Ems Synthi Aks Service Manual PDF
Ems Synthi Aks Service Manual PDF
Circuit Diagrams
and Layouts
from
INDEX
1. Address clock
-| 10« " Record And Play Touch Pads + Memory Control Logic.
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SIGNALS A1f AOf BO, CO provide a four bit address code to the
three data multiplexers* The top two multiplexers, E15, E27 are connected
to the keyboard, and as only 30 notes are provided, then two inputs
(E27 p">s 7f8) are left permanently unconnected# The lower multiplexer
is the "transposition pad" unit.
MULTIPLEXERS - an electronic 16 way switch; single pole,
DCBA ■ . ..
10 11 sorry about the reversed code
The ENABLE SIGNAL acts as a switch; that is when this signal is high (1)
the switch is open circuit, and the output (w) is permanently high.
.When this 6ignal is low (o) the switch is closed and so anyone of the 16
data inputs may be selected. The'ENABLE'is SOMETIMES called the STROBE.
Note that the output shows the inverted data. Thus to summarise.
ABC
With a high (1) at data input 12, and address code of * * jj D
0
TOUCH SENSITIVITY.
» \.
In the multiplexer, *f of them are connected to the address code, one to the
r~
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For ^aclTVpecific input there will only be one point in the Address cycle
(32 bits) when all 5 emitters are high at the same time. . When the bias
is correctly aligned, the circuit will behave as follows:- r
looking at the last Grace we see.that
sixth emitter, which is connected to r
t
- - --1 the touch plate, is dragged up, due to the
to a M1.
up so. far that it changes state from a '0'
BUT when a finger is placed on the associated touch .plate, the*.-.
r
r
capacitance of the finger increases the total capacitance os seen by the
to prevent it from changing 6tate. Thus, pressing the pad with a finger
If more than one note is pressed, then several gaps in the outputs will
be generated; however; the electronics that follow select the first note to
appear, and as the keyboard is swept (addressed) from top to bottom, then
the highest note of all the notes pressed is selected.
The two delta outputs of MULTIPLEXERS E15, E17 are OR'ED together by
(pin *f) to pass through it. The signal at pin k is the summed data
output, which when it passes through the gate, is inverted. Notice
that the clock pulses are coherent with the data signal.
pin 12, clock the device and a 1 appears at pin 9i the Q output. SO,
in the present example, when there are no notes pressed, the data is low
when it is clocked, and so Q remains Low. But, when that data is high,
then Q goes high, therefore Q (pin 8) goes low and in doing so inhibits
E26 (**,5|6) the output of which thus remains high. The circuit has latched
up, and it will remain latched up until it is
sweep (about 10Qu sec.) the D type E25 is unlatched by a negative going
pulse produced by differentiating the address bit DQ (23 pin 11) with
the CR network Ck.
m T*£ r of A
2)
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to see if the multipexer for the KB and/or the address code is functioning.
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RANDOM FUNCTION This is the same touch sensitive detector as for the
required. A slow clock pulse generator is used, (5KHz, 60n sec. pulses).
1 because:-
time to discharge.
1L
The operation is as follows. When a missing pulse is detected by
E25 pin 2, the Q* output goes low and so the cct folds over. The Q* is IL
connected to the set input of E25^ This will cause the Q output to go
address code Binary 11111 ( i.e. 32 ). This is the f Skip f code, and
it will cause the meter to prematurely reset, and the memory to corrupt..
To demonstrate this phenonemum, try this test; Set the Sequencer clock i;
speed to about 3 to k on the knob, press record and then tap the random
pad. There is a 32:1 chance of generating the skip code, and this will
DAC
r
the circuit is just a simple
negative.
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9
• NOTE Y/RT the short term memory E16,17,18. The lower half of E18
is different to the other 5 sections. This is-..the nkey^pressedff section.
It uses the clock line as its data input. This is because, when Q9, E25
is high, then a key is being pressed, and this is the data that it requires.
Note that the negative (1-0) transition of the Q output (8, E18) is
used to control the envelope trigger by turning transistor Q6 on when a key
isjpressed. The envelope trigger control pot is used to determine whether
the trigger is generated from the real time or recorded output.
DYNAMIC RESPONSE The crystal gives the K.B. a dynamic function, but this
is only employable in real time. That is, n£ information about the key
pressure is recorded. The crystal produces a click when the K.B, is fiit.
a Synthi A.
RECORD, PLAY, CONTROL LOGIC Vnote RECORD AND PLAY are clocked from the
The RECORD and PLAY pads operate in the same way as the Random touch
lltf
^3\ these two
sequences
permissible.
are
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1. The record pad is pressed.
r
3a. latch up it returns to its high level as soon as the finger is released.
Note, that when at the record mode, the clear input (I3f E10) is low and so
the lower half of E10 is prevented from changing 6tate; that is, Record
i.
