Popular Commands[edit | edit source]
These commands are the most common and used by players. They are easy to use
and straight forward (they can also be found in their categories below):
Code Description
on - Turns on buildhack, turns on godmode, turns
buildermode on
buildermode off
off survival mode, adds all items (not story items),
and turns enemies off.
cavelight on Increases the light wile in a cave. Basically daylight
cavelight off inside the caves.
faststart on
Skips the plane crash
faststart off
godmode on No damage, unlimited stamina, fullness, water,
godmode off energy etc. You cannot die
buildhack on Allows building like Creative Mode. Unlimited
buildhack off resources and building super fast
cancelallghosts
REMOVES every blueprints that has been placed,
will be very loud if you have a lot!
buildallghosts
BUILDS every blueprints that has been placed, will
be very loud if you have a lot!
addallitems
Add all items, except story items. Use twice to fill
inventory storage bags such as stick bags etc
addallstoryitems Adds all story items, such as keycards
itemhack on Never run out of items, must have the item in the
itemhack off first place
Code Description
survival on
No need to eat, drink etc
survival off
save
Saves the game, no matter where you are in the
world
Fast run, Be careful not to kill yourself, you get a lot
speedyrun on of air time. This can be buggy, if turned off you may
speedyrun off not be able to run. Try crouching, sprinting, jumping
etc to reset it.
Makes it so you can walk/run underwater like its air,
invisible on disables swimming effects water lighting texture
invisible off effects and washing of blood, paint & mud. (has no
effect on rain it still washes you as normal)
killallenemies
Kills all cannibals and mutants in the game, they will
respawn though
enemies on
Turns enemies on or off, cannibals and mutants
enemies off
additem 77
Adds a live rabbit to the players hand. Can be
placed inside a rabbit cage
terrainrender on Turns on terrain
terrainrender off Turns off terrain, can still be walked on
lightingtimeofdayoverride
Sets game lighting to noon until turned off
noon
forcerain heavy
Changes weather to heavy rain, useful for filling up
water collectors
forcerain sunny
Changes weather to sunny, useful for stopping bad
weather
Code Description
cutdowntrees 10 10 will cut down 10 trees, choose any number
cutdowntrees 100%
100% will cut down all trees, choose any
percentage
Cut grass in a 10 radius around player, choose any
cutgrass 10 number. Can take a long time to load if large sizes
are chosen
Indicators[edit | edit source]
These commands indicate information to the player that they may find useful:
Code Description
devicedebuginformation
on
Shows you statistics about your device.
devicedebuginformation
off
toggleCullingGrid on
toggleCullingGrid off
Still investigating.
toggleCullingGrid
toggle
runMacro <macro name> Still investigating.
Lists all commands. Can be difficult to locate them, use
help
the ~ key or F2
clear
Clears the console, helps clean it up so you can see
what its doing
Shows stats of your current game, these include all of
the following: Days, trees cut down, enemies killed,
showgamestats
rabbits killed, deer killed, turtles killed, birds killed,
cooked food, burnt food, cancelled structures, built
structures, destroyed structures, repaired structures,
Code Description
edible items used, items crafted, upgrades added,
arrows fired, lit arrows, lit weapons, burnt enemies,
exploded enemies, opened suitcase, passengers
found, story elements, and infections
toggleplaystats
achievementloglevel
none
achievementloglevel none - By default it is set as off/none
log log - Logs achievement progression, won't list errors
achievementloglevel error - Lists errors, not progression
error all - Logs achievement progress plus lists errors
achievementloglevel
all
pmactivestatelabels on
pmactivestatelabels
Shows current behavior of enemies and animals on
each one
off
Difficulty[edit | edit source]
These commands change the difficulty and game modes.
If you wish to change a creative game into a normal one you will need to type
in setgamemode standard , then you will need to select a difficulty.
Code Description
setdifficultymode peaceful Change difficulty to Peaceful Mode
setdifficultymode normal Change difficulty to Normal Mode
setdifficultymode hard Change difficulty to Hard Mode
setdifficultymode hardsurvival Change difficulty to Hard Survival Mode
setgamemode standard Changes game mode to standard
Code Description
setgamemode creative Changes game mode to creative
setgamemode mod Changes game mode to mod
Time and Lighting[edit | edit source]
These commands affect the time of day, speed of the game, changing the day,
changing the lighting of the day, etc:
Code Description
checkday
Checks time of day, can be useful for multiplayer
if joining
advanceday Skips one day ahead, not much use
setcurrentday 100 Will change day to 100, any number can be used
Changes the speed of the game, 0 pauses, 1 is
timescale (number) normal, 2 is faster, etc. DON'T GO TOO HIGH,
STAY BELOW 20 then work your way up
Change # to a number. Changes the speed of
gametimescale # day/night cycle, hunger, energy, thirst etc. Much
safer than time scale
This will pause the game, press ESC twice to
timescale 0
unpause
lightingtimeofdayoverride
Turns off this command if it is turned on
off
lightingtimeofdayoverride Can be used to set anytime you wish, for
HR:MM example, 10:00 will make it 10 in the morning
Code Description
lightingtimeofdayoverride
Sets game lighting to morning until turned off
morning
lightingtimeofdayoverride
Sets game lighting to noon until turned off
noon
lightingtimeofdayoverride
Sets game lighting to sunrise until turned off
sunset
lightingtimeofdayoverride
Sets game lighting to night until turned off
night
Environment[edit | edit source]
These commands will change weather, terrain, grow gardens, cut down trees, remove
grass, etc:
Code Description
allowsunshine
allowsunshine on Can be toggled on and off without typing on or off at the end.
Turns sunshine/fog on or off. When this is off, it can greatly
allowsunshine
increase view distance, though some textures look a bit funny.
off
terrainrender on
terrainrender
Turns on terrain
Turns off terrain, can still be walked on
off
plantallgardens Plants all gardens, also returns the amount of gardens
growalldirtpiles Refill dirt piles used for camouflage
cutdowntrees 10 10 will cut down 10 trees, choose any number
Code Description
cutdowntrees
100% will cut down all trees, choose any percentage
100%
cutgrass 10
Cut grass in a 10 radius around player, choose any number.
Can take a long time to load if large sizes are chosen
forcerain light
Changes weather to light rain
forcerain 2
forcerain medium
Changes weather to moderate rain
forcerain 3
forcerain heavy
Changes weather to heavy rain
forcerain 4
forcerain cloud
Changes weather to cloudy
forcerain 5
forcerain sunny
Changes weather to sunny
forcerain 6
Player[edit | edit source]
These commands will change stats, appearance and other attributes of the player:
Code Description
revealcavemap
Reveals the entire map, for above ground and below
ground.
unlimitedHairspray
on
Never run out of Hairspray fuel.
unlimitedHairspray
off
Code Description
save Saves the game, no matter where you are in the world
itemhack on
Never run out of items, must have the item in the first place.
itemhack off
energyhack on
Unlimited energy and stamina
energyhack off
godmode on
No damage, unlimited stamina, fullness, water, energy etc
godmode off
survival on
No need to eat, drink etc
survival off
killlocalplayer
Kills player, depending on game state. In multiplayer, you
will drop down
killmefast Permanent Suicide, will require reload
revivelocalplayer Revives player, might only work in multiplayer
fakehitplayer
Fake hits the player, player is stunted causing the player to
'flinch'
speedyrun on Fast run, Be careful not to kill yourself, you get a lot of air
speedyrun off time
Makes it so you can walk/run underwater like its air,
disables swimming effects water lighting texture effects and
invisible on washing of blood, paint & mud. (has no effect on rain it still
washes you as normal). This also allows you to move
invisible off
through invisible barricades within the game. For example,
at the cliffs at the top end of the map and the edges of the
map. Note that you can fall out of the map with this on.
