ter e3teri3g< tur3 a3) take the SA@ MAS (ith you, To
the le4t
i2 a bo: o4 T5PE8JF F&LM 2hi3i3g o3 the grou3), $et it< the3 go to
the right
a3) talk to the Wi2. o4 Mr, Mu3akata, The 9li3)i3g Ma2k i2 3earby?
A2 you
-o3ti3ue arou3) the .lat4orm< you=ll 2ee a3other 2e-ret )oor< but the
Ma2k i2
mi22i3g, &t=2 ha3gi3g o3 the .illar i3 the -e3ter o4 the .lat4orm,
Climb the
2te.2 u. to the .lat4orm a3) you=ll 2ee a 2.ark; it=2 a M#'AATA
RESEARC!
@"C#ME'T, 'o( go to the W 2i)e o4 the .illar to 4i3) the ma2k< but a2
you
mo6e to take it you (ill 2ee a -ut2-e3e ,,, a3) 9li3)e) (ill atta-k,
888888
??8Atta-ki3g $ho2t1 9li3)e)
&t=2 a goo) thi3g you )o3=t ha6e to mo6e (he3 you 4ight thi2 gho2t<
be-au2e
there=2 6ery little room, A2 be4ore< 2tay .ut a3) aim u3til you get a
Hero
Shot, &4 9li3)e) be-ome2 hi))e3 behi3) a (all< u2e your 4ilame3t to
kee.
tra-k o4 her .o2itio3 a3) be .atie3t; e6e3tually 2he (ill 2tumble ba-k
i3to
6ie( a3) you -a3 re2ume -hargi3g, &4 you mi22 your 2hot or try to
mo6e< her
ru2hi3g atta-k i2 2ure to hit you 2i3-e you -a3=t ru3 6ery 4ar< 2o
2tay 2till
a3) time your 2hot -are4ully, 5ou=ll .robably 3ee) 4our 2hot2< but i4
you=6e
boo2te) the Ma:imum Charge o4 your Camera you -a3 (i3 (ith o3ly three,
888888
There i2 2till o3e more e3-ou3ter (ith 9li3)e) to look 4or(ar) to< but
you=ll
be 2a4e 4rom her 4or a (hile, Take the !APP5 MAS 4rom the .illar a3)
ha3g it
o3 the 2e-ret )oor i3 the ' (all< the3 go through a3) e3ter the SCuare
$ar)e3,
SN#ARE $AR@E'
*************
Thi2 i2 a gar)e3 area 2urrou3)e) by a -o6ere) (alk(ay; i4 you look at
the ma.
you=ll 2ee it=2 3ot .er4e-tly 2Cuare, Lea6e the !a..y Ma2k ha3gi3g o3
the
)oor< a3) e:.lore the (alk(ay be4ore you go )o(3 i3to the gar)e3,
>u2t i32i)e
the )oor you=ll a 2.arkle at your 4eet, &t=2 MAF#5#=S '"TES F, $o W
a3) '
alo3g the (alk(ay a3) you=ll 4i3) !ER9AL ME@&C&'E i3 the 'E -or3er,
There are
t(o )oor2 3earby; o3e o4 them lea)2 ba-k to the Lam. !all(ay< a3) you
2houl)
u3lo-k it 3o( but )o3=t go through, The )ouble )oor2 are 2hut (ith
a3other
.uzzle lo-k, Take a .i-ture o4 the )oor2 a3) you=ll 2ee that the
mi22i3g
-ar6i3g i2 o3 S"ME ST"'E M"'#ME'TA Thi2 Mo3ume3t i2 right there i3
the
$ar)e3< 2o -o3ti3ue arou3) the Walk(ay a3) go )o(3 the 2te.2, Walk
o6er to
the Mo3ume3t a3) -he-k it to 4i3) the $"L@ CAR%&'$, &4 you look
behi3) the
Mo3ume3t< you=ll 2ee a SP&R&T ST"'E 2hi3i3g o3 the grou3), Whe3
you=6e got
the item2< go ba-k to the ' )oor a3) u2e the $ol) Car6i3g to 2ol6e the
.uzzle<
*u2t like you=6e )o3e be4ore, The 2olutio3 i21 2 F D 0 2 F, 9e4ore
you go
through the )oor< be 2ure to SA%E T!E $AME< be-au2e you=ll -o34ro3t
the
.o(er4ul 2.irit o4 the Folklori2t i3 the 3e:t room,
9#@@!A R""M
***********
Thi2 i2 a big room (ith a3 altar at the ' e3) a3) huge 9u))ha 2tatue2
alo3g
the (all2, &4 you -he-k the SE -or3er you=ll 4i3) a bo: o4 T5PE8DF
F&LM,
There=2 a table i3 4ro3t o4 the altar; 2hi3i3g there i2 the MAS "F
REFLECT&"', &t=2 lyi3g there right i3 the o.e3; -a3 it be that ea2yA
"4
-our2e 3ot? A2 2oo3 a2 you get the Ma2k you=ll be atta-ke) by Mr,
Mu3akata,
888888
??8$ho2t 9attle1 Folklori2t=2 R9"SS 9ATTLES
Thi2 i2 a 6ery 2tro3g gho2t, !e (ill tele.ort 4reCue3tly< o4te3
2.oili3g
your 2hot a3) 4or-i3g you to ru3, 5ou=re i3 a .retty big room< 2o u2e
thi2 to
your a)6a3tage a3) try to get a2 4ar a(ay a2 you -a3, 9e -are4ul 3ot
to get
-aught behi3) the .illar2< be-au2e i4 you make a (ro3g tur3 a3) get
2tu-k the
gho2t i2 2ure to grab you? Mu3akata like2 to tur3 i36i2ible *u2t
be4ore hi2
lu3gi3g atta-k< 2o take your 2hot be4ore he get2 too -lo2e< the3 ru3
a(ay
(hile he=2 2tu33e), 9e rea)y to imme)iately ru3 i4 you 2ee the gho2t
tele.ort< be-au2e he=2 .robably le22 tha3 a 2e-o3) a(ay 4rom grabbi3g
you, A
goo) ta-ti- i2 to ru3 i3to the 4arthe2t -or3er a3) lure the gho2t i3
that
)ire-tio3, Aim a3) take your 2hot a2 he -lo2e2 i3< the3 ru3 to the
)iago3ally
o..o2ite -or3er (hile he=2 2tu33e) to get a2 4ar a(ay a2 you -a3, &4
you -a3
kee. him i3 the -e3ter o4 the room< you=ll ha6e a .la-e to go i4 he
tele.ort2
behi3) you, 5our be2t -ha3-e to get a Core Shot i2 be4ore he u2e2 hi2
ho(li3g
atta-k; Mu3akata (ill -rou-h )o(3 lo( 4or a mome3t be4ore u3lea2hi3g a
ho(l
that -a3 )amage you e6e3 at a )i2ta3-e, &4 you 2ee him -rou-h< 2hoot?
Si3-e
you (ere able to 2a6e the game i3 the .re6iou2 room< )o3=t (a2te your
heali3g
item2 i4 you get hurt re.eate)ly; i32tea)< e:it the game a3) try
agai3, A4ter
4i6e or 2i: 2tro3g hit2 you (ill (i3,
888888
The 3i4ty thi3g about the Ma2k o4 Re4le-tio3 i2 that it -a3 be u2e) to
o.e3
all o4 the 2e-ret )oor2? Thi2 mea32 that you -a3 take all the other
Ma2k2 a3)
ha3g them o3 the .illar< the3 u2e the Ma2k o4 Re4le-tio3 to kee. u2i3g
the
)oor2, 9y the (ay< there i2 a )oor i3 the W (all o4 thi2 room that
lea)2 to
the Stair(ay, &t=2 lo-ke)< though< a3) you -a3=t o.e3 it, Retur3 to
the
SCuare $ar)e3,
SN#ARE $AR@E'
*************
SA%E T!E $AME a2 you 2oo3 a2 you e3ter thi2 room, A2 you -limb ba-k
u. o3to
the (alk(ay a3) hea) 4or the Ma2k Room< a gho2t (ill atta-k you,
888888
??8$ho2t 9attle1 Wa3)eri3g Ma3
Thi2 i2 your 4ir2t meeti3g (ith thi2 ty.e o4 gho2t< (hi-h ha2 the
a..eara3-e
o4 a rotti3g -or.2e, !e (ill 4loat Cui-kly arou3) you< tryi3g to
4la3k you
a3) )a2h i3 4or the atta-k, The atta-k .atter3 (ill remi3) you
2tro3gly o4
9roke3 'e-k< but thi2 gho2t i2 4a2ter< a3) (ill o--a2io3ally tele.ort
a2
(ell, The gho2t (ill a..ear a2 you e3ter the S .art o4 the (alk(ay;
(he3 he
)oe2< *u2t ig3ore him a3) kee. ru33i3g to the 3e:t -or3er be4ore you
tur3 a3)
aim, @o3=t (ait 4or the Hero Shot; 2hoot a2 2oo3 a2 you get 4ull
-harge, &4
you get your 2hot2 Cui-k< you -a3 a6oi) getti3g hurt be-au2e thi2
gho2t
)oe23=t ha6e mu-h 2tami3a, T(o 4ull 2hot2 (ill )e4eat him,
888888
The 2.irit2 are be-omi3g more a3) more agre22i6e; you are getti3g
-lo2e to
obtai3i3g the 9li3)i3g Ma2k, Take the -ha3-e to SA%E T!E $AME agai3<
the3 go
to the S )oor, The !a..y Ma2k i2 2till here< 2o go through the )oor,
MAS R""M
*********
A4ter you e3ter< take the !APP5 MAS (ith you, 'o( you ha6e 4i6e
ma2k2?