11.
fe Mc&e: Both swr* of CArcS AC£ ci*&&. Ciottc T* Shh^r A&'Sr&s is ^y H&T, iMrt< ftix* o's
rate, this rate being variable. If you are unlucky, you can overfill the
shift register, and the front of the data is merely lost out of the end
of the device.
replay clock rate is also variable. When an unfi££ed part of the shift
register is detected a skip mode is implemented and the shift register skips
all the blank locations until it finds the 6tart of the data, which it then
plays at its slow rate. Pressing the play pad stops the shift clock from
operating in its Ifplayff mode and so pressing play whilst the machine is
and so when the play is pressed, the machine rapidly searches for an empty
location and cannot find one. The result is a buzz sound as all the data
does not know where the sequence start is. Therefore overfilled sequences,
when replayed will start anywhere.
12.
a
The memory is a 6 bit word, 256 bits long. 5 bits are used to
record the note selected. The sixth is used to trigger the envelope
E19, Q1*f, C6, R71f R70f R72, VR3 is the high speed skip generator.
It is a schmitt trigger oscillator. When C7 is operational the oscillator
" reverts to a low speed clock generator. In normal operation pin 8, E3 is
low, C7 is thus effective and so a slow clock is generated. (Normal
(I
operation is during the recording and playing back, and not the pressing
.• • When the KEYBOARD is pressed, the input gates to the shift registers
t are opened, and so the inputs to E2 change from all 1fs. to a mixture of 0fs
and ^vsi (Note an all 1fs condition cannot occur in normal operation).
The output of.E2 goes to 1. • Thus, the output pin 8 of E3 goes to 0, C7
is functional so the oscillator begins to clock in its slow mode. Also, the
i
reset on E2*f|- 20 is in its count mode, the clock being taken from E19 pin 8.
The output from E19f 8 is differentiated by Ci6f R68 to give a very shart
»
»nW-
When the PLAY pad is pressed. • Input pin 9, E3 goes low (but only
for the duration of the pressing of the pad); this causes the data to
rapidly recirculate (skip)f usually for one bit only (because E3f 8 is high).
nbuzzrf is heard.
When the play pad is released, * pin 9i^3 goes high, however E3, 8 still
remains high; E19, 6 takes a short time to go low because of the effect of
Clyl • (This eliminates spurious effects when operating the play pad.)
When E19,6 goes low, E3, 3 goes high, thus enabling the clock oscillator.
The clock is in its high speed mode (skip) and so it races past all the unused
storage area and when it comes to the first piece of data, E2, 8 goes high,
the clock thus reverts to. its slow speed mode, and E2*f, E20 is set to its
count mode. Thus, the stored data is replayed, and when the end is reached
METER COUNTER
The clock is divded by + 16 twice, which' is 256, the length of the memory.
The 5 most significant bits are decoded in the meter DAC. This is E2*f
yf
CAM
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v ANTl. LOG
MM 1
cw
MEMORY DAC
similar to the real time DAC. Note, that the transposition acts only
oa the recorded output DACf but no record of transposition playing i6
stored in the memory. Transposition is real time only.
TRANSPOSITION.
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similar to the real time DAC. Note, that the transposition acts only
TRANSPOSITION,
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Pressing the tone causes W to be high for E1« But the output Q of E11 is
fed back to E2« And so when E2 is addressed the output is again high but
Now, the output from E11 pin 8 is used to oontrol the DAC on the recorded
output. # As the transposition signal is a mark/space ratio signal, then the
resultant product from the DAC must be smoothed out, this being accomplished
the transpose controls a switch of equal status to the MSB, then one bit
* Example:- pressing the ^ tdne, third and fif£h will shift a note
up by one octave* (That is, if the keyboard has been
APPENDIX
I
D type, used usually
etc Q
CLodC or an edge detector.
Q output after the +ve edge of the clock -pulse, that is:-
set and clear are independant of the clock and overide the D input.
SCHMITT
exhibits a phenomena
known as Hysterysis.
0-7v
AKS Patch Sheet
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PLF
SERVICE MANUAL
Synthi A/VCS3
DK1/2 keyboard
KS sequencer
Compiled by Electronic Music Studios, Trendeal Vean Barn, Ladock, Truro TR2 4NW.
Telephone 0726-883265
Section 2 . KS keyboard
Transistor types used in cur machines have varied from time to time.
Fet 2N 5163
Fet 2N 5461
Diodes:
1N4148 - IN 914
SYNTHI A ALIGNMENT
1. Power Supply A
2. Output Channels A
3. Reverberation A
4. Envelope Shaper B
5. Filter Oscillator B
6. Ring Modulator B
8. Oscillator 1 C
9. Oscillator 2 C
10, Oscillator 3 C
Board A ia on the left side as you look at the opened back of the machine.