Code Description
setvariationextra
Removes jacket if the player was wearing one
None
setvariationextra
Adds jacket if the player wasn't wearing one
Jacket
decaynextmeat
Changes one meat, example: fresh>edible or
edible>spoiled
Poison is same as being hit by a poison arrow or a poison
poison upgraded weapon, it causes infection which requires aloe to
heal.
hitlocalplayer 50 Player will take 50 damage to 100, 0 - 100 can be used
setstat full
Changes all stats to full, such as health, energy, stamina,
etc
setstat Health 100 Changes health amount to 100, 0 - 100 can be used
setstat Stamina
Changes stamina amount to 100, 0 - 100 can be used
100
setstat Energy 100 Changes energy amount to 100, 0 - 100 can be used
setstat Sanity 100 Changes sanity amount to 100,0 - 100 can be used
setstat Fullness
Changes fullness amount to 100, 0 - 100 can be used
100
Changes flashlight batteries charge to 100, 0 - 100 can be
setstat
used. Most likely also affects weapons with flashlights
BatteryCharge 100
attached
Code Description
setSkill runTime
Sets sprint/run time to 100, this should max out athleticism
100
setSkill lungTime Sets swim underwater time to 100, this should max
100 out athleticism
setSkill ath 100 Sets athleticism to 99, which is the max
stewcomboverbose
on Indicates when a successful stew recipe/combination was
stewcomboverbose consumed.
off
Clothing[edit | edit source]
These commands change the players outfit: The console command listclothing will
provide a list of all the clothing types in game when you press F2 and hover the mouse
over the command.
Code Type Description Image
addClothingById 1 Head Beanie 1
addClothingById 2 Head Beanie 2
addClothingById 3 Head Beanie 3
addClothingById 4 Pants Default
addClothingById 5 Pants Black
addClothingById 6 Pants Camo
Code Type Description Image
addClothingById 7 Pants Khaki
addClothingById 8 Pants Beige
addClothingById 9 Full Outfit Black Suit
addClothingById 10 Full Hands Darkgrey
addClothingById 11 Full Hands Grey
addClothingById 12 Full Hands Green
addClothingById 12 Full Hands Shirt Closed
addClothingById 14 Partial Hands Jacket Low
addClothingById 15 Partial Hands Leather-Jacket
addClothingById 17 Partial Hands Shirt Open
addClothingById 18 Partial Arms Vest: Darkblue
addClothingById 19 Partial Arms Vest: Dark Green
addClothingById 20 Partial Arms Vest: Colorful
addClothingById 21 Shirt Default
Code Type Description Image
addClothingById 22 Shirt Camo
addClothingById 23 Shirt Wolf
addClothingById 24 Shirt Grey
addClothingById 25 Full Arms Botton Up: Blue
addClothingById 26 Full Arms Botton Up: White
addClothingById 27 Full Arms Long Shirt: Grey
addClothingById 28 Full Arms V-Neck: Black
addClothingById 29 Full Outfit Stewardess Dress
addClothingById 30 Full Arms Bathrobe
addClothingById 31 Pants Bathrobe Pants
addClothingById 32 Full Arms Tennis Outfit
addClothingById 33 Full Arms Pilot Uniform
Animals[edit | edit source]
These commands are related to animals.
For 'spawn' commands, you are able to specify the quantity using the suffix --
x (where x is the desired quantity). e.g. spawnanimal lizard --6 will spawn 6
lizards.
Code Description
killallanimals
Kills all the animals in the game, they will respawn
though
killclosestanimal Kills closest animal to you
animals on
Turns animals on or off
animals off
birds on
Turns birds on or off
birds off
spawnanimalquiet Spawns a trapped animal if a Animal Trap is near by
spawnanimal rabbit Spawn a rabbit
spawnanimal lizard Spawn a lizard
spawnanimal deer Spawn a deer
spawnanimal turtle Spawn a turtle
spawnanimal tortoise Spawn a tortoise
spawnanimal raccoon Spawn a raccoon
spawnanimal squirrel Spawn a squirrel
Code Description
spawnanimal boar Spawn a boar
spawnanimal
Spawns a crocodile
crocodile
Enemies[edit | edit source]
These commands are related to enemies, which
include cannibals and mutants. spawnenemy and spawnmutant usually do the same
thing, however sometimes one won't work, where as the other will. Try both if it isn't
working. Keep in mind, if you are in creative mode or peaceful, you will need to change
the game mode aswell as the difficulty to be able to spawn enemies.
For 'spawn' commands, you are able to specify the quantity using the suffix --
x (where x is the desired quantity). e.g. spawnmutant male --6 will spawn 6
cannibals.
Code Description
veganmode on
Enemies will only appear in caves.
veganmode off
resetallenemies Resets AI, Kill all enemies
enemies on
Turns enemies on or off, cannibals and mutants
enemies off
knockdownclosestenemy Knock down closest cannibal, may not work on mutants
killclosestenemy Kills closest enemy to you, cannibal or mutant
Kills all cannibals and mutants in the game, they will
killallenemies respawn though. This does not work on worms, you
must use killallworms for them instead
Code Description
Kills all worms in the game. They cannot be killed by
killallworms
using killallenemies command
killendboss Kills End Boss
astar on Turns on or off path finding for enemies, they will walk
astar off into water, walls, cliffs etc.
spawnregularfamily Spawns 3-6 Regular Cannibals
spawnpaintedfamily Spawns 3-6 Painted Cannibals
spawnskinnedfamily Spawns 3-6 Masked Cannibals
spawnskinnyfamily Spawns 2-3 Skinny Cannibals
spawnmutant
Male Skinny Cannibal
male_skinny
spawnmutant
Female Skinny Cannibal
female_skinny
spawnmutant
Skinny Pale Cannibal
skinny_pale
spawnmutant male Male Regular Cannibal
spawnmutant female Female Regular Cannibal
spawnmutant fireman Fire Thrower Cannibal
spawnmutant pale Pale Cannibal
Code Description
spawnmutant armsy Armsy
spawnmutant vags Virginia
spawnmutant baby Mutant Baby
spawnmutant fat Cowman
spawnmutant worm Worm
spawnmutant girl End Boss
spawnenemy
Male Skinny Cannibal
male_skinny
spawnenemy
Female Skinny Cannibal
female_skinny
spawnenemy
Skinny Pale Cannibal
skinny_pale
spawnenemy male Male Regular Cannibal
spawnenemy female Female Regular Cannibal
spawnenemy fireman Fire Thrower Cannibal
spawnenemy pale Pale Cannibal
spawnenemy armsy Armsy
Code Description
spawnenemy vags Virginia
spawnenemy baby Mutant Baby
spawnenemy fat Cowman
spawnenemy worm Worm
spawnenemy girl End Boss
Items[edit | edit source]
Commands relating to adding, spawning or removing items.
Code Description
addallitems
Add all items, except story items. Use twice to fill bag
storage
removeallitems Removes all items from the player, including the plane axe.