Mou3t the .lat4orm a3) -he-k ea-h o4 the 4our 2i)e2 o4 the .illar to
ha3g 4our
o4 the ma2k2, Miku (ill automati-ally ha3g the right ma2k o3 the
right hook<
a3) you )o3=t ha6e to (orry about )oi3g it i3 a3y .arti-ular or)er,
Whe3 all
are i3 .la-e< the lo-ke) )oor that you 4ou3) i3 the !i))e3 Pa22 (ill
o.e3, $o
to the S )oor< a3) u2e the Ma2k o4 Re4le-tio3; it (ill ha3g o3 the
(all a3)
tur3 i3to the Sa) Ma2k< thu2 u3lo-ki3g the )oor? $o through to the
!i))e3
Pa22,
!&@@E' PASS
***********
A4ter you=6e .a22e) through the )oor< you )o3=t 3ee) the Ma2k o4
Re4le-tio3
a3ymore< 2o *u2t lea6e it ha3gi3g there; go to the ' bra3-h o4 the
.a22age a3)
through the )oor o3 the right that you *u2t u3lo-ke) to e3ter the
9li3)i3g
Room,
9L&'@&'$ R""M
*************
Su-h a 2.e-ta-ularly or3ate room< a3) it=2 2omeho( .er4e-tly
.re2er6e),,,
Thi2 -hamber i2 (here the 9li3)i3g Ritual o3-e took .la-e, Climb u.
to the
little 2hri3e a3) you (ill get the 9L&'@&'$ MAS, @o3=t (orry< you=6e
4e3)e)
o44 the Ma2k=2 guar)ia32 4or 3o( 2o you (o3=t be atta-ke), &3 the SW
-or3er
there i2 a SP&R&T ST"'E, "k< 3o( that you ha6e the 9li3)i3g Ma2k< you
mu2t
take it to the @emo3 Mouth a3) u2e it to o.e3 the big )oor2 there,
Let=2 get
goi3g? Fir2t< retur3 to the !i))e3 Pa22,
!&@@E' PASS
***********
A2 you e3ter thi2 hall(ay< you=ll get o3e la2t -ha3-e to -a.ture Mr,
Mu3akata,
888888
??8%a3i2hi3g $ho2t1 Ma3 i3 !all (QI//)
!e (ill a..ear i3 the i3ter2e-tio3 o4 the E a3) ' .a22age2< mo6i3g
4rom le4t
to right, Fortu3ately< he mo6e2 6ery 2lo(ly 2o you 2houl) ha6e am.le
time to
aim a3) take your 2hot,
888888
A Wi2. (ill be le4t behi3), A4ter talki3g to it< hurry ba-k to the
E3tra3-e,
Whe3 you obtai3e) the 9li3)i3g Ma2k< all the other ma2k2 retur3e) 4rom
the
Ma2k Room to their re2.e-ti6e )oor2< 2o you (o3=t ha6e a3y trouble
getti3g
through,
E'TRA'CE
********
SA%E T!E $AME a3) make your (ay ba-k to the @emo3 Mouth, &t=2 Cuite
likely
that you (ill ru3 i3to a Ra3)om $ho2t alo3g the (ay< 2o be .re.are)
4or a
Cui-k battle (or to ru3?), 5our .ath (ill go through the2e area21
Ro.e
!all(ay< $ra3) !all< Walk(ay< 9urial Room< Rubble Room (be 2ure to
SA%E T!E
$AME?)< Corri)or< a3) 4i3ally @emo3 Mouth,
@EM"' M"#T!
***********
5ou (ill ha6e a 4i3al e3-ou3ter (ith the Folklori2t a3) (ith 9li3)e)
i3 thi2
room be4ore you -a3 o.e3 the )oor2 at the bottom o4 the .it, Mr,
Mu3akata
(ill a..ear a2 2oo3 a2 you 2et 4oot i3 the room< a4ter a -ut2-e3e, ,,,
888888
??8Atta-ki3g $ho2t1 Folklori2t=2 R9"SS 9ATTLES
&4 you thought thi2 (a2 a tough battle be4ore< you=re i3 4or a3 e6e3
bigger
-halle3ge thi2 time be-au2e you=re limite) to the 3arro( le)ge arou3)
the rim
o4 the .it, 5ou (ill ha6e a 6ery har) time getti3g a3y 2hot2 i4
Mu3akata
)i2a..ear2 i3to the (all< 2o i4 thi2 ha..e32 ru3 arou3) to(ar) the
other 2i)e
a3) try to lure him i3to the -e3ter o4 the room, &4 he tele.ort2<
6eer a(ay
a2 Cui-kly a2 you -a3? ee. mo6i3g u3til you=6e got both 2ome
)i2ta3-e a3)
li3e o4 2ight< the3 -harge a2 mu-h a2 you -a3 a3) take a 2hot, @o3=t
(ait 4or
him to -ome to you< a3) i32tea) take your 2hot2 4rom a )i2ta3-e,
There=2 3o
3eat tri-k 4or beati3g thi2 gho2t; you mu2t rely o3 the 2kill2 you=6e
)e6elo.e) by 4ighti3g the (eaker gho2t2 a3) u2e e6ery o.e3i3g you get
take
2hot2, &t (ill .robably take 2i: goo) o3e2 to 4i3ally beat him,
888888
5ou=re 3ot 2a4e yet? Climb )o(3 the la))er2 a3) a..roa-h the 3i-he i3
the
(all, A4ter a3other -ut2-e3e ,,, you (ill ha6e your 4i3al battle (ith
9li3)e),
888888
??8Atta-ki3g $ho2t1 9li3)e) R9"SS 9ATTLES
Thi2 time< 9li3)e) ha2 a L"T more 2tami3a, ee. -alm a3) .atie3tly
begi3
taki3g 2hot2 at thi2 gho2t i3 the u2ual (ay1 (ithout mo6i3g? &4 you
get
2.otte)< try your be2t to )o)ge out o4 the (ay< the3 2to. a3) try
agai3,
@o3=t ru3 too 4ar or 2he (ill hear you a3) make a3other atta-k,
5ou=ll 3ee)
2i: or 2e6e3 2tro3g 2hot2 thi2 time< it=2 a lo3g battle,
888888
A4ter all that 2truggle< you -a3 4i3ally .la-e the 9li3)e) Ma2k i3 the
3i-he,
The )oor2 (ill o.e3 i3 a -ut2-e3e ,,, a2 you .a22 through to the
9a33e) Path,
9A''E@ PAT!
***********
Thi2 -olla.2e) tu33el 2eem2 to lea) )ee.er u3)er the Ma32io3, The
bo)y o4 Mr,
Mu3akata i2 here< a3) 4rom him you (ill obtai3 your 2e-o3) M&RR"R
P&ECE,
There (ill be a -ut2-e3e ,,, a3) irie (ill a..ear? >u2t (ait 4or her
grab
you; there i2 3o (ay to e2-a.e,,, A3) (ith that< you ha6e 2ur6i6e) to
the e3)
o4 the 23) 'ight?
***********************
T!&R@ '&$!T1 CALAM&T5
***********************
RA'@"M $!"ST1 9roke3 'e-k< Wa3)eri3g Ma3< Wa3)eri3g Mo3k< Peo.le
ille)< 9ou3)
Ma3
**@uri3g the 0r) 'ight< you (ill e3-ou3ter the 2.irit2 o4 the .eo.le
4rom
!imuro Ma32io3 (ho )ie) lo3g ago )uri3g the KCalamityK< (he3 the !oly
Mirror
(a2 broke3, The2e gho2t battle2 (ill be your toughe2t yet; 3o( i2 the
time to
u2e the 2tro3ger 4ilm2 that you=6e gathere), &4 you ha6e bee3 a
)ilige3t
gho2t hu3ter< you 2houl) ha6e ear3e) e3ough .oi3t2 by 3o( to ha6e
ma:e) out
all the 9a2i- Fu3-tio32 o4 your -amera; 3o( you -a3 begi3 to .ur-ha2e
9o3u2
Fu3-tio32 (ith your S.irit Poi3t2 i4 you like, Fortu3ately< thi2
'ight i2
mu-h 2horter tha3 the .re6iou2 o3e; there are o3ly a -ou.le o4
%a3i2hi3g $ho2t
a..eara3-e2 to (at-h out 4or, There are 2e6eral !i))e3 $ho2t2<
ho(e6er< a3)
o3 thi2 3ight ea-h o3e o4 them i2 (orth 0/// .oi3t2? The mo2t
)a3gerou2 thi3g
about the 0r) 'ight i2 the -ha3-e o4 e3-ou3teri3g the Wa3)eri3g Mo3k
i3 a
ra3)om battle, The Wa3)eri3g Mo3k i2 a 6ery 2tro3g gho2t< a3) you are
al(ay2
better o44 ru33i3g a(ay tha3 tryi3g to 2tay a3) 4ight, &4 you 2ti-k
to the
mai3 ta2k2 you -a3 mi3imize the2e e3-ou3ter2< but you=ll mi22 out o3 a
lot o4
!i))e3 $ho2t2; the -hoi-e i2 your2,
@EM"' M"#T!
***********
A4ter a -ut2-e3e< ,,, you=ll begi3 i3 the @emo3 Mouth, Fir2t< go
through the
big )oor2 a3) retur3 to the 9a33e) Path< (hi-h you )i)3=t get the
-ha3-e to
e:.lore at the e3) o4 23) 'ight,
9A''E@ PAT!
***********
Thi2 i2 a -rumbli3g tu33el that lea)2 )ee. i3to the earth, The roo4
i2 hel)
u. (ith (oo)e3 beam2, A2 you .a22 the 4ir2t be3)< your 4ilame3t (ill
rea-t to
a !i))e3 $ho2t,
888888
??8!i))e3 $ho2t1 Mu3akata (0///)
!ere i2 the .la-e (here Mu3akata met hi2 e3), !e=2 o3 the le4t 2i)e
o4 the
.ath (here it make2 it2 4ir2t be3)< you=ll ha6e to aim )o(3 a little
bit to
4i3) it,
888888
A2 you -o3ti3ue to the e3) o4 the .ath you=ll 4i3) !ER9AL ME@&C&'E a3)
a
SP&R&T ST"'E, The e3) o4 the .ath i2 blo-ke) by a -a6e8i3, A..roa-h
it a3)
you=ll 2ee a -ut2-e3e, ,,, Ma4uyu i2 *u2t o3 the other 2i)e o4 the
rubble?
A4ter the 2-e3e< .i-k u. a 2-roll about T!E CALAM&T5, There are more
-ombi3atio3 lo-k -o)e2 o3 thi2 2-roll, 5ou -a3=t get .a2t thi2
la3)2li)e< 2o
tur3 arou3) a3) hea) ba-k to the @emo3 Mouth to begi3 a battle,
888888
??8Atta-ki3g $ho2t(2)1 Peo.le ille)
That=2 right< $ho2tS, Thi2 i2 your 4ir2t battle agai32t multi.le
gho2t2; i3
4a-t< there are T!REE o4 them? !o( -a3 you ho.e to 2ur6i6eA
Fortu3ately<
ea-h o4 the three gho2t2 i2 a 4airly (eak a3) ea2y gho2t, Ea-h o3e
(ill lur-h
to(ar) you 6ery 2lo(ly< a3) the3 e6e3tually make a 4eeble lu3gi3g
atta-k 88
6ery mu-h like 9ou3) Ma3, &4 you (ait at the e3) o4 the .ath you -a3
.i-k
them o44 o3e by o3e a2 they -ome to(ar) you, &4 you ru3 .a2t them a3)
the3
aim< you -a3 u2e thi2 Ko..ortu3ityK to 2-ore a @ouble or Tri.le Shot
by
2hooti3g more tha3 o3e gho2t at a time; you -a3 ear3 a lot o4 S.irit
Poi3t2
thi2 (ay, Si3-e they are 2lo( a3) )o3=t 2tray too 4ar 4rom ea-h
other< you
2houl) really ha6e little trouble here, Ea-h gho2t (ill 4all a4ter
t(o 2hot2,
888888
A2 you a..roa-h the )oor2 you (ill 2ee a -ut2-e3e< ,,, a3) the3 you
-a3 .i-k
u. T!E M""' S!R&'E )o-ume3t, A..are3tly you -a3 by.a22 the -a6e8i3 i4
you -a3
2omeho( get i3to the Moo3 Shri3e a3) )e2-e3) i3to the Moo3 Well,
Sou3)2
2-ary,,, Well< -o3ti3ue ba-k to the @emo3 Mouth,
@EM"' M"#T!