Signal Input; ac - 1.8V p.p into 50K ohm. dc- 2.5V max into 50K ohm.
Devices
Q: Variable up to 20
Frequency Control : 0.2Volts/0ctave
VC level: 15 dB/Volt
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WIRE LINK
GROUND BUS PC. BUS- AO.BOt
Power Supply
Before turning on, set PR1 cw and PR2 ccw with only A board plugged-in.
These should not have altered. If they have, suspect either B or C board cr
poor regulation on A board. Plug-ni keyboard as extra load. +12 and -9 Volt
rails should not have moved more than ^ 0.1V measured always on the A board.
Monitor the rails on the scope (5raV/cm). Look for hum and noise. These
should be much less than 5mV. Noise, if present, will probably be due to
Patchboard vacant
Noise can be seen which should never exceed lOmV p.p. Even with noise
level up. With noise level down, the noise on this waveform should be
N.B. A2 normally gets hot, dodgy Dl gives large lOOHz ripple on Output.
5mV ..
2mV typ.
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10
Output Channels
Set Output Level row to 0.0.10.0 and connect traces of scope (5mV/cm)
Connect full level ramp signal at 261 Hz from Oscillator 1 to both Outputs.
Trim PR4 and PR5 for minimum signal breakthrough. (Maximum 5mv p.p)
around IV p.p and should be within 20% of each other. Check signal tracking
in the same manner for Output settings 4 and 6 as well. If one level is
consistently high, pad out resistor across its control pot (R305 = 56K)
Connect the joystick row via two shorting pins to both VC level inputs.
Swing stick up and down to check for 20% level! tracking tolerance.(Level
pots should be at zero). Inaccuracies in stick tracking may be adjusted
by altering the value of R302 or R304 (10K) which are mounted under the
patchboard rear.
Check correct operation of Pan controls, which only affect the Signal
Outputs. Check also the Output Filters. Use noise as a gcod source.
Check for max. outputs on the Signal Output socket of at least 2.5V p.p
hard with low frequency. (Oscillator 3 square wave). The level control of
the channel NOT beirg driven should be on zero. Monitor the two signal
and check for oscillation. Reduce drive to Output Channel 2. Keep checking
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R26 >R27>R29>R3I
REVERBERATION UNIT
12
Reverberation
Set PR3 fully clockwise before operating. Feed large amplitude tone
bursts into reverb. Adjust PR3 so that the output is dry at Mix setting
Hold input amplitude constant and sweep frequency of tone. Check for
120K . 2K7
R154 R156
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5 t /:
14
Envelope Shaper
Put scope on 2V/cm and connect to Trapezoid output. With envelope controls
Set envelope controls 0.0.0.10. Adjust PR7 for minimum signal. Adjust
button pressed the output signal should be greater or the same as the
input signal.
Set controls 0.10.0.10. this gives maximum On time. Press Attack button
which should recycle the envelope shaper and lamp should come On, staying
Set controls 0.0.10.5. Press Attack button and time the Decay time.
This should exceed 15 seconds, and the envelope shaper must automatically
Set controls 0.0.0.7 to 10. Envelope shaper must not recycle with the Off
behaviour on 10. Check input breakthrough at the same time, and adjust
infinite at 10, reduce R148, if Off time infinite, increase R148. The
value of Vp for Q45 (3.5- 4.0 nominal) is critical. Failure here upsets
2.5-3.5
Anti-leg freq.control Ladder filter HEX. feedback control. Differential signal amplifier.
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Filter/Oscillator
With Response on 10, level full and Frequency on 5, check for oscillation.
About 1.5V p.p should be obtained. The shape should be reasonably sinusoidal
a soldering iron quickly to the diode body. Allow enough time for the
Response control should make the filter oscillate only above 5 for all
frequency settings. If this does not occur correctly, adjust R90 or suspect
Noise level of Filter output signal with Response set below point of Osc
Ring Modulator
Remove pin to Input B. Drive input A and adjust presets for minimum
rejection).
for fundamental). This one should NOT drift. Input A drifts quite
a bit and should ideally be adjusted with the back on the machine
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Using a signal generator check the two inputs for the expected gains.
This is best done by monitoring the control output with shorting pin.
High jevel gain can be checked by applying about 2V p.p and looking
Check for minimal DC offset by plugging input channel inot the meter
switched to Control Voltages, and then rotating the input level pot.
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Oscillator 1
The first operation is to adjust the shape of the sinewave, since the
necessary, obtain an output of 400Hz. Turn the ramp down and adjust
the sine shape control for the best sine shape. Trim PR17 to balance
out the spike on the peak of the sinewave. This may best be seen by
NO GOOD BEST
The best position is shown, where the small spike is triangular and
balanced. A small thin spike may also appear but is not important.