addallstoryitems Adds all story items, such as keycards
removeallstoryitems Removes all story items, such as keycards
spawnallpickups Respawns all items that have been collected
For adding, spawning and removing individual items. Here are some examples:
additem 142 - This will add an Old Pot to your inventory
spawnitem 230 - This will spawn the Flintlock Pistol in front of you
removeitem 279 - This will remove the Modern Bow from you inventory, if you have
multiple amounts it will remove them all
Important notes:
You cannot add different types of arrows, only normal arrows
Some items like the sticky bomb cannot be added, similar to specific arrows
Some items may not work, especially with the spawn commands
Item codes with N/A next to them mean they do not have an item attached to the
code, this may change in the future
Add Spawn Remove
Name Type
Item Item Item
additem spawnitem removeitem
Weapon
Bomb 29 29 29
additem spawnitem removeitem
Ν/A Ν/A
30 30 30
additem spawnitem removeitem
Material
Circuit Board 31 31 31
additem spawnitem removeitem
Ν/A Ν/A
32 32 32
additem spawnitem removeitem
Material
Cloth 33 33 33
additem spawnitem removeitem
Material
Leaf 34 34 34
additem spawnitem removeitem
Consumable
Lizard Meat 35 35 35
additem spawnitem removeitem
Tool
Batteries 36 36 36
additem spawnitem removeitem
Material
Booze 37 37 37
additem spawnitem removeitem
Material
Cash 38 38 38
Add Spawn Remove
Name Type
Item Item Item
additem spawnitem removeitem
Ν/A Ν/A
39 39 39
additem spawnitem removeitem
Ν/A Ν/A
40 40 40
additem spawnitem removeitem
Material
Wrist Watch 41 41 41
additem spawnitem removeitem
Material
Feather 42 42 42
additem spawnitem removeitem
Tool
Flare 43 43 43
additem spawnitem removeitem
Weapon
Flare Gun 44 44 44
additem spawnitem removeitem
Ν/A Ν/A
45 45 45
additem spawnitem removeitem
Material
Head 46 46 46
additem spawnitem removeitem
Material
Leg 47 47 47
additem spawnitem removeitem
Tool
Lighter 48 48 48
additem spawnitem removeitem
Consumable
Meds 49 49 49
Add Spawn Remove
Name Type
Item Item Item
additem spawnitem removeitem
Ν/A Ν/A
50 50 50
additem spawnitem removeitem
Tool
Flashlight 51 51 51
additem spawnitem removeitem
Ν/A Ν/A
52 52 52
additem spawnitem removeitem
Material
Rock 53 53 53
additem spawnitem removeitem
Material
Rope 54 54 54
additem spawnitem removeitem
Weapon
Weak Spear 56 56 56
additem spawnitem removeitem
Material
Stick 57 57 57
additem spawnitem removeitem
Ν/A Ν/A
58 58 58
additem spawnitem removeitem
Ν/A Ν/A
59 59 59
additem spawnitem removeitem
Material
Teeth 60 60 60
additem spawnitem removeitem
Tool
Cassette Player 61 61 61
Add Spawn Remove
Name Type
Item Item Item
additem spawnitem removeitem
Ν/A Ν/A
62 62 62
additem spawnitem removeitem
Tool
Pedometer 63 63 63
additem spawnitem removeitem
Ν/A Ν/A
64 64 64
additem spawnitem removeitem
Ν/A Ν/A
65 65 65
additem spawnitem removeitem
Ν/A Ν/A
66 66 66
additem spawnitem removeitem
Consumable
Marigold 67 67 67
additem spawnitem removeitem
Consumable
Herbal Medicine 68 68 68
additem spawnitem removeitem
Tool
Cassette 1 69 69 69
additem spawnitem removeitem
Ν/A Ν/A
70 70 70
additem spawnitem removeitem
Weapon
Molotov 71 71 71
additem spawnitem removeitem
Ν/A Ν/A
72 72 72
Add Spawn Remove
Name Type
Item Item Item
additem spawnitem removeitem
Ν/A Ν/A
73 73 73
additem spawnitem removeitem
Tool
Survival Guide 74 74 74
additem spawnitem removeitem
Weapon
Fire stick (Torch) 75 75 75
additem spawnitem removeitem
Consumable
Rabbit Meat 76 76 76
additem spawnitem removeitem
Non storage
Live Held Rabbit 77 77 77
additem spawnitem removeitem
Non storage
Log 78 78 78
additem spawnitem removeitem
Weapon
Crafted Bow 79 79 79
additem spawnitem removeitem
Weapon
Plane Axe 80 80 80
additem spawnitem removeitem
Weapon
Tennis Ball 81 81 81
additem spawnitem removeitem
Weapon
Throwable Rock 82 82 82
additem spawnitem removeitem
Weapon
Arrow 83 83 83
Add Spawn Remove
Name Type
Item Item Item
additem spawnitem removeitem
Ν/A Ν/A
84 84 84
additem spawnitem removeitem
Ν/A Ν/A
85 85 85
additem spawnitem removeitem
Weapon
Rusty Axe 86 86 86
additem spawnitem removeitem
Weapon
Crafted Axe 87 87 87
additem spawnitem removeitem
Weapon
Modern Axe 88 88 88
additem spawnitem removeitem
Consumable
Snack 89 89 89
additem spawnitem removeitem
Consumable
Arm 90 90 90
additem spawnitem removeitem
Material
Coins 91 91 91
additem spawnitem removeitem
Consumable
Lizard Skin 92 92 92
additem spawnitem removeitem
Ν/A Ν/A
93 93 93
additem spawnitem removeitem
Material
Skull 94 94 94
Add Spawn Remove
Name Type
Item Item Item
additem spawnitem removeitem
Weapon
Crafted Club 95 95 95
additem spawnitem removeitem
Weapon
Club 96 96 96
additem spawnitem removeitem
Consumable
Coneflower 97 97 97
additem spawnitem removeitem
Consumable
Chicory 98 98 98
additem spawnitem removeitem
Consumable
Aloe 99 99 99
additem spawnitem removeitem
Consumable
Energy Mix 100 100 100
additem spawnitem removeitem
Weapon
Head Bomb 101 101 101
additem spawnitem removeitem
Ν/A Ν/A
102 102 102
additem spawnitem removeitem
Unique
Aloe Seeds 103 103 103
additem spawnitem removeitem
Material
Sap 104 104 104
additem spawnitem removeitem
Weapon
Upgraded Stick 105 105 105
Add Spawn Remove
Name Type
Item Item Item
additem spawnitem removeitem
Weapon
Upgraded Rock 106 106 106
additem spawnitem removeitem
Weapon
Flare Gun Ammo 107 107 107
additem spawnitem removeitem
Weapon
Glass 108 108 108
additem spawnitem removeitem
Consumable
Soda 109 109 109
additem spawnitem removeitem
Unique
Plane Meal 110 110 110
additem spawnitem removeitem
Ν/A Ν/A
111 111 111
additem spawnitem removeitem
Consumable
Twinberries 112 112 112
additem spawnitem removeitem
Consumable
Snowberries 113 113 113
additem spawnitem removeitem
Consumable
Blueberries 114 114 114
additem spawnitem removeitem
Amanita Consumable
115 115 115
Mushroom
Add Spawn Remove
Name Type
Item Item Item
additem spawnitem removeitem
Chanterelle Consumable
116 116 116
Mushroom
additem spawnitem removeitem
Tool
Cassette 2 117 117 117
additem spawnitem removeitem
Tool
Cassette 4 118 118 118
additem spawnitem removeitem
Tool
Cassette 3 119 119 119
additem spawnitem removeitem
Tool
Cassette 5 120 120 120
additem spawnitem removeitem
Ν/A Ν/A
121 121 121
additem spawnitem removeitem
Tool
Walkie-Talkie 122 122 122
additem spawnitem removeitem
Consumable
Meat 123 123 123
additem spawnitem removeitem
Ν/A Ν/A
124 124 124
additem spawnitem removeitem
Ν/A Ν/A
125 125 125
additem spawnitem removeitem
Material
Deer Skin 126 126 126
Add Spawn Remove
Name Type
Item Item Item
additem spawnitem removeitem
Consumable
Fish 127 127 127
additem spawnitem removeitem
Ν/A Ν/A
128 128 128
additem spawnitem removeitem
Material
Rabbit Fur 129 129 129
additem spawnitem removeitem
Storage
Pouch 130 130 130
additem spawnitem removeitem
Material
Blue Paint 131 131 131
additem spawnitem removeitem
Material
Orange Paint 132 132 132
additem spawnitem removeitem
Story
Broken Toy Head 133 133 133
additem spawnitem removeitem
Story
Broken Toy Arms 134 134 134
additem spawnitem removeitem
Story
Broken Toy Legs 135 135 135
additem spawnitem removeitem
Story
Broken Toy Body 136 136 136
additem spawnitem removeitem
Armor
Stealth Armor 137 137 137
Add Spawn Remove
Name Type
Item Item Item
additem spawnitem removeitem
Weapon
Climbing Axe 138 138 138
additem spawnitem removeitem
Tool
Map cave 2 139 139 139
additem spawnitem removeitem
Story
Crucifix 140 140 140