***********
There=2 3o 3e( item2 here< 2o *u2t -limb out a3) go to the Corri)or,
C"RR&@"R
********
A gho2t (ill atta-k a2 you ru3 )o(3 the Corri)or,
888888
??8Atta-ki3g $ho2t1 Floati3g Fa-e
&t look2 a little bit like a 4a-e< but you (o3=t be able to tell
6ery ea2ily
be-au2e mo2t o4 the time thi2 gho2t i2 i36i2ible< )i2-er3able o3ly a2
a 4ai3t
2himmer, The gho2t (ill 2lo(ly 4loat i3 .ur2uit o4 you< a3) (ill try
to ru2h
you i4 you gi6e it e3ough time, &t=2 ba2i-ally the 2ame a2 4ighti3g a
9roke3
'e-k< e:-e.t the Floati3g Fa-e i2 a little bit 2lo(er a3) a lot more
i36i2ible, Mo6e ba-k a3) take aim< u2i3g the Filame3t to gui)e you,
Look
-are4ully 4or it=2 2himmeri3g outli3e; (he3 it &S 6i2ible< it o4te3
re2emble2
little more tha3 a 4ai3t .u44 o4 2moke, 5ou 2houl) be able to -harge
u. a2 it
a..roa-he2< the3 take your 2hot be4ore it get2 too -lo2e, Wat-h the
Ca.ture
Cir-le to make 2ure you=6e got the gho2t targete) .ro.erly< a3) (ait
4or it to
glo( be4ore you 2hoot, Whe3 the gho2t i2 2tu33e)< ru3 .a2t it to the
other
e3) o4 the hall< tur3 a3) aim< et-, Thi2 gho2t ha2 a 6ery (eak
atta-k< i4 you
-almly take your 2hot2 a3) kee. your )i2ta3-e< you=ll be 4i3e, Three
2hot2
2houl) )o it,
888888
Whe3 you=6e beate3 Floati3g Fa-e< -o3ti3ue through the S )oor to the
Rubble
Room,
R#99LE R""M
***********
&=m 2ure you=ll be gla) to SA%E T!E $AME, 5ou=ll 3oti-e there=2 a
2eal o3 the
)oor lea)i3g the 9urial Room 3o(, Take a .i-ture o4 the )oor a3)
you=ll 2ee
the R#99&S! !EAP &' P!"T", The .hoto i2 2ho(i3g you the .ile o4
rubble i3 the
'E .art o4 the room, $o o6er to thi2 area a3) aim your -amera i3to
the rubble
to 4i3) the !i))e3 $ho2t,
888888
??8!i))e3 $ho2t1 Cru2he) Woma3 (D///)
5ou -a3 4i3) thi2 gho2t i4 you aim your -amera at the .ile o4
rubbi2h i3 the
'W .art o4 the room, Walk arou3) the .ile u3til you 2ee a blue
4ilame3t< the3
2tart aimi3g 4rom that 2.ot, &t (o3=t a..ear u3til you re8e3ter the
room
a4ter taki3g a 2hot o4 the 2eale) )oor,
888888
That remo6e2 the 2eal 4rom the S )oor< 2o 3o( you -a3 go to the 9urial
Room,
9#R&AL R""M
***********
Let=2 2ee< the Moo3 Shri3e (a2 i3 the Cherry Atrium< 2o let=2 go there
4ir2t,
A2 you hea) 4or the E )oor< a %a3i2hi3g gho2t (ill a..ear,
888888
??8%a3i2hi3g $ho2t1 Ma3 i3 Atrium (QD///)
Thi2 ma3 i2 a-tully the !imuro Family Ma2ter? A3 ea2y -a.ture< he
(ill
a..ear ahea) o4 you a3) (alk 2lo(ly to(ar)2 the )oor, >u2t aim a3)
2hoot?
888888
9e4ore you 4ollo( the gho2t< -he-k the e3) o4 the hall i3 the S 4or
!ER9AL
ME@&C&'E, The3 go o3 to the Cherry Atrium,
C!ERR5 ATR&#M
*************
E3ter the Atrium a3) hea) o6er to the Moo3 Shri3e, The )oor2 are
2eale) (ith
a .uzzle lo-k *u2t like al(ay2< but 3o( you -a3 take a .i-ture o4 the
)oor2
a3) you=ll 2ee a !#$E ALTARA &t=2 the altar i3 the 9u))ha Room< 2o
you=ll
ha6e to go there a3) get the -ar6i3g that (ill -om.lete the .uzzle,
9e4ore
you retur3 to the .or-h< go o6er to the -herry tree a3) you -a3 4i3) a
!i))e3
$ho2t,
888888
??8!i))e3 $ho2t1 5ae (0///)
Aim u. i3to the bra3-he2 o4 the the -herry tree to 4i3) thi2 image
o4 5ae,
&t li3ger2 here at the .la-e (here 2he took her o(3 li4e,
888888
'o( go ba-k to the .or-h a3) hea) 4or the E )oor; a %a3i2hi3g $ho2t
(ill
a..ear a2 you a..roa-h the )oor,
888888
??8%a3i2hi3g $ho2t1 Tur3i3g Ma2k Ma3 (QDP//)
The !imur Family Ma2ter a..ear2 o3-e agai3 a2 you hea) alo3g the
.or-h
to(ar) the E )oor, !e (ill be 2ta3)i3g right i3 4ro3t o4 the )oor a3)
(ill
2lo(ly tur3 to 4a-e you, 5ou ha6e a goo) 2e-o3) or t(o to take your
2hot;
it=2 3ot har) at all, 9elie6e it or 3ot< that=2 the la2t %a3i2hi3g
$ho2t
you=ll 2ee )uri3g thi2 3ight?
888888
9e4ore you go to the 9u))ha Room< you might (a3t to Cui-kly ru3 ba-k
to the
Rubble Room a3) SA%E T!E $AME, There i2 a tough battle -omi3g u.?
Whe3
you=re rea)y< take the E )oor to the Stair(ay,
STA&RWA5
********
'o 3e( item2 here< *u2t go through the )oor to the 9u))ha Room,
9#@@!A R""M
***********
5ou (ill hear 2ome my2teriou2 -ha3ti3g 6oi-e2 i3 here,,, $o o6er to
the altar
a3) grab the item there, &t=2 F .ie-e2 o4 CEREM"'&AL R"PE a3) the
@"C#ME'T "'
9&'@&'$, 5ou mu2t .la-e the F ro.e2 o3 the F 9u))ha 2tatue2 to o.e3
the
altar< a3) the )o-ume3t tell2 you i3 (hat or)er to )o it i31 right
arm< le4t
arm< right leg< le4t leg, $oi3g by the ma.< the -orre-t or)er i2 'W<
'E< SW<
SE, A2 you .la-e ea-h ro.e< a ligature mark (ill a..ear arou3) the
2tatue=2
3e-k, Whe3 all F ro.e2 are i3 .la-e the altar (ill o.e3 a3) you -a3
3o( get
the TEAL CAR%&'$, There (ill be a -ut2-e3e ,,, i3 (hi-h the !imuro
Ma2ter
e3ter2, 5ou -a3=t lea6e (ithout beati3g thi2 gho2t?
888888
??8Atta-ki3g $ho2t1 Family Ma2ter R9"SS 9ATTLES
Thi2 i2 a 6ery tough battle, The Ma2ter i2 the o3ly gho2t that (ill
atta-k
you (ith a (ea.o3; a kata3a, !e (ill gli)e 2tea)ily to(ar) you<
bli3ki3g i3
a3) out a3) tele.orti3g 4rom 2i)e to 2i)e< maki3g aimi3g )i44i-ult,
9e4ore he
atta-k2 he (ill )ra( ba-k hi2 2(or); )o3=t (ait 4or the -ir-le to tur3
amber?
&4 he=2 goi3g to atta-k< i32ta3tly take a 2hot to 2tu3 him 4or brie4
2e-o3)
(hile you ru3 a(ay? Whe3 he 2(i3g2 that 2(or)< he take2 a big 2te.
4or(ar)
a3) rea-he2 a2 4ar a2 he -a3< 2o i4 you )o3=t ru3 .rom.tly you=ll be
hit?
5our .la3 2houl) be 2imilar to the (ay you 4ought the Folklori2t i3
thi2 2ame
room o3 the .re6iou2 3ight, Flee to a 4ar -or3er< the3 tur3 a3) aim,
Charge
u. a2 mu-h a2 you -a3 be4ore he get2 too -lo2e< the3 take your 2hot,
While he
i2 2tu33e)< ru3 2traight through him a3) make a beeli3e 4or the
o..o2ite
-or3er< the3 tur3 a3) re.eat, The Ma2ter ha2 a 6ariety o4 2.e-ial
atta-k2 4or
you a2 (ell, Sometime2 he (ill u2e hi2 2(or) i3 a t(o8 or three82(i3g
-ombo<
2o (he3 you=re ru33i3g 4rom him make 2ure he=2 4i3i2he) atta-ki3g
be4ore you
2to. a3) )ra( your -amera, Al2o< you may 3oti-e that the Ma2ter i2
a--om.a3ie) by 2e6eral )e-a.itate) hea)2 that 4loat arou3) behi3) him;
i4 the
Ma2ter 2tart2 laughi3g< it mea32 that he=2 2e3) the hea)2 out to -ha2e
you a3)
grab you 2o he -a3 get i3 a goo) blo( (ith hi2 2(or), Try to get a
Core Shot
(he3 he 2to.2 to laugh; i4 you 2u--ee) you -a3 2.oil the atta-k, At
a3y rate<
you=ll ha6e to be a 2kille) )o)ger to 2u--ee) i3 thi2 battle, Thi2
gho2t ha2
6ery high 2tami3a< a3) you=ll u2e 2i: or 2e6e3 4ully -harge) 2hot2
be4ore the
battle i2 o6er,
888888
That (a2 a 2tro3g gho2t? 5ou=re 3ot through (ith him yet< ho(e6er,
'o( that
you ha6e the Teal Car6i3g< you -a3 to ba-k to the Cherry Atrium 6ia
the
Stair(ay, 9e4ore you u3lo-k the Moo3 Shri3e< ho(e6er< you -a3 go to
the
A3teroom (u2e the SW )oor o3 the 23) 4loor o4 the Stair(ay) to SA%E
T!E $AME,
5ou (o3=t 4i3) a3y 3e( item2 i3 the A3teroom,
C!ERR5 ATR&#M
*************
$o to the Moo3 Shri3e a3) -he-k the )oor to a-ti6ate the .uzzle lo-k,
&t=2
*u2t like the other .uzzle lo-k2 that you ha6e 2ee3< but the .atter3
i2 more
-om.li-ate), The or)er o4 tile2 to 2ele-t i21 P 0 2 D F P 0, Whe3
the )oor
i2 u3lo-ke)< go through i3to the Moo3 Shri3e,
M""' S!R&'E
***********
There=2 a big or3ate -abi3et i3 the mi))le o4 the room that=2 -o6eri3g
the
e3tra3-e to the Moo3 Well, &4 you e:ami3e the -abi3et< you -a3 o.e3
it to
4i3) the M5STER5 "F T!E CA9&'ET )o-ume3t, 5ou ha6e to 4i3) the gho2t2
o4 the
P me3 (ho .ulle) the ro.e2 i3 the Stra3gli3g Ritual to mo6e the
-abi3et1 the
!imuro Family Ma2ter a3) hi2 F .rie2t a22i2ta3t2, Whe3 you=6e take3
the
)o-ume3t< the F 2i)e2 o4 the -abi3et (ill begi3 to 2himmer, &4 you
take a
.i-ture o4 ea-h 2i)e o4 the Cabi3et< you (ill 2ee the lo-atio3 o4 a
Sto3e
Mo3ume3t (a,k,a, a $RA%E), The2e are the gra6e2 o4 the F .rie2t2,
The S
2ho(2 a !#$E ST"'E M"'#ME'T (i3 the SCuare $ar)e3), The W 2i)e 2ho(2
ST"'E
M"'#ME'T &' P!"T" (i3 the Cherry Atrium), The ' 2i)e 2ho(2 a ST"'E
9#R&AL
M"#'@ (i3 the Aby22), Fi3ally< the E 2i)e 2ho(2 $RA%EST"'E &' P!"T"
(i3 the
9a-kyar)), 'o( you ha6e to 6i2it ea-h o4 the2e gra6e2 a3) battle a
tough
gho2t? The 4ir2t .rie2t a(ait2 you i3 the Cherry Atrium< 2o lea6e the
Moo3
Shri3e a3) retur3 there, 5ou -a3 ru3 Cui-kly ba-k to the Rubble Room
a3) SA%E
T!E $AME be4ore you a..roa-h the gra6e< i4 you (a3t to,
C!ERR5 ATR&#M
*************
To battle the D2t Prie2t< a..roa-h the gra6e i3 the -e3ter o4 the
Atrium,
888888
??8Atta-ki3g $ho2t1 !ea)le22 Prie2t &
All F Prie2t2 (ill atta-k i3 the 2ame ba2i- .atter3; ea-h o3e al2o
ha2
)i44ere3t 2.e-ial mo6e2 that you ha6e to (at-h out 4or a2 (ell,
A3ytime you
are 4ighti3g a Prie2t< the gho2t=2 hea) (ill 2ometime2 )i2a..ear,
Whe3 thi2
ha..e32< the gho2t mo6e2 mu-h 2lo(er a3) -a3=t u2e mo2t o4 it2 2.e-ial
atta-k2< but it=2 al2o -om.letely i36ul3erable< 2o kee. your )i2ta3-e
a3) (ait
4or the hea) to -ome ba-k be4ore you re2ume your atta-k, They (ill
a..ear
right o3 the gra6e a3) begi3 gli)i3g to(ar) you< attem.ti3g to grab
you, Thi2
i2 the Prie2t=2 2tro3ge2t atta-k a3) you mu2t a6oi) it at all -o2t2?
