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Chapter 3 - Image and Graphics

This document discusses fundamental multimedia elements, focusing on graphics and images. It describes the main types of graphics as raster/bitmap and vector graphics. Raster graphics use pixels to form images while vector graphics use paths and curves. The document also covers popular image file formats like TIFF, JPEG, GIF and PNG, explaining their characteristics and best uses. It discusses tools for graphics design, image enhancement and processing, highlighting steps like importing, analyzing and outputting images.
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0% found this document useful (0 votes)
453 views24 pages

Chapter 3 - Image and Graphics

This document discusses fundamental multimedia elements, focusing on graphics and images. It describes the main types of graphics as raster/bitmap and vector graphics. Raster graphics use pixels to form images while vector graphics use paths and curves. The document also covers popular image file formats like TIFF, JPEG, GIF and PNG, explaining their characteristics and best uses. It discusses tools for graphics design, image enhancement and processing, highlighting steps like importing, analyzing and outputting images.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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BCM2043 – Multimedia

Technology & Applications

Chapter 3 - FUNDAMENTAL OF
MULTIMEDIA
MULTIMEDIA ELEMENTS :
GRAPHICS/IMAGE
Computing 3
Graphics
• Graphics are important part of the
communication process.
• They can be used to:
– Highlight information
– Set a mood or tone
– Provide examples
– Serve as backgrounds
– Hyperpictures
4
TYPES of Graphics
• Raster/Bitmap graphics
– Composed of pixels
(bitmap).
– An array of pixels of
various colors, which
together form an image.
– Real images – captured
from devices
(camera/scanners).
5
Types of Graphics
• Vector graphics
– Composed of paths/lines/curves.
– The data file for a vector image contains the points
where the paths start and end, how much the paths
curve, and the colors that either border or fill the
paths.
– Drawn on the computer – only require small amount
of memory.
– The images can be scaled to be very large without
losing quality.
– Represent images in computer graphics.
– Data format: .EPS, .PDF, .PSD, .AI. (based on tools to
edit).
Bitmap vs. Vector

Computing 7
Bitmap vs. Vector

Computing 8
Which one to
choose?

Computing 9
Image Formats
• TIFF (also known as TIF), file types ending in .tif
– stands for Tagged Image File Format.
– creates very large file sizes.
– are uncompressed and thus contain a lot of detailed
image data (which is why the files are so big)
– are also extremely flexible in terms of color (they can
be grayscale, or CMYK for print, or RGB for web) and
content (layers, image tags).
– TIFF is the most common file type used in photo
software (such as Photoshop), as well as page layout
software (such as Quark and InDesign), again because
a TIFF contains a lot of image data.

Computing 10
Image Formats
• JPEG (also known as JPG), file types ending in .jpg
– stands for Joint Photographic Experts Group, which created this standard for
this type of image formatting.
– images that have been compressed to store a lot of information in a small-size
file.
– Most digital cameras store photos in JPEG format, because then you can take
more photos on one camera card than you can with other formats.
– is compressed in a way that loses some of the image detail during the
compression in order to make the file small (and thus called “lossy”
compression).
– are usually used for photographs on the web, because they create a small file
that is easily loaded on a web page and also looks good.
– are bad for line drawings or logos or graphics, as the compression makes
them look “bitmappy” (jagged lines instead of straight ones).

Computing 11
Image Formats
• GIF, file types ending in .gif
– GIF stands for Graphic Interchange Format.
– This format compresses images but, as different
from JPEG, the compression is lossless (no detail is
lost in the compression, but the file can’t be made
as small as a JPEG).
– GIFs also have an extremely limited color range
suitable for the web but not for printing.
– This format is never used for photography,
because of the limited number of colors.
– GIFs can also be used for animations.
Computing 12
Image Formats
• PNG, file types ending in .png
– PNG stands for Portable Network Graphics.
– It was created as an open format to replace GIF, because the
patent for GIF was owned by one company and nobody else
wanted to pay licensing fees.
– It also allows for a full range of color and better compression.
– It’s used almost exclusively for web images, never for print
images.
– For photographs, PNG is not as good as JPEG, because it creates
a larger file.
– But for images with some text, or line art, it’s better, because
the images look less “bitmappy.”
– When you take a screenshot on your Mac, the resulting image is
a PNG–probably because most screenshots are a mix of images
and text.
Computing 13
Other Formats

• PCX - Windows Paint


• PICT - Macintosh
Category based on use..

Computing 15
Graphics Design
• Graphics editing programs allow designers to
draw, paint, or edit images.
• A combination of different graphic programs may
be used in creating multimedia presentations.
• Determine the best balance between the size
and quality.
• Use appropriate graphics for the intended
purpose and audience.

16
Image Enhancement

• In computer graphics, the process of improving


the quality of a digitally stored image by
manipulating the image with software.
• Programs specialized for image enhancement
are sometimes called image editors.
• The programs of software will helps to enhance
and manipulate the image to increase the quality
of the image
Example

PhotoScape
PhotoShop
Popular Image Editors
• https://www.digitaltren
ds.com/computing/best
-free-photo-editing-
software/
• https://www.techradar.
com/news/the-best-
free-photo-editor

Computing 19
Image Processing
• Image processing is a method to convert an image into digital
form and perform some operations on it, in order to get an
enhanced image or to extract some useful information from it.
• Image processing basically includes the following three steps.
– Importing the image with optical scanner or by digital
photography.
– Analyzing and manipulating the image which includes
data compression and image enhancement and
spotting patterns that are not to human eyes like
satellite photographs.
– Output is the last stage in which result can be altered
image or report that is based on image analysis.
Image Processing

Computing 21
Computing 22
Computing 23
References
• Tay Vaughan. Multimedia: Making It Work, Ninth Edition. Mc Graw
Hill. 2014. ISBN-13: 978-0071832885.
• Zhe-Nian Li, Mark S. Drew.S & Jiangchuan Liu. Fundamentals of
Multimedia (Texts in Computer Science) 2nd ed. 2014 Edition.
Springer Publication. 2014. ISBN-13: 978-3319052892.
• Khalid Sayood. Introduction to Data Compression, Fourth Edition
(The Morgan Kaufmann Series in Multimedia Information and
Systems) 4th Edition. Elsevier. 2012 ISBN-13: 978-0124157965.
• Savage, T.M., Vogel, K.E. An Introduction to Digital Multimedia 2nd
ed.. 2013. Jones & Bartlett Learning ASIN: B00LZM6ESY.
• Parag Havaldar, Gerard Medioni. Multimedia Systems: Algorithms,
Standards, and Industry Practices (Advanced Topics) 1st Edition.
Cengage Learning. 2011. ISBN-13: 978-1418835941
• https://www.ivanexpert.com/blog/2010/05/the-5-types-of-digital-
image-files-tiff-jpeg-gif-png-and-raw-image-files-and-when-to-use-
each-one/

Computing 24
THANKS BE TO GOD!

Computing

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