additem spawnitem removeitem
Weapon
Turtle Shell 141 141 141
additem spawnitem removeitem
Tool
Old Pot 142 142 142
additem spawnitem removeitem
Tool
Rebreather 143 143 143
additem spawnitem removeitem
Tool
Air Canister 144 144 144
additem spawnitem removeitem
Storage
Waterskin 145 145 145
additem spawnitem removeitem
Ν/A Ν/A
146 146 146
additem spawnitem removeitem
Story
The Practical Caver 147 147 147
additem spawnitem removeitem
Story
Yacht Magazine 148 148 148
Add Spawn Remove
Name Type
Item Item Item
additem spawnitem removeitem
Beneath The Story
149 149 149
Limestone
additem spawnitem removeitem
Story
Bible 150 150 150
additem spawnitem removeitem
Ν/A Ν/A
151 151 151
additem spawnitem removeitem
Story
Yacht Picture 152 152 152
additem spawnitem removeitem
Story
Photo of Virginia 1 153 153 153
additem spawnitem removeitem
Story
Sinkhole Photo 154 154 154
additem spawnitem removeitem
Story
Photo of Virginia 2 155 155 155
additem spawnitem removeitem
Map Part 1 Tool
156 156 156
additem spawnitem removeitem
Map Part 2 Tool
157 157 157
additem spawnitem removeitem
Ν/A Ν/A
158 158 158
additem spawnitem removeitem
Tool
Map Part 4 159 159 159
Add Spawn Remove
Name Type
Item Item Item
additem spawnitem removeitem
Ν/A Ν/A
160 160 160
additem spawnitem removeitem
Ν/A Ν/A
161 161 161
additem spawnitem removeitem
Ν/A Ν/A
162 162 162
additem spawnitem removeitem
Ν/A Ν/A
163 163 163
additem spawnitem removeitem
Ν/A Ν/A
164 164 164
additem spawnitem removeitem
Tool
Map Part 3 165 165 165
additem spawnitem removeitem
Ν/A Ν/A
166 166 166
additem spawnitem removeitem
Ν/A Ν/A
167 167 167
additem spawnitem removeitem
Ν/A Ν/A
168 168 168
additem spawnitem removeitem
Tool
Map Full 169 169 169
additem spawnitem removeitem
Ν/A Ν/A
170 170 170
additem spawnitem removeitem
Ν/A Ν/A
171 171 171
Add Spawn Remove
Name Type
Item Item Item
additem spawnitem removeitem
Ν/A Ν/A
172 172 172
additem spawnitem removeitem
Tool
Compass 173 173 173
additem spawnitem removeitem
Ν/A Ν/A
174 174 174
additem spawnitem removeitem
Weapon
Dynamite 175 175 175
additem spawnitem removeitem
Story
Milk Carton 176 176 176
additem spawnitem removeitem
Weapon
Upgraded Spear 177 177 177
additem spawnitem removeitem
Material
Bone 178 178 178
additem spawnitem removeitem
Story
Timmy's Toy Full 179 179 179
additem spawnitem removeitem
Weapon
Katana 180 180 180
additem spawnitem removeitem
Consumable
Oyster 181 181 181
Add Spawn Remove
Name Type
Item Item Item
additem spawnitem removeitem
Polaroid Teddy Story
182 182 182
Bear
additem spawnitem removeitem
Siblings Missing Story
183 183 183
Newspaper
additem spawnitem removeitem
Weapon
Tennis Racket 184 184 184
additem spawnitem removeitem
Non storage
Rabbit Head 185 185 185
additem spawnitem removeitem
Non storage
Boar Head 186 186 186
additem spawnitem removeitem
Non storage
Deer Head 187 187 187
additem spawnitem removeitem
Non storage
Crocodile Head 188 188 188
additem spawnitem removeitem
Non storage
Raccoon Head 189 189 189
additem spawnitem removeitem
Non storage
Lizard Head 190 190 190
additem spawnitem removeitem
Non storage
Seagull Head 191 191 191
Add Spawn Remove
Name Type
Item Item Item
additem spawnitem removeitem
Non storage
Squirrel Head 192 192 192
additem spawnitem removeitem
Non storage
Tortoise Head 193 193 193
additem spawnitem removeitem
Non storage
Goose Head 194 194 194
additem spawnitem removeitem
Non storage
Shark Head 195 195 195
additem spawnitem removeitem
Tool
Map 196 196 196
additem spawnitem removeitem
Passenger Story
197 197 197
Manifest
additem spawnitem removeitem
Tool
Metal Tin Tray 198 198 198
additem spawnitem removeitem
Tool
Snowshoes 199 199 199
additem spawnitem removeitem
Storage
Quiver 200 200 200
additem spawnitem removeitem
Armor
Rabbit Fur Boots 201 201 201
Add Spawn Remove
Name Type
Item Item Item
additem spawnitem removeitem
Story
Fortune 202 202 202
additem spawnitem removeitem
The Dark Haired Story
203 203 203
Man Book
additem spawnitem removeitem
Armor
Bone Armor 204 204 204
additem spawnitem removeitem
Unique
Coneflower Seeds 205 205 205
additem spawnitem removeitem
Unique
Blueberry Seeds 206 206 206
additem spawnitem removeitem
Consumable
Small Meat 207 207 207
additem spawnitem removeitem
Story
Timmy Drawing 208 208 208
additem spawnitem removeitem
Story
Real! Magazine 209 209 209
additem spawnitem removeitem
Story
Keycard 210 210 210
additem spawnitem removeitem
Consumable
Blackberries 211 211 211
Add Spawn Remove
Name Type
Item Item Item
additem spawnitem removeitem
Consumable
Herbal Medicine+ 212 212 212
additem spawnitem removeitem
Consumable
Energy Mix 213 213 213
additem spawnitem removeitem
Storage
Rock Bag 214 214 214
additem spawnitem removeitem
Storage
Stick Bag 215 215 215
additem spawnitem removeitem
Story
216 216 216
Artifact Sketch 1
additem spawnitem removeitem
Story
Artifact Sketch 2 217 217 217
additem spawnitem removeitem
Ethical Scientist Story
218 218 218
Magazine
additem spawnitem removeitem
Story
Megan Polaroid 219 219 219
additem spawnitem removeitem
Photo Cache 1 Story
220 220 220
additem spawnitem removeitem
Photo Cache 4 Story
221 221 221
Add Spawn Remove
Name Type
Item Item Item
additem spawnitem removeitem
Photo Cache 5 Story
222 222 222
additem spawnitem removeitem
Photo Cache 6 Story
223 223 223
additem spawnitem removeitem
Photo Cache 8 Story
224 224 224
additem spawnitem removeitem
Photo Cache 3 Story
225 225 225
additem spawnitem removeitem
Photo Cache 2 Story
226 226 226
additem spawnitem removeitem
Photo Cache 9 Story
227 227 227
additem spawnitem removeitem
Ν/A Ν/A
228 228 228
additem spawnitem removeitem
Story
Cargo Manifest 229 229 229
additem spawnitem removeitem
Weapon
Flintlock Pistol 230 230 230
additem spawnitem removeitem
Weapon
Old Gun Ammo 231 231 231
additem spawnitem removeitem
Flintlock Gun Part Weapon
232 232 232
1
Add Spawn Remove
Name Type
Item Item Item
additem spawnitem removeitem
Flintlock Gun Part Weapon
233 233 233
2
additem spawnitem removeitem
Flintlock Gun Part Weapon
234 234 234
3
additem spawnitem removeitem
Flintlock Gun Part Weapon
235 235 235
4
additem spawnitem removeitem
Flintlock Gun Part Weapon
236 236 236
5
additem spawnitem removeitem
Flintlock Gun Part Weapon
237 237 237
6
additem spawnitem removeitem
Flintlock Gun Part Weapon
238 238 238
7
additem spawnitem removeitem
Ν/A Ν/A
239 239 239
additem spawnitem removeitem
Story
Paint Brush 240 240 240
additem spawnitem removeitem
Flintlock Gun Part Weapon
241 241 241
8
Add Spawn Remove
Name Type
Item Item Item
additem spawnitem removeitem
Story
Keycard 2 242 242 242
additem spawnitem removeitem
Story
Restraining order 243 243 243
additem spawnitem removeitem
Story
Termination Email 244 244 244
additem spawnitem removeitem
Story
Morgue Report 245 245 245
additem spawnitem removeitem
Story
Bible Page One 246 246 246
additem spawnitem removeitem
Story
Bible Page Two 247 247 247
additem spawnitem removeitem
Story
Megan Crayons 248 248 248
additem spawnitem removeitem
Story
Obelisk Photo 249 249 249
additem spawnitem removeitem
Story
Obelisk Drawing 250 250 250
additem spawnitem removeitem
Megan Drawing Story
251 251 251
Flowers
Add Spawn Remove
Name Type
Item Item Item
additem spawnitem removeitem
Megan Drawing Story
252 252 252
Dad
additem spawnitem removeitem
Megan Drawing Story
253 253 253
Unicorn
additem spawnitem removeitem
Megan Drawing Story
254 254 254
Dinosaur
additem spawnitem removeitem
Story