Thi2
.arti-ular Prie2t like2 to u2e MA$&C agai32t you, That=2 right, The
Prie2t
(ill 2to. a3) make 2ome ge2ture2< the3 4li3g out a Wi2. that (ill home
i3 o3
you a3) -ir-le arou3) you, &4 the Wi2. tou-he2 you< you=ll get hurt<
but it=2
3ot 3early a2 )amagi3g a2 bei3g grabbe), &4 Wi2. i2 o3 your tail< you
(ill
ha6e to ru3 4or a (hile be4ore it (ill )i22i.ate< a3) i4 you )o3=t
kee. mo6i3g
at to. 2.ee) it (ill .robably 3ail you, Whe3e6er the Prie2t begi32
ge2turi3g<
get rea)y to 2hoot? 5ou=ll ha6e a ti3y 2e-o3) (he3 the Cir-le tur32
amber to
get a Core Shot a3) 2.oil the Wi2., 5our mai3 goal< ho(e6er i2 3ot to
(a2te
time ru33i3g arou3) a6oi)i3g Wi2.2< but to Cui-kly get 2hot2 o3 thi2
gho2t a3)
e3) the battle a2 4a2t a2 you -a3, $et a2 mu-h -harge a2 you -a3 a3)
kee.
hitti3g him a3) ru33i3g a(ay< hit a3) ru3, 5ou=ll (i3 a4ter 2i: or
2e6e3
2hot2,
888888
Whe3 the gho2t i2 )e4eate)< -he-k the S 2i)e o4 the Sto3e Mo3ume3t to
4i3) the
PR&EST=S WR&T&'$S D, 9e4ore you take o3 the 3e:t Prie2t< ru3 ba-k to
the
Rubble Room a3) SA%E T!E $AME, The3 retur3 here to the Cherry Atrium
a3) take
the ' )oor to the Aby22,
A95SS
*****
Fir2t< -he-k the 2i)e o4 the (ater(heel 3eare2t the )oor a3) you=ll
4i3) a
!i))e3 $ho2t,
888888
??8!i))e3 $ho2t1 !ira2aka (0///)
Tomoe i2 2till here at the (ater(heel (here 2he )ie), To 4i3) her<
aim at
the le4t 2i)e o4 the (heel (here it -ome2 u. out o4 the (ater,
888888
The3 .ro-ee) to the e3) o4 the .ier2 to i3itiate battle (ith the 3e:t
.rie2t,
888888
??8Atta-ki3g $ho2t1 !ea)le22 Prie2t &&
Thi2 Prie2t (ill be hea)le22 4or mo2t o4 the battle; )uri3g thi2
time< he
-a3 o3ly )ri4t 2lo(ly to(ar) you, 5ou -a3 ea2ily a6oi) him< but you
-a3=t
hurt him< 2o you mu2t .atie3tly (ait 4or hi2 hea) to retur3 2o you -a3
get a
-ha3-e to )amage him, 5ou might ha6e to (ait Cuite a (hile; (he3 the
gho2t
4ir2t a..ear2 (hea)le22)< you might ha6e to (ait 4or him to -ha2e you
all the
(ay ba-k to the (ater(heel be4ore hi2 hea) a..ear2, Whe3 it 4i3ally
ha..e32<
the Prie2t (ill 2u))e3ly be-ome 6ery )a3gerou2, !e (ill kee. mo6i3g
to(ar)
you< o3ly 3o( he (ill 2(oo. 4rom 2i)e to 2i)e a2 he )oe2 2o, #2e the
SC
butto3 to a--elerate your -amera< a3) .ay atte3tio3 to the rhythm o4
hi2
mo6eme3t2; i4 you -a3 mat-h the rhythm< you -a3 kee. him i3 your
2ight2 a3)
-harge u. 4or a 3i-e Hero Shot a2 he -lo2e2 i3, &4 you lo2e tra-k o4
him< ru3
a(ay be-au2e (he3 he grab2 you it -a3 )ro. your 2tami3a 4rom
=u3tou-he)=
to =almo2t )ea)=, &4 you -a3 mat-h the 2i)e8to82i)e motio3 o4 thi2
gho2t the
battle (o3=t be too har), Four or 4i6e 2hot2 (ill )o the tri-k,
888888
A4ter(ar)2< -he-k the Sto3e Mo3ume3t 4or the PR&EST=S WR&T&'$S 2,
There=2
o3ly t(o .rie2t2 le4t? Retur3 to the Cherry Atrium< take the E e:it
to the
Stair(ay< the3 take the E )oor to the 9u))ha Room, E3ter the SCuare
$ar)e3
through the S )oor o4 the 9u))ha Room to -halle3ge the 3e:t Prie2t,
SN#ARE $AR@E'
*************
$o )o(3 to the $ar)e3 area a3) SA%E T!E $AME be4ore you a..roa-h the
Sto3e
Mo3ume3t, The Prie2t (ill a..ear to battle you a2 (alk u. to the
gra6e,
888888
??8Atta-ki3g $ho2t1 !ea)le22 Prie2t &&&
Thi2 Prie2t ha2 a 2.e-ial atta-k i3 (hi-h he )ro.2 i3to the grou3)
a3)
tele.ort2 behi3) you< the3 emerge2 4rom belo( to -lut-h at your
a3kle2,
5ou=ll ha6e a3 ea2ier time )o)gi3g thi2 atta-k i4 you imme)iately ru3
ba-k u.
o3to the (alk(ay a3) -o3)u-t the battle 4rom there, Aim at the Prie2t
a3)
kee. ba-ki3g a(ay a2 he 2lo(ly )ri4t2 to(ar) you, Whe3 hi2 hea)
a..ear2<
he=ll begi3 a3 atta-k; he=ll either u2e the tele.orti3g ambu2h or he
(ill
thro( a Wi2. at you, &4 you 2ee him begi3 to 2i3k i3to the grou3)<
take a
2hot to 2tu3 him a3) 2tart ru33i3g; )o3=t (ait 4or a Hero Shot, &4
you 2ee
him 2tart to ge2ture like he=2 (i3)i3g u. to .it-h you a ba2eball<
he=2 about
to make a Wi2.; you CA' i3terru.t thi2 atta-k (ith a Hero 2hot, Thi2
i2 o3e
tough gho2t< but ho.e4ully you ha6e the 2kill2 to mat-h, 5ou=ll 3ee)
2i: or
2e6e3 goo) 2hot2 to (i3,
888888
Whe3 the battle i2 o6er< you -a3 .i-k u. the PR&EST=S WR&T&'$ F, "k<
there=2
o3ly o3e Prie2t le4t? SA%E T!E $AME o3-e agai3; your 3e:t )e2ti3atio3
i2 the
9a-kyar), 9e4ore you to ba-k through the ' )oor to the 9u))ha Room<
you ha6e
the o.tio3 o4 -olle-ti3g 2ome !i))e3 $ho2t2, 5ou 2houl) o3ly try thi2
i4
you=re 4eeli3g bra6e ho(e6er< be-au2e you=ll be hara22e) by a Ra3)om
$ho2t2,
&4 you (a3t to -olle-t the gho2t2< go through the (e2t )oor to the
Lam.
!all(ay,
LAMP !ALLWA5 R".tio3alS
************
There are 3o item2 here< *u2t go through the )oor i3to the library,
L&9RAR5 R".tio3alS
*******
There are al2o 3o item2 here< but there i2 a hi))e3 gho2t,
888888
??8!i))e3 $ho2t1 "gata (0///)
".e3 the -lo2et (here you 4ou3) the ta.e re-or)er< a3) aim your
-amera
i32i)e, 5ou=ll 4i3) E)itor "gata=2 gho2t 2till li3ger2 here (here he
2ought
hi2 4i3al re4uge 4rom irie,
888888
$ot himA 'o( go ba-k to the Lam. !all(ay a3) go through the 2e-ret
)oor i3
the 2outh bra3-h that lea)2 to the !i))e3 Pa22, !ea) )o(3 the .a22age
a3) go
through the 4ir2t )oor you 2ee to e3ter the 9li3)i3g Room,
9L&'@&'$ R""M R".tio3alS
*************
888888
??8!i))e3 $ho2t1 9li3)e) @emo3 (0///)
Thi2 gho2t i2 hi)i3g i3 the .a.er la3ter3 that=2 i3 the mi))le o4
the
room, To -a.ture it< 2ta3) -lo2e to the la3ter3 a3) aim )o(3 (ith
your
-amera,
888888
There i2 al2o a bo: o4 T5PE8JF F&LM here, 'o( go ba-k to the !i))e3
Pa22 a3)
go )o(3 the ea2t bra3-h o4 the hall(ay a3) e3ter the Ma2k Room,
MAS R""M R".tio3alS
*********
The o3ly thi3g that=2 here i2 SACRE@ WATER (behi3) the .illar) a3)
.robably a
ra3)om 9roke3 'e-k, A4ter you=6e grabbe) thi2 item< retra-e your
2te.2 ba-k
to the SCuare $ar)e3< a3) SA%E T!E $AME??
