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Korg X3 Tutorial Guide

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0% found this document useful (0 votes)
314 views35 pages

Korg X3 Tutorial Guide

Korg X3 Tutorial Guide , guia tutorial , teclado, sintetizador

Uploaded by

IguanaROCK
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© Public Domain
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MUSIC WORKSTATION Getting Started & Tutorial Guide en Al’ Synthesis System KORG 2° IMPORTANT SAFETY INSTRUCTIONS WARNING — When using electrical products, basic precautions should be followed, including the following: 1. Read all the instructions before using the product. 2. Do not use this product near water — for ‘example, near a bathtub, washbowl, kitchen sink, in a wet basement, or near a swimming pool, or the like, 3. This product should be used only with the cart or stand that is recommended by the manufacturer. 4, This product, either alone or in combination with an amplifier and headphones or speakers, may cause permanent hearing loss. Do not operate ‘or a long period of time at a high volume level or ata level that is uncomfortable. If you experience any hearing loss or ringing in the ears, you should consult an audiologist. 5. The product should be located so that its location or position does not interfere with its proper ventilation. 6. The product should be located away from heat sources such as radiators, heat registers, or other products that produce heat. 7. The product should be connected to a power supply of the type described in the operating instructions or as marked on the product. 8. The power-supply cord of the product should be unplugged from the outlet when left unused for a long period of time. 9. Care should be taken so that objects do not fall and liquids are not spilled into the enclosure through openings. 10.The product should be serviced by qu personnel when: ‘A. The power-supply cord or the plug has been damaged; or B. Objects have fallen, or liquid has been spilled into the product; or C. The product has been exposed to rain; or D. The product does not appear to operate normally or exhibits a marked change in performance; or E, The product has been dropped, or the enclosure damaged. 11.Do not attempt to service the product beyond that described in the _user-maintenance instructions. All other servicing should be referred to qualified service personnel. J SAVE THESE INSTRUCTIONS or Ohirel) ISK OF ELECTRA IC SHOCK DONOT OPEN ‘CAUTION: TO REDUCE THE RISK OF ELECTRIC SHOCK DO NOT REMOVE ‘COVER (OR BACK). NO USER-SERVICEABLE PARTS INSIDE. REFER SERVICING TO ‘QUALIFIED SERVICE PERSONNEL. The lightning flash with the arrowhead symbol within an equilateral triangle, is intended to alert the user to the presence of uninsulated “dangerous voltage” within the product's enclosure that may be of sufficient magnitude to constitute a tisk of electric shock. The exclamation point within an equilateral triangle is intended to alert the user to the presence of important operating and maintenance (servicing) instructions in the literature accompanying the product. GROUNDING INSTRUCTIONS This product must be grounded (earthed). If it should malfunction or breakdown, grounding a path of least resistance for electric current to reduce the risk of electric “shock. This product is equipped with a cord having an equipment-grounding conductor and a grounding plug. The plug must be plugged into an appropriate outlet that is properly installed and grounded in accordance with the local codes and ordinances. DANGER — Improper connection of the equipment-grounding conductor can result in a risk of electric shock. Check with a qualified electrician or serviceman it you are in doubt as to whether the product is properly grounded. Do not modity He plug provided with the product ~ if it will not fit the outlet, have a proper outlet fitted. ‘THE FCC REGULATION WARNING ‘This equipment generates and uses racio frequency energy and if not installed and used propery, that is, in stict accordance with the manuiactirers instructions, may cause Interference to racio and television reception. has been type tested and found to comply with the limits for a Class B computing device in accordance withthe specifications in Subpart J of Part 15 FCO Rules, which are designed to provide easonabie protection against such interterence in a residential installation. However, there is no guarantee tha the interference ‘will nt occur ina particular installation this equipment does cause interference to radio and television reception, which can be determined by turning the equipment off and on, the user 's encouraged to try to corect the interference by one oF more of the following measures: ‘+ Reorientate the receiving antenna. jocate the equipment with respect to the receiver. + Move the equipment away trom the receiver. *+ Pug the equipment into a diferent outlet so that equipment and receiver are on diferent branch eult, {tnecessary, the user should consult the dealer or an experlonced racivtelevision technician for addtional suggestions. The user may find the fllowing booklet prepared by the Federal ‘Communications Commission helpful: “How to Idently and Resolve Radlo-TV Intererence Problems”. This booklet is availabe from the U.S. Government Printing Office, Washington, 1.C. 20402, Stock No. 004-000-00845-<. CANADA, THIS APPARATUS DOES NOT EXCEED THE “CLASS B° LIMITS FOR RADIO NOISE EMISSIONS FROM DIGITAL APPARATUS SET OUT IN THE RADIO INTERFERENCE REGULATION OF THE CANADIAN DEPARTMENT OF COMMUNICATIONS. LE PRESENT APPAREIL NUMERIQUE N'EMET PAS DE BRUITS RADIOELECTRIQUES DEPASSANT LES LIMITES APPLICABLES AUX APPAREILS NUMERIQUES DE LA “CLASSE _B" PRESCRITES DANS LE REGLEMENT SUR LE BROUILLAGE RADIOELECTRIQUE EDICTE PAR LE MINISTERE DES COMMUNICATIONS DU CANADA, Trademarks MS-DOS is a registered trademark of Microsoft Corporation. All trademarks or registered trademarks are the property of their respective holders. iii Table of Contents Table of Contents Introduction Chapter 1: Chapter 2: Chapter 3: Chapter 4: Welcome to the X3 Unpacking Your X3 X3 Manuals, X3 Features .. What is the X: X3 Architecture Sequencer ... Digital Multi-Etfect Processors. Floppy Disk Drive General MIDI ‘SMF (Standard MIDI Files) 3 Memory Banks ... Output Routing .. X3 Modes Controls & Connections Front Panel Rear Panel ... Setting Up the X3 .. Setup A Setup B Setup C . Power On Procedure .. Power Off Procedure Adjusting the Volume. LCD Contrast ... Getting Around the X3 The LCD Selecting LCD Screens Selecting Parameters Setting Parameters ‘Comparing While E Usefill Notes eran Keyboard Range MIDI Notes Program Tutorial Selecting Program Play Mode Selecting Programs... Selecting Other Program Banks Editing Programs as You Play Editing Programs ‘Comparing Your Edits. Setting Effects . Effect Dynamic Modulation Saving Your Edits .. Table of Contents Chapter 5: Combination Tutorial Selecting Combination Play Mode ... Selecting Combinations .. Selecting Other Combination Banks Soloing Individual Timbres. Editing Combinations as You Chapter 6: Playing Demo