Plane Email 255 255 255
additem spawnitem removeitem
Megan Photo Story
256 256 256
Email
additem spawnitem removeitem
Tool
Repair Tool 257 257 257
additem spawnitem removeitem
Story
Polaroid Keycard 1 258 258 258
additem spawnitem removeitem
Story
Polaroid Keycard 2 259 259 259
additem spawnitem removeitem
Story
Polaroid Keycard 3 260 260 260
additem spawnitem removeitem
Weapon
Chainsaw 261 261 261
Add Spawn Remove
Name Type
Item Item Item
additem spawnitem removeitem
Tool
Fuel 262 262 262
additem spawnitem removeitem
Chainsaw Story
263 263 263
Advertisement
additem spawnitem removeitem
Ν/A Ν/A
264 264 264
additem spawnitem removeitem
Weapon
Machete 265 265 265
additem spawnitem removeitem
Ν/A Ν/A
266 266 266
additem spawnitem removeitem
Story
Camcorder 267 267 267
additem spawnitem removeitem
Ν/A Ν/A
268 268 268
additem spawnitem removeitem
Story
Camcorder Tape 1 269 269 269
additem spawnitem removeitem
Story
Camcorder Tape 3 270 270 270
additem spawnitem removeitem
Story
Camcorder Tape 4 271 271 271
additem spawnitem removeitem
Story
Camcorder Tape 2 272 272 272
Add Spawn Remove
Name Type
Item Item Item
additem spawnitem removeitem
Story
Camcorder Tape 6 273 273 273
additem spawnitem removeitem
Story
Camcorder Tape 5 274 274 274
additem spawnitem removeitem
Consumable
Puff Mushroom 275 275 275
additem spawnitem removeitem
Liberty Cap Consumable
276 276 276
Mushroom
additem spawnitem removeitem
Consumable
Jack Mushroom 277 277 277
additem spawnitem removeitem
Consumable
Deer Mushroom 278 278 278
additem spawnitem removeitem
Weapon
Modern Bow 279 279 279
additem spawnitem removeitem
Material
Electrical Tape 280 280 280
additem spawnitem removeitem
Weapon
Slingshot 281 281 281
additem spawnitem removeitem
Throwable Rock Storage
282 282 282
Bag
Add Spawn Remove
Name Type
Item Item Item
additem spawnitem removeitem
Crafted Bow with Weapon
283 283 283
Torch
additem spawnitem removeitem
Ν/A Ν/A
284 284 284
additem spawnitem removeitem
Ν/A Ν/A
285 285 285
additem spawnitem removeitem
Ν/A Ν/A
286 286 286
additem spawnitem removeitem
Modern Bow with Weapon
287 287 287
Torch
additem spawnitem removeitem
Chainsaw with Weapon
288 288 288
Torch
additem spawnitem removeitem
Flintlock Pistol with Weapon
289 289 289
Torch
additem spawnitem removeitem
Storage
Spear Bag 290 290 290
additem spawnitem removeitem
Weapon
Hairspray 291 291 291
additem spawnitem removeitem
Material
Boar Skin 292 292 292
Add Spawn Remove
Name Type
Item Item Item
additem spawnitem removeitem
Material
Raccoon Skin 293 293 293
additem spawnitem removeitem
Story
Artifact Ball 294 294 294
additem spawnitem removeitem
Non storage
Armsy Head 295 295 295
additem spawnitem removeitem
Non storage
Mutant Baby Head 296 296 296
additem spawnitem removeitem
Non storage
Cowman Head 297 297 297
additem spawnitem removeitem
Non storage
Virginia Head 298 298 298
additem spawnitem removeitem
Armor
Warmsuit 299 299 299
additem spawnitem removeitem
Ν/A Ν/A
300 300 300
additem spawnitem removeitem
Armor
Creepy Armor 301 301 301
additem spawnitem removeitem
Ν/A Ν/A
302 302 302
additem spawnitem removeitem
Ν/A Ν/A
303 303 303
Add Spawn Remove
Name Type
Item Item Item
additem spawnitem removeitem
Ν/A Ν/A
304 304 304
additem spawnitem removeitem
Story
Artifact Key 305 305 305
additem spawnitem removeitem
Weapon
Crossbow 306 306 306
additem spawnitem removeitem
Weapon
Crossbow bolts 307 307 307
additem spawnitem removeitem
Schematic 1 Story
308 308 308
additem spawnitem removeitem
Story
Schematic 2 309 309 309
additem spawnitem removeitem
Story
Schematic 3 310 310 310
additem spawnitem removeitem
Story
Schematic 4 311 311 311
Locations[edit | edit source]
To teleport to a location, you can use the goto command. It does require that you
have the coordinates listed after the command.
Named Locations
These locations can be accessed by typing in the their name, a very easy way to
teleport. There is most likely many more, though they need to be discovered by
testing:
Name Command Other Information
Inside the Yacht goto yacht Takes you inside the yacht
On top of the goto boat Takes you on top of the yacht
Yacht
Back of the goto cross Takes you to the back of the yacht
Yacht
goto hull
Takes you to the plane spawn location in your
Plane
current game
goto
Geese Lake Takes you to Geeselake
geeselake
Cave 1 goto cave1 Takes you to the entrance of cave 1
Cave 2 goto cave2 Takes you to the entrance of cave 2
Cave 3 goto cave3 Takes you to the entrance of cave 3
Cave 5 goto cave5 Takes you to the entrance of cave 5
Cave 6 goto cave6 Takes you to the entrance of cave 6
Cave 7 goto cave7 Takes you to the entrance of cave 7
Numbered Locations
These are the known locations with their coordinates:
Name Coordinates Other Information
goto 109 -80 - chasm cave, beware of virginia
Pedometer
951 and cannibals
Name Coordinates Other Information
goto 709, -265, Requires Rebreather to exit
Modern Bow
-523 normally
goto 67, -298, Bottom of the sinkhole, heaps of
Machete
32 armsies and cannibals
goto 312, 7, -
Restraining order
856
goto -763, 127,
Flintlock Gun Part 1
1465
goto 770, 99,
Flintlock Gun Part 2
1530
goto -38, 59,
Flintlock Gun Part 3
1049
goto 832, 95,
Flintlock Gun Part 4
434
goto 1145, 46,
Flintlock Gun Part 5
-534
goto 1612, 49,
Flintlock Gun Part 6
669
goto 599, 236,
Flintlock Gun Part 7
-1130
goto 1428, 112,
Flintlock Gun Part 8
-1215
goto 183, -89,
Tennis Racket
-847
Name Coordinates Other Information
goto -440, 22,
Toy Head
952
goto -433, -17,
Toy Body
594
goto -791, 32,
Toy Arm 1
-2
goto 263, 25, -
Toy Arm 2
836
goto 841, 17,
Toy Leg 1
881
goto 42, -289,
Toy Leg 2
-273
1. Cassette Tape 1 goto 366 41
Inside yacht
+ Cassette Player 1390
2. Cassette Tape 1 goto -321 72
hanging cave
+ Cassette Player 822
Cassette Tape 2 goto 149 9 1299 hanging cave, cave 4
goto 437 -265 waterfall cave, beware cannibals
Cassette Tape 3
127 and cowman
goto 591 236 -
Cassette Tape 4 grave, snow biome
1127
goto 275 46
1. Cassette Tape 5 grave, beach
1222
Name Coordinates Other Information
2. Cassette Tape 5 goto -2 2 338 dead cave
goto 1073 64
Camcorder tape 1 lawyer cave
293
goto 688 -189
Camcorder tape 2 lawyer cave
284
goto -200 -97 -
Camcorder tape 3 ledge cave
220
goto 247 -279 -
Camcorder tape 4 sinkhole cave
466
goto 168 -324 cave HC, under sinkhole, don't go
Camcorder tape 5
710 down it's next to you
goto -217 -361
Camcorder tape 6 endgame
835
goto -292 -89 - ledge cave, beware cannibals
Climbing axe
161 and mutant babies
goto 968 -90
Rebreather submerged cave
707
goto -383 238 -
Flare gun Cockpit
1409
goto 135 81 - crouch to exit, yes it spawn
Upgraded Spear
684 naturally
goto 1228 46 -
Upgraded Spear NW beach
563
Name Coordinates Other Information
goto -384 -83
Katana dead cave
893
goto -269 -69
Modern Axe hanging cave
1013
goto -640 94
Compass + Map hanging cave
1102
goto -452 -78
1. Flashlight dead cave, break wood
902
goto 1024 -11 submerged cave, on small rock
2. Flashlight
737 infront of wood
3. Flashlight goto 310 7 -856 chasm cave
goto 1289 -68 lawyer cave, beware of armsy
Camcorder + Keycard
625 and mutant babies
goto 1272 -39
Camcorder + Keycard safe, infront of rope to these two
569
safe, small rock formation to
goto 1282 -51
Camcorder + Keycard snipe enemies, be careful easy to
582
fall
Cave 1 (Dead goto 53 -16 221 Accessible via rock gap
Cave)+Dynamite
goto 351 44
Yacht Yacht On board, no swimming
1384
goto -479 104
Cave 1 (Dead Cave) Accessible via rope.