SN#ARE $AR@E'
*************
Whe3 you=re rea)y to go a4ter the la2t .rie2t< go 3orth through the
9u))ha
room a3) the 2tair(ay< to the Fi2h Ta3k Room< (here you=ll be atta-ke)
by a
gho2t,
F&S! TA' R""M
**************
888888
??8Atta-ki3g $ho2t1 Lo3g !air Woma3
5ou=6e )e4eate) thi2 gho2t be4ore< but 2i3-e thi2 time you are i3
the Fi2h
Ta3k Room the battle i2 more )i44i-ult, 5ou (ill ha6e a 2light
a)6a3tage that
you )i)3=t ha6e )uri3g your .re6iou2 e3-ou3ter i3 the Corri)or; 2i3-e
thi2
room i2 2ome(hat (i)er tha3 the Corri)er< Lo3g !air (o3=t 6a3i2h
behi3) the
(all2 Cuite a2 mu-h a2 2he 2(oo.2 to(ar) you, $et a2 mu-h -harge a2
.o22ible<
a3) take your 2hot2 be4ore letti3g the gho2t get -lo2e to you, 5ou=ll
ha6e to
)o 2ome -le6er ma3eu6eri3g to get a 2a4e 6a3tage .oi3t 4rom (hi-h to
take aim;
i4 Lo3g !air trie2 to 4la3k you or mo6e2 behi3) the (all2< ru3 a(ay
a3) (ait
4or her to rea..ear, Fortu3ately< 2he )o23=t ha6e e:tremely high
2tami3a< a3)
you -a3 e3) the battle a4ter about three or 4our goo) 2hot2,
888888
A4ter you=6e beate3 the gho2t< you=ll 3oti-e there=2 2ome T5PE80J F&LM
here,
$rab it a3) go to(ar)2 the 3orth )oor, 5ou=ll ha6e to e3ter a F8)igit
-ombi3atio3 to u3lo-k it, Che-k the Calamity 2-roll to 4i3) the -o)e1
D0FJ,
Whe3 you=6e u3lo-ke) the )oor< go through to the 9a-kyar),
9AC5AR@
********
9e4ore you a..roa-h the mo3ume3t at the 3orth e3)< SA%E T!E $AME???
The3 hea)
o6er to the mo3ume3t to battle the Fi3al Prie2t, A2 you .a22 by the
(ell<
you=ll 2ee a -ut2-e3e ,,, a3) the gho2t (ill a..ear,
888888
??8Atta-ki3g $ho2t1 !ea)le22 Prie2t &%
Thi2 Prie2t ha2 t(o atta-k2, !e (ill< like the other Prie2t2<
o--a2io3ally
thro( a Wi2. at you; there=2 a 6ery 2mall -ha3-e 4or you to get a Hero
Shot
(he3 he (i3)2 u. to thro(, Mu-h more )a3gerou2 i2 hi2 lea.i3g atta-k<
i3
(hi-h he Prie2t (ill *um. i3to the air a3) )i6e to(ar) you (ith arm2
out2.rea)
a3) try to grab you, 5ou -a3 get a Hero Shot .retty ea2ily (he3 he
.er4orm2
thi2 atta-k a2 he -lo2e2 i3< but the atta-k -a3 -ome (ithout (ar3i3g<
2o you
2houl) al(ay2 try to kee. your eye o3 thi2 gho2t 2o you )o3=t get
la3)e) o3,
&4 you -a3=t 2ee (here he i2< kee. mo6i3g? &4 you 2ta3) 2till< he
-oul)
ea2ily .ou3-e o3 you, >u2t be a(are o4 the gho2t=2 mo6eme3t2 a3) you
2houl)
be able to )e4eat him (ithout too mu-h trouble, E:.e-t to u2e 4i6e or
2i:
goo) 2hot2,
888888
5e2? 5ou=6e beate3 all 4our .rie2t2? &4 you -he-k the e)ge o4 the
.ath
you=ll be able to get the PR&EST=S WR&T&'$S 0, 'o( be4ore you go o3<
you -a3
take a3 o.tio3al tri. to 'arukami Shri3e to get a hi))e3 gho2t, A4ter
you=6e
6i2ite) the Shri3e (i4 you -hoo2e)< it=2 time to go ba-k to the Moo3
Shri3e,
Retur3 through the Fi2h Ta3k Room< Stair(ay< a3) Cherry Atrium to the
Moo3
Shri3e,
'AR#AM& S!R&'E Ro.tio3alS
***************
&4 you ha6e3=t .i-ke) it u. alrea)y< there=2 a ST"'E M&RR"R o3 the
2hri3e=2
.or-h, There=2 al2o 2ome T5PE8G/ F&LM, E3ter the 2hri3e to 4i3) Mr,
Takami3e,
888888
??8!i))e3 $ho2t1 Takami3e (0///)
The 3o6eli2t 2till hau3t2 the 2.ot (here yrie 4ou3) him, Aim u. a
the
-eili3g to -a.ture thi2 gho2t,
888888
'o( you -a3 retur3 to the 9a-kyar) a3) 2a6e the game,
M""' S!R&'E
********
"k< 3o( that the 4our .rie2t2 are go3e< -he-k ea-h 2i)e o4 the -abi3et
a3)
you=ll 2ee there are F 2(it-he2, @i) you 3oti-e that a2 you )e4eate)
ea-h
.rie2t< you 2a( a 2ymbol a..ear i3 the 4i3al .i-tureA 5ou mu2t .re22
the
-orre2.o3)i3g 2ymbol o3 ea-h 2i)e o4 the -abi3et, 'umberi3g the
2ymbol2 D8F<
here=2 the 2olutio31 W8F< '80< E82< S8D, Whe3 you=6e .re22e) all F
2(it-he2<
a .a3el (ill ri2e out o4 the 4ro3t o4 the -abi3et, 'o( (hatA? 5ou
ha6e to
bri3g the Ma2ter=2 Seal here to 4i3i2h o.e3i3g the e3tra3-e to the
Moo3 Well,
Take a .i-ture o4 the .a3el a3) you=ll 2ee a 2tream o4 bloo) a..ear i3
the
.i-ture, To 4i3) the Family Ma2ter< you mu2t 4ollo( the trail o4
bloo)< (hi-h
(ill lea) you to the $ra3) !all, $o ba-k to the Cherry Atrium< 9urial
Room
(you -a3 SA%E T!E $AME i3 the Rubble Room be4ore you -o3ti3ue)< a3)
Walk(ay<
the3 take the S )oor to retur3 to the $ra3) !all,
$RA'@ !ALL
**********
5ou=ll ha6e a remat-h (ith the !imuro Family Ma2ter (he3 you e3ter
thi2 room,
888888
??8Atta-ki3g $ho2t1 Family Ma2ter R9"SS 9ATTLES
!e (ill atta-k you i3 mu-h that 2ame (ay that he )i) be4ore; gli)i3g
2lo(ly
to(ar) you< o--a2io3ally 4li-keri3g to o3e 2i)e or the other< u3til he
ultimately take2 a big 2(i.e at you (ith hi2 kata3a, There are a
-ou.le o4
big )i44ere3-e2 i3 thi2 battle< though, Fir2t< it (ill be har)er to
kee. a
bea) o3 thi2 gho2t be-au2e o4 all the .artitio32 that he -a3 hi)e
behi3),
5ou=ll ha6e to be able u2e the Right -o3trol 2ti-k (hile i3 Fi3)er
mo)e to
-ha3ge your .o2itio3 i4 you (a3t to buil) u. a goo) -harge, Se-o3)<
the
Ma2ter ha2 a 3e( a3) )a3gerou2 atta-k, !e (ill begi3 by -rou-hi3g
)o(3 a3)
)ra(i3g ba-k hi2 2(or)< the3 he (ill 2u))e3ly ru2h to(ar) you a3) try
to 2li-e
you u., !i2 ru2h i2 %ER5 4a2t< a3) he -a3 2tart it 4rom a3y )i2ta3-e
a(ay;
there4ore< mu-h like the !ea)le22 Prie2t &%< you mu2t )o your be2t to
kee.
thi2 gho2t i3 your 2ight2 2o )oe23=t take you by 2ur.ri2e, Whe3 the
battle
begi32< he=ll be o3 the other 2i)e o4 the room 4rom you< 2o take a2
ma3y 2hot2
a2 you -a3 (hile he -lo2e2 i3? Thi2 i2 a har) battle< a3) you 2houl)
try to
e3) it a2 Cui-kly a2 .o22ible? &t (ill take 2e6e3 or eight goo) 2hot2
to (i3,
888888
Whe3 the battle i2 4i3ally o6er< you (ill get the MASTER=S SEAL, 'o(
you -a3
e3ter the Moo3 Well< but be4ore you to ba-k to the Moo3 Shri3e you -a3
4i3) a
!i))e3 $ho2t i3 thi2 room,
888888
??8!i))e3 $ho2t1 Family Ma2ter (0///)
To 4i3) thi2 4i3al image o4 the Family Ma2ter< go to the W e3) o4
the hall
a3) aim u. at the little altar that=2 high o3 the (all,
888888
"k< 3o( go ba-k to the Moo3 Shri3e,
M""' S!R&'E
***********
&32ert the Ma2ter=2 Seal i3to the .a3el a3) the -abi3et (ill re-e)e<
re6eali3g
a la))er that lea)2 )o(3 i3to the Moo3 Well, !m< Miku )oe23=t look
too
thrille) about thi2,,, Let=2 go )o(3 the la))er a3) 2ee (hat=2 at the
bottom,
M""' WELL
*********
Thi2 horrible room hou2e2 the remai32 o4 the origi3al Ro.e Mai)e3,
Che-k the
-or.2e a3) you=ll 4i3) a thir) M&RR"R P&ECE< a3) a3 em.ty .la-e (here
a
!air.i3 u2e) to re2t, A2 2oo3 a2 you .i-k u. the Mirror< irie (ill
-ome 4or
you? There (ill be a -ut2-e3e ,,, a3) Miku (ill be 2a6e) at the la2t
mi3ute
by the you3g irie a2 you 4lee the Well, The 0r) 'ight (ill e3) a4ter
your
)ramati- e2-a.e,
********************
F&'AL '&$!T1 &R&E
********************
**5ou=6e -ome a lo3g (ay; o3ly the 4i3al -o34ro3tatio3 (ith irie
remai32,
The Fi3al 'ight begi32 i3 the oto Room,
"T" R""M
*********
5our 4ir2t goal i2 to 4i3) the !air.i3 that (a2 mi22i3g 4rom the
2hri3e i3 the
Moo3 Well, &4 you -he-k the table (ith the .hotogra.h2< you=ll 4i3)
the "T"
M#S&C, $o a3) .lay thi2 2o3g o3 the koto a3) the )oor to the Atti-
(ill
o.e3, $o u. the 2tair2 a3) through the )oor?