Songs . Selecting Demo Songs ... Chapter 7: Sequencer Tutorial . Recording ..... Song Playback Re-Recording Recording More Tracks .. Erasing Tracks Chapter 8: Playing GM Songs About GM Song Data Index .. Introduction 1 Introduction Welcome to the X3 ‘Thank you for purchasing a Korg X3 Music Workstation, and welcome to the exciting world of AL Synthesis. Unpacking Your X3 ‘The following items should be enclosed with your X3. Make sure that you have them all. * Getting Started & Tutorial Guide * Operating Manual * Performance Notes + X3 data floppy disk * Power cable. * Guarantee Card Keep the packaging materials for when you want to transport the X3 in the future. X3 Manuals ‘The X3 is supplied with two manuals: this Geiting Started & Tutorial Guide and a Operating Manual. This Getting Started & Tutorial Guide explains how to set up, switch on, and play the X3. Using a tutorial style format, it also introduces some of the X3 functions. Use this guide first, then when you want to know the full details, refer to the Operating Manual. ‘The Operating Manual contains full details about all the X3’s functions. It also contains an index that will help you to locate information quickly. X3 Features + Korg’s AF? Synthesis technology + 340 multi-sampled PCM Multisounds + 336 internal Programs * 200 internal Combinations * 114 drum and percussion sounds + 32-note polyphony in Single Program mode, 16-note polyphony in Double Program mode + Two digital multi-effect processors, each with 47 effect types, and dynamic modulation * 16-track sequencer: 10 songs, 100 patterns, 32,000 event capacity, powerful editing functions + Editable Program and Combination parameters while playing + GM General MIDI) compatibility + 3.5 inch floppy disk drive for data storage + Read and write SMF (Standard MIDI Files) ‘+ MIDI Exclusive data recorder function + PROG/SEQ (RAM) card slot for Programs, Combinations, and sequencer data * PCM data (ROM) card slot for adding more Multisounds and drum sounds + All data, including sequencer data, is stored when the X3 is powered off. Introduction What is the X3 ‘The following diagram shows the basic parts that make up the X3 Music Workstation: Inside the X3 Music Workstation at tae Tone Girrr __ 10a Squeegee Penson ry ie | | Azad SSS oo ip (Maaines—] 8 egret Ss t oan 6om ous Cart fosce Ay }fvor von a J (eo caaseaee oo B) VL / Rear arr TAT X3 Architecture AP Synthesis Technology: this is a technique developed by Korg for capturing the true essence of acoustic sounds for use in a tone generator. ‘Muttisounds: these are the basic sound elements, The X3 contains 340 Multisounds, and more can be added by using optional PCM data cards. Internal Multisounds and drum sounds are stored in 6MB ROM. Programs: can use one or two oscillators, Single mode and Double mode respectively. Each oscillator is assigned a Multisound, and has an independent VDA (Variable Digital Amplifier) and VDF (Variable Digital Filter), Oscillators share a common pitch EG (Envelope Generator) and ‘VDF modulator. Programs are output on four buses (A, B, C, D) that feed multi-effects 1 and 2. ‘The X3 contains 336 Programs: 100 in bank A, 100 in bank B, and 136 in bank GM. More Programs can be added using optional PROG/SEQ data cards. Combinations: can use up to eight Timbres. Each Timbre is assigned a Program, MIDI Channel, etc. Combinations are ideal for layering Programs and multi-timbral type sequencing. Timbres can be assigned to specific areas of the keyboard for split type Combinations, and to specific note velocities for velocity cross over type Combinations. Combinations are output on four buses (A, B,C, D) that feed multi-effects | and 2. These settings can be made for each Timbre individually. EXT mode Timbres allow Programs, voices, patches, etc, on other MIDI instruments to be used as part of a Combination. MIDI Program change messages can be sent to those instruments when the Combination is selected. The X3 contains 200 Combinations: 100 in bank A, and 100 in bank B. More Combinations can be added using optional PROG/SEQ data cards. Drum Kits: the X3 contains 164 drums sounds. More can be added by using optional PCM data cards that contain drum sounds. Drum sounds are arranged into 8 ROM kits and 4 user kits. Each drum kit contains 60 indexes, with one drum sound assigned to each index. Extra drum kits can be stored on a PROG/SEQ data card. Level, pan, tuning, and decay parameters can be set individually for each index in a kit. Sequencer 3 Sequencer ‘The X3 contains a 16-track sequencer with a maximum event (note, etc.) capacity of 32,000. Up to 10 songs and 100 patterns can be held in memory simultaneously. Up to 999 measures can be contained. Each track is assigned a Program, MIDI Channel, etc. A tempo track is provided for entering tempo changes. Tracks and patterns can be recorded in real time and step time. Patterns can also be created by copying a specified section of a track. Patterns can be copied or put into tracks. EXT mode tracks can be used to control other MIDI instruments. ‘Songs are output on four buses (A, B, C, D) that feed multi-effects 1 and 2. Digital Multi-Effect Processors ‘The X3 contains two digital multi-effect processors that can produce effects such as reverb, delay, chorus, flanger, distortion, EQ, auto pan, exciter, etc. Effects 1 to 37 are single effects, 38 and 39 are serial effects, and 40 to 47 are parallel effects. The parallel type effects allow up to four independent effects simultaneously. Each Program, Combination, and song can have its own effect settings. When a Program is used as part of a Combination or song, its own effect settings are ignored, and effect settings for that particular Combination or song are used. Floppy Disk Drive An internal 3.5 inch 2DD floppy disk drive provides a convenient way to store your Programs, Combinations, sequencer songs and patterns. In addition, MIDI Exclusive data from other MIDI devices can be stored and loaded via the disk drive, just like a MIDI data filer. The X3 floppy disk format is compatible with the MS-DOS 720KB format, making it easy to exchange SMF (Standard MIDI File) data, ete., with other users. General MIDI GM (General MIDI) is being implemented by a number of manufacturers. Among other things, it states that a GM compatible tone generator must have 128 specific programs, be able to produce at least 24 notes simultaneously, use MIDI Channel 10 for drums and percussion, etc. The main reason for GM is to improve song file compatibility between different music systems. GM is also becoming popular for computer based multimedia systems. In sequencer mode, you can play and record GM compatible songs. Therefore, you should be able to swap song files with other GM compatible musicians - with ease. The GM standard does not specify effect types, tone generator architecture, or sound generation processes, so song files produced using other tone generators will not sound exactly the same on the X3. If you are depending on GM compatibility, create a few sample song files to check compatibility with the system that you hope to exchange data, See “Playing GM