601
Name Coordinates Other Information
Cave 1 (Dead Cave) goto 87 84 654 Accessible via rock gap.
goto -174 54
Cave 2 (Hanging Cave) Accessible via rock gap.
1022
goto -183 176
Cave 1 (Dead Cave) Accessible via rope.
530
goto -705 50 Accessible via underwater.
Cave 3 (Wet Cave)
144 Rebreather Required.
Cave 3 (Wet Cave) goto -895 60 -7 Accessible via rock gap.
goto -19 61
Cave 4 (Baby Cave) Accessible via rope.
1224
Cave 5 (Submerged Cave) goto 598 69 940 Accessible via rock gap.
Cave 5 (Submerged Cave) goto 785 80 858 Accessible via rope.
goto 680 65 401
Accessible via underwater.
Cave 5 (Submerged Cave)
Rebreather Required.
goto 1094 81
Cave 6 (Lawyers Cave) Accessible via rock gap.
255
Cave 6 (Lawyers Cave) goto 764 82 110 Accessible via rock gap.
Cave 6 (Lawyers Cave) goto 699 73 240 Accessible via rope.
goto 487 72 -
Cave 7 (Chasm Cave) Accessible via rock gap.
635
Name Coordinates Other Information
goto 375 67 -
Cave 9 (Ledge Cave) Accessible via rope.
170
goto -540 71 -
Cave 9 (Ledge Cave) Accessible via rope.
169
Cave 10 (Waterfall Cave) goto 481 57 -82 Accessible via rope.
goto 165 -299 Accessible via underwater.
Cave HC (Sinkhole)
99 Rebreather Required.
goto 233, -420,
Endgame Entrance
1224
goto -519 252 -
Endgame Exit
1560
goto -445 707 -
Last Device
1764
goto 50 -383
Vault door cave HC, infront of them
1328
goto -109 -387
Coffee + Vending machines endgame
1389
goto -93 -380
Make it rain achievement endgame, beware of armsy
1225
goto -250 -361
Timmy endgame
852
goto -397 -349
Megan/boss endgame
408
Name Coordinates Other Information
goto -568 -430
Gross achievement endgame
1013
Building[edit | edit source]
These commands will affect building:
Code Description
cancelallghosts
Removes every blueprints that has been placed. If you have a
lot of blueprints, this will be VERY LOUD!
buildallghosts
Builds every blueprints that has been placed. If you have a lot of
blueprints, this will be VERY LOUD!
buildhack on Allows building like Creative Mode. You build with unlimited
buildhack off resources and really fast.
Carried logs are infinite, must have a log in hand to work. Must
loghack on be turned off to drop or use a weapon etc. This command is
loghack off useful for filling up log holders or log sleds. It's also useful to
testing out zipline catches.
Places a ghost/blueprint for every building in the game right in
placeallghosts front of the player, garden will be tricky to place as it is bugged.
Will place the Wardrobe and Head Effigyblueprints
These commands will build whatever building you wish instantly, including buildings
that have been removed from the game or gardens that can grow mushrooms out of
caves etc. The number next to them indicates how many are built, Explosive Wire
Traps are fun for this.
Unique Buildings - Cannot be built normally or the way they are spawned here:
Building Command Uniqueness
PlaceBuiltObjects Not implemented into the
Wardrobe Wardrobe_Built 1 game, can be added
through this command.
Building Command Uniqueness
Unable to choose where
you can place it though
Not implemented into the
game, can be added
PlaceBuiltObjects
through this command.
Small Wall Ex_SmallWallChunkBuilt 1
Unable to choose where
you can place it though
Removed from the
game, can only be
PlaceBuiltObjects
Large Drying added through this
DryingRackBuilt 1
Rack command. Will sink into
the ground when placed.
PlaceBuiltObjects Can be placed OUT of
Garden Ex_GardenUndergroundBuilt2 1 caves
Cave
Removed from the
PlaceBuiltObjects EffigyHead 1
game, can only be
Head Effigy added through this
command
Not buildable in game,
PlaceBuiltObjects this is very bugged.
Oar from boats
Ex_RaftOarBuilt 1 Unable to let go of it
once selected
Removed from the
PlaceBuiltObjects GardenBuilt game, was the original
Small 1 non custom garden. Its
Garden covered in moss.
Can be placed without a
PlaceBuiltObjects tree, it will sit on the
Alpine Tree TreeHouseChalet_Built_Anchor 1 ground for a different
House look.
Building Command Uniqueness
Can be placed without a
Alpine Tree PlaceBuiltObjects tree, it will sit on the
House - With TreeHouseChalet_Built_Rope 1 ground for a different
climbing rope look.
Can be placed without a
Tree PlaceBuiltObjects tree, it will sit on the
House - No TreeHouse_Built_Anchor 1 ground for a different
climbing rope look.
Can be placed without a
Tree PlaceBuiltObjects tree, it will sit on the
House - With TreeHouse_Built_Rope 1 ground for a different
climbing rope look.
Can be placed without a
Tree PlaceBuiltObjects tree, it will sit on the
Platform - No TreePlatform_Built_Anchor 1 ground for a different
climbing rope look.
Can be placed without a
Tree PlaceBuiltObjects tree, it will sit on the
Platform - With TreePlatform_Built_Rope 1 ground for a different
climbing rope look.
PlaceBuiltObjects Can be placed without a
Sap TreesapCollectorBuilt 1 tree.
Collector
Custom wall though it
PlaceBuiltObjects
may be different from the
Custom Wall Ex_WallChunkBuilt 1
other one below.
Custom wall though it
PlaceBuiltObjects
may be different from the
Custom Wall Ex_WallChunkBuiltH 1
other one above.
Building Command Uniqueness
PlaceBuiltObjects Can be placed on land if
you are after a fishing
Fish Trap Trap_FishBuilt 1
village look.