ATT&C
*****
Thi2 i2 a 3arro( -at(alk 2u2.e3)e) o6er the 23) 4loor, The 4ir2t
thi3g you=ll
2ee i2 hole i3 the 4loor, Look through the hole to begi3 a Cui-k
gho2t battle,
888888
??8Atta-ki3g $ho2t1 Floati3g !ea)
5ou 4ought thi2 gho2t earlier i3 the Stair(ay< (ay ba-k o3 the D2t
3ight,
Floati3g !ea) i2 6ery ea2y to )e4eat; it (ill a..ear 2ome )i2ta3-e
a(ay a3)
begi3 4loati3g to(ar) you, Take aim a3) let your -amera -harge a3)
the3 hit
the 2hutter (he3 the hea) get2 -lo2e; you -a3 (i3 thi2 battle (ith o3e
2hot,
888888
Co3ti3ue to the .oi3t (here the -at(alk make2 a 2hort *og to the ' a3)
you=ll
2ee a 2hi3i3g !ER9AL ME@&C&'E, There=2 al2o a !i))e3 gho2t here,
888888
??8!i))e3 $ho2t1 Lo3g !air Woma3 (0///)
>u2t W o4 the .la-e (here you 4ou3) the !erbal Me)i-i3e< you=ll 2ee
there=2
a .ie-e o4 (o6e3 mat layi3g o3 to. o4 the beam2 o6erhea), The gho2t
i2 abo6e
thi2 mat< 2o you=ll ha6e to 2ta3) o44 to the 2i)e a3) aim abo6e the
mat to
4i3) the gho2t, &t=2 a little ea2ier to 4i3) i4 you 2ta3) to the E o4
mat
((here the -at(alk be3)2 to the '),
888888
>u2t be4ore you rea-h the )oor at the e3)< you=ll 2ee a3other
.ee.hole, Look
though a3) you=ll 2ee a -ut2-e3e ,,, o4 irie i3 the A3teroom, A4ter
the
-ut2-e3e< hea) through the )oor, 5ou=ll be i3 a 6ery 2hort .a22age
(ith
a3other )oor at the E e3), $o through a3) you=ll be i3 the 9u))ha
Room,
9#@@!A R""M
***********
5ou=re ba-k i3 the 9u))ha Room< but thi2 time you=re high i3 the
ra4ter2,
Miku (o3=t ru3 here< but 2he (o3=t 4all o44 either, There=2 a .la-e
to SA%E
T!E $AME< a3) 2ome item2, At the e3) o4 the 4ir2t ra4ter you=ll 2ee
T5PE80J
F&LM 2hi3i3g, A2 you hea) a-ro22 the 3e:t beam< you -a3 4i3) a hi))e3
gho2t,
888888
??8!i))e3 $ho2t1 Truth 9i3)er (P///)
To 4i3) thi2 gho2t< 2ta3) o3 the beam abo6e the altar a3) aim your
-amera
)o(3, The gho2t i2 right o3 the altar,
888888
5ou=ll al2o 3oti-e 2ome item2 )o(3 o3 the D2t 4loor; you=ll ha6e a
-ha3-e to
grab the2e item2 2hortly, &4 you 3ee) a ST"'E M&RR"R< you -a3 4i3)
o3e o3 the
other 2i)e o4 the .o2t behi3) the Sa6e Camera, Whe3 you=re rea)y< to
through
the E )oor to the @u3geo3,
@#'$E"'
*******
Thi2 room i2 a 2mall .ri2o3? $o through the -age )oor a3) .i-k u. the
item2
you 2ee here; you (ill 4i3) &R&E=S @&AR5 D< 2< 0< a3) I i4 you -he-k
the
book2hel6e2, 5ou=ll al2o 4i3) the !A&RP&'; you=ll 2ee a -ut2-e3e (he3
you
.i-k thi2 u., "k< get rea)y< be-au2e irie (ill a..ear (he3 you e:it
the -ell,
888888
??8%a3i2hi3g $ho2t1 $irl i3 White (QDP//)
Thi2 gho2t (ill a..ear right i3 4ro3t o4 the ' )oor (he3 you e:it
the -ell,
She (o3=t mo6e< 2o i4 you *u2t )ra( a3) 2hoot you -a3 -a.ture her (ith
3o
.roblem,
888888
!ea) 4or the )oor a3) irie (ill emerge 4rom the big mirror behi3)
you, @o3=t
try to 4ight her yet< *u2t ru3? $o through the ' )oor a3) you=ll be
i3 the
Stair(ay,
STA&RWA5
********
irie i2 2till -ha2i3g you? @o3=t .a3i-< *u2t ru3 )o(3 the 2tair2 a3)
retur3
through the S )oor to the Cherry Atrium,
C!ERR5 ATR&#M
*************
A2 you ru3 alo3g the .lat4orm< your 4ilame3t (ill go )ark a3) your
6i2io3 (ill
retur3 to 3ormal, Whe(? irie (o3=t bother you a3ymore u3til you go
ba-k to
the Moo3 Well, 9e4ore you go there< you -a3 make 2ome o.tio3al 2i)e
tri.2 to
-olle-t 2ome e:tra 4ile2 a3) gho2t2, Whe3 you=re rea)y< retur3 to the
Moo3
Shri3e a3) -limb ba-k to the bottom o4 the Moo3 Well,
9#@@!A R""M R".tio3alS
***********
Come ba-k to the D2t 4loor o4 thi2 room 6ia the Stair(ay a3) you -a3
4i3) 0
4ile2 i3 the ' e3) o4 the room1 PR&EST=S '"TES D< 2 a3) 0,
A'TER""M R".tio3alS
********
5ou -a3 4i3) 2ome 4ile2 here i4 you -he-k the )oll2 o3 the )re22er
((here you
2a( irie 2ta3)i3g )uri3g the -ut2-e3e i3 the Atti-), 5ou (ill 4i3)
&R&E=S
@&AR5 F a3) P,
A95SS R".tio3alS
*****
There are t(o !i))e3 $ho2t2 here, To 4i3) them< hea) out o3to the
.ier,
888888
??8!i))e3 $ho2t1 irie=2 Lo6e (F///)
$o to the i2la3) bet(ee3 the t(o .ier2 a3) mo6e arou3) the le4t e)ge
u3til
you 2ee a blue glo( 4rom the 4ilame3t, @ra( a3) aim out i3to the
2(am. to
4i3) thi2 gho2t,
888888
Co3ti3ue out to the Sto3e Mo3ume3t to 4i3) a3other gho2t,
888888
??8!i))e3 $ho2t1 9ur)e3e) Ma3 (F///)
Sta3) behi3) the Sto3e Mo3ume3t a3) 4i3) a 2.ot (here your 4ilame3t
glo(2,
Aim out i3to the 2(am. a3) you=ll 4i3) thi2 gho2t 4loati3g i3 the
)i2ta3-e,
888888
M""' WELL
*********
There are 2ome 3e( item2 )o(3 here 4or you to grab1 SACRE@ WATER a3)
T5PE8JF
F&LM, $rab the2e item2< the3 -he-k the Shri3e to re.la-e the !air.i3
a3) the
)oor i3 the W (ill u3lo-k, 'o( i2 the time to SW&TC! T" 5"#R
STR"'$EST F&LM
a3) SA%E T!E $AME, Thi2 (ill be your la2t -ha3-e to 2a6e be4ore the
e3),
Whe3 you=re rea)y< go through the )oor i3 to the !ell Pa22,
!ELL PASS
*********
5ou=ll 2ee a -ut2-e3e a2 you a..roa-h thi2 .a22< (hi-h i2 a 3arro(
le)ge
lea)i3g through a3 e3ormou2 3atural -a6er3, A4ter the -ut2-e3e<
you=ll be
atta-ke)?
888888
??8Atta-ki3g $ho2t21 Lo3g !air Woma3 a3) Wa3)eri3g Ma3
9oth gho2t2 (ill atta-k you at the 2ame time, Fortu3ately< the (ill
a..ear
at the 4ar e3) o4 the room< 2o you 2houl) 2tay .ut a3) take 2hot2 a2
they
a..roa-h, Try to take out the Wa3)eri3g Ma3 4ir2t be-au2e he i2
4a2ter,
@o3=t (ait 4or them to get -lo2e; *u2t take your 2hot a2 2oo3 a2 you
get 4ull
-harge a3) you 2houl) be able to )e4eat both gho2t2 be4ore they -a3
rea-h
you, Ea-h o3e (ill take t(o or three 4ull 2hot2,
888888
A2 you -o3ti3ue alo3g the .ath you -a3 4i3) !ER9AL ME@&C&'E a3) T5PE8
0J F&LM,
There=2 al2o a !i))e3 $ho2t here,
888888
??8!i))e3 $ho2t1 Ma3 at 9ottom (F///)
Whe3 you=re about hal4(ay )o(3 the .ath< hug the le4t 2i)e a3)
you=ll hear
2tati- a3) maybe get a 4ai3t glo( o3 your 4ilame3t, @ra( your -amera
a3) aim
)o(3 i3to the )ark3e22< the3 u2e the Right Sti-k to mo6e ba-k a3)
4orth u3til
the Ca.ture Cir-le glo(2,
888888
$o through the 3e:t )oor to the Ro.e Altar,
R"PE ALTAR
**********
5ou=ll 2ee a -ut2-e3e a2 2oo3 a2 you e3ter, ,,, Thi2 i2 the room (here
the
Stra3gli3g Ritual (a2 .er4orme), 5ou=ll be atta-ke) by a gho2t a2
2oo3 a2 the
-ut2-e3e e3)2,
888888
??8Atta-ki3g $ho2t1 Shri3e Mai)e3
Thi2 i3-ar3atio3 o4 a Shri3e Mai)e3 i23=t 6ery har), Thi2 gho2t
(o3=t mo6e
to(ar) you like other gho2t2; the o3ly (ay it -a3 mo6e i2 by
tele.orti3g, &t
(ill try to a..ear behi3) you a3) rea-h u. at you through the grou3),
Whe3
you here the tele.ort 2ou3)< ru3 4or(ar) a -ou.le o4 2te.2< the3 tur3
a3) aim
at the grou3) to 2hoot the Mai)e3 be4ore 2he tele.ort2 agai3, Thi2 i2
a3 ea2y
battle< (hi-h you (ill (i3 a4ter three goo) 2hot2,
888888
A4ter the battle< you -a3 4i3) a ST"'E M&RR"R 2hi3i3g here, There=2
al2o a
!i))e3 $ho2t,
888888
??8!i))e3 $ho2t1 Si: %e3gea3-e (F///)
Thi2 gho2t i2 3ear the -eili3g )ire-tly abo6e the altar, 5ou=ll
ha6e to get
a2 -lo2e to the altar a2 you -a3 be4ore )ra(i3g your -amera a3) aimi3g
u.(ar)2,
888888
"k< to -o3ti3ue through the 3e:t )oor to the 9a.ti2mal Path,
9APT&SMAL PAT!