Songs” on page 27 for more details. SMF (Standard MIDI Files) ‘SME allows you to transfer song data between sequencing systems, Most recent software and hardware sequencers use SMF. These files come in three formats: Format 0, Format 1, and Format 2. The X3 conforms to formats O and 1. In format 0, data of all tracks is merged onto one track and saved to floppy disk. In format 1, data is saved on individual tracks. Format 1 is more common, SMF data does not necessarily conform to the GM standard, however, SMF is a useful way of transferring song data between GM compatible music systems, 4 Introduction X3 Memory Banks ‘The following table shows how the X3 memory banks are organized. ‘Bank C Bank D eee eens Bank GM (ROM) | (pROG/SEG Card) (PROG/SEQ Card) TeoProgame [100 Programs | 196Pregams | 100Progams | 100 Programs 100 Combinations _ | 100 Combinations = 100 Combinations | 100 Combinations Drum kts At and A2 | Drum kts B1 and2 | ROM Drum kitet -@ | Drum kite C1 and 2 | Drumkte D1 and D2 Global setup data Note that PROG/SEQ data card bank C or D can alternatively be used to store sequencer data. See “PROG/SEQ Data Cards” on page 189 of the Operating Manual. Output Routing ‘The following diagram shows how Programs, Combinations, and songs are output. Panpot, Send C, and Send D parameters can be set individually for each Program oscillator, Combination, and song track. The four output buses A, B, C, and D are fed to the two multi-effect processors, and subsequently mixed down to the L/MONO and R outputs. The buses can be routed through the effects processors in four different ways, called placements, See “Effect Placement ~ 7” on page 53 of the Operating Manual for details about effect placements. tat Pact Fearn pe NONO OUTPUT comsinaion TPT cone RouTeU X3 Modes The following table lists the X3 operating modes and gives a brief explanation what you can do in each mode: Modes Purpose Program Play mode | Play ard select Programs, edt some parameters Program Edit mode | Edit all Program parameters, set up Program effects, wite Programs to memory. Combination Play mode _| Play and select Combinations and edt some parameters memory. ‘Combination Eait mode _ | Edt al Combination parameters, set up Combination eects, write Combinations to Sequencer mode Pay back songs and record in real ime. Sequencer Ectmode | racks, patems, etc Recordin step time, record pattern in real ime and stop time, st up song etfects, edt ‘Sot parameters that change the overal perormance ofthe X3 such as the Global MIDI Global mode Channel, master tune, transpose, MID! fiters, memory protection, save and load data toa PROGISEO data card, set up the drum kis, assignable pedal, et. Seren ‘Save and load XS data to floppy disk, eve and load MIDI Exclusive data, save and load ik SMF (Standard MIDI Files), delete disk files, ename disk es, et. 5) 1-8) tunction buttons 6) [COMBI buton — 7) [PROG] button ayseajten 3 mone] 10) [EDIT] bution 11) [GLOBAL button 42) [DISK button 12) [COMPARE] button 16)L0D 17) [CURSOR] buttons 19) [10% HOLD} button [-—— 18) Number keypad [Duereetce 1) VOLUME stider: 21) Floppy Disk Drive | SSeS O00: Q000- =) aa 2) (RESET button | 3) RECAWRITE} button £2) Joystick 4) [STARTISTOP] button 18) [ANYES] and [¥/NO} butions 14) VALUE slider Jaueg july J aajdeyD IBUUOD ¥ sfo4}uoD suor, suon2auuo ¥ s}04U0} s Chapter 1: Controls & Connections 1) VOLUME slider This slider controls the output volume of the X3. It also controls the headphone volume. 2) [RESET] button This button works in Sequencer mode and Sequencer Edit mode. When the sequencer is stopped, pressing this button will return the song to the beginning. If, for some reason, the sound being produced cannot be stopped, press this button, 3) [REC/WRITE] button ‘The operation of this button depends on the selected mode: Sequencer and Sequencer Edit Modes: pressing this button will engage Record Ready mode, and REC will appear on the LCD screen. To cancel Record Ready mode, press again. To start recording, press the [START/STOP] button Program, Program Edit, Combination, Combination Edit Modes: pressing this button allows you to write the current Program or Combination to memory. 4) [START/STOP] button ‘This button works in Sequencer mode and Sequencer Edit mode. It is used to start and stop song, playback and recording. 5) [1-8] function buttons ‘The operation of these buttons depends on the selected mode, ‘Current Mode ‘Operation, ‘Selec the various parametere that can be edited I Program Play mode, See "Ealing in Program Piay Mode" on page 4 of the Operating Manual, Whit text on front panel im ‘Select LCD screen groups for parameters and functions in Program Edit mode. See ome a oe "Program Edit Mode" on page 6 ofthe Operating Manual ‘Selecta Timbre trom 1 to B for editing in Combination Play mode, See “Editing in ‘Combination Play Mode" on page 24 of the Operating Manual. Blue text on font panel Inlvidual Timbres can be soled by double clicking on the corresponding button. See "Soloing Inaividual Timbres” on page 35 of the Operating Manual. ‘ombination Eat Mode | Select LCD screen groups for parameters and functions in Combination Edit mode. See Combination Edit Mode | “Combination Ealt Mode” on page 36 of the Operating Manual. ‘Select the various parameters for playing and recording songs. See “Soquencer Mod on age 83 ofthe Operating Manual Function button 2can be usedito sol the curently selocod rack. Soe “Soloing individual “Tracks” on page 88 ofthe Oporating Manual Green text on front panel ‘Select LCD screen groups for parameters and functions in Sequencer Edt mode. See "Sequencer Edit Mode" on page 103 ofthe Operating Manual For step-ime recording event edt, unction butions 8,6, 7, are used to enter rests, tes, notes, and delete notes, respectively. Program Play Mode Combination Play Mode ‘Sequencer Mode ‘Sequencer Eat Mode a ‘Select LOD screen groups for parameters and functions in Global mode. See "Global ee Mode” on page 149 othe Operating Manual as ‘Select LCD screen groups fr parameters and functions in Disk mode. See “Disk Mode ‘on page 168 ofthe Operating Manual. Powering on the X3 while pressing the [SEQ] button and function button (8) will erase all sequencer data and initialize all parameters. Make sure that you save your important data to either floppy disk or card beforehand, See “Erase All Sequencer Data” on page 88 of the Operating Manual, 6 [COMBI button Press this button to select Combination Play mode. 7) [PROG] button Press this button to select Program Play mode, Front Panel 7 8) [SEQ] button Press this button to select Sequencer mode, Powering on the X3 while pressing the [SEQ] button and function button [8] will erase all sequencer data and initialize all parameters. Make sure that you save your important data to either floppy disk or card beforehand. See “Erase All Sequencer Data” on page 88 of the Operating Manual. 9) [BANK] button Press this button to select banks in Program Play mode (A, B, GM) and Combination Play mode (A,B), and songs on a SEQ/PROG data card in Sequencer mode, 10) [EDIT] button Press this button to enter the corresponding edit mode for the current mode. For example, to select Program Edit mode, first select Program Play mode by pressing the [PROG] button, then press the [EDIT] button. 