Set PR16 halfway and leave it alone. Set frequency vernier dial to 6
and adjust PR15 for 261Hz. Rotate vernier to 8 and check for 2088Hz.
writeup.
P326
PR4
24
Oscillator 2
Set square level to zero, ramp at maximum. Set PR20 halfway. Vernier on 6.
Trim PR19 for 261Hz. Increase vernier to 8. Check frequency is about 2088Hz.
If beyond spec then R291 SOT will have to be added in the range 8-22K.
If vernier dial at 8 gives less than 2088Hz then sho^t circuit R291 and R213
Shape controls should operate identically to those on Osc 3 (see next page)
except that levels are reduced, and the two outputs are summed into the
Resistors R226 and R228 are the relevant ones to set the shape.
N.B. 0sc2 and 3 waveforms are not symmetrical with respect to zero volts.
Tracking
Mix Osc 1 and Osc 2 ramp outputs into Output Channel 1. Use PR20 only
to trim the tracking of Osc 1 and Osc 2. Using the joystick on max with
range control to limit frequency range. Set both verniers to 6 and tune
for zero beats. Advance the joystick range control which will increase
both frequencies until the beats begin. Trim PR20 to zero beats, and
remember which way you turned it. (N.B. The preset is a very fine adjust
ment, and when the tracking is nearly right it will be necessary to make
very very small movements). Having trimmed PR20, turn the range control
back to zero, readjust one of the verniers near 6 to give zero beats and
are faster you know you turned tne preset the wrong way. Repeat procedure
until tracking goes to about* 2kHz. Ideally a test 'back1 should now be
fitted and a final adjustment made after another 10 minutes have elapsed.
F&ults
occur where zero beats are produced in more than one place. This is due
to a mismatch in the matched pair transistors (Q74 & Q75 for Osc 2). Fit
N.B. Always use specially matched 2K7 pins for tracking tests.
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Oscillator 3
Note: Vernier 10 should give 500Hz. Period at 0 should be greater than 20 sec.
Adjust values of R261 £ R262 with pad resistors to achieve correct shapes
6V p.p
Shape at 5
Shape at 0 Shape at 10
5V p.p
allowed.
Faults
Osc 3 breaks through to Osc 2 and to a lesser extent Osc 1. Effect dependent
on Osc 3 shape control setting. Triangle was 'furry1, with lOmHz oscillations
visible all over C board. Strongest near Q101. Cause: instability in Q99.
Jon ZN5172.
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wideband noise and can be adjusted to give 3V p.p with PR22 roughly
Meter
Check left hand zero of meter with machine off or switched to Signals.
Switch to Control Voltages and adjust PR14 for accurate centre zero.
Switch the meter switch a few times and recheck zero again.
and test with Osc 2 sawtooth at max level. Vary level to check proportionality.
Faults
Watch out for the resistor R170 on the C board, jwhich often touches the
-ve end of C76, and has been known to produce curious failures on soak
test.
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Diagram.
DYNAMIC KEY&OARD.
NOibfc. (ifcNtHAIOR Mt I C.K AMKL.lt" ICK.
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First set the keyboard zero volts at middle F sharp. Press middle F sharp
with scope on Pin 13 of keyboard circuit. Adjust PR3 for 0 Volts - 50 mV.
Check drift rate when key is released. Should be less than 100 mV per minute.
Keyboard Oscillator
Press middle F sharp. With VR1 (Frequency) at 5 and VR3 clockwise put scope
Hold down bottom C, and set VR2 (Tuning) to 5. Press C one octave higher.
Dynamic Voltage
Short across C9 and trim PR4 for +3V at Pin 12 on keyboard circuit.
Check for drift, which should be less than lOOmV in ten seconds.
Contact Displacement
Each note has two sets of contacts. One pair, that is not connected to the
resistors, must be adjusted to make about .03M after the other pair. With
With VR1 and VR2 halfway, VR3 and VR4 fully clockwise and both switches up.
Monitor the signal output on a scope. Strike each note with a even force.
This should give about 10 dB less (Vz as much) than hitting it hard. Maximum
level should give about 2V p.p on the scope. Adjust the crooked member of
the late pair where necessary. Closing the gap makes the note louder. If
56
places on the keyboard. Use cotton buds and Isopropyl alcohol to carefully
wipe each surface of each contact. Extreme care must be taken not to disturb
the contact displacement, but this will restore precision to the keys. Never
DK2 keyboards are duophonic, so that Channel 1 pitch voltage comes from
the lower note being played, with Channel 2 pitch voltage coming from the
upper note. This second upper note voltage is derived from the lower note
and PR6 needs to be adjusted to get the relationship right. Connect Channel
Hold down the bottom key with sellotape and play the top note. If the
Some keyboards were modified from DK1 (raonophonic) to DK2 bY the addition
of a small pc board under the main one. In these cases PR6 is the preset
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