Standard Buildings
Building Command
PlaceBuiltObjects ArmorMannequinBuilt 1
Armor Rack
PlaceBuiltObjects ArrowBasketBuilt 1
Arrow Basket
PlaceBuiltObjects Bed_Built 1
Bed
PlaceBuiltObjects Birdhouse_Built 1
Birdhouse
PlaceBuiltObjects BoneBasketBuilt 1
Bone Basket
PlaceBuiltObjects BoneChair_Built 1
Bone Chair
PlaceBuiltObjects BoneFrame_Built 1
Bone Frame
PlaceBuiltObjects BonFireBuilt 1
Bonfire
Building Command
PlaceBuiltObjects CeilingSkullLightBuilt 1
Ceiling Skull Lamp
PlaceBuiltObjects ChairBuilt 1
Chair
PlaceBuiltObjects Chandelier_Built 1
Bone Chandelier
Deer Skin PlaceBuiltObjects Decoration_deerSkinBuilt 1
Decoration
PlaceBuiltObjects
Ground Weapon Decoration_GroundWeaponHolderBuilt 1
Holder
Rabbit Fur PlaceBuiltObjects Decoration_RabbitSkinBuilt 1
Decoration
PlaceBuiltObjects Decoration_skullBuilt 1
Decorative Skull
PlaceBuiltObjects Decoration_TrophyMakerBuilt 1
Head Trophy
PlaceBuiltObjects Decoration_WallPlantPotBuilt
Wall Planter 1
PlaceBuiltObjects
Wall Weapon Rack Decoration_WallWeaponHolderBuilt 1
Building Command
PlaceBuiltObjects DryingRackLiteBuilt 1
Drying Rack
PlaceBuiltObjects EffigyBigBuilt 1
Large Effigy
PlaceBuiltObjects EffigyRainBuilt 1
Arm Effigy
PlaceBuiltObjects EffigySmallBuilt 1
Small Effigy
PlaceBuiltObjects Ex_BoneFenceChunkBuilt 1
Bone Fence
PlaceBuiltObjects Ex_CraneBuilt 1
Crane
PlaceBuiltObjects Ex_EffigyBuilt 1
Custom Effigy
PlaceBuiltObjects Ex_FloorBuilt 1
Custom Floor
PlaceBuiltObjects Ex_GardenBuilt 1
Garden Custom
PlaceBuiltObjects Ex_PlatformBuilt 1
Platform
PlaceBuiltObjects Ex_RockFenceChunkBuilt 1
Rock Wall
Building Command
PlaceBuiltObjects Ex_RockPathChunkBuilt 1
Rock Path
PlaceBuiltObjects Ex_StickFenceChunkBuilt 1
Stick Fence
PlaceBuiltObjects Ex_WallDefensiveChunkBuilt 1
Defensive Wall
Freestanding PlaceBuiltObjects Ex_ZiplineBuilt 1
Zipline
PlaceBuiltObjects Ex_ZiplineTreeBuilt 1
Tree Zipline
PlaceBuiltObjects FireBuilt 1
Basic Fire
PlaceBuiltObjects FireBuiltRockPit 1
Fire Pit
PlaceBuiltObjects Fireplace_Built 1
Fireplace
PlaceBuiltObjects FireStandBuilt 1
Standing Fire
PlaceBuiltObjects GazeboBuilt 1
Gazebo
Building Command
PlaceBuiltObjects HolderExplosives_Built 1
Explosives Holder
PlaceBuiltObjects HolderSnacks_Built 1
Large Cabinet
PlaceBuiltObjects HouseBoat_Small 1
House Boat
PlaceBuiltObjects LargeRaftBuilt 1
Large Raft
PlaceBuiltObjects LeafHutBuilt 1
Temporary Shelter
PlaceBuiltObjects LogCabinBuilt 1
Log Cabin
PlaceBuiltObjects LogCabin_Small_Built 1
Small Cabin
PlaceBuiltObjects LogHolderBuilt 1
Small Log Holder
PlaceBuiltObjects LogHolderLargeBuilt 1
Large Log Holder
PlaceBuiltObjects MedicineCabinet_Built 1
Small Cabinet
PlaceBuiltObjects MultiSledBuilt 1
Log Sled
Building Command
PlaceBuiltObjects MultiThrowerBuilt 1
Catapult
PlaceBuiltObjects RabbitCageBuilt 1
Rabbit Cage
PlaceBuiltObjects RaftBuilt 1
Small Raft
PlaceBuiltObjects RockHolderBuilt 1
Small Rock Holder
PlaceBuiltObjects RockHolderLargeBuilt 1
Large Rock Holder
PlaceBuiltObjects RockSidePlatformBuilt 1
Side Platform
PlaceBuiltObjects PlatformBuilt 1
Platform
PlaceBuiltObjects RopeBuilt 1
Climbing Rope
PlaceBuiltObjects ShelterBuilt 1
Hunting Shelter
PlaceBuiltObjects SkinRack_Built 1
Skin Rack
PlaceBuiltObjects SkullLightBuilt 1
Skull Lamp
Building Command
PlaceBuiltObjects SmallTableBuilt 1
Small Table
PlaceBuiltObjects SpikeDefenseBuilt 1
Defensive Spikes
PlaceBuiltObjects StickMarkerBuilt 1
Stick Marker
PlaceBuiltObjects Stick_HolderBuilt 1
Small Stick Holder
PlaceBuiltObjects Stick_HolderLargeBuilt 1
Large Stick Holder
PlaceBuiltObjects TableBuilt 1
Table
PlaceBuiltObjects Target_Built 1
Wood Target
PlaceBuiltObjects Trap_Deadfall 1
Deadfall Trap
PlaceBuiltObjects Trap_LeafPileBuilt 1
Leaf Pile Trap
PlaceBuiltObjects Trap_RabbitBuilt 1
Animal Trap
PlaceBuiltObjects Trap_RopeBuilt 1
Noose Trap
Building Command
Happy Birthday PlaceBuiltObjects Trap_SpikeWall 1
Trap
PlaceBuiltObjects Trap_swingingRockInTree 1
Rope Swing Trap
Explosive Wire PlaceBuiltObjects Trap_TripWireExplosiveBuilt 1
Trap
PlaceBuiltObjects Trap_TripWireMolotovBuilt 1
Molotov Wire Trap
PlaceBuiltObjects WalkwayStraightBuilt 1
Wooden Path
PlaceBuiltObjects WallBuilt 1
Basic Wall
PlaceBuiltObjects WallBuilt_Doorway 1
Wall With Door
PlaceBuiltObjects WallBuilt_Window 1
Wall With Window
PlaceBuiltObjects WaterCollector_Built 1
Water Collector
PlaceBuiltObjects WeaponRackBuilt 1
Weapon Rack
Building Command
PlaceBuiltObjects WoodCouch_Built 1
Couch
PlaceBuiltObjects WoodFrame_Built 1
Stick Frame
PlaceBuiltObjects WorkBenchBuilt 1
Bench
Buildings that cannot be added
Building
Custom Foundation
Custom Roof
Custom Stairs
Defensive Wall
Defensive Wall (Extendable)
Defensive Wall (Gates)
Defensive Wall (Gates)
Building
Defensive Wall Reinforcement
Dock
Tree Bridge
Simple Stairs
Game Objects[edit | edit source]
These commands toggle objects/meshes/layers on/off, they are quite complicated. The
following is a select few of objects, there are 1000s in the game. Using these
commands will disable the objects. For example, togglego char_arms_GEO1 will turn
off the players arms. If you type the command in again, the arms will return. To obtain
names of objects, use the diagrenderers command. It will save a file to you forest
folder in steam that will contain the objects loaded around you:
Code Description
enablego Enables game object, it requires game object name.
disablego Disables game object, it requires game object name.
Destroys game object, it requires game object name. Unknown if it
destroy
is different to disablego command
inspectgo Requires game object name, saves information to game folder.
diagrenderers
Saves a TXT file with all assets that have been loaded, excellent
for Game Object tweaking
Object Command
Players Pants togglego char_new_Pants_low1
Players Shoes togglego char_new_Shoes_low
Players Shirt togglego char_new_Shirt_low_main
Players Hair togglego char_HairStyle1_low
Players Beard togglego char_Beard
Players Head togglego char_head1_geo
Players Head Shadow togglego char_head1_geoShadowOnly
Players Backpack togglego char_Backpack1
Players Arms togglego char_arms_GEO1
Plane Axe togglego Plane_Axe
Inventory Tarp togglego Tarp
Inventory FakeGround togglego FakeGround
Camcorder Main Part togglego Main_Body
Camcorder Screen Part togglego Screen_low
Camcorder Piece Part togglego Pivot_low
Object Command
Camcorder Lense togglego Lenses
Camcorder Video togglego VideoQuad
Camcorder LED togglego LED_Screen_low
Clear/Delete/Reset Commands[edit | edit source]
These commands can be dangerous to use. They can delete saved games, reset
achievement status, clear settings, etc. Use caution when using these commands:
Code Description
resetstatsandachievements
WARNING: Resets all account stats & achievements
info
clearallsettings
WARNING: Resets all game setting when game is
restarted, including key bindings
clearsaveslot all WARNING: Removes all saved games
clearsaveslot sp 1
WARNING: Removes singleplayer saved game in
slot 1
clearsaveslot sp 2
WARNING: Removes singleplayer saved game in
slot 2
clearsaveslot sp 3
WARNING: Removes singleplayer saved game in
slot 3
clearsaveslot sp 4
WARNING: Removes singleplayer saved game in
slot 4
clearsaveslot sp 5
WARNING: Removes singleplayer saved game in
slot 5
Code Description
clearsaveslot mp 1
WARNING: Removes multiplayer saved game in slot
1
clearsaveslot mp 2
WARNING: Removes multiplayer saved game in slot
2
clearsaveslot mp 3
WARNING: Removes multiplayer saved game in slot
3
clearsaveslot mp 4
WARNING: Removes multiplayer saved game in slot
4
clearsaveslot mp 5
WARNING: Removes multiplayer saved game in slot
5
Complicated/Unknown Commands[edit | edit source]
These commands are either complicated or are unknown, or they do
bizarre/unpleasant things. Not recommended unless you know what you are doing:
Code Description
setExitedEndGame on
Still needs testing
setExitedEndGame on
instancingTestSpawn
Still investigating.