11) [GLOBAL] button Press this button to select Global mode. 12) [DISK] button Press this button to select Disk mode. 13) [COMPARE] button Pressing this button allows you to compare the Program or Combination that you are currently editing with the original, COMPARE will appear on the LCD screen. Press the button again to return to the version you are editing, COMPARE will disappear. If you edit any parameters while the word COMPARE is shown on the LCD, you will not be able to return to that version. 14) VALUE slider This slider is used set parameter values and select parameter options. 15) [&/YES] and [¥/NO] buttons In Program Play mode and Combination Play mode, these buttons allow you to select Programs and Combinations respectively. Like the VALUE slider, these buttons can be used to set parameter values and select parameter options. Press the [A/YES] to increase values, and the [¥/NO] button to decrease them. Pressing and holding either button will change the selected parameter value rapidly. By pressing both buttons simultaneously, you can reset the parameter to its original value, that is, the value before you edited it ‘These buttons are also used when the X3 requires a yes or no answer from you. For example, when the message “Are You Sure?” appears, press the [/YES} button to continue, or the ['¥/NO} button to cancel the function, 16 LCD ‘This large, clear, easy to read visual interface displays the current mode and any parameters related to that mode. 17) [CURSOR] buttons ‘These buttons are used to move the cursor around the LCD and select parameters, ‘When selecting LCD screens you can either press and hold down the [¢-] or [>] cursor button, or to select the next LCD screen to the left, press and hold down the [] cursor button, then press the [1] button, Likewise, to select the next LCD screen to the right, press and hold down the [3] button, then press the [—] cursor button. When another LCD screen is available to the left, “<"* is shown, When another LCD screen is available to the right, “>is shown. When LCD screens are available to both the left and right, “<>"*is shown, ‘These buttons are also used to insert and delete characters when naming Programs, Combinations, and songs. 8 Chapter 1: Controls & Connections 18) Number keypad This keypad allow you to select Programs and Combinations by entering the corresponding number. For example, to select Program 67 (presuming you are in Program Play mode), press ‘number button (6], then [7]. ‘This keypad can also be used to specify parameter values. See “Setting Parameters” on page 17. ‘These buttons are also used to insert and delete characters when naming Programs, Combinations, ‘and songs. 19) [10’s HOLD/-] button In Program Play mode and Combination Play mode, this button allows you to select all the twenty-something, thirty-something, etc., Programs or Combinations respectively, just by pressing one number button, For example, if you have selected Program 21 and you want to select Program 29, first press the [10's HOLD/-] button, then press number button [9]. Program 29 will be selected. While this function is active, a dot is shown in the number. To cancel it, press the [10's HOLD/-] button again, This button is also used to enter negative parameter values. For example, to enter a value of 36, press the [10's HOLD/-] button, (3] button, the [6] button, then the [ENTER] button, To make a negative value positive or vice versa, press the [10's HOLD/-] button In Program Edit mode, you can select Multisounds from a PCM data card by pressing this button. In Combination Edit mode, you can use this button to select Program banks when setting up Timbres. ‘When naming Programs, Combinations, and songs, this button can be used to select lowercase and uppercase characters. 20) (ENTER] button ‘When you specify a parameter value using the number keypad, press this button to enter that value. If you do not press this button, the specified value will not be entered. This button is also used when specifying parameter values using the keyboard. 21) Floppy Disk Drive This is where you insert 3.5 inch 2DD type floppy disks. You can store Programs, Combinations, sequencer data, MIDI exclusive data, and SMF (Standard MIDI Files) on floppy disks. See “Disk Mode” on page 168 of the Operating Manual. 22) Joystick ‘The joystick allows real-time control of the following Program parameters: pitch bend, VDF cutoff frequency, VDF modulation intensity, modulation frequency and intensity. See “Pitch! Modulation ~ 5A” on page 25 and “After Touch & Joystick Control 6A” on page 28 of the Operating Manual. mi) C> au Pinter renee ed Rear Panel Rear Panel g é A ge yu 6) MIDI OUT 3) POM DATA card slot 2) POWER switch syor TRU | oO ©) DAMPER | [ 9) ASSIGNABLE PEDALISW 44) PROGISEQ DATA card slot 1) ACY Power socket 2) ACV Power socket ‘Connect the supplied power cord to this, connection. Connect the other end of the power cord to a suitable AC receptacle. 2) POWER switch This switch is used to power on and power off the X3, Press once to power on; press again to power off. 3) PCM DATA card slot Optional PCM data cards can be inserted here. These cards typically contain Multisounds and drum sounds, and they allow you to increase your library of Multisounds. See your Korg dealer for more details. See “PCM Data Cards” on page 189 of the Operating Manual. 4) PROG/SEQ DATA card slot Optional PROG/SEQ data cards can be inserted here. These cards can be either RAM or ROM type cards. ROM cards typically contain third-party Programs, Combinations, or both, and they allow you to expand your Program and Combination library. RAM cards can be used to save Programs, Combinations, and sequencer data. See “PROG/SEQ Data Cards” on page 189 of the Operating Manual. 5) MIDI THRU ‘This connection outputs MIDI data received at the MIDI IN connection. This allows you to connect a number of MIDI devices in a daisy chain, Each device receives all the ‘MIDI data, but only responds to data on the specified MIDI Channel. If you want to connect more than three MIDI devices, it is recommended that you use an optional MIDI THRU box. See your Korg dealer for more details. 9 10 _ Chapter 1: Controls & Connections © MIDI OUT ‘The X3 outputs MIDI data via this connection. This could be connected to the MIDI IN of a synthesizer, external sequencer, drum machine, etc. 7) MIDLIN ‘The X3 receives MIDI data via this connection. This could be connected to the MIDI OUT of a master keyboard, external sequencer, guitar controller, etc. 8) DAMPER An optional Korg DS-1 damper pedal can be connected here for use as a damper (sustain) pedal. 9) ASSIGNABLE PEDAL/SW An optional Korg PS-1 foot pedal or Korg EXP-2 volume pedal can be connected here. A pedal connected here can be set to perform one of many functions, such as selecting Programs and Combinations, start and stopping the sequencer, controlling the volume, etc. See “Assignable Pedal Setup ~ 8B” on page 167 of the Operating Manual. 