**************
Thi2 i2 a -ur6e) hall(ay 2u..orte) by tilti3g (oo)e3 beam2, A2 2oo3
a2 you
e3ter< you=ll 2ee 2ome T5PE80J F&LM 2hi3i3g to the right o4 the )oor,
$rab
it< the3 ru3 o6er a3) -he-k behi3) the out-ro..i3g o3 the le4t 2i)e o4
the
)oor to 4i3) a hi))e3 SACRE@ WATER, The3 go )o(3 the hall to begi3 a
gho2t
battle,
888888
??8Atta-ki3g $ho2t1 Shri3e Mai)e3
Thi2 battle (ith the Mai)e3 i2 har)er tha3 the 4ir2t o3e, She=ll
a..ear
behi3) you *u2t a4ter you .a22 the hal4(ay .oi3t )o(3 the hall, Thi2
gho2t
-ra(l2 o3 the grou3) )ire-tly to(ar) you< a3) 2he i2 FAST? 5ou=ll
ha6e to
tur3 a3) aim Cui-kly to -a.ture it be4ore 2he grab2 you; the3< (hile
2he=2
2tu33e)< ru3 *u2t a 2te. or t(o a3) aim agai3, A2 2oo3 a2 the
2tu33i3g (ear2
o44 2he=ll 2tart beari3g )o(3 o3 you agai3? @o3=t 4orget to u2e
2tro3g 4ilm
4or thi2 battle; al2o< u2i3g a 9o3u2 Fu3-tio3 like Paralyze or Slo(
(ill
greatly im.ro6e your -ha3-e2 by gi6i3g you time to buil) u. 4ull
-harge, Try
to e3) thi2 battle Cui-k< (ith three or 4our 2hot2,
888888
A4ter you=6e beate3 the Mai)e3< go through the 3e:t )oor to ha6e your
4i3al
-o34ro3tatio3 (ith irie,
!ELL $ATE
*********
Thi2 i2 a large -a6er3; at the e3) o4 the .ath i2 the ma22i6e !ell
$ate,,, a3)
it=2 o.e3? To begi3 the battle (ith irie< a..oa-h the 2.ire i3 4ro3t
o4 the
gate a3) -he-k the 2i)e that=2 4a-i3g the gate; you=ll 2ee a .la-e
(here the
!oly Mirror u2e) to re2t, A4ter a -ut2-e3e ,,, irie (ill a..ear?
888888
??8Atta-ki3g $ho2t1 irie R9"SS 9ATTLES
@e2.ite her 4ear2ome .o(er< thi2 battle i2 really 3ot too har),
irie mo6e2
6ery 2lo(ly; a3) (hile 2he -a3 tele.ort 2he (o3=t )o thi2 6ery o4te3,
@o 3ot
let irie get -lo2e to you u3)er a3y -ir-um2ta3-e2< be-au2e o3e tou-h
i2
-om.letely 4atal< e6e3 i4 you ha6e 4ull 2tami3a? &4 you ha6e a Sto3e
Mirror<
you -a3 2ur6i6e "'E -o3ta-t< but that=2 your o3ly -ha3-e, $et a2 4ar
a(ay a2
you -a3 be4ore you begi3 to take aim, While battli3g irie< you=ll be
2hake3
by o--a2io3al tremor2 that (ill thro( o44 your aim; )o3=t .a3i-< *u2t
(ait 4or
the tremor to .a22 a3) the3 rea-Cuire your target, 5ou -a3 o3ly hurt
irie i4
you ha6e F#LL C!AR$E; (he3 your Po(er meter i2 4ull the -ir-le (ill
tur3 amber
a3) you -a3 take your 2hot? Shoot imme)iately< the3 2tart -hargi3g
agai3;
irie (ill u2ually 6a3i2h 4or a mome3t a4ter you hit her but 2he=ll
rea..ear
i3 the 2ame 2.ot i4 you (ait *u2t a mome3t, She ha2 a lot o4 2tami3a<
a3)
you=ll 3ee) 2e6e3 or eight 2hot2 to (i3,
888888
A4ter the battle< there (ill be a -ut2-e3e ,,, a3) your -amera (ill
o.e3 a3)
you=ll 4i3) that the 4i3al Mirror Pie-e (a2 i32i)e, Whe3 the 2-e3e
e3)2<
you=ll be 4a-e to 4a-e (ith irie 3ear the ba2e o4 the .ath?? 9e
-are4ul<
be-au2e you -a3 2till get kille) here? Nui-kly tur3 a3) ru3 ba-k to
the !ell
$ate, @"'=T START R#''&'$ 9EF"RE 5"# T#R' AR"#'@ or you=ll ru3 right
2ma-k
i3to irie (a3) )ie< i4 you )o3=t ha6e a Sto3e Mirror), "3 the le4t
2i)e o4
the 2.ire you=ll 2ee the M&RR"R P&ECE 2hi3i3g o3 the grou3), Nui-kly
grab it<
the3 -he-k the 2i)e o4 the 2.ire 4a-i3g the )oor to re.la-e the Mirror
a3)
-lea32e irie o4 the Mali-e,,, Co3gratulatio32< you=6e beate3 the
game?
!ooray? 'o( you -a3 2it ba-k a3) (at-h the 4i3al -ut2-e3e ,,, ?
'"TE1&4 you )e4eat the game i3 'ightmare @i44i-ulty< you (ill 2ee a
)i44ere3t
e3)i3g? So (hat are (aiti3g 4orA Pi-k that -o3troller ba-k u. a3)
try the
9attle Mo)e? A3) you thi3k you=re Camera i2 2tro3g 3o(< *u2t (ait
u3til you
try 2ome o4 the S.e-ial Fu3-tio32? 5ou -a3 4i3) out all about thi2
ki3) o4
thi3g i3 the 3e:t 2e-tio3,
********************
E'@ "F WALT!R"#$!
********************
*********************
%, SPEC&AL FEAT#RES
*********************
**&4 you loa) the Clear @ata a4ter you=6e beate3 the game< you=ll 2ee
a 3e(
2et o4 me3u2 that allo( you to a--e22 6ariou2 S.e-ial Feature2,
There=2 2till
a lot o4 game le4t? & (ill )e2-ribe the 6ariou2 4eature2 a3) gi6e the
reCuireme3t2 you ha6e to meet to u3lo-k them,
ST"R5 M"@E
8888888888
5ou -a3 2ele-t o.tio32 4or re.layi3g the game,
8 C!APTER1 5ou -a3 -hoo2e to either Co3ti3ue a -urre3t game< or you
-a3 2tart
.layi3g at the begi33i3g o4 a3y -ha.ter1 &3tro< D2t 'ight< 23) 'ight<
0r)
'ight< or Fi3al 'ight, #3lo-k it by )e4eati3g the game i3 'ightmare
@i44i-ulty,
8 @&FF&C#LT51 'ormal i2 the )e4ault 2etti3g, A4ter you ha6e
-om.lete) 9attle
Mo)e you -a3 -hoo2e 'ightmare )i44i-ulty, &3 thi2 2etti3g< gho2t2
(ill ha6e
.retty mu-h the 2ame 2tami3a< but their atta-k2 (ill )o at lea2t t(i-e
a2 mu-h
)amage, Thi2 mea32 o3e atta-k 4rom a gho2t like 9li3)e) (ill kill you
(u3le22
you ha6e a Sto3e Mirror), Al2o< the Filame3t o3 your -amera (ill 3ot
be able
to tra-k gho2t2 that are behi3) a (all or other ob2tru-tio3< (hi-h
make2
battle2 a lot har)er, &4 the gho2t=2 2tami3a meter a..ear2 i3 the
u..er le4t
you k3o( you=re aimi3g i3 it2 ge3eral )ire-tio3, Whe3 you (i3 the
game (ith
'ightmare 2etti3g< you (ill 2ee a )i44ere3t e3)i3g??
8 C"ST#ME1 There are 4our -o2tume2 to -hoo2e 4rom1 'ormal< S.e-ialD<
S.e-ial2< a3) S.e-ial0, The 'ormal -o2tume i2 the )e4ault (hite
blou2e a3)
re) 2-ar4, S.e-ialD -o2tume 4eature2 a )ark bro(3 -ar)iga3 a3) -ute
little
glo6e2 (they look like )ri6i3g glo6e2), The S.e-ial2 -o2tume ha2 a
)ee. blue
blou2e (ith a 4a3-y )e2ig3 o3 the ba-k a3) (hite 2to-ki3g2 ((ith
garter2?);
Miku e6e3 ha2 blue hair? The S.e-ial0 -o2tume ha2 a )ark -ar)iga3 a3)
.atter3e) 2-ar4< leather 2kirt< bla-k 2to-ki3g2; al2o Miku (ear2 .ale
li.2ti-k
a3) ha2 a )arker -om.le:io3, 9ut a.art 4rom bei3g -ute< (he3 Miku
(ear2 a
S.e-ial -o2tume 2he (ill ru3 *u2t a little bit 4a2ter?? Co2tumeD
be-ome2
a6ailable a4ter you )e4eat the game 4or the 4ir2t time, To u3lo-k
Co2tume2 2
O 0< you mu2t al2o beat the game i3 'ightmare mo)e,
8 $AME START1 A4ter -hoo2i3g your 2etti3g2< 2ele-t thi2 o.tio3 to
2tart
.layi3g,
8 E7&T1 #m< e:it the me3u,
9ATTLE M"@E
88888888888
9attle Mo)e -o32i2t2 o4 2/ )i44ere3t gho2t e3-ou3ter2, Some o4 the2e
ha6e
multi.le gho2t2< a3) mo2t o4 them are mu-h har)er tha3 a3y gho2t
battle you
ha6e i3 Story Mo)e,
8 C"ST#ME1 5ou -a3 -hoo2e )i44ere3t -o2tume2; look at the .re6iou2
2e-tio3,
8 CAMERA SETT&'$1 The u2ual Camera Me3u that you u2e i3 Story Mo)e,
!ere you
-a3 -hoo2e (hat bo3u2 a3) 2.e-ial 4u3-tio3 you (a3t to eCui.< a3)
.ur-ha2e
u.gra)e2 4or your -amera, The2e are the 2etti3g2 you (ill u2e i3 the
battle2;
)uri3g the battle< you (o3=t be able to -ha3ge them, 5ou -a3 -ha3ge
your
loa)e) 4ilm here too< but ea-h battle ha2 it=2 o(3 .re)etermi3e) ty.e
a3)
amou3t o4 4ilm that you mu2t u2e,
8 P!"T"$RAP!1 Look at a Photo Album o4 the 2hot2 you=6e take3 i3
9attle Mo)e,
8 SA%E1 Sa6e your .rogre22,
8 M&SS&"' SELECT1 There are 2/ )i44ere3t =mi22io32=, At 4ir2t< you
-a3 o3ly
-hoo2e 4rom amo3g the 4ir2t P, Whe3 you=6e beate3 all o4 the2e<
you=ll be
able to 2-roll o6er a3) 2ele-t 4rom mi22io32 I 8 D/, 9eat the2e to
u3lo-k DD 8
DP< a3) 2o o3, The2e battle2 ha6e 2lightly )i44ere3t rule2 tha3 the
battle2
you ha6e i3 Story Mo)e, The mai3 )i44ere3-e2 are1
85ou -a3=t u2e a3y heali3g item2< 3ot e6e3 a Sto3e Mirror,
85ou get "'E S.irit Sto3e to u2e, That=2 all,
8The ty.e a3) amou3t o4 4ilm loa)e) )e.e3)2 o3 the battle; the2e
2hot2 )o3=t
-o32ume or a)) to the 4ilm i3 your i36e3tory,
85ou -a33ot -ha3ge your e3able) 9o3u2 or S.e-ial 4u3-tio32 )uri3g the
battle,
A4ter ea-h battle you (ill get a ra3k eCual to the highe2t 2-ori3g
2i3gle
2hot take3, 5ou=ll al2o get a S.irit Poi3t bo3u2 ba2e) o3 your time
a3)
.er4orma3-e< but the2e 4a-tor2 )o3=t a44e-t your ra3k i3 a3y (ay, 5ou
get to
kee. all S.irit Poi3t2 e6e3 i4 you )ie or Cuit i3 the mi))le o4 the
battle
(but you (o3=t get the bo3u2e2< o4 -our2e), The 2/ )i44ere3t mi22io32
are a2
4ollo(21
M&SS&"' $!"ST(S) L"CAT&"' F&LM U "F S!"TS
D E)itor=2 @oll Room DF D/
2 9roke3 'e-k E3tra3-e DF D/
0 Floati3g Woma3 Fore2t Path DF D/
F A22i2ta3t=2 Tatami Room DF D/
P 'o6eli2t=2 9a-kyar) DF D/
I Lo3ghair Woma3 Corri)or DF D/
J Wa3)eri3g Mo3k Aby22 DF D/
B 9li3)e) $ra3) !all DF D/
G 9roke3 'e-k O E3tra3-e DF D/
E)itor=2
D/ Folklori2t=2 9a-kyar) DF D/
DD !ea)le22 Prie2t Cherry Atrium DF D/
D2 Lo3ghair Woma3 O E3tra3-e DF D/
Cra(li3g $irl
D0 9li3)e) Aby22 DF D/
DF Cra(li3g $irl O 9a-kyar) DF D/
$irl i3 Well
DP Family Ma2ter Fi2h Ta3k Rm DF D/
DI !ea)le22 Prie2t O $ra3) !all 0J 2/
!ea)le22 Prie2t
DJ A22i2ta3t=2 O imo3o Room 0J 2/
'o6eli2t=2
DB Woma3 !a3gi3g O 9a-kyar) 0J DP
Folklori2t=2
DG Family Ma2ter 9u))ha Room 0J D/
2/ irie Ro.e Altar JF P/
8Some o4 the2e battle2< e2.e-ially DP a3) DI< are 6ery 6ery har), My
be2t
a)6i-e 4or you i2 to re.eat the ea2ier battle2 u3til you get B////
S.irit
Poi3t2 a3) .ur-ha2e the Hoom 4u3-tio3 4or your Camera a2 2oo3 a2
.o22ible,
Whe3e6er you aim< zoom out (u2i3g the R2 butto3), Thi2 (ill ha6e the
e44e-t
o4 e:.a3)i3g your 4iel) o4 6ie(< maki3g it mu-h ea2ier to aim at the
gho2t2
a3) mu-h ea2ier to -a.ture multi.le gho2t2 i3 o3e 2hot, Thi2 4u3-tio3
(ill
make a big )i44ere3-e a3) i2 (ell (orth the time take3 ear3i3g the
3ee)e)
.oi3t2; i4 you re.eat the ea2ie2t battle2 2o you -a3 e3) them Cui-kly
a3) ear3
big bo3u2e2< you=ll ear3 e3ough i3 3o time?