<amount> <scaleX> <scaleY> <scaleZ>
togglelowershadowsatextremelightangles
Has something to do with shadows, it
is by default turned on
unloadunusedassets
Needs Testing, possibly increases
games performance.
Doesn't appear to do anything, FPS
togglefpsdisplay
can be seen regardless by press F2
Code Description
userigidbodyrotation on Causes players camera movements
userigidbodyrotation off to be rigid instead of smooth
Is not the same V-Sync in the option
togglevsync menu, can cause low FPS, needs
further testing
gccollect
Info from Unity engine site, can
improve performance.
Info from Unity engine site, could
lodmanagerscaling improve graphic but will cause FPS
drops
Info from Unity engine site, Turns
toggleocclusionculling on/off assets rendered when camera
can't see them. Causes FPS drops.
togglesheenbillboards on Info from Unity engine site, See site
togglesheenbillboards off for information
filteraudio
When used it states 'Audio path filter
cleared'. Requires testing.
dumplobbyinfo
For Steam Lobby, required to be a
lobby to work
greebledrockscollision Needs Testing
on - Sets physics to 30 fps instead
physics30fps on of 60 fps
physics30fps off off - Sets physics to 60 fps instead
of 30 fps (default?)
Code Description
Requires any number, can go over
setrainbonus 10000. Unknown what it does at this
stage
(levelNum) - Load levelnum Appears
loadlevel to load saved games based on the
number
Places every blueprint in the game
placeallghosts infront of the player and clears the
trees.
0 - Changes players skin to white
setplayervariation 0 1 - Changes players skin to dark
setplayervariation 1 Variations seem bugged, needs
more testing
setplayertshirtmat
Requires mat numbers, they need to
be found
Has no gameplay impact, only
addmemory
makes The Forest use more ram.
Used by the devs for testing
purposes.
Doesn't appear to do anything,
terrainpixelerror needs further testing. Provides code
information.
Doesn't appear to do anything,
loaddebugconsolemod needs further testing. Provides code
information.
eval
Supposed to execute C# Code,
appears broken.
Code Description
Doesn't appear to do anything,
targetframerate needs further testing. Provides code
information.
count (ComponentName)
Needs Testing, requires a
component name
counttag (tag) Needs Testing
Report logs now, Report warnings
reporterrorsnow
now, and Report errors now
commands all do the same thing it
appears. Requires further testing
Report logs now, Report warnings
reportwarningsnow
now, and Report errors now
commands all do the same thing it
appears. Requires further testing
Report logs now, Report warnings
reportlogsnow
now, and Report errors now
commands all do the same thing it
appears. Requires further testing
playernetanimator on Turns the players net animator
on/off, needs testing as to what it
playernetanimator off
does
try states 'TryCatch is now being
used'
workscheduler try notry states 'TryCatch is no longer
workscheduler notry used'
Requires testing to see what this
does
capsulemode on Doesn't appear to do anything,
capsulemode off requires further testing
Code Description
showworldposfor (ObjectType)
Show the X-Y position of an object -
Object names required
hideworldposfor (ObjectType)
Hide the X-Y position of an object -
Object names required
getlayerculldistance (layerName)
Needs Testing, requires layer names
for use
findpassenger See passenger for numbers
When used states 'cleared
testeventmask eventMasks for 4 cameras'.
Unknown what this does at this stage
gototag <GameObject Tag> Teleports the player to a
gototag GameObjectTag GameObject with the inputted tag.
gotoenemy
Teleports player to a random
cannibal.
allowculling Tested and Unknown - Farket
allowpostprocessing on On by default. It appears to add
more vibrant and color to the game.
allowpostprocessing off
Very noticeable when switched off.
allowdepthbuffer Tested and Unknown - Farket
checkexitmenu Tested and Unknown - Farket
motionblursamples Tested and Unknown - Farket
Code Description
debugfulldamage
Has to do with multiplayer pvp
damage, not sure what it does.
scioneyeadaption on
scioneyeadaption off
logtextures Use numbers such as 1 or 2.
coopsweepgrid
allowasync
netsetdefaultmaterial
netspawnplayer
netskinnedbones
netdebuglod on
Tested and Unknown - Farket
netdebuglod off
Tested and Unknown, appeared to
setwindintensity
have error information in the log.
Might be a useful command to figure
out - Farket
resetinputaxes Tested and Unknown - Farket
refreshvignettecontroller Tested and Unknown - Farket
debugvignettecontroller
Lists some information, not sure
what its about - Farket
Code Description
vrfps
Tested and Unknown, most likely
has to do with VR - Farket
Lists what entities are frozen and
checkfrozenentities which ones aren't, I have no idea
what entities are - Farket
refreshentities Tested and Unknown - Farket
listactiveentities Tested and Unknown - Farket
Adds some information about what
profilersnapshot resources the game is using within
the log - Farket
Possibly turns a building back into a
selectblueprint blueprint/ghost. Could not get it to
work though - Farket
Adds a massive sheen that scales
across the inventory of all your items,
sheenallitems not sure what it does other than that.
Cannot be switched off it seems. -
Farket
antialiasing off
Does things, not sure what yet -
Farket
Obsolete Commands[edit | edit source]
These commands change or do things that can be done without the use of console
commands, they are essentially pointless:
Code Description
toggleplayerstats Toggles stats, can also be achieved by just pressing F3
Code Description
toggleoverlay Toggles overlay, can also be achieved by just pressing F2
setdrawdistance 0
Changes the draw distance to very low. Can be accessed in
the Graphic settings
setdrawdistance 1
Changes the draw distance to low. Can be accessed in
the Graphic settings
setdrawdistance 2
Changes the draw distance to medium. Can be accessed in
the Graphic settings
setdrawdistance 3
Changes the draw distance to high. Can be accessed in
the Graphic settings
setdrawdistance 4
Changes the draw distance to very high. Can be accessed in
the Graphic settings
setdrawdistance 5
Changes the draw distance to ultra. Can be accessed in
the Graphic settings
setshadowlevel 0
Changes the shadow level to fastest (lowest). Can be
accessed in the Graphic settings
setshadowlevel 1
Changes the shadow level to Ultra Low. Can be accessed in
the Graphic settings
setshadowlevel 2
Changes the shadow level to Low. Can be accessed in
the Graphic settings
setshadowlevel 3
Changes the shadow level to Medium. Can be accessed in
the Graphic settings
setshadowlevel 4
Changes the shadow level to High. Can be accessed in
the Graphic settings
Not Listed/Changed/Removed Commands[edit | edit source]
These commands are no longer listed in the game, have been removed or changed,
some may still work. Requires testing:
Command Code Description
It has now been changed
fastrun on
Fast Run to speedyrun on and speedyrun
fastrun off
off
profilersample on
profilersample on/off command
profilersample off
wsscaling on
wsscaling on/off command
wsscaling off
profilers ?? ??
growgrass
(radius) (grassLayer) (grassAmount)
growgrass
- Grows grass
sendmessageto
(targetName) (message) - Sending
sendmessageto
message to x
(layerName) (distance) - Unknown,
setlayerculldistance
possibly changes specific
setlayerculldistance
layers/game objects from spawning
at certain distances
setplayerbody 0 Sets Player body to Caucasian
setplayerbody 1
Sets Player body to African
setplayerbody
American
setplayerbody 2
Sets Player body to Latino