10) OUTPUT R MONO/L ‘These 1/4 inch phone jack connections should be connected to the inputs of a stereo amplifier, mixer, cassette multitracker, ete. If your amplifier is mono, use the LIMONO connection only. 11) PHONES A pair of stereo headphones can be connected here for private playing. Setting Up the X3 nm Chapter 2: Setting Up the X3 The following setups show how the X3 can be used with other equipment. Before making any connections, make sure that each piece of equipment is powered off. Setup A In this setup the X3 is connected to a mono keyboard amplifier. 2 OS0STB) ascent ampiter arnper Pedal Setup B In this setup the X3 is connected to a stereo amplifier. @| mmm | C00 KT Auiary inputs 12 Chapter 2: Setting Up the X3 Setup C In this setup the X3 is connected to a mixer/cassette multitracker. Two extra synthesizers are connected via the X3 MIDI OUT connection. They can be played via the X3 keyboard and controlled by the sequencer. @ Storeo Ampito may Assignable Pedal ® Moocnutaracko, Damper Pedal Power On Procedure 13 Power On Procedure ‘When you have made all the necessary connections, press the power switch to power on the X3. ‘Then power on your amplifier, powered monitor speaker, etc. ‘The following LCD screen will be displayed for a few seconds, then Combination Play mode will be selected: Power Off Procedure Press the power switch to power off the X3. All internal Programs, Combinations, and sequencer data are stored while the X3 is powered off. Note: Do not power off while the disk drive light is on, or when a “Loading” or “Saving” message is shown on the LCD. Adjusting the Volume Use the VOLUME slider to set an appropriate output level. This slider also controls the headphone volume. LCD Contrast ‘The LCD contrast has been set for optimum readability. However, depending on the temperature and lighting conditions, you may need to adjust it to maintain good readability. 1) Press the {GLOBAL} button, 2) Press function button (8]. 3) Use the VALUE slider or [A/YES] and [W/NO] buttons to adjust the contrast. 14 Chapter 3: Getting Around the X3 Chapter 3: Getting Around the X3 The LCD This section explains the various characters and symbols that appear on the X3 LCD. Uo! 1) Modes ‘These indicate the current mode. 2) EDIT ‘This indicates that the current mode is an Edit mode. 3) SOLO In Combination Play mode, this indicates that a Timbre is soloed. In Sequencer modes, it indicates that a track is soloed. 4) TIMBRE, TRACK In Program Play mode, the numbers 1 to 16 are displayed. The flashing number indicates the Global MIDI Channel setting. When MIDI Note ON/Off messages are received, a box below the corresponding number flashes. In Combination Play mode, digits 1 to 8 correspond to timbres 1 to 8, Nothing is displayed when a timbre is turned off, When MIDI messages are received, the box below the corresponding ‘Timbre number flashes. In Sequencer mode, digits 1 to 16 correspond to tracks 1 t0 16. The currently selected track ‘number will flash. When MIDI messages are received, a box below the corresponding track number flashes. 5) COMPARE This indicates that the Compare function is active. 6) EVENT, PATTERN, STEP In Sequencer Edit mode, EVENT appears when using event related LCD screens, PATTERN appears when using pattern related LCD screens, and STEP appears when using step related LCD sereens, ThelCD 15 N<> ‘These indicate that other LCD screens are available within the current group. When another LCD screen is available to the left, “<* is shown. When another LCD screen is available to the right, “>“ is shown. When LCD screens are available to both the left and right, “<>“ is shown. 8) Metronome This indicates that the metronome is on. 9) Beat Indicators These indicate the beat. > This indicates the first beat of a measure. > This indicates the other beats. 10) REC This indicates that recording is in progress. 11) Character Display Program names, Combination names, song names, parameters, etc., are displayed on these two lines. The top line can display 14 characters, and the bottom line, 16 characters. Most of the LCD screens in the X3 manuals show just these two lines. ‘The dot between the second and third digits indicates that the (10's HOLD/-] button is active. 12) Three Large Digits In Program Play mode and Combination Play mode, these indicate the number of the currently selected Program or Combination respectively. In Sequencer modes, they indicate the current song measure. 13) Bank/Measure In Program Play mode, these indicate the current Program bank. A and B are internal RAM banks, Cand D are PROG/SEQ data card banks, and GM is an internal ROM bank. In Combination Play mode, these indicate the current Combination bank. A and B are internal RAM banks, and C and D are PROG/SEQ data card banks. In Sequencer modes, the letter M indicates that the large 3 is displaying measures numbers. it number in the middle of the LCD 16 — Chapter 3: Getting Around the X3 Selecting LCD Screens 3 functions are organized into modes: Program Edit mode, Combination Edit mode, Sequencer Edit mode, Disk mode, and Global mode. LCD screens are identified alphanumerically, For ‘example, in Program Edit mode the INIT PROG function is located on LCD screen 8E, as shown below. To select LCD screen 8E, press function button [8], then press the [7] cursor button four times. SE INIT PROG 0K? For some functions, there may be one, two, three, or more LCD screens available, these are called LCD screen groups. If more LCD screens are available, left or right angle brackets (<>) are shown on the right-hand side of the LCD. Use the [<-] and [+] cursor buttons to select the other screens. LCD screens in a group all display the same number. However, in the X3 manuals, LCD screens in a group are referred to as, for example, 1A-1, 1A-2, etc. ‘To select the first LCD screen in a group, press the corresponding function button. For example to select LCD screen 4A-1, press function button [4]. ‘To select the other LCD screens in a group, press the corresponding function button, then use the {<] and [] cursor buttons. For example, to select LCD screen 4A-3, press function button [4], then press the [-3] cursor button twice. ‘Toselect other LCD screen groups, press the corresponding function button, or use the [T] and [4] cursor buttons. LCD screens are organized in a grid, as shown below: eoup 28 yz z Soup zh pen apa oa < Use the function 7 buttons to select the oa = first LCD gcreen. Then, ac pac < use the [F] and (1) cursor buttons. Group 18 ye ope z Geoup 1F yaa < Pa x2 x3 x4 ——— Use the [<—] and [-] cursor buttons to select olher LCD sereens in a group Selecting Parameters ‘On most of the LCD screens, a number of parameter values are displayed simultaneously. However, the currently selected parameter is the one that’s flashing. To select other parameters, use the (<—] and [—] cursor buttons, Setting Parameters. 