S"#'@ TEST
8888888888
5ou -a3 .lay ba-k all the )i44ere3t mu2i- tra-k2 4rom the game? 5ou
-a3
-hoo2e thi2 a4ter beati3g the game o3-e,
$!"ST L&ST
8888888888
The $ho2t Li2t be-ome2 a6ailable a4ter you=6e beate3 the game, 5ou
-a3 look
at it a3ytime )uri3g Story Mo)e or 9attle Mo)e by 2ele-ti3g it 4rom
the Me3u,
All o4 the )i44ere3t gho2t2 that you ha6e -a.ture) (ill be li2te)
here< alo3g
(ith a 2to-k .i-ture (3ot o3e o4 your o(3 .i-ture2) a3) a -a.tio3
telli3g you
(ho the gho2t i2E(a2, There are D/B e3trie2 i3 the li2t< a3) your
Su--e22 Rate
i2 )i2.laye) a2 both a ratio a3) a2 a .er-e3tage, The $ho2t2 are
li2te) i3
the or)er that you -a3 -a3 -a.ture them )uri3g the game< (ith
Atta-ki3g $ho2t2
4ir2t< the3 %a3i2hi3g $ho2t2< !i))e3 $ho2t2< a3) 4i3ally Seal $ho2t2
(!i))e3
$ho2t2 that 2eal 2ome )oor 2ome(here), &=6e 2ho(3 (here to -a.ture
all D/B i3
the Walkthrough, &4 you -a3 get a D//M Su--e22 Rate< you (ill u3lo-k
the
e:tremely .o(er4ul Hero Fu3-tio3 o3 your Camera,
RA'&'$
8888888
5ou -a3 look at your Ra3ki3g a3y time a4ter you=6e beate3 the game;
*u2t go to
the Me3u a3ytime )uri3g Story Mo)e or 9attle Mo)e a3) it (ill be there
4or you
to 2ele-t, The Ra3ki3g 2ho(2 you the to. D/ 2-ori3g 2i3gle 2hot2 that
you=6e
ma)e a3ytime i3 the game (i3 Story Mo)e "R 9attle Mo)e), Fatal Frame
)oe2 3ot
e:.li-itly tell you (hat the gra)i3g 2y2tem i2< but 4rom -a.turi3g
ma3y ma3y
gho2t2 &=6e -ome u. (ith the 4ollo(i3g (e2timate)) table1
SC"RE $RA@E
J///8GGGG S
I///8IGGG AL
P///8PGGG A
F///8FGGG A8
2P//80GGG 9
D///82FGG C
D8GGG @
SPEC&AL F#'CT&"'S
88888888888888888
S.e-ial Camera Fu3-tio32 be-ome a6ailable a2 you a-hie6e 6ariou2 goal2
i3
Fatal Frame, The2e are )e2-ribe) i3 the Camera 2e-tio3 at the
begi33i3g o4
thi2 4ile,
****************
%&, $!"ST L&ST
****************
There are a total o4 D/B gho2t2,
8ATTAC&'$ $!"STS
D, 9ou3) Ma3 D
2, 9ou3) Ma3 2
0, Female !ea)
F, Ma3 (ELo3g Arm2
P, 9roke3 'e-k
I, E)itor=2
J, A22i2ta3t=2
B, 'o6eli2t=2
G, Floati3g Woma3
D/, Wa3)eri3g Ma3
DD, Cra(li3g $irl
D2, 9oy !i)i3g
D0, $irl i3 Well
DF, Lo3g !air Woma3
DP, Wa3)eri3g Mo3k
DI, 9li3)e)
DJ, Woma3 !a3gi3g
DB, Folklori2t=2
DG, Floati3g Fa-e
2/, Peo.le ille) D
2D, Peo.le ille) 2
22, Peo.le ille) 0
20, Shri3e Mai)e3
2F, !ea)le22 Prie2t D
2P, !ea)le22 Prie2t 2
2I, !ea)le22 Prie2t 0
2J, !ea)le22 Prie2t F
2B, Familiy Ma2ter
2G, irie
8%A'&S!&'$ $!"STS
0/, Ro.e !all(ay Ma3
0D, Ma3 Looki3g @o(3
02, Ma3 at Partitio3
00, Ma3 o3 a 9eam
0F, 9ro=2 Sha)o( D
0P, !all(ay Ma3
0I, Ma3 at S-ree3
0J, Wa3)eri3g Ma3
0B, @ea) Ma3=2 9o)y
0G, Ma3 at Wi3)o(
F/, Ma3 i3 Clo2et
FD, Sta3)i3g Ma3
F2, Ma3 9ehi3)
F0, Woma3 at Mirror
FF, Wa3)eri3g Woma3
FP, $irl Poi3ti3g D
FI, Woma3 o3 Por-h
FJ, Woma3 i3 Atrium
FB, Woma3 Tur3i3g
FG, Woma3 (ho >um.2
P/, Ma3 Tur3i3g
PD, Woma3 at Cor3er
P2, Woma3 !a3gi3g
P0, 9li3)e) Woma3
PF, Female !ea)
PP, Ma3 i3 9a-kyar)
PI, $irl Plea)i3g
PJ, Sta3)i3g Ma3
PB, Cru-i4ie) Ma3
PG, Chil) o3 Por-h
I/, i) Ru33i3g A(ay D
ID, i) Ru33i3g A(ay 2
I2, 9ro=2 Sha)o( 2
I0, !a3ge Woma3
IF, "b2er6atory Ma3 D
IP, $irl u3)er Por-h
II, Ma3 be4ore @oor
IJ, $irl Poi3ti3g 2
IB, i) !i)i3g
IG, Ma3 i3 Stu)y
J/, Ma3 be4ore Stu)y
JD, "b2er6atory Ma3 2
J2, !all Wa3)erer
J0, Ma3 i3 !all
JF, Ma3 i3 Atrium
JP, Tur3i3g Ma2k Ma3
JI, $irl i3 White
8!&@@E' $!"STS8
JJ, Chil) 9ehi3)
JB, A3gry Ma3
JG, Woma3 i3 imo3o
B/, Woma3 i3 Pai3
BD, Mo3k i3to @ark
B2, $irl Tur3i3g
B0, War.e) Ma3
BF, Mo3k out o4 @ark
BP, Torme3te) "3e2
BI, 9ur3e) Ma3
BJ, E6il Woma3
BB, Talki3g $ho2t2
BG, Lo3g !air Woma3
G/, Ma3 at 9ottom
GD, Si: %e3gea3-e
G2, "gata
G0, !ira2aka
GF, Takami3e
GP, 9li3) @emo3
GI, 5ae
GJ, Mu3akata
GB, Family Ma2ter
GG, irie=2 Lo6e
D//, Truth 9i3)er
D/D, 9ur)e3e) Ma3
8SEAL $!"STS8
D/2, Se)u-tre22
D/0, Woma3 Pulle) &3
D/F, Chil) "3looker
D/P, %e3gea3-e i3 Wall
D/I, %e3gea3-e
D/J, $irl !i)i3g
D/B, Cru2he) Woma3
************
P"STSCR&PT
************
**That=2 it, &4 & re-ei6e a3y -orre-tio32< et-< & may i3-lu)e them i3
a3
u.)ate; the mai3 .ur.o2e o4 thi2 4ile i2 to .ro6i)e all the e22e3tial
i34ormatio3 3ee)e) to -om.lete the game; &=6e le4t out -o3*e-tural
.lot
a3aly2i2 a3) .ai32taki3g )etail2, & ho.e you may ha6e 4ou3) 2ome .art
o4 thi2
4ile to be hel.4ul or i3tere2ti3g< a3) i4 3ot the3 & ho.e you 4i3)
2omethi3g
that (ork2 better 4or you, &4 3othi3g a6ail2 you< *u2t (ait u3til
2//F< (he3
a Fatal Frame mo6ie i2 )ue to be relea2e) (i4 the .re6ie(2 are
a--urate,,,)