17 Setting Parameters ‘There are four ways in which you can set parameters: * Using the VALUE slider. * Using the [A/YES] and [W/NO] buttons. * Using the number keypad. * Using the keyboard (works for a few functions only) VALUE slider: select the parameter that you want to adjust, then move the slider. Moving the slider up will increase values, and down will decrease them. [4/YES| and [¥/NO] buttons: select the parameter that you want to adjust, then press the [4/YES] button to increase it, or the [W/NO] button to decrease it. Pressing and holding either button will change the selected parameter value rapidly. By pressing both buttons simultaneously while editing, you can reset the parameter to its original value, that is, the value before you edited it, Number keypad: select the parameter that you want to adjust, enter the value, then press the [ENTER] button. For example, to specify a value of 58, press the [5] button, the [8] button, then the [ENTER] button. ‘To enter a negative value, or change a value from positive to negative or vice versa, press the (10's HOLD/-} button. Note: If you specify a value that is outside the selected parameter’s range, the highest or lowest available value for that parameter will be selected. Keyboard: can be used to specify note values for parameters such as Key Window, which accept note value input. Key Windows are used for Combination Timbres and sequencer tracks. Comparing While Editing ICOMPARE] button: while editing Programs and Combinations, press the [COMPARE] button to listen to the original unedited version. The word “COMPARE” will appear on the LCD. Press the [COMPARE] button again to return to the edited version, that is, the version you are editing. [A/YES] & [¥/NO] buttons: to reset a parameter value to the value that is was when you first selected it, press the [AA/YES] & [¥/NO] buttons simultaneously, Useful Notes Top Panel Colors: on the X3 top panel, functions for Sequencer mode are printed in green, and functions for Program Play mode are printed in white. Effects: in Program Edit mode, Combination Edit mode, and Sequencer Edit mode, you can set up the effects by pressing function button [7]. Quick Write: in Program Play mode, Program Edit mode, Combination Play mode, and Combination Edit mode, you can write to memory at anytime by pressing the [REC/WRITE] button, then the [A/YES] button. Keyboard Range ‘The range of the X3 keyboard is from C2 to C7, five octaves. Using the Global mode transpose function, the range can be transposed up or down from C1 to C8. MIDI Notes ‘The X3 responds to incoming MIDI notes from C-1 to G9 (MIDI Note numbers 0 to 127). However, some Programs may not produce any sound at the top end of the range. ‘The following table shows how MIDI Note numbers correspond to keyboard notes: Ne ca [oo [or [@ |e |e [os [os [or [es [oo [eo MibINeieNonber [Oo _[12 [a4 [95] 48 [eo [72 [ee | 96 | 108 [120 [127 18 Chapter 4: Program Tutorial Chapter 4: Program Tutorial In this tutorial, we take a brief look at what you can do with Programs. ‘This tutorial serves as an introduction only. For full details about Programs, see “Program Play Mode” on page 3 and “Program Edit Mode” on page 6 of the Operating Manual. resuming that you have connected the X3 to some sort of amplification system and powered on: Selecting Program Play Mode 1) Press the [PROG] button. The LCD should look like the one shown below: 9 10111219 16 1598 PROG 2) Use the VOLUME slider to set the volume to an appropriate level. You should now be able to play and hear Program 00 of bank A. Selecting Programs To select other Programs: 1) Use the [A/YES} and [W/NO} buttons. Programs can also be selected by entering the Program number via the number keypad. For example, to select Program 89, press number button [8], then [9]. Selecting Other Program Banks 1) To select Programs in banks B and GM, press the [BANK] button repeatedly. To select GM bank Programs above 100, enter three digits. To select GM bank Programs below 100, enter two digits, then press the [ENTER] button. ‘The currently selected bank is indicated on the LCD. Ifa PROG/SEQ data card is inserted, you can select Programs from card banks C and D too. However, if the card bank contains sequencer data, you cannot select it. Editing Programs as You Play _ 19 Editing Programs as You Play ‘Some Program parameters can be edited as you play, that is, without entering Program Edit mode. For example, if, during a live performance, you want to play notes that are beyond the currently available range: 1) Press function button [1}. ‘The LCD should look something like the one shown below: Teaase7eswnwawist 2) Use the VALUE slider or the (A/YES] and (/NO] buttons to adjust the Octave parameter for oscillator 1 and oscillator 2, If, for example, you press the [A/YES] button once, the value at the right-hand side of the top line will change to +1. In this case, the octave parameter for oscillator I becomes 8”, as shown on the bottom line, and oscillator 2 becomes 4”. Other editable parameters can be accessed by pressing the other function buttons. To return to the previous LCD screen, press the [PROG] button. See “Editing in Program Play Mode” on page 4 of the Operating Manual for full details. Note: /f you select another Program without first saving your edits, they will be lost. To write a Program, press the [REC/WRITE] bution, then press the (&sIYES} button. Editing Programs Program Edit mode allows you to edit Programs. You can create new Programs from scratch or edit existing ones. 1) In Program Play mode, select the Program that you want to edit. 2) Press the [EDIT] button. ‘The LCD should look something like the one shown below: Tass 7eewnwmure PROG. 3) Use the function butions to select LCD screens. 4) Use the VALUE slider and the [A/YES] and ['¥/NO] buttons to set parameters. Please refer to the Operating Manual for full details about editing Programs. Note: /f you select another Program without first saving your edits, they will be lost. To write a Program, press the [REC/WRITE] button, then press the [AIYES) button. 20 Chapter 4: Program Tutorial Comparing Your Edits ‘The Compare function allows to compare the Program that you are currently editing with the unedited version that is stored in memory. This is useful for checking how your edits have changed the Program. 1) Press the [COMPARE] button, ‘The word COMPARE will appear on the LCD, and you can play the unedited version. 2) Press the [COMPARE] button again to return to the version that you are editing. Setting Effects ‘The X3 contains two digital multi-effect processors. Here we will apply some Halll type reverb. 1) In Program Play mode, select the Program that you want to edit, then press [EDIT]. 2) Press function button [7] 3) Use the VALUE slider or [A/YES] and (/NO] buttons to set “01”, ‘The following LCD screen will appear: 4) Press the [3] cursor button to select the OFF parameter. 5) Press the [/YES) button to turn Effect 1 ON. Hall type reverb should now be applied to the current Program. See page SI of the Operating Manual for full details about X3 effects. Effect Dynamic Modulation Dynamic modulation allows you to adjust effect parameters in real time. Here we use the joystick as the dynamic modulation source to control the balance between the reverb signal and the dry (unaffected) signal. 6) Press the [-»] cursor button twice, then press the [A/YES] button to set the Src (Source) parameter to ISC+Y). JS(+Y) means joystick moved forward. 7) Press the [+] cursor button to select the I (Intensity) parameter, 8) Set this parameter to +15. As you play the keyboard, move the joystick forward to increase the amount of reverb, A negative Intensity value will reduce the amount of reverb. Experiment with other dynamic modulation sources such as AFTT (After Touch) and VDA-EG (Variable Digital Amplifier-Envelope Generator). See page 51 of the Operating Manual for more details about dynamic modulation, Saving Your Edits 21 Saving Your Edits » 10) 1) 12) 13) If you want to save your Program edits: Press function button [8]. The following LCD screen will appear: A PROG URITE Uritestag — ok2| Use the VALUE slider or [A/YES] and [W/NO] buttons to specify the write destination. ‘The write destination can be from A00 to B99. If you are using a PROG/SEQ DATA card, you can select from C00 to D99. Press the {—>] button to position the cursor on OK? Press the [A\/YES] button. ‘The message “Are You Sure OK?” will appear. Press the [AV/YES] button to write the Program to memory, or the ['¥/NO] button to cancel the Write function. Programs can also be saved by pressing the [REC/WRITE] button, However, in this case you cannot specify a write destination other than the current Program. Programs can also be saved to floppy disk or an optional PROG/SEQ data card. See “Save P/C/G Data - 3B” on page 179 and “Save Programs & Combinations to Card - 6C” on page 161 of the Operating Manual respectively. 22 Chapter 5: Combination Tutorial Chapter 5: Combination Tutorial In this tutorial, we take a brief look at what you can do with Combinations. ‘This tutorial serves as an introduction only. For full details about Combinations, see “Combination Play Mode” on page 33 and “Combination Edit Mode” on page 36 of the Operating Manual. resuming that you have connected the X3 to some sort of amplification system and powered on: Selecting Combination Play Mode 1) Press the [COMBI] button (note: the X3 always powers up in Combination Play mode). ‘The LCD should look like the one shown below: Tere 1 23945678 = 100 2) Use the VOLUME slider to set the volume to an appropriate level. You should now be able to play and hear a Timbre from Combination 00, bank A. The keyboard will play any Timbres set to the same MIDI Channel as the Global MIDI Channel. Selecting Combinations To select other Combinations: 1) Use the [/YES) and [W/NO} buttons. Combinations can also be selected by entering the Combination number via the number keypad. For example, to select Combination 89, press number button [8], then [9]. Selecting Other Combination Banks 1) To select Combinations in bank B, press the [BANK] button. ‘The currently selected bank is indicated on the LCD. If an optional PROG/SEQ data card is inserted, you will also be able to select Combinations from. card banks C and D. However, if the card bank contains sequencer data, you cannot select it. Soloing Individual Timbres ‘The solo fun mn allows you to listen to timbres individually. 1) Double click the function button that corresponds to the Timbre you want to solo. For example, to solo timbre 6, double click function button (6] 2) Double click the function button again to cancel the solo function. Editing Combinations as You Play _ 23 Editing Combinations as You Play Some Combination parameters can be edited as you play, that is, without entering Combination Edit mode. For example, Program, level, pan, and MIDI Channel. Here we will change the Program assigned to Timbre 1. 1) Press function button {1} to select Timbre 1. ‘The LCD should look something like the one shown below: Twere+ 2345676 2) Use the VALUE slider or the [A/YES] and [¥/NO} buttons to select Programs. Use the [=] and {—>] cursor buttons to select the other parameters. ‘To edit these parameters for other Timbres, press the corresponding function button. ‘To return to the previous LCD screen, press the [COMBI] button, See “Editing in Combination Play Mode” on page 34 of the Operating Manual for full details. 24 _ Chapter 6: Playing Demo Songs Chapter 6: Playing Demo Songs ‘Some demo sequencer songs are loaded into the X3 at the factory. If Program used by a song has been edited, playback will not sound as it should. In this case, load the demo song data in Disk mode first. See “Load All Data — 1A” on page 172 of the Operating Manual. resuming that you have connected the X3 to some sort of amplification system and powered on: Selecting Demo Songs nD 2Q 3 4) 9 Press the [SEQ] button to enter Sequencer mode. Press function button (8). The following display will appear: 50:Son8 Nane Use the VALUE slider, [AA/YES] and [/NO] buttons, or number keypad to select a song. Press the [START/STOP] button to start playback. ‘The current measure and the beat indicators will flash on the LCD: > For tracks that contain data, a little box is shown under the corresponding number. Press the [START/STOP] button to stop playback. To restart playback, press the [START/STOP] button again. To return the song to the beginning, press the [RESET] button. Sequencer Tutorial 25 Chapter 7: Sequencer Tutorial ‘Tracks and patterns can be recorded in either seal time or step time. Here we explain how to record a few tracks in real time. Sequencer mode is used for real-time track recording. This tutorial serves as an introduction only. For full details about the sequencer, see “Sequencer Mode” on page 83 and “Sequencer Edit Mode” on page 103 of the Operating Manual. Presuming that you have connected the X3 to some sort of amplification system and powered on: Recording 1) Press the [SEQ] button. ‘The LCD should look something like the one shown below: 2) Press function button {8} 3) Use the [A/YES] and [¥/NO] buttons to select a song (an unrecorded song). Note: x2x% on the bottom line of the LCD indicates the amount of free memory available for the sequencer (1% is approximately 320 events). If you need more memory space, erase another song. See “Erase Song - 2G” on page 121 of the Operating Manual. 4) Press function button [6]. 5) Press the [A\/YES] button to tur on the metronome. ‘The metronome symbol #)) will appear on the LCD. 6) Press function button [4]. 7) Use the VALUE slider or the (AA/YES] and [¥/NO] buttons to set the tempo. 8) Press function button 2}. 9) Use the VALUE slider or the [A/YES] and [W/NO] buttons to select the track that you want to record. ‘The number of the selected track will flash on the LCD. 10) Press the [-»] cursor button. 11) Use the VALUE slider or the [A/YES] and [¥/NO} buttons to select a Program for the track. You should be able to play and hear the selected Program. 12) Press the (REC/WRITE] button to engage Record Ready mode. ‘The REC symbol will appear on the LCD, and the metronome will start. If you change your mind about recording, press the [REC/WRITE] button again. 13) To start recording, press the [START/STOP] button. After a two measure count-in, recording will start — so play your part. 14) When you've finished recording, press the [START/STOP] button. The little box under the number of the track that you just recorded indicates that the track contains data. 26 Chapter 7: Sequencer Tutorial Song Playback ‘To playback what you have just recorded: 1) Press the [RESET] button. This returns the song to the beginning. 2) Press the [START/STOP] button to start playback. At the end of the song, playback will stop, and the song will return to the beginning. 3) Press the [START/STOP] button again to stop playback. Pressing the (START/STOP] button again will start playback from the current position. Re-Recording If you are not happy with the recording and want to do it again: 1) Press the [RESET] button to return the song to the beginning. 2) Press the [REC/WRITE] button to engage Record Ready mode. 3) Press the [START/STOP] button. After a two measure count-in, recording will start ~ so play your part again. 4) When you've finished recording, press the [START/STOP] button. ‘The previous track data will be deleted, because the current Recording mode is OVWR. (Overwrite). Recording More Tracks To record some more tracks: 1) Press function button (2}. 2) Use the VALUE slider or the [A/YES} and [W/O] buttons to select another track. 3) Press the [9] cursor button. 4) Use the VALUE slider or the [A/YES) and {¥/NO] buttons to select a Program forthe track. 5) Press the [REC/WRITE] button to engage Record Ready mode 6) Press the [START/STOP] button, After a two measure count-in, recording will start and the previously recorded tracks will start playback — so play your next part, 7) When you've finished recording, press the [START/STOP] button. ‘To record some more tracks, repeat steps 1 to 7. Erasing Tracks Individual tracks can be erased in Sequencer Edit mode: 1) Press the [EDIT] button. 2) Press function button [2]. 3) Press the [1] cursor button twice. ‘The following LCD screen will appear: @ Track ne? 4) Use the VALUE slider or the (\/YES] and [W/NO] buttons to select the track that you want to erase, 5) Press the [+] cursor button. 6) Press the [A/YES] button. The selected track will be erased, 7) Press the [SEQ] button to return to Sequencer mode. Playing GM Songs 27 Chapter 8: Playing GM Songs ‘The X3 can playback GM compatible songs in two ways: by receiving the song data via the MIDI IN connection, or by loading the GM (General MIDI) song via the SMF (Standard MIDI File) format from a floppy disk. Here we explain how the X3 can play GM song data received via the MIDIIN connection. The following diagram shows how to connect such a system: ® ® @| -s © oo wiorour moi Cabie R res. 1) Connect the MIDI OUT of the device that contains the GM song data to the X3’s MIDI IN connection. 2) Press the [SEQ] button to select Sequencer mode. 3) Press function button [8] to select the song select LCD screen, then select a song (an unrecorded song). 4) Press the [EDIT] button to enter Sequencer Edit mode. 5) Press function button [8], then the press the [1] cursor button five times. 6) Press the [/YES] button to conform the song to GM. Press the [A\/YES] button again to confirm the “Are You Sure OK?” message. Note: When the X3 receives a GM System On message, song 9 is selected and conformed to GM. 7) Playback the GM data on the sequencer. About GM Song Data ‘Typically, each track of a GM song will contain a MIDI Program Change message. When the X3 receives these Program Change messages, it selects the correct Program for each track. This ‘ensures that a piano track gets a piano Program, a bass track gets a bass Program, etc. Drums are always on track 10. If you are having trouble playing back some GM song data, check the following Global mode parameter settings: 16 Screen Parameter | Value Tranapese = 18 [Tanspose [reo t Woloaiy Response Keyboard Aer Touch & Velocity Response Cure ~ 16 a ina After Touch Response 3 Keyboard Seale —2A Seale Type Equal Temperarent Local Corto & Note Resene Fite — 38 Note Receive Fier | ALL Program Change Fiter | ENA, NU oi Fite 30 SEE ‘Aer Touch iter [ENA IDF contr ENA ot ite —90 teas 28 Index Index A ‘AC power socket 9 AT synthesis, what is it? 2 Architecture 2 ASSIGNABLE PEDALISW 10 BANK button 6 Cc COMBI button 6 ‘Combination banks, selecting 22 Combination Play mode, selecting 22 Combinations editing in Play mode 23, selecting 22 soloing Timbres 22 tutorial 22 what are they? 2 COMPARE bution 7 ‘Comparing Program edits 20 CURSOR buttons 7 D DAMPER connection 10 Demo songs, playing 24 DISK button 7 Drum kits, what are they? 2 Drum sounds 2 Dynamic modulation 20 E EDIT button 7 Egiting ‘Combinations as you play 23 ‘comparing Program edits 20 Programs 19 Programs as you play 19 Effects dynamic modulation 20 selecting 20 what are they? 3 ENTER button 8 Erasing wacks 26 F Features 1 Floppy disk drive, whats it for? 3 Front panel, explained $ Function buttons 6 G General MIDI playing songs 27 ‘what is it? 3 Getting around the X3 14 Getting Started & Tutorial Guide 1 GLOBAL button 7 Introduction 1 Joystick 8 K Keyboard range 17 L LcD7 contrast, adjusting 13 explained 14 screens, selecting 16 M Manuals 1 Memory banks 4 MIDI IN 10 notes 17 our 10 THRUS Modes 4 “Malti-effeet processors, what are they? 3 ‘Multisounds, what are they? 2 N ‘Number keypad 7 OUTPUT R MONON 10 Output routing 4 P Parameters selecting 16 setting 17 PCM DATA eard slot 9 PHONES connection 10 Playing demo songs 24 Playing GM songs 27 Power off procedure 13, Power on procedure 13 POWER switch 9 PROG bution 6 PROGISEQ DATA card slot 9 Program banks, selecting 18 Program Play mode, selecting 18 Programs applying effects 20, editing 19 editing in Play mode 19 saving 21 selecting 18 tutorial 18, what are they? 2 R Rear pane!, explained 9 REC/WRITE button 6 Recording 25 Recording more tracks 26 Re-recording 26 RESET button 6 s ‘Saving Programs 21 Selecting ‘Combination banks 22 Combination Play mode 22 Combinations 22 effects 20, LCD sereens 16 parameters 16 Program banks 18 Program Play mode 18 Programs 18 songs 24 ‘SEQ button 6 Sequencer erasing tracks 26 recording 25 torial 25 what i it? 3 Setting parameters 17 Setting up the X3 11 Soloing ‘Combination Timbres 22 Songs, selecting 24 Standard MIDI files, what are they? 3 STARTISTOP button 6 Index 29 T 10's HOLD button 8 Timbres EXT mode 2 soloing 22 what are they? 2 ‘Trademarks ii ‘Tutorial Combination 22 Program 18 Sequencer 25 U ‘Unpacking your X3 1 Useful notes 17 Vv VALUE slider 7 VOLUME slider 6 Volume, adjusting 13 Ww ‘Welcome to the X3 1 x x3 architecture 2 features 1 getting around 14 ‘manuals 1 memory banks 4 modes 4 setting up 11 what sit? 2 Y YES & NO buttons 7 4 apiny yeLoyny *y payers SuNIaD NOTICE KORG products are manufactured under strict specications and voltages required by each country. These products are warranted by the KORG distbutor only in each county. Any KORG product not sold with a warranty card or carying serial number disqualifies the product sold from the manutacturers/dstibutors warranty and fabiliy. This requirement is for your ‘own protection and safety. KORG INC. 16 - 12, Shimotakaido 1 - chome, Suginami-ku, Tokyo, Japan. © o DY0W ‘© KORG INC. ‘0512 CGH